#Connect-CGO 27.2.2018
[Debug] Game Info:
- Product Version: 1.36.2.7
- Engine Build: 13627
[Debug] Dumping modules:
- client.dll --> 0x1BCB0000, Size: 8774kb
- engine.dll --> 0xD080000, Size: 4372kb
[Debug] Pattern scanning for offsets:
- m_iCrossHairID --> 0xB2A4
- m_dwGlowObject --> 0x4F9A128
- m_dwSmokeCount --> 0x20B745C0
- m_dwForceAttack --> 0x2EBF474
- m_dwForceJump --> 0x4F1437C
- m_dwClientState --> 0x57D894
- m_dwViewAngles --> 0x4D10
- m_bDormant --> 0xE9
- Pattern scan completed.
[Debug] Scanning for NetVars:
- m_iShotsFired --> 0xA2B0
- m_flFlashDuration --> 0xA2F8
- m_iGlowIndex --> 0xA310
- m_bIsScoped --> 0x387E
- m_bIsDefusing --> 0x3888
- m_bGunGameImmunity --> 0x3894
- m_bHasHelmet --> 0xB22C
- m_bHasDefuser --> 0xB248
- m_fImmuneToGunGameDamageTime --> 0x388C
- m_flLowerBodyYawTarget --> 0x39DC
- m_flDuckSpeed --> 0x2FA0
- m_ArmorValue --> 0xB238
- m_bHasHeavyArmor --> 0xB22D
- m_vecVelocity[0] --> 0x110
- m_angEyeAngles[0] --> 0xB23C
- m_nTickBase --> 0x3404
- deadflag --> 0x31C4
- m_iGunGameProgressiveWeaponIndex --> 0x3898
- m_hAnimState --> 0x3878
- m_iCompetitiveRanking --> 0x1A44
- m_iCompetitiveWins --> 0x1B48
- m_iArmor --> 0x183C
- m_nForceBone --> 0x267C
- m_nHitboxSet --> 0x9FC
- m_nSequence --> 0x28AC
- m_flSimulationTime --> 0x264
- m_flPoseParameter --> 0x2764
- m_flCycle --> 0xA14
- m_iHealth --> 0xFC
- m_iTeamNum --> 0xF0
- m_fFlags --> 0x100
- m_lifeState --> 0x25B
- m_vecViewOffset[0] --> 0x104
- m_hViewModel[0] --> 0x32DC
- m_hActiveWeapon --> 0x2EE8
- m_viewPunchAngle --> 0x3010
- m_aimPunchAngle --> 0x301C
- m_iObserverMode --> 0x334C
- m_hObserverTarget --> 0x3360
- m_hOwnerEntity --> 0x148
- m_vecOrigin --> 0x134
- m_bSpotted --> 0x939
- m_bSpottedByMask --> 0x97C
- m_nRenderMode --> 0x257
- m_nMoveType --> 0x258
- m_nModelIndex --> 0x254
- m_hWeapon --> 0x29B8
- m_hWeaponWorldModel --> 0x31F4
- m_iViewModelIndex --> 0x31E0
- m_iWorldModelIndex --> 0x31E4
- m_Item --> 0x2DB0
- m_iItemDefinitionIndex --> 0x2F88
- m_OriginalOwnerXuidLow --> 0x3168
- m_OriginalOwnerXuidHigh --> 0x316C
- m_AttributeManager --> 0x2D70
- m_hMyWearables --> 0x2EF4
- m_iAccountID --> 0x2FA8
- m_iItemIDHigh --> 0x2FA0
- m_nFallbackPaintKit --> 0x3170
- m_nFallbackSeed --> 0x3174
- m_flFallbackWear --> 0x3178
- m_nFallbackStatTrak --> 0x317C
- m_iEntityQuality --> 0x2F8C
- m_szCustomName --> 0x301C
- m_fThrowTime --> 0x3344
- m_flC4Blow --> 0x297C
- m_bBombTicking --> 0x2970
- m_bBombDefused --> 0x2998
- m_Collision --> 0x318
- m_CollisionGroup --> 0x470
- m_hMyWeapons --> 0x2DE8
- m_zoomLevel --> 0x3340
- m_flNextPrimaryAttack --> 0x31D8
- m_fAccuracyPenalty --> 0x32B0
- m_flPostponeFireReadyTime --> 0x32C8
- m_iClip1 --> 0x3204
- m_iClip2 --> 0x3208
- m_bShouldGlow --> 0x29B8
- NetVar scan completed.