JS-скрипт Обфускация и деобфускация js кода! (no ad)

Astty
Пользователь
Статус
Оффлайн
Регистрация
11 Окт 2020
Сообщения
435
Реакции[?]
56
Поинты[?]
0
Как запротектить ваш js код?
Заходим на сайт:
Пожалуйста, авторизуйтесь для просмотра ссылки.
(no ad)
Далее кидаем там свой код и сделаем обфускацию нашего кода! Теперь только ньюкамеры не смогут деобфусцировать ваш js код, теперь вы стали Rezlover'ом!

А как его деобфусцировать?
Заходим на сайт:
Пожалуйста, авторизуйтесь для просмотра ссылки.
(no ad)
Кидаем js скрипт и делаем дело и всё вы сделали деобфускацию js'ки от REZOLVER'A
hahahahahahh

p.s. Это не реклама!
 
Последнее редактирование модератором:
Забаненный
Статус
Оффлайн
Регистрация
22 Авг 2019
Сообщения
364
Реакции[?]
145
Поинты[?]
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
как сообщение удалить
 
вы , думаете я вас не переиграю?
Забаненный
Статус
Оффлайн
Регистрация
12 Сен 2020
Сообщения
343
Реакции[?]
45
Поинты[?]
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
очень хорошо на онлайн сайты положился руки то у тебя есть!
давай если ты деобфусцируешь его полностью! то молодец
Код:
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var screen_size=Render[_$_3ed2[0]]();//0
function draw()
{
    local= Entity[_$_3ed2[1]]();font= Render[_$_3ed2[3]](_$_3ed2[2],8,400);valera= Render[_$_3ed2[3]](_$_3ed2[4],7,600);vlera2= Render[_$_3ed2[3]](_$_3ed2[2],9,700);Render[_$_3ed2[6]](screen_size[0]/ 2,screen_size[1]/ 2+ 25,1,_$_3ed2[5],[255,255,255,255],valera);x= screen_size[0];y= screen_size[1];col= UI[_$_3ed2[11]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[10]);real_yaw= Local[_$_3ed2[12]]();fake_yaw= Local[_$_3ed2[13]]();delta= Math[_$_3ed2[16]](Math[_$_3ed2[15]](real_yaw- fake_yaw)/ 2,60)[_$_3ed2[14]](0);Render[_$_3ed2[17]](x/ 2,y/ 2+ 40,(125/ 60)* delta,5,1,col,[0,0,0,0]);Render[_$_3ed2[17]](x/ 2- (125/ 60)* delta+ 1,y/ 2+ 40,(125/ 60)* delta,5,1,[0,0,0,0],col)
}
Cheat[_$_3ed2[20]](_$_3ed2[18],_$_3ed2[19]);UI[_$_3ed2[22]](_$_3ed2[21]);UI[_$_3ed2[24]](_$_3ed2[23]);UI[_$_3ed2[26]](_$_3ed2[25]);UI[_$_3ed2[26]](_$_3ed2[27]);UI[_$_3ed2[26]](_$_3ed2[28]);UI[_$_3ed2[22]](_$_3ed2[29]);UI[_$_3ed2[22]](_$_3ed2[30]);UI[_$_3ed2[24]](_$_3ed2[31]);UI[_$_3ed2[33]](_$_3ed2[32],1,6);UI[_$_3ed2[24]](_$_3ed2[34]);UI[_$_3ed2[24]](_$_3ed2[35]);UI[_$_3ed2[33]](_$_3ed2[36],0,100);UI[_$_3ed2[33]](_$_3ed2[37],0,100);UI[_$_3ed2[22]](_$_3ed2[38]);UI[_$_3ed2[24]](_$_3ed2[39]);UI[_$_3ed2[26]](_$_3ed2[40]);UI[_$_3ed2[33]](_$_3ed2[41],1,100);UI[_$_3ed2[33]](_$_3ed2[42],1,100);UI[_$_3ed2[33]](_$_3ed2[43],1,100);UI[_$_3ed2[33]](_$_3ed2[44],1,100);UI[_$_3ed2[22]](_$_3ed2[29]);UI[_$_3ed2[22]](_$_3ed2[45]);UI[_$_3ed2[24]](_$_3ed2[46]);UI[_$_3ed2[24]](_$_3ed2[47]);UI[_$_3ed2[48]](_$_3ed2[10]);UI[_$_3ed2[53]](_$_3ed2[49],[_$_3ed2[50],_$_3ed2[51],_$_3ed2[52]]);UI[_$_3ed2[48]](_$_3ed2[54]);UI[_$_3ed2[48]](_$_3ed2[55]);UI[_$_3ed2[22]](_$_3ed2[29]);function setEnabled()
{
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[23]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[27],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[25],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[28],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[27],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[25],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[28],0)
    }
    //57
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[46]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[47],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[47],0)
    }
    //68
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[47])&& UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[46]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[10],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[54],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[55],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[49],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[10],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[54],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[55],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[49],0)
    }
    //74
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[31]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[34],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[35],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[32],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[34],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[35],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[32],0)
    }
    //86
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[35])&& UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[31]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[36],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[37],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[38],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[36],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[37],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[38],0)
    }
    //95
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[31]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[39],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[39],0)
    }
    //104
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[39])&& UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[58],_$_3ed2[9],_$_3ed2[31]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[40],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[41],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[42],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[43],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[44],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[40],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[41],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[42],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[43],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[44],0)
    }
   
}
Cheat[_$_3ed2[20]](_$_3ed2[18],_$_3ed2[59]);function idealYaw()
{
    if(UI[_$_3ed2[63]](_$_3ed2[60],_$_3ed2[61],_$_3ed2[62])== true&& UI[_$_3ed2[63]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[27])&& UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[23])== true)
    {
        UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65],10);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[67],0);AntiAim[_$_3ed2[68]](1);AntiAim[_$_3ed2[69]](0);AntiAim[_$_3ed2[70]](21)
    }
    else
    {
        if(UI[_$_3ed2[63]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[27])== true&& UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[23])== true)
        {
            UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65],10);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[67],0);AntiAim[_$_3ed2[68]](1);AntiAim[_$_3ed2[69]](0);AntiAim[_$_3ed2[70]](-21)
        }
        else
        {
            UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65],0);AntiAim[_$_3ed2[68]](0)
        }
       
    }
   
}
Cheat[_$_3ed2[20]](_$_3ed2[71],_$_3ed2[72]);var safePBackup=false;//151
function safeAWP()
{
    SlocalPlayer= Entity[_$_3ed2[1]]();SlocalPlayerWeapon= Entity[_$_3ed2[73]](SlocalPlayer);SlocalPlayerWeaponName= Entity[_$_3ed2[74]](SlocalPlayerWeapon);if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[34])&& SlocalPlayerWeaponName== _$_3ed2[75])
    {
        forceSafePoint= UI[_$_3ed2[63]](_$_3ed2[76],_$_3ed2[77],_$_3ed2[78],_$_3ed2[79]);if(!forceSafePoint)
        {
            UI[_$_3ed2[80]](_$_3ed2[76],_$_3ed2[77],_$_3ed2[78],_$_3ed2[79]);safePBackup= true
        }
       
    }
    else
    {
        if(safePBackup)
        {
            UI[_$_3ed2[80]](_$_3ed2[76],_$_3ed2[77],_$_3ed2[78],_$_3ed2[79]);safePBackup= false
        }
       
    }
   
}
Cheat[_$_3ed2[20]](_$_3ed2[18],_$_3ed2[81]);var scoutHitchanceCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[83],_$_3ed2[84]);//174
var revolverHitchanceCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[83],_$_3ed2[84]);//175
function jumpWeapon()
{
    var _0x240AE=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[36]);//178
    var _0x24054=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[37]);//179
    if(Input[_$_3ed2[86]](0x20))
    {
        UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[83],_$_3ed2[84],_0x240AE);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[83],_$_3ed2[84],_0x24054)
    }
    else
    {
        UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[83],_$_3ed2[84],scoutHitchanceCach);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[83],_$_3ed2[84],revolverHitchanceCach)
    }
   
}
Cheat[_$_3ed2[20]](_$_3ed2[71],_$_3ed2[87]);var heavyPistolDamageCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[88],_$_3ed2[89]);//195
var scoutDamageCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[88],_$_3ed2[89]);//196
var AWPDamageCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[90],_$_3ed2[88],_$_3ed2[89]);//197
var autosniperDamageCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[91],_$_3ed2[88],_$_3ed2[89]);//198
function minDamage()
{
    var _0x241BC=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[41]);//201
    var _0x24216=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[42]);//202
    var _0x24162=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[43]);//203
    var _0x24108=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[44]);//204
    if(UI[_$_3ed2[63]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[40]))
    {
        UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[88],_$_3ed2[89],_0x241BC);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[88],_$_3ed2[89],_0x24216);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[90],_$_3ed2[88],_$_3ed2[89],_0x24162);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[91],_$_3ed2[88],_$_3ed2[89],_0x24108)
    }
    else
    {
        UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[88],_$_3ed2[89],heavyPistolDamageCach);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[88],_$_3ed2[89],scoutDamageCach);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[90],_$_3ed2[88],_$_3ed2[89],AWPDamageCach);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[91],_$_3ed2[88],_$_3ed2[89],autosniperDamageCach)
    }
   
}
Cheat[_$_3ed2[20]](_$_3ed2[18],_$_3ed2[92]);function override()
{
    if(UI[_$_3ed2[63]](_$_3ed2[9],_$_3ed2[25]))
    {
        AntiAim[_$_3ed2[68]](1);AntiAim[_$_3ed2[69]](0);AntiAim[_$_3ed2[70]](-20);AntiAim[_$_3ed2[93]](16)
    }
    else
    {
        AntiAim[_$_3ed2[68]](0)
    }
   
