var frame = 0;
var inverter = UI.IsHotkeyActive( "Misc", "JAVASCRIPT", "Script items", "yawinvert" );
function inverter_aa()
{
var master = {
dir: "back",
setAAInvert: function() { return UI.ToggleHotkey("Anti-Aim", "Fake angles", "Inverter") },
getAAInvert: function() { return UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter") },
}
function invert() {
if (!master.getInvert() || Entity.GetEntityFromUserID(Event.GetInt("userid")) != Entity.GetLocalPlayer()) return;
master.setAAInvert();
}
}
function onCreateMove()
{
inverter = UI.IsHotkeyActive( "Misc", "JAVASCRIPT", "Script items", "yawinverter" );
if(isLeftActive)
{
frame++; if(frame == 1,2) frame = 1;
if (frame >= 1.1 && frame <= 1.2){
UI.SetValue( "Anti-Aim", "Rage Anti-Aim", "Yaw offset", 10 );
}else{
UI.SetValue( "Anti-Aim", "Rage Anti-Aim", "Yaw offset", -10 );
}
}
}
function Main()
{
UI.AddHotkey( "yawinvert" );
Global.RegisterCallback("CreateMove", "onCreateMove")
Cheat.RegisterCallback("CreateMove", "inverter_aa")
}
Main();