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Ok, basically the author of this source is double_six, i've made some changes for fun
Before running this - SET YOUR GAME LANGUAGE TO ENGLISH (or the fonts will just fuck up )
1. Set language to English
2. Install fonts or just load them manually from init (for example create Windows AddResource or something)
3. Menu button is END
4. Open with VS 2019, set latest Win SDK, choose toolkit v 141, Standart ISO C++ 17 (forgot to change)
5. Don't use included config, because it was made with different settings (forgot to setup again, u will crash - download custom player models first from gamebanana to fix it).
7. Compile as Release
Ingame crashfixes (look at retarded conditions in CM, but yes, i dunno why 1 crash comes after another, so it looks like this )
Colorpicker and i don't remember, it was alot, but should be stable now.
And yes, some retarded Kernel callbacks at the injection.
Still alot of work TODO, for example chams, lag comp. Mindamage should work fine, baim bind is just selects closest hitbox.
Some fixes fo tick shift, cuz max is 16 for most servers... And so on, good luck, maybe someone will continue on this.
There is nothing pasted here, i just coded this lil things by my logic.
Well, it looks like this:
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