}
function onunload()
{
    AntiAim[_$_3ed2[68]](0)
}
Cheat[_$_3ed2[20]](_$_3ed2[94],_$_3ed2[95]);Cheat[_$_3ed2[20]](_$_3ed2[71],_$_3ed2[96]);var keybinds=[];//247
keybinds[_$_3ed2[100]]({path:[_$_3ed2[76],_$_3ed2[97],_$_3ed2[98]],name:_$_3ed2[99]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[76],_$_3ed2[77],_$_3ed2[97],_$_3ed2[101]],name:_$_3ed2[102]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[76],_$_3ed2[77],_$_3ed2[103]],name:_$_3ed2[104]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[60],_$_3ed2[61],_$_3ed2[62]],name:_$_3ed2[62]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[76],_$_3ed2[77],_$_3ed2[79]],name:_$_3ed2[105]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[7],_$_3ed2[106],_$_3ed2[107]],name:_$_3ed2[108]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[60],_$_3ed2[109],_$_3ed2[110]],name:_$_3ed2[111]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[60],_$_3ed2[109],_$_3ed2[112]],name:_$_3ed2[113]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[28]],name:_$_3ed2[114]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[9],_$_3ed2[25]],name:_$_3ed2[115]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[116]],name:_$_3ed2[117]});const print=function(_0x2367C,_0x23622)
{
    if(_0x23622== undefined)
    {
        Cheat[_$_3ed2[120]](_0x2367C[_$_3ed2[118]]()+ _$_3ed2[119])
    }
    else
    {
        Cheat[_$_3ed2[121]](_0x23622,_0x2367C[_$_3ed2[118]]()+ _$_3ed2[119])
    }
   
}
;//265
const getval=function(_0x236D6)
{
    return UI[_$_3ed2[56]](_$_3ed2[9],_0x236D6)
}
;//272
const setval=function(_0x236D6,_0x23730)
{
    return UI[_$_3ed2[66]](_$_3ed2[9],_0x236D6,_0x23730)
}
;//276
const getcol=function(_0x236D6)
{
    return UI[_$_3ed2[11]](_$_3ed2[9],_0x236D6)
}
;//280
const get_active_keybinds=function()
{
    var _0x237E4=[];//285
    for(var _0x2378A in keybinds)
    {
        if(UI[_$_3ed2[63]][_$_3ed2[123]](null,keybinds[_0x2378A][_$_3ed2[122]]))
        {
            _0x237E4[_$_3ed2[100]](keybinds[_0x2378A][_$_3ed2[124]])
        }
       
    }
    //286
    return _0x237E4
}
;//284
const get_spectators=function()
{
    const _0x23898=Entity[_$_3ed2[125]]();//295
    var _0x238F2=[];//296
    for(var _0x2378A=0;_0x2378A< _0x23898[_$_3ed2[126]];_0x2378A++)
    {
        const _0x2383E=Entity[_$_3ed2[129]](_0x23898[_0x2378A],_$_3ed2[127],_$_3ed2[128]);//299
        if(_0x2383E!== _$_3ed2[128])
        {
            if(_0x2383E=== Entity[_$_3ed2[1]]())
            {
                const _0x236D6=Entity[_$_3ed2[74]](_0x23898[_0x2378A]);//303
                _0x238F2[_$_3ed2[100]](_0x236D6[_$_3ed2[126]]>= 22?_0x236D6[_$_3ed2[130]](0,20)+ _$_3ed2[131]:_0x236D6)
            }
           
        }
       
    }
    //297
    return _0x238F2
}
;//293
const point_in_rect=function(_0x23A5A,_0x23A00,_0x239A6,_0x2394C)
{
    if(_0x2394C)
    {
        if(_0x23A5A[0]> _0x23A00[0]&& _0x23A5A[1]> _0x23A00[1]&& _0x23A5A[0]< _0x239A6[0]&& _0x23A5A[1]< _0x239A6[1])
        {
            Render[_$_3ed2[132]](_0x23A00[0],_0x23A00[1],_0x239A6[0]- _0x23A00[0],_0x239A6[1]- _0x23A00[1],[0,255,0,255])
        }
        else
        {
            Render[_$_3ed2[132]](_0x23A00[0],_0x23A00[1],_0x239A6[0]- _0x23A00[0],_0x239A6[1]- _0x23A00[1],[255,0,0,255])
        }
       
    }
    //312
    return _0x23A5A[0]> _0x23A00[0]&& _0x23A5A[1]> _0x23A00[1]&& _0x23A5A[0]< _0x239A6[0]&& _0x23A5A[1]< _0x239A6[1]
}
;//311
const get_dropdown_value=function(_0x23730,_0x23AB4)
{
    const _0x23B0E=1<< _0x23AB4;//325
    return _0x23730& _0x23B0E?true:false
}
;//323
Cheat[_$_3ed2[120]](_$_3ed2[133]);Cheat[_$_3ed2[121]]([255,0,0,255],keybinds[_$_3ed2[126]]+ _$_3ed2[29]);print(_$_3ed2[134]);print(_$_3ed2[135]);Cheat[_$_3ed2[121]]([255,255,0,255],_$_3ed2[136]);print(_$_3ed2[137]);const screen_size=Global[_$_3ed2[0]]();//336
const render_container=function(_0x23F46,_0x23FA0,_0x23EEC,_0x23D2A,_0x236D6,_0x23B68,_0x23BC2,_0x23CD0,_0x23E92,_0x23D84,_0x23C76)
{
    if(getval(_0x236D6+ _$_3ed2[138])<= 0)
    {
        UI[_$_3ed2[24]](_0x236D6+ _$_3ed2[139]);UI[_$_3ed2[33]](_0x236D6+ _$_3ed2[138],1,screen_size[0]);UI[_$_3ed2[33]](_0x236D6+ _$_3ed2[140],1,screen_size[0]);UI[_$_3ed2[33]](_0x236D6+ _$_3ed2[141],1,screen_size[0]);UI[_$_3ed2[33]](_0x236D6+ _$_3ed2[142],1,screen_size[0]);setval(_0x236D6+ _$_3ed2[138],_0x23F46);setval(_0x236D6+ _$_3ed2[140],_0x23FA0);UI[_$_3ed2[57]](_$_3ed2[9],_0x236D6+ _$_3ed2[139],false);UI[_$_3ed2[57]](_$_3ed2[9],_0x236D6+ _$_3ed2[138],false);UI[_$_3ed2[57]](_$_3ed2[9],_0x236D6+ _$_3ed2[140],false);UI[_$_3ed2[57]](_$_3ed2[9],_0x236D6+ _$_3ed2[141],false);UI[_$_3ed2[57]](_$_3ed2[9],_0x236D6+ _$_3ed2[142],false)
    }
    //340
    const _0x23C1C=Input[_$_3ed2[143]]();//355
    if(UI[_$_3ed2[144]]()&& Input[_$_3ed2[86]](0x1))
    {
        if(point_in_rect(_0x23C1C,[getval(_0x236D6+ _$_3ed2[138]),getval(_0x236D6+ _$_3ed2[140])],[getval(_0x236D6+ _$_3ed2[138])+ _0x23EEC,getval(_0x236D6+ _$_3ed2[140])+ _0x23D2A]))
        {
            if(getval(_0x236D6+ _$_3ed2[139])== 0)
            {
                setval(_0x236D6+ _$_3ed2[141],_0x23C1C[0]- getval(_0x236D6+ _$_3ed2[138]));setval(_0x236D6+ _$_3ed2[142],_0x23C1C[1]- getval(_0x236D6+ _$_3ed2[140]));setval(_0x236D6+ _$_3ed2[139],1)
            }
            //358
            setval(_0x236D6+ _$_3ed2[138],_0x23C1C[0]- getval(_0x236D6+ _$_3ed2[141]));setval(_0x236D6+ _$_3ed2[140],_0x23C1C[1]- getval(_0x236D6+ _$_3ed2[142]))
        }
       
    }
    else
    {
        if(getval(_0x236D6+ _$_3ed2[139]))
        {
            setval(_0x236D6+ _$_3ed2[139],0)
        }
       
    }
    //356
    x= getval(_0x236D6+ _$_3ed2[138]);y= getval(_0x236D6+ _$_3ed2[140]);Render[_$_3ed2[17]](x,y,_0x23EEC,2,1,_0x23B68,_0x23BC2);Render[_$_3ed2[17]](x+ 1,y+ 2,_0x23EEC- 2,_0x23D2A,0,[0,0,0,125],[0,0,0,0]);const _0x23DDE=Render[_$_3ed2[145]](_0x236D6,_0x23CD0);//374
    Render[_$_3ed2[146]](x+ 12,y+ 12,_0x23DDE[1]/ 2+ 1,[20,20,20,255]);Render[_$_3ed2[146]](x+ 12+ _0x23DDE[0],y+ 12,_0x23DDE[1]/ 2+ 1,[20,20,20,255]);Render[_$_3ed2[147]](x+ 12,y+ 6,_0x23DDE[0],_0x23DDE[1]+ 1,[20,20,20,255]);Render[_$_3ed2[6]](x+ 13,y+ 6,0,_0x236D6,[255,255,255,255],_0x23CD0);Render[_$_3ed2[6]](x+ _0x23EEC- 27,y+ 6,0,_$_3ed2[148],[255,255,255,255],_0x23CD0);Render[_$_3ed2[146]](x+ _0x23EEC- 14,y+ 12,6,[20,20,20,100]);Render[_$_3ed2[6]](x+ _0x23EEC- 16,y+ 5,0,_$_3ed2[149],[255,255,255,255],_0x23CD0);const _0x23E38=Render[_$_3ed2[145]](_0x23D84,_0x23CD0);//384
    for(var _0x2378A in _0x23E92)
    {
        if(_0x23C76!= null)
        {
            const _0x23E38=Render[_$_3ed2[145]](_0x23C76[_0x2378A],_0x23CD0);//387
            _0x23D84= _0x23C76[_0x2378A]
        }
        //386
        Render[_$_3ed2[6]](x+ 10,y+ 25+ (_0x2378A* 13),0,_0x23E92[_0x2378A],[255,255,255,255],_0x23CD0);Render[_$_3ed2[6]](x+ _0x23EEC- _0x23E38[0]- 15,y+ 25+ (_0x2378A* 13),0,_$_3ed2[150]+ _0x23D84+ _$_3ed2[151],[255,255,255,255],_0x23CD0)
    }
   
}
;//338
var username=_$_3ed2[152];//396
const watermark=[username[_$_3ed2[126]]> 14?username[_$_3ed2[130]](0,14)+ _$_3ed2[131]:username,World[_$_3ed2[153]]()!= _$_3ed2[135]?World[_$_3ed2[153]]():_$_3ed2[154],Math[_$_3ed2[156]](Local[_$_3ed2[155]]()* 1000- 16)[_$_3ed2[118]](),Globals[_$_3ed2[157]]()[_$_3ed2[118]]()];//397
const watermark_custom=[_$_3ed2[158],_$_3ed2[159],_$_3ed2[160],_$_3ed2[161]];//398
const for_test=[_$_3ed2[162],_$_3ed2[163],_$_3ed2[164]];//399
const main=function()
{
    const _0x23CD0=Render[_$_3ed2[3]](_$_3ed2[4],7,300);//401
    if(get_dropdown_value(getval(_$_3ed2[49]),0))
    {
        const _0x23FFA=get_active_keybinds();//404
        if(!(_0x23FFA[_$_3ed2[126]]<= 0&& getval(_$_3ed2[165])))
        {
            render_container(300,300,150,25,_$_3ed2[166],getcol(_$_3ed2[54]),getcol(_$_3ed2[55]),_0x23CD0,_0x23FFA,_$_3ed2[167])
        }
       
    }
    //403
    if(get_dropdown_value(getval(_$_3ed2[49]),1))
    {
        const _0x238F2=get_spectators();//410
        if(!(_0x238F2[_$_3ed2[126]]<= 0&& getval(_$_3ed2[165])))
        {
            render_container(300,450,200,25,_$_3ed2[168],getcol(_$_3ed2[54]),getcol(_$_3ed2[55]),_0x23CD0,_0x238F2,_$_3ed2[169])
        }
       
    }
    //409
    if(get_dropdown_value(getval(_$_3ed2[49]),2))
    {
        render_container(300,700,150,25,_$_3ed2[170],getcol(_$_3ed2[54]),getcol(_$_3ed2[55]),_0x23CD0,watermark_custom,_$_3ed2[135],watermark)
    }
    //415
    if(getval(_$_3ed2[171]))
    {
        render_container(300,100,150,25,_$_3ed2[172],getcol(_$_3ed2[54]),getcol(_$_3ed2[55]),_0x23CD0,for_test,_$_3ed2[173])
    }
   
}
;//400
Cheat[_$_3ed2[20]](_$_3ed2[18],_$_3ed2[174]);var original_aa=true;//428
function legit_aa()
{
    if(UI[_$_3ed2[63]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[28]))
    {
        if(original_aa)
        {
            restrictions_cache= UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[175],_$_3ed2[176],_$_3ed2[177]);hiderealangle_cache= UI[_$_3ed2[56]](_$_3ed2[60],_$_3ed2[61],_$_3ed2[178]);yaw_offset_cache= UI[_$_3ed2[56]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65]);jitter_offset_cache= UI[_$_3ed2[56]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[67]);pitch_cache= UI[_$_3ed2[56]](_$_3ed2[60],_$_3ed2[109],_$_3ed2[179]);original_aa= false
        }
        //435
        UI[_$_3ed2[66]](_$_3ed2[7],_$_3ed2[175],_$_3ed2[176],_$_3ed2[177],0);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[61],_$_3ed2[178],true);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65],180);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[67],0);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[109],_$_3ed2[179],0)
    }
    else
    {
        if(!original_aa)
        {
            UI[_$_3ed2[66]](_$_3ed2[7],_$_3ed2[175],_$_3ed2[176],_$_3ed2[177],restrictions_cache);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[61],_$_3ed2[178],hiderealangle_cache);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65],yaw_offset_cache);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[67],jitter_offset_cache);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[109],_$_3ed2[179],pitch_cache);original_aa= true
        }
       
    }
   
}
Cheat[_$_3ed2[20]](_$_3ed2[71],_$_3ed2[180]);var waiting_for_hit=false;//467
var target_idx=0;//470
var tick_count=-1;//473
var misses=[64];//476
var safety_ents=[64];//479
reset_miss_logs();function on_ragebot_fire()
{
    waiting_for_hit= true;target_idx= Event[_$_3ed2[182]](_$_3ed2[181]);tick_count= Globals[_$_3ed2[183]]()
}
function on_player_hurt()
{
    var _0x24432=Entity[_$_3ed2[185]](Event[_$_3ed2[182]](_$_3ed2[184]));//498
    if(_0x24432== Entity[_$_3ed2[1]]())
    {
        return
    }
    //501
    var _0x243D8=Entity[_$_3ed2[185]](Event[_$_3ed2[182]](_$_3ed2[186]));//505
    if(_0x243D8!= Entity[_$_3ed2[1]]())
    {
        return
    }
    //508
    if(_0x24432!= target_idx)
    {
        return
    }
    //512
    waiting_for_hit= false;target_idx= 0;tick_count=  -1
}
function on_create_move()
{
    var _0x242CA=1000/ Globals[_$_3ed2[157]]();//524
    var _0x24324=1+ Math[_$_3ed2[187]]((Local[_$_3ed2[155]]()* 2)/ _0x242CA);//527
    if(Globals[_$_3ed2[183]]()- tick_count>= _0x24324&& waiting_for_hit)
    {
        misses[target_idx]++;if(misses[target_idx]>= UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[32]))
        {
            safety_ents[target_idx]= 1
        }
        //535
        waiting_for_hit= false;target_idx= 0;tick_count=  -1
    }
    //530
    var _0x24270=Ragebot[_$_3ed2[188]]();//546
    if(_0x24270== 0)
    {
        return
    }
    //549
    if(safety_ents[_0x24270]== 1)
    {
        Ragebot[_$_3ed2[189]](_0x24270)
    }
   
}
function on_player_death()
{
    var _0x2437E=Entity[_$_3ed2[185]](Event[_$_3ed2[182]](_$_3ed2[184]));//560
    reset_specific_miss_logs(_0x2437E)
}
function reset_miss_logs()
{
    for(var _0x2378A=0;_0x2378A< 64;_0x2378A++)
    {
        reset_specific_miss_logs(_0x2378A)
    }
   
}
function reset_specific_miss_logs(_0x2437E)
{
    misses[_0x2437E]= 0;safety_ents[_0x2437E]= 0
}
Cheat[_$_3ed2[20]](_$_3ed2[190],_$_3ed2[191]);Cheat[_$_3ed2[20]](_$_3ed2[192],_$_3ed2[193]);Cheat[_$_3ed2[20]](_$_3ed2[71],_$_3ed2[194]);Cheat[_$_3ed2[20]](_$_3ed2[195],_$_3ed2[196]);Cheat[_$_3ed2[20]](_$_3ed2[197],_$_3ed2[198])
 
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очень хорошо на онлайн сайты положился руки то у тебя есть!
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Код:
var 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var screen_size=Render[_$_3ed2[0]]();//0
function draw()
{
    local= Entity[_$_3ed2[1]]();font= Render[_$_3ed2[3]](_$_3ed2[2],8,400);valera= Render[_$_3ed2[3]](_$_3ed2[4],7,600);vlera2= Render[_$_3ed2[3]](_$_3ed2[2],9,700);Render[_$_3ed2[6]](screen_size[0]/ 2,screen_size[1]/ 2+ 25,1,_$_3ed2[5],[255,255,255,255],valera);x= screen_size[0];y= screen_size[1];col= UI[_$_3ed2[11]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[10]);real_yaw= Local[_$_3ed2[12]]();fake_yaw= Local[_$_3ed2[13]]();delta= Math[_$_3ed2[16]](Math[_$_3ed2[15]](real_yaw- fake_yaw)/ 2,60)[_$_3ed2[14]](0);Render[_$_3ed2[17]](x/ 2,y/ 2+ 40,(125/ 60)* delta,5,1,col,[0,0,0,0]);Render[_$_3ed2[17]](x/ 2- (125/ 60)* delta+ 1,y/ 2+ 40,(125/ 60)* delta,5,1,[0,0,0,0],col)
}
Cheat[_$_3ed2[20]](_$_3ed2[18],_$_3ed2[19]);UI[_$_3ed2[22]](_$_3ed2[21]);UI[_$_3ed2[24]](_$_3ed2[23]);UI[_$_3ed2[26]](_$_3ed2[25]);UI[_$_3ed2[26]](_$_3ed2[27]);UI[_$_3ed2[26]](_$_3ed2[28]);UI[_$_3ed2[22]](_$_3ed2[29]);UI[_$_3ed2[22]](_$_3ed2[30]);UI[_$_3ed2[24]](_$_3ed2[31]);UI[_$_3ed2[33]](_$_3ed2[32],1,6);UI[_$_3ed2[24]](_$_3ed2[34]);UI[_$_3ed2[24]](_$_3ed2[35]);UI[_$_3ed2[33]](_$_3ed2[36],0,100);UI[_$_3ed2[33]](_$_3ed2[37],0,100);UI[_$_3ed2[22]](_$_3ed2[38]);UI[_$_3ed2[24]](_$_3ed2[39]);UI[_$_3ed2[26]](_$_3ed2[40]);UI[_$_3ed2[33]](_$_3ed2[41],1,100);UI[_$_3ed2[33]](_$_3ed2[42],1,100);UI[_$_3ed2[33]](_$_3ed2[43],1,100);UI[_$_3ed2[33]](_$_3ed2[44],1,100);UI[_$_3ed2[22]](_$_3ed2[29]);UI[_$_3ed2[22]](_$_3ed2[45]);UI[_$_3ed2[24]](_$_3ed2[46]);UI[_$_3ed2[24]](_$_3ed2[47]);UI[_$_3ed2[48]](_$_3ed2[10]);UI[_$_3ed2[53]](_$_3ed2[49],[_$_3ed2[50],_$_3ed2[51],_$_3ed2[52]]);UI[_$_3ed2[48]](_$_3ed2[54]);UI[_$_3ed2[48]](_$_3ed2[55]);UI[_$_3ed2[22]](_$_3ed2[29]);function setEnabled()
{
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[23]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[27],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[25],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[28],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[27],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[25],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[28],0)
    }
    //57
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[46]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[47],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[47],0)
    }
    //68
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[47])&& UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[46]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[10],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[54],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[55],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[49],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[10],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[54],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[55],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[49],0)
    }
    //74
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[31]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[34],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[35],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[32],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[34],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[35],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[32],0)
    }
    //86
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[35])&& UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[31]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[36],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[37],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[38],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[36],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[37],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[38],0)
    }
    //95
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[31]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[39],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[39],0)
    }
    //104
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[39])&& UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[58],_$_3ed2[9],_$_3ed2[31]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[40],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[41],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[42],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[43],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[44],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[40],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[41],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[42],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[43],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[44],0)
    }
  
}
Cheat[_$_3ed2[20]](_$_3ed2[18],_$_3ed2[59]);function idealYaw()
{
    if(UI[_$_3ed2[63]](_$_3ed2[60],_$_3ed2[61],_$_3ed2[62])== true&& UI[_$_3ed2[63]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[27])&& UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[23])== true)
    {
        UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65],10);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[67],0);AntiAim[_$_3ed2[68]](1);AntiAim[_$_3ed2[69]](0);AntiAim[_$_3ed2[70]](21)
    }
    else
    {
        if(UI[_$_3ed2[63]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[27])== true&& UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[23])== true)
        {
            UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65],10);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[67],0);AntiAim[_$_3ed2[68]](1);AntiAim[_$_3ed2[69]](0);AntiAim[_$_3ed2[70]](-21)
        }
        else
        {
            UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65],0);AntiAim[_$_3ed2[68]](0)
        }
      
    }
  
}
Cheat[_$_3ed2[20]](_$_3ed2[71],_$_3ed2[72]);var safePBackup=false;//151
function safeAWP()
{
    SlocalPlayer= Entity[_$_3ed2[1]]();SlocalPlayerWeapon= Entity[_$_3ed2[73]](SlocalPlayer);SlocalPlayerWeaponName= Entity[_$_3ed2[74]](SlocalPlayerWeapon);if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[34])&& SlocalPlayerWeaponName== _$_3ed2[75])
    {
        forceSafePoint= UI[_$_3ed2[63]](_$_3ed2[76],_$_3ed2[77],_$_3ed2[78],_$_3ed2[79]);if(!forceSafePoint)
        {
            UI[_$_3ed2[80]](_$_3ed2[76],_$_3ed2[77],_$_3ed2[78],_$_3ed2[79]);safePBackup= true
        }
      
    }
    else
    {
        if(safePBackup)
        {
            UI[_$_3ed2[80]](_$_3ed2[76],_$_3ed2[77],_$_3ed2[78],_$_3ed2[79]);safePBackup= false
        }
      
    }
  
}
Cheat[_$_3ed2[20]](_$_3ed2[18],_$_3ed2[81]);var scoutHitchanceCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[83],_$_3ed2[84]);//174
var revolverHitchanceCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[83],_$_3ed2[84]);//175
function jumpWeapon()
{
    var _0x240AE=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[36]);//178
    var _0x24054=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[37]);//179
    if(Input[_$_3ed2[86]](0x20))
    {
        UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[83],_$_3ed2[84],_0x240AE);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[83],_$_3ed2[84],_0x24054)
    }
    else
    {
        UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[83],_$_3ed2[84],scoutHitchanceCach);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[83],_$_3ed2[84],revolverHitchanceCach)
    }
  
}
Cheat[_$_3ed2[20]](_$_3ed2[71],_$_3ed2[87]);var heavyPistolDamageCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[88],_$_3ed2[89]);//195
var scoutDamageCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[88],_$_3ed2[89]);//196
var AWPDamageCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[90],_$_3ed2[88],_$_3ed2[89]);//197
var autosniperDamageCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[91],_$_3ed2[88],_$_3ed2[89]);//198
function minDamage()
{
    var _0x241BC=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[41]);//201
    var _0x24216=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[42]);//202
    var _0x24162=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[43]);//203
    var _0x24108=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[44]);//204
    if(UI[_$_3ed2[63]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[40]))
    {
        UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[88],_$_3ed2[89],_0x241BC);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[88],_$_3ed2[89],_0x24216);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[90],_$_3ed2[88],_$_3ed2[89],_0x24162);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[91],_$_3ed2[88],_$_3ed2[89],_0x24108)
    }
    else
    {
        UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[88],_$_3ed2[89],heavyPistolDamageCach);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[88],_$_3ed2[89],scoutDamageCach);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[90],_$_3ed2[88],_$_3ed2[89],AWPDamageCach);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[91],_$_3ed2[88],_$_3ed2[89],autosniperDamageCach)
    }
  
}
Cheat[_$_3ed2[20]](_$_3ed2[18],_$_3ed2[92]);function override()
{
    if(UI[_$_3ed2[63]](_$_3ed2[9],_$_3ed2[25]))
    {
        AntiAim[_$_3ed2[68]](1);AntiAim[_$_3ed2[69]](0);AntiAim[_$_3ed2[70]](-20);AntiAim[_$_3ed2[93]](16)
    }
    else
    {
        AntiAim[_$_3ed2[68]](0)
    }
  
}
function onunload()
{
    AntiAim[_$_3ed2[68]](0)
}
Cheat[_$_3ed2[20]](_$_3ed2[94],_$_3ed2[95]);Cheat[_$_3ed2[20]](_$_3ed2[71],_$_3ed2[96]);var keybinds=[];//247
keybinds[_$_3ed2[100]]({path:[_$_3ed2[76],_$_3ed2[97],_$_3ed2[98]],name:_$_3ed2[99]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[76],_$_3ed2[77],_$_3ed2[97],_$_3ed2[101]],name:_$_3ed2[102]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[76],_$_3ed2[77],_$_3ed2[103]],name:_$_3ed2[104]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[60],_$_3ed2[61],_$_3ed2[62]],name:_$_3ed2[62]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[76],_$_3ed2[77],_$_3ed2[79]],name:_$_3ed2[105]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[7],_$_3ed2[106],_$_3ed2[107]],name:_$_3ed2[108]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[60],_$_3ed2[109],_$_3ed2[110]],name:_$_3ed2[111]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[60],_$_3ed2[109],_$_3ed2[112]],name:_$_3ed2[113]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[28]],name:_$_3ed2[114]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[9],_$_3ed2[25]],name:_$_3ed2[115]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[116]],name:_$_3ed2[117]});const print=function(_0x2367C,_0x23622)
{
    if(_0x23622== undefined)
    {
        Cheat[_$_3ed2[120]](_0x2367C[_$_3ed2[118]]()+ _$_3ed2[119])
    }
    else
    {
        Cheat[_$_3ed2[121]](_0x23622,_0x2367C[_$_3ed2[118]]()+ _$_3ed2[119])
    }
  
}
;//265
const getval=function(_0x236D6)
{
    return UI[_$_3ed2[56]](_$_3ed2[9],_0x236D6)
}
;//272
const setval=function(_0x236D6,_0x23730)
{
    return UI[_$_3ed2[66]](_$_3ed2[9],_0x236D6,_0x23730)
}
;//276
const getcol=function(_0x236D6)
{
    return UI[_$_3ed2[11]](_$_3ed2[9],_0x236D6)
}
;//280
const get_active_keybinds=function()
{
    var _0x237E4=[];//285
    for(var _0x2378A in keybinds)
    {
        if(UI[_$_3ed2[63]][_$_3ed2[123]](null,keybinds[_0x2378A][_$_3ed2[122]]))
        {
            _0x237E4[_$_3ed2[100]](keybinds[_0x2378A][_$_3ed2[124]])
        }
      
    }
    //286
    return _0x237E4
}
;//284
const get_spectators=function()
{
    const _0x23898=Entity[_$_3ed2[125]]();//295
    var _0x238F2=[];//296
    for(var _0x2378A=0;_0x2378A< _0x23898[_$_3ed2[126]];_0x2378A++)
    {
        const _0x2383E=Entity[_$_3ed2[129]](_0x23898[_0x2378A],_$_3ed2[127],_$_3ed2[128]);//299
        if(_0x2383E!== _$_3ed2[128])
        {
            if(_0x2383E=== Entity[_$_3ed2[1]]())
            {
                const _0x236D6=Entity[_$_3ed2[74]](_0x23898[_0x2378A]);//303
                _0x238F2[_$_3ed2[100]](_0x236D6[_$_3ed2[126]]>= 22?_0x236D6[_$_3ed2[130]](0,20)+ _$_3ed2[131]:_0x236D6)
            }
          
        }
      
    }
    //297
    return _0x238F2
}
;//293
const point_in_rect=function(_0x23A5A,_0x23A00,_0x239A6,_0x2394C)
{
    if(_0x2394C)
    {
        if(_0x23A5A[0]> _0x23A00[0]&& _0x23A5A[1]> _0x23A00[1]&& _0x23A5A[0]< _0x239A6[0]&& _0x23A5A[1]< _0x239A6[1])
        {
            Render[_$_3ed2[132]](_0x23A00[0],_0x23A00[1],_0x239A6[0]- _0x23A00[0],_0x239A6[1]- _0x23A00[1],[0,255,0,255])
        }
        else
        {
            Render[_$_3ed2[132]](_0x23A00[0],_0x23A00[1],_0x239A6[0]- _0x23A00[0],_0x239A6[1]- _0x23A00[1],[255,0,0,255])
        }
      
    }
    //312
    return _0x23A5A[0]> _0x23A00[0]&& _0x23A5A[1]> _0x23A00[1]&& _0x23A5A[0]< _0x239A6[0]&& _0x23A5A[1]< _0x239A6[1]
}
;//311
const get_dropdown_value=function(_0x23730,_0x23AB4)
{
    const _0x23B0E=1<< _0x23AB4;//325
    return _0x23730& _0x23B0E?true:false
}
;//323
Cheat[_$_3ed2[120]](_$_3ed2[133]);Cheat[_$_3ed2[121]]([255,0,0,255],keybinds[_$_3ed2[126]]+ _$_3ed2[29]);print(_$_3ed2[134]);print(_$_3ed2[135]);Cheat[_$_3ed2[121]]([255,255,0,255],_$_3ed2[136]);print(_$_3ed2[137]);const screen_size=Global[_$_3ed2[0]]();//336
const render_container=function(_0x23F46,_0x23FA0,_0x23EEC,_0x23D2A,_0x236D6,_0x23B68,_0x23BC2,_0x23CD0,_0x23E92,_0x23D84,_0x23C76)
{
    if(getval(_0x236D6+ _$_3ed2[138])<= 0)
    {
        UI[_$_3ed2[24]](_0x236D6+ _$_3ed2[139]);UI[_$_3ed2[33]](_0x236D6+ _$_3ed2[138],1,screen_size[0]);UI[_$_3ed2[33]](_0x236D6+ _$_3ed2[140],1,screen_size[0]);UI[_$_3ed2[33]](_0x236D6+ _$_3ed2[141],1,screen_size[0]);UI[_$_3ed2[33]](_0x236D6+ _$_3ed2[142],1,screen_size[0]);setval(_0x236D6+ _$_3ed2[138],_0x23F46);setval(_0x236D6+ _$_3ed2[140],_0x23FA0);UI[_$_3ed2[57]](_$_3ed2[9],_0x236D6+ _$_3ed2[139],false);UI[_$_3ed2[57]](_$_3ed2[9],_0x236D6+ _$_3ed2[138],false);UI[_$_3ed2[57]](_$_3ed2[9],_0x236D6+ _$_3ed2[140],false);UI[_$_3ed2[57]](_$_3ed2[9],_0x236D6+ _$_3ed2[141],false);UI[_$_3ed2[57]](_$_3ed2[9],_0x236D6+ _$_3ed2[142],false)
    }
    //340
    const _0x23C1C=Input[_$_3ed2[143]]();//355
    if(UI[_$_3ed2[144]]()&& Input[_$_3ed2[86]](0x1))
    {
        if(point_in_rect(_0x23C1C,[getval(_0x236D6+ _$_3ed2[138]),getval(_0x236D6+ _$_3ed2[140])],[getval(_0x236D6+ _$_3ed2[138])+ _0x23EEC,getval(_0x236D6+ _$_3ed2[140])+ _0x23D2A]))
        {
            if(getval(_0x236D6+ _$_3ed2[139])== 0)
            {
                setval(_0x236D6+ _$_3ed2[141],_0x23C1C[0]- getval(_0x236D6+ _$_3ed2[138]));setval(_0x236D6+ _$_3ed2[142],_0x23C1C[1]- getval(_0x236D6+ _$_3ed2[140]));setval(_0x236D6+ _$_3ed2[139],1)
            }
            //358
            setval(_0x236D6+ _$_3ed2[138],_0x23C1C[0]- getval(_0x236D6+ _$_3ed2[141]));setval(_0x236D6+ _$_3ed2[140],_0x23C1C[1]- getval(_0x236D6+ _$_3ed2[142]))
        }
      
    }
    else
    {
        if(getval(_0x236D6+ _$_3ed2[139]))
        {
            setval(_0x236D6+ _$_3ed2[139],0)
        }
      
    }
    //356
    x= getval(_0x236D6+ _$_3ed2[138]);y= getval(_0x236D6+ _$_3ed2[140]);Render[_$_3ed2[17]](x,y,_0x23EEC,2,1,_0x23B68,_0x23BC2);Render[_$_3ed2[17]](x+ 1,y+ 2,_0x23EEC- 2,_0x23D2A,0,[0,0,0,125],[0,0,0,0]);const _0x23DDE=Render[_$_3ed2[145]](_0x236D6,_0x23CD0);//374
    Render[_$_3ed2[146]](x+ 12,y+ 12,_0x23DDE[1]/ 2+ 1,[20,20,20,255]);Render[_$_3ed2[146]](x+ 12+ _0x23DDE[0],y+ 12,_0x23DDE[1]/ 2+ 1,[20,20,20,255]);Render[_$_3ed2[147]](x+ 12,y+ 6,_0x23DDE[0],_0x23DDE[1]+ 1,[20,20,20,255]);Render[_$_3ed2[6]](x+ 13,y+ 6,0,_0x236D6,[255,255,255,255],_0x23CD0);Render[_$_3ed2[6]](x+ _0x23EEC- 27,y+ 6,0,_$_3ed2[148],[255,255,255,255],_0x23CD0);Render[_$_3ed2[146]](x+ _0x23EEC- 14,y+ 12,6,[20,20,20,100]);Render[_$_3ed2[6]](x+ _0x23EEC- 16,y+ 5,0,_$_3ed2[149],[255,255,255,255],_0x23CD0);const _0x23E38=Render[_$_3ed2[145]](_0x23D84,_0x23CD0);//384
    for(var _0x2378A in _0x23E92)
    {
        if(_0x23C76!= null)
        {
            const _0x23E38=Render[_$_3ed2[145]](_0x23C76[_0x2378A],_0x23CD0);//387
            _0x23D84= _0x23C76[_0x2378A]
        }
        //386
        Render[_$_3ed2[6]](x+ 10,y+ 25+ (_0x2378A* 13),0,_0x23E92[_0x2378A],[255,255,255,255],_0x23CD0);Render[_$_3ed2[6]](x+ _0x23EEC- _0x23E38[0]- 15,y+ 25+ (_0x2378A* 13),0,_$_3ed2[150]+ _0x23D84+ _$_3ed2[151],[255,255,255,255],_0x23CD0)
    }
  
}
;//338
var username=_$_3ed2[152];//396
const watermark=[username[_$_3ed2[126]]> 14?username[_$_3ed2[130]](0,14)+ _$_3ed2[131]:username,World[_$_3ed2[153]]()!= _$_3ed2[135]?World[_$_3ed2[153]]():_$_3ed2[154],Math[_$_3ed2[156]](Local[_$_3ed2[155]]()* 1000- 16)[_$_3ed2[118]](),Globals[_$_3ed2[157]]()[_$_3ed2[118]]()];//397
const watermark_custom=[_$_3ed2[158],_$_3ed2[159],_$_3ed2[160],_$_3ed2[161]];//398
const for_test=[_$_3ed2[162],_$_3ed2[163],_$_3ed2[164]];//399
const main=function()
{
    const _0x23CD0=Render[_$_3ed2[3]](_$_3ed2[4],7,300);//401
    if(get_dropdown_value(getval(_$_3ed2[49]),0))
    {
        const _0x23FFA=get_active_keybinds();//404
        if(!(_0x23FFA[_$_3ed2[126]]<= 0&& getval(_$_3ed2[165])))
        {
            render_container(300,300,150,25,_$_3ed2[166],getcol(_$_3ed2[54]),getcol(_$_3ed2[55]),_0x23CD0,_0x23FFA,_$_3ed2[167])
        }
      
    }
    //403
    if(get_dropdown_value(getval(_$_3ed2[49]),1))
    {
        const _0x238F2=get_spectators();//410
        if(!(_0x238F2[_$_3ed2[126]]<= 0&& getval(_$_3ed2[165])))
        {
            render_container(300,450,200,25,_$_3ed2[168],getcol(_$_3ed2[54]),getcol(_$_3ed2[55]),_0x23CD0,_0x238F2,_$_3ed2[169])
        }
      
    }
    //409
    if(get_dropdown_value(getval(_$_3ed2[49]),2))
    {
        render_container(300,700,150,25,_$_3ed2[170],getcol(_$_3ed2[54]),getcol(_$_3ed2[55]),_0x23CD0,watermark_custom,_$_3ed2[135],watermark)
    }
    //415
    if(getval(_$_3ed2[171]))
    {
        render_container(300,100,150,25,_$_3ed2[172],getcol(_$_3ed2[54]),getcol(_$_3ed2[55]),_0x23CD0,for_test,_$_3ed2[173])
    }
  
}
;//400
Cheat[_$_3ed2[20]](_$_3ed2[18],_$_3ed2[174]);var original_aa=true;//428
function legit_aa()
{
    if(UI[_$_3ed2[63]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[28]))
    {
        if(original_aa)
        {
            restrictions_cache= UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[175],_$_3ed2[176],_$_3ed2[177]);hiderealangle_cache= UI[_$_3ed2[56]](_$_3ed2[60],_$_3ed2[61],_$_3ed2[178]);yaw_offset_cache= UI[_$_3ed2[56]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65]);jitter_offset_cache= UI[_$_3ed2[56]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[67]);pitch_cache= UI[_$_3ed2[56]](_$_3ed2[60],_$_3ed2[109],_$_3ed2[179]);original_aa= false
        }
        //435
        UI[_$_3ed2[66]](_$_3ed2[7],_$_3ed2[175],_$_3ed2[176],_$_3ed2[177],0);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[61],_$_3ed2[178],true);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65],180);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[67],0);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[109],_$_3ed2[179],0)
    }
    else
    {
        if(!original_aa)
        {
            UI[_$_3ed2[66]](_$_3ed2[7],_$_3ed2[175],_$_3ed2[176],_$_3ed2[177],restrictions_cache);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[61],_$_3ed2[178],hiderealangle_cache);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65],yaw_offset_cache);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[67],jitter_offset_cache);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[109],_$_3ed2[179],pitch_cache);original_aa= true
        }
      
    }
  
}
Cheat[_$_3ed2[20]](_$_3ed2[71],_$_3ed2[180]);var waiting_for_hit=false;//467
var target_idx=0;//470
var tick_count=-1;//473
var misses=[64];//476
var safety_ents=[64];//479
reset_miss_logs();function on_ragebot_fire()
{
    waiting_for_hit= true;target_idx= Event[_$_3ed2[182]](_$_3ed2[181]);tick_count= Globals[_$_3ed2[183]]()
}
function on_player_hurt()
{
    var _0x24432=Entity[_$_3ed2[185]](Event[_$_3ed2[182]](_$_3ed2[184]));//498
    if(_0x24432== Entity[_$_3ed2[1]]())
    {
        return
    }
    //501
    var _0x243D8=Entity[_$_3ed2[185]](Event[_$_3ed2[182]](_$_3ed2[186]));//505
    if(_0x243D8!= Entity[_$_3ed2[1]]())
    {
        return
    }
    //508
    if(_0x24432!= target_idx)
    {
        return
    }
    //512
    waiting_for_hit= false;target_idx= 0;tick_count=  -1
}
function on_create_move()
{
    var _0x242CA=1000/ Globals[_$_3ed2[157]]();//524
    var _0x24324=1+ Math[_$_3ed2[187]]((Local[_$_3ed2[155]]()* 2)/ _0x242CA);//527
    if(Globals[_$_3ed2[183]]()- tick_count>= _0x24324&& waiting_for_hit)
    {
        misses[target_idx]++;if(misses[target_idx]>= UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[32]))
        {
            safety_ents[target_idx]= 1
        }
        //535
        waiting_for_hit= false;target_idx= 0;tick_count=  -1
    }
    //530
    var _0x24270=Ragebot[_$_3ed2[188]]();//546
    if(_0x24270== 0)
    {
        return
    }
    //549
    if(safety_ents[_0x24270]== 1)
    {
        Ragebot[_$_3ed2[189]](_0x24270)
    }
  
}
function on_player_death()
{
    var _0x2437E=Entity[_$_3ed2[185]](Event[_$_3ed2[182]](_$_3ed2[184]));//560
    reset_specific_miss_logs(_0x2437E)
}
function reset_miss_logs()
{
    for(var _0x2378A=0;_0x2378A< 64;_0x2378A++)
    {
        reset_specific_miss_logs(_0x2378A)
    }
  
}
function reset_specific_miss_logs(_0x2437E)
{
    misses[_0x2437E]= 0;safety_ents[_0x2437E]= 0
}
Cheat[_$_3ed2[20]](_$_3ed2[190],_$_3ed2[191]);Cheat[_$_3ed2[20]](_$_3ed2[192],_$_3ed2[193]);Cheat[_$_3ed2[20]](_$_3ed2[71],_$_3ed2[194]);Cheat[_$_3ed2[20]](_$_3ed2[195],_$_3ed2[196]);Cheat[_$_3ed2[20]](_$_3ed2[197],_$_3ed2[198])
Эх епта я вчера только начал подобным заниматься можешь в дс подсказть?
 
вы , думаете я вас не переиграю?
Забаненный
Статус
Оффлайн
Регистрация
12 Сен 2020
Сообщения
343
Реакции[?]
45
Поинты[?]
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Эх епта я вчера только начал подобным заниматься можешь в дс подсказть?
что нахуй это не комне это к lenin123 ФАСС!
Эх епта я вчера только начал подобным заниматься можешь в дс подсказть?
дс добавь 1607178922696.png
 
Забаненный
Статус
Оффлайн
Регистрация
31 Окт 2020
Сообщения
22
Реакции[?]
4
Поинты[?]
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
очень хорошо на онлайн сайты положился руки то у тебя есть!
давай если ты деобфусцируешь его полностью! то молодец
Код:
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var screen_size=Render[_$_3ed2[0]]();//0
function draw()
{
    local= Entity[_$_3ed2[1]]();font= Render[_$_3ed2[3]](_$_3ed2[2],8,400);valera= Render[_$_3ed2[3]](_$_3ed2[4],7,600);vlera2= Render[_$_3ed2[3]](_$_3ed2[2],9,700);Render[_$_3ed2[6]](screen_size[0]/ 2,screen_size[1]/ 2+ 25,1,_$_3ed2[5],[255,255,255,255],valera);x= screen_size[0];y= screen_size[1];col= UI[_$_3ed2[11]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[10]);real_yaw= Local[_$_3ed2[12]]();fake_yaw= Local[_$_3ed2[13]]();delta= Math[_$_3ed2[16]](Math[_$_3ed2[15]](real_yaw- fake_yaw)/ 2,60)[_$_3ed2[14]](0);Render[_$_3ed2[17]](x/ 2,y/ 2+ 40,(125/ 60)* delta,5,1,col,[0,0,0,0]);Render[_$_3ed2[17]](x/ 2- (125/ 60)* delta+ 1,y/ 2+ 40,(125/ 60)* delta,5,1,[0,0,0,0],col)
}
Cheat[_$_3ed2[20]](_$_3ed2[18],_$_3ed2[19]);UI[_$_3ed2[22]](_$_3ed2[21]);UI[_$_3ed2[24]](_$_3ed2[23]);UI[_$_3ed2[26]](_$_3ed2[25]);UI[_$_3ed2[26]](_$_3ed2[27]);UI[_$_3ed2[26]](_$_3ed2[28]);UI[_$_3ed2[22]](_$_3ed2[29]);UI[_$_3ed2[22]](_$_3ed2[30]);UI[_$_3ed2[24]](_$_3ed2[31]);UI[_$_3ed2[33]](_$_3ed2[32],1,6);UI[_$_3ed2[24]](_$_3ed2[34]);UI[_$_3ed2[24]](_$_3ed2[35]);UI[_$_3ed2[33]](_$_3ed2[36],0,100);UI[_$_3ed2[33]](_$_3ed2[37],0,100);UI[_$_3ed2[22]](_$_3ed2[38]);UI[_$_3ed2[24]](_$_3ed2[39]);UI[_$_3ed2[26]](_$_3ed2[40]);UI[_$_3ed2[33]](_$_3ed2[41],1,100);UI[_$_3ed2[33]](_$_3ed2[42],1,100);UI[_$_3ed2[33]](_$_3ed2[43],1,100);UI[_$_3ed2[33]](_$_3ed2[44],1,100);UI[_$_3ed2[22]](_$_3ed2[29]);UI[_$_3ed2[22]](_$_3ed2[45]);UI[_$_3ed2[24]](_$_3ed2[46]);UI[_$_3ed2[24]](_$_3ed2[47]);UI[_$_3ed2[48]](_$_3ed2[10]);UI[_$_3ed2[53]](_$_3ed2[49],[_$_3ed2[50],_$_3ed2[51],_$_3ed2[52]]);UI[_$_3ed2[48]](_$_3ed2[54]);UI[_$_3ed2[48]](_$_3ed2[55]);UI[_$_3ed2[22]](_$_3ed2[29]);function setEnabled()
{
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[23]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[27],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[25],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[28],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[27],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[25],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[28],0)
    }
    //57
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[46]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[47],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[47],0)
    }
    //68
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[47])&& UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[46]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[10],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[54],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[55],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[49],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[10],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[54],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[55],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[49],0)
    }
    //74
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[31]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[34],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[35],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[32],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[34],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[35],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[32],0)
    }
    //86
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[35])&& UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[31]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[36],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[37],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[38],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[36],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[37],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[38],0)
    }
    //95
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[31]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[39],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[39],0)
    }
    //104
    if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[39])&& UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[58],_$_3ed2[9],_$_3ed2[31]))
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[40],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[41],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[42],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[43],1);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[44],1)
    }
    else
    {
        UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[40],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[41],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[42],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[43],0);UI[_$_3ed2[57]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[44],0)
    }
  
}
Cheat[_$_3ed2[20]](_$_3ed2[18],_$_3ed2[59]);function idealYaw()
{
    if(UI[_$_3ed2[63]](_$_3ed2[60],_$_3ed2[61],_$_3ed2[62])== true&& UI[_$_3ed2[63]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[27])&& UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[23])== true)
    {
        UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65],10);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[67],0);AntiAim[_$_3ed2[68]](1);AntiAim[_$_3ed2[69]](0);AntiAim[_$_3ed2[70]](21)
    }
    else
    {
        if(UI[_$_3ed2[63]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[27])== true&& UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[23])== true)
        {
            UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65],10);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[67],0);AntiAim[_$_3ed2[68]](1);AntiAim[_$_3ed2[69]](0);AntiAim[_$_3ed2[70]](-21)
        }
        else
        {
            UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65],0);AntiAim[_$_3ed2[68]](0)
        }
      
    }
  
}
Cheat[_$_3ed2[20]](_$_3ed2[71],_$_3ed2[72]);var safePBackup=false;//151
function safeAWP()
{
    SlocalPlayer= Entity[_$_3ed2[1]]();SlocalPlayerWeapon= Entity[_$_3ed2[73]](SlocalPlayer);SlocalPlayerWeaponName= Entity[_$_3ed2[74]](SlocalPlayerWeapon);if(UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[34])&& SlocalPlayerWeaponName== _$_3ed2[75])
    {
        forceSafePoint= UI[_$_3ed2[63]](_$_3ed2[76],_$_3ed2[77],_$_3ed2[78],_$_3ed2[79]);if(!forceSafePoint)
        {
            UI[_$_3ed2[80]](_$_3ed2[76],_$_3ed2[77],_$_3ed2[78],_$_3ed2[79]);safePBackup= true
        }
      
    }
    else
    {
        if(safePBackup)
        {
            UI[_$_3ed2[80]](_$_3ed2[76],_$_3ed2[77],_$_3ed2[78],_$_3ed2[79]);safePBackup= false
        }
      
    }
  
}
Cheat[_$_3ed2[20]](_$_3ed2[18],_$_3ed2[81]);var scoutHitchanceCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[83],_$_3ed2[84]);//174
var revolverHitchanceCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[83],_$_3ed2[84]);//175
function jumpWeapon()
{
    var _0x240AE=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[36]);//178
    var _0x24054=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[37]);//179
    if(Input[_$_3ed2[86]](0x20))
    {
        UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[83],_$_3ed2[84],_0x240AE);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[83],_$_3ed2[84],_0x24054)
    }
    else
    {
        UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[83],_$_3ed2[84],scoutHitchanceCach);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[83],_$_3ed2[84],revolverHitchanceCach)
    }
  
}
Cheat[_$_3ed2[20]](_$_3ed2[71],_$_3ed2[87]);var heavyPistolDamageCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[88],_$_3ed2[89]);//195
var scoutDamageCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[88],_$_3ed2[89]);//196
var AWPDamageCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[90],_$_3ed2[88],_$_3ed2[89]);//197
var autosniperDamageCach=UI[_$_3ed2[56]](_$_3ed2[76],_$_3ed2[91],_$_3ed2[88],_$_3ed2[89]);//198
function minDamage()
{
    var _0x241BC=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[41]);//201
    var _0x24216=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[42]);//202
    var _0x24162=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[43]);//203
    var _0x24108=UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[44]);//204
    if(UI[_$_3ed2[63]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[40]))
    {
        UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[88],_$_3ed2[89],_0x241BC);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[88],_$_3ed2[89],_0x24216);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[90],_$_3ed2[88],_$_3ed2[89],_0x24162);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[91],_$_3ed2[88],_$_3ed2[89],_0x24108)
    }
    else
    {
        UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[85],_$_3ed2[88],_$_3ed2[89],heavyPistolDamageCach);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[82],_$_3ed2[88],_$_3ed2[89],scoutDamageCach);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[90],_$_3ed2[88],_$_3ed2[89],AWPDamageCach);UI[_$_3ed2[66]](_$_3ed2[76],_$_3ed2[91],_$_3ed2[88],_$_3ed2[89],autosniperDamageCach)
    }
  
}
Cheat[_$_3ed2[20]](_$_3ed2[18],_$_3ed2[92]);function override()
{
    if(UI[_$_3ed2[63]](_$_3ed2[9],_$_3ed2[25]))
    {
        AntiAim[_$_3ed2[68]](1);AntiAim[_$_3ed2[69]](0);AntiAim[_$_3ed2[70]](-20);AntiAim[_$_3ed2[93]](16)
    }
    else
    {
        AntiAim[_$_3ed2[68]](0)
    }
  
}
function onunload()
{
    AntiAim[_$_3ed2[68]](0)
}
Cheat[_$_3ed2[20]](_$_3ed2[94],_$_3ed2[95]);Cheat[_$_3ed2[20]](_$_3ed2[71],_$_3ed2[96]);var keybinds=[];//247
keybinds[_$_3ed2[100]]({path:[_$_3ed2[76],_$_3ed2[97],_$_3ed2[98]],name:_$_3ed2[99]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[76],_$_3ed2[77],_$_3ed2[97],_$_3ed2[101]],name:_$_3ed2[102]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[76],_$_3ed2[77],_$_3ed2[103]],name:_$_3ed2[104]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[60],_$_3ed2[61],_$_3ed2[62]],name:_$_3ed2[62]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[76],_$_3ed2[77],_$_3ed2[79]],name:_$_3ed2[105]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[7],_$_3ed2[106],_$_3ed2[107]],name:_$_3ed2[108]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[60],_$_3ed2[109],_$_3ed2[110]],name:_$_3ed2[111]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[60],_$_3ed2[109],_$_3ed2[112]],name:_$_3ed2[113]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[28]],name:_$_3ed2[114]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[9],_$_3ed2[25]],name:_$_3ed2[115]});keybinds[_$_3ed2[100]]({path:[_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[116]],name:_$_3ed2[117]});const print=function(_0x2367C,_0x23622)
{
    if(_0x23622== undefined)
    {
        Cheat[_$_3ed2[120]](_0x2367C[_$_3ed2[118]]()+ _$_3ed2[119])
    }
    else
    {
        Cheat[_$_3ed2[121]](_0x23622,_0x2367C[_$_3ed2[118]]()+ _$_3ed2[119])
    }
  
}
;//265
const getval=function(_0x236D6)
{
    return UI[_$_3ed2[56]](_$_3ed2[9],_0x236D6)
}
;//272
const setval=function(_0x236D6,_0x23730)
{
    return UI[_$_3ed2[66]](_$_3ed2[9],_0x236D6,_0x23730)
}
;//276
const getcol=function(_0x236D6)
{
    return UI[_$_3ed2[11]](_$_3ed2[9],_0x236D6)
}
;//280
const get_active_keybinds=function()
{
    var _0x237E4=[];//285
    for(var _0x2378A in keybinds)
    {
        if(UI[_$_3ed2[63]][_$_3ed2[123]](null,keybinds[_0x2378A][_$_3ed2[122]]))
        {
            _0x237E4[_$_3ed2[100]](keybinds[_0x2378A][_$_3ed2[124]])
        }
      
    }
    //286
    return _0x237E4
}
;//284
const get_spectators=function()
{
    const _0x23898=Entity[_$_3ed2[125]]();//295
    var _0x238F2=[];//296
    for(var _0x2378A=0;_0x2378A< _0x23898[_$_3ed2[126]];_0x2378A++)
    {
        const _0x2383E=Entity[_$_3ed2[129]](_0x23898[_0x2378A],_$_3ed2[127],_$_3ed2[128]);//299
        if(_0x2383E!== _$_3ed2[128])
        {
            if(_0x2383E=== Entity[_$_3ed2[1]]())
            {
                const _0x236D6=Entity[_$_3ed2[74]](_0x23898[_0x2378A]);//303
                _0x238F2[_$_3ed2[100]](_0x236D6[_$_3ed2[126]]>= 22?_0x236D6[_$_3ed2[130]](0,20)+ _$_3ed2[131]:_0x236D6)
            }
          
        }
      
    }
    //297
    return _0x238F2
}
;//293
const point_in_rect=function(_0x23A5A,_0x23A00,_0x239A6,_0x2394C)
{
    if(_0x2394C)
    {
        if(_0x23A5A[0]> _0x23A00[0]&& _0x23A5A[1]> _0x23A00[1]&& _0x23A5A[0]< _0x239A6[0]&& _0x23A5A[1]< _0x239A6[1])
        {
            Render[_$_3ed2[132]](_0x23A00[0],_0x23A00[1],_0x239A6[0]- _0x23A00[0],_0x239A6[1]- _0x23A00[1],[0,255,0,255])
        }
        else
        {
            Render[_$_3ed2[132]](_0x23A00[0],_0x23A00[1],_0x239A6[0]- _0x23A00[0],_0x239A6[1]- _0x23A00[1],[255,0,0,255])
        }
      
    }
    //312
    return _0x23A5A[0]> _0x23A00[0]&& _0x23A5A[1]> _0x23A00[1]&& _0x23A5A[0]< _0x239A6[0]&& _0x23A5A[1]< _0x239A6[1]
}
;//311
const get_dropdown_value=function(_0x23730,_0x23AB4)
{
    const _0x23B0E=1<< _0x23AB4;//325
    return _0x23730& _0x23B0E?true:false
}
;//323
Cheat[_$_3ed2[120]](_$_3ed2[133]);Cheat[_$_3ed2[121]]([255,0,0,255],keybinds[_$_3ed2[126]]+ _$_3ed2[29]);print(_$_3ed2[134]);print(_$_3ed2[135]);Cheat[_$_3ed2[121]]([255,255,0,255],_$_3ed2[136]);print(_$_3ed2[137]);const screen_size=Global[_$_3ed2[0]]();//336
const render_container=function(_0x23F46,_0x23FA0,_0x23EEC,_0x23D2A,_0x236D6,_0x23B68,_0x23BC2,_0x23CD0,_0x23E92,_0x23D84,_0x23C76)
{
    if(getval(_0x236D6+ _$_3ed2[138])<= 0)
    {
        UI[_$_3ed2[24]](_0x236D6+ _$_3ed2[139]);UI[_$_3ed2[33]](_0x236D6+ _$_3ed2[138],1,screen_size[0]);UI[_$_3ed2[33]](_0x236D6+ _$_3ed2[140],1,screen_size[0]);UI[_$_3ed2[33]](_0x236D6+ _$_3ed2[141],1,screen_size[0]);UI[_$_3ed2[33]](_0x236D6+ _$_3ed2[142],1,screen_size[0]);setval(_0x236D6+ _$_3ed2[138],_0x23F46);setval(_0x236D6+ _$_3ed2[140],_0x23FA0);UI[_$_3ed2[57]](_$_3ed2[9],_0x236D6+ _$_3ed2[139],false);UI[_$_3ed2[57]](_$_3ed2[9],_0x236D6+ _$_3ed2[138],false);UI[_$_3ed2[57]](_$_3ed2[9],_0x236D6+ _$_3ed2[140],false);UI[_$_3ed2[57]](_$_3ed2[9],_0x236D6+ _$_3ed2[141],false);UI[_$_3ed2[57]](_$_3ed2[9],_0x236D6+ _$_3ed2[142],false)
    }
    //340
    const _0x23C1C=Input[_$_3ed2[143]]();//355
    if(UI[_$_3ed2[144]]()&& Input[_$_3ed2[86]](0x1))
    {
        if(point_in_rect(_0x23C1C,[getval(_0x236D6+ _$_3ed2[138]),getval(_0x236D6+ _$_3ed2[140])],[getval(_0x236D6+ _$_3ed2[138])+ _0x23EEC,getval(_0x236D6+ _$_3ed2[140])+ _0x23D2A]))
        {
            if(getval(_0x236D6+ _$_3ed2[139])== 0)
            {
                setval(_0x236D6+ _$_3ed2[141],_0x23C1C[0]- getval(_0x236D6+ _$_3ed2[138]));setval(_0x236D6+ _$_3ed2[142],_0x23C1C[1]- getval(_0x236D6+ _$_3ed2[140]));setval(_0x236D6+ _$_3ed2[139],1)
            }
            //358
            setval(_0x236D6+ _$_3ed2[138],_0x23C1C[0]- getval(_0x236D6+ _$_3ed2[141]));setval(_0x236D6+ _$_3ed2[140],_0x23C1C[1]- getval(_0x236D6+ _$_3ed2[142]))
        }
      
    }
    else
    {
        if(getval(_0x236D6+ _$_3ed2[139]))
        {
            setval(_0x236D6+ _$_3ed2[139],0)
        }
      
    }
    //356
    x= getval(_0x236D6+ _$_3ed2[138]);y= getval(_0x236D6+ _$_3ed2[140]);Render[_$_3ed2[17]](x,y,_0x23EEC,2,1,_0x23B68,_0x23BC2);Render[_$_3ed2[17]](x+ 1,y+ 2,_0x23EEC- 2,_0x23D2A,0,[0,0,0,125],[0,0,0,0]);const _0x23DDE=Render[_$_3ed2[145]](_0x236D6,_0x23CD0);//374
    Render[_$_3ed2[146]](x+ 12,y+ 12,_0x23DDE[1]/ 2+ 1,[20,20,20,255]);Render[_$_3ed2[146]](x+ 12+ _0x23DDE[0],y+ 12,_0x23DDE[1]/ 2+ 1,[20,20,20,255]);Render[_$_3ed2[147]](x+ 12,y+ 6,_0x23DDE[0],_0x23DDE[1]+ 1,[20,20,20,255]);Render[_$_3ed2[6]](x+ 13,y+ 6,0,_0x236D6,[255,255,255,255],_0x23CD0);Render[_$_3ed2[6]](x+ _0x23EEC- 27,y+ 6,0,_$_3ed2[148],[255,255,255,255],_0x23CD0);Render[_$_3ed2[146]](x+ _0x23EEC- 14,y+ 12,6,[20,20,20,100]);Render[_$_3ed2[6]](x+ _0x23EEC- 16,y+ 5,0,_$_3ed2[149],[255,255,255,255],_0x23CD0);const _0x23E38=Render[_$_3ed2[145]](_0x23D84,_0x23CD0);//384
    for(var _0x2378A in _0x23E92)
    {
        if(_0x23C76!= null)
        {
            const _0x23E38=Render[_$_3ed2[145]](_0x23C76[_0x2378A],_0x23CD0);//387
            _0x23D84= _0x23C76[_0x2378A]
        }
        //386
        Render[_$_3ed2[6]](x+ 10,y+ 25+ (_0x2378A* 13),0,_0x23E92[_0x2378A],[255,255,255,255],_0x23CD0);Render[_$_3ed2[6]](x+ _0x23EEC- _0x23E38[0]- 15,y+ 25+ (_0x2378A* 13),0,_$_3ed2[150]+ _0x23D84+ _$_3ed2[151],[255,255,255,255],_0x23CD0)
    }
  
}
;//338
var username=_$_3ed2[152];//396
const watermark=[username[_$_3ed2[126]]> 14?username[_$_3ed2[130]](0,14)+ _$_3ed2[131]:username,World[_$_3ed2[153]]()!= _$_3ed2[135]?World[_$_3ed2[153]]():_$_3ed2[154],Math[_$_3ed2[156]](Local[_$_3ed2[155]]()* 1000- 16)[_$_3ed2[118]](),Globals[_$_3ed2[157]]()[_$_3ed2[118]]()];//397
const watermark_custom=[_$_3ed2[158],_$_3ed2[159],_$_3ed2[160],_$_3ed2[161]];//398
const for_test=[_$_3ed2[162],_$_3ed2[163],_$_3ed2[164]];//399
const main=function()
{
    const _0x23CD0=Render[_$_3ed2[3]](_$_3ed2[4],7,300);//401
    if(get_dropdown_value(getval(_$_3ed2[49]),0))
    {
        const _0x23FFA=get_active_keybinds();//404
        if(!(_0x23FFA[_$_3ed2[126]]<= 0&& getval(_$_3ed2[165])))
        {
            render_container(300,300,150,25,_$_3ed2[166],getcol(_$_3ed2[54]),getcol(_$_3ed2[55]),_0x23CD0,_0x23FFA,_$_3ed2[167])
        }
      
    }
    //403
    if(get_dropdown_value(getval(_$_3ed2[49]),1))
    {
        const _0x238F2=get_spectators();//410
        if(!(_0x238F2[_$_3ed2[126]]<= 0&& getval(_$_3ed2[165])))
        {
            render_container(300,450,200,25,_$_3ed2[168],getcol(_$_3ed2[54]),getcol(_$_3ed2[55]),_0x23CD0,_0x238F2,_$_3ed2[169])
        }
      
    }
    //409
    if(get_dropdown_value(getval(_$_3ed2[49]),2))
    {
        render_container(300,700,150,25,_$_3ed2[170],getcol(_$_3ed2[54]),getcol(_$_3ed2[55]),_0x23CD0,watermark_custom,_$_3ed2[135],watermark)
    }
    //415
    if(getval(_$_3ed2[171]))
    {
        render_container(300,100,150,25,_$_3ed2[172],getcol(_$_3ed2[54]),getcol(_$_3ed2[55]),_0x23CD0,for_test,_$_3ed2[173])
    }
  
}
;//400
Cheat[_$_3ed2[20]](_$_3ed2[18],_$_3ed2[174]);var original_aa=true;//428
function legit_aa()
{
    if(UI[_$_3ed2[63]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[28]))
    {
        if(original_aa)
        {
            restrictions_cache= UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[175],_$_3ed2[176],_$_3ed2[177]);hiderealangle_cache= UI[_$_3ed2[56]](_$_3ed2[60],_$_3ed2[61],_$_3ed2[178]);yaw_offset_cache= UI[_$_3ed2[56]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65]);jitter_offset_cache= UI[_$_3ed2[56]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[67]);pitch_cache= UI[_$_3ed2[56]](_$_3ed2[60],_$_3ed2[109],_$_3ed2[179]);original_aa= false
        }
        //435
        UI[_$_3ed2[66]](_$_3ed2[7],_$_3ed2[175],_$_3ed2[176],_$_3ed2[177],0);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[61],_$_3ed2[178],true);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65],180);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[67],0);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[109],_$_3ed2[179],0)
    }
    else
    {
        if(!original_aa)
        {
            UI[_$_3ed2[66]](_$_3ed2[7],_$_3ed2[175],_$_3ed2[176],_$_3ed2[177],restrictions_cache);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[61],_$_3ed2[178],hiderealangle_cache);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[65],yaw_offset_cache);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[64],_$_3ed2[67],jitter_offset_cache);UI[_$_3ed2[66]](_$_3ed2[60],_$_3ed2[109],_$_3ed2[179],pitch_cache);original_aa= true
        }
      
    }
  
}
Cheat[_$_3ed2[20]](_$_3ed2[71],_$_3ed2[180]);var waiting_for_hit=false;//467
var target_idx=0;//470
var tick_count=-1;//473
var misses=[64];//476
var safety_ents=[64];//479
reset_miss_logs();function on_ragebot_fire()
{
    waiting_for_hit= true;target_idx= Event[_$_3ed2[182]](_$_3ed2[181]);tick_count= Globals[_$_3ed2[183]]()
}
function on_player_hurt()
{
    var _0x24432=Entity[_$_3ed2[185]](Event[_$_3ed2[182]](_$_3ed2[184]));//498
    if(_0x24432== Entity[_$_3ed2[1]]())
    {
        return
    }
    //501
    var _0x243D8=Entity[_$_3ed2[185]](Event[_$_3ed2[182]](_$_3ed2[186]));//505
    if(_0x243D8!= Entity[_$_3ed2[1]]())
    {
        return
    }
    //508
    if(_0x24432!= target_idx)
    {
        return
    }
    //512
    waiting_for_hit= false;target_idx= 0;tick_count=  -1
}
function on_create_move()
{
    var _0x242CA=1000/ Globals[_$_3ed2[157]]();//524
    var _0x24324=1+ Math[_$_3ed2[187]]((Local[_$_3ed2[155]]()* 2)/ _0x242CA);//527
    if(Globals[_$_3ed2[183]]()- tick_count>= _0x24324&& waiting_for_hit)
    {
        misses[target_idx]++;if(misses[target_idx]>= UI[_$_3ed2[56]](_$_3ed2[7],_$_3ed2[8],_$_3ed2[9],_$_3ed2[32]))
        {
            safety_ents[target_idx]= 1
        }
        //535
        waiting_for_hit= false;target_idx= 0;tick_count=  -1
    }
    //530
    var _0x24270=Ragebot[_$_3ed2[188]]();//546
    if(_0x24270== 0)
    {
        return
    }
    //549
    if(safety_ents[_0x24270]== 1)
    {
        Ragebot[_$_3ed2[189]](_0x24270)
    }
  
}
function on_player_death()
{
    var _0x2437E=Entity[_$_3ed2[185]](Event[_$_3ed2[182]](_$_3ed2[184]));//560
    reset_specific_miss_logs(_0x2437E)
}
function reset_miss_logs()
{
    for(var _0x2378A=0;_0x2378A< 64;_0x2378A++)
    {
        reset_specific_miss_logs(_0x2378A)
    }
  
}
function reset_specific_miss_logs(_0x2437E)
{
    misses[_0x2437E]= 0;safety_ents[_0x2437E]= 0
}
Cheat[_$_3ed2[20]](_$_3ed2[190],_$_3ed2[191]);Cheat[_$_3ed2[20]](_$_3ed2[192],_$_3ed2[193]);Cheat[_$_3ed2[20]](_$_3ed2[71],_$_3ed2[194]);Cheat[_$_3ed2[20]](_$_3ed2[195],_$_3ed2[196]);Cheat[_$_3ed2[20]](_$_3ed2[197],_$_3ed2[198])
эм ок
JavaScript:
var screen_size = Render.GetScreenSize(); //0
function draw() {
    local = Entity.GetLocalPlayer();
    font = Render.AddFont('Sans', 8, 400);
    valera = Render.AddFont('Verdana', 7, 600);
    vlera2 = Render.AddFont('Sans', 9, 700);
    Render.StringCustom(screen_size[0] / 2, screen_size[1] / 2 + 25, 1, 'KING-YAW', [255, 255, 255, 255], valera);
    x = screen_size[0];
    y = screen_size[1];
    col = UI.GetColor('Misc', 'JAVASCRIPT', 'Script items', 'color');
    real_yaw = Local.GetRealYaw();
    fake_yaw = Local.GetFakeYaw();
    delta = Math.min(Math.abs(real_yaw - fake_yaw) / 2, 60).toFixed(0);
    Render.GradientRect(x / 2, y / 2 + 40, (125 / 60) * delta, 5, 1, col, [0, 0, 0, 0]);
    Render.GradientRect(x / 2 - (125 / 60) * delta + 1, y / 2 + 40, (125 / 60) * delta, 5, 1, [0, 0, 0, 0], col)
}
Cheat.RegisterCallback('Draw', 'draw');
UI.AddLabel('                   Anti-Aim mad');
UI.AddCheckbox('Enable Anti-Aim Features');
UI.AddHotkey('lowdelta');
UI.AddHotkey('Ideal Yaw');
UI.AddHotkey('Legit AA Key');
UI.AddLabel(' ');
UI.AddLabel('                     Ragebot');
UI.AddCheckbox('Enable Rage Features');
UI.AddSliderInt('max misses', 1, 6);
UI.AddCheckbox('Safe AWP');
UI.AddCheckbox('Jump scout/revolver hitchance');
UI.AddSliderInt('Jump scout value', 0, 100);
UI.AddSliderInt('Jump revolver value', 0, 100);
UI.AddLabel('  ');
UI.AddCheckbox('Enable MinDamage override');
UI.AddHotkey('MinDamage override key');
UI.AddSliderInt('Heavy Pistol MinDamage', 1, 100);
UI.AddSliderInt('Scout MinDamage', 1, 100);
UI.AddSliderInt('AWP MinDamage', 1, 100);
UI.AddSliderInt('Autosniper MinDamage', 1, 100);
UI.AddLabel(' ');
UI.AddLabel('                 Indicators');
UI.AddCheckbox('Enable Indicators');
UI.AddCheckbox('Anti-Aim Indicators');
UI.AddColorPicker('color');
UI.AddMultiDropdown('Windows', ['Hotkeys', 'Spectator list', 'Watermark']);
UI.AddColorPicker('Gradient color 1');
UI.AddColorPicker('Gradient color 2');
UI.AddLabel(' ');
function setEnabled() {
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Anti-Aim Features')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Ideal Yaw', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'lowdelta', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Legit AA Key', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Ideal Yaw', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'lowdelta', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Legit AA Key', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Indicators')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Indicators')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'color', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Gradient color 1', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Gradient color 2', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Windows', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'color', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Gradient color 1', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Gradient color 2', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Windows', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Rage Features')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Safe AWP', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout/revolver hitchance', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'max misses', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Safe AWP', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout/revolver hitchance', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'max misses', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout/revolver hitchance') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Rage Features')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout value', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump revolver value', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', '  ', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout value', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump revolver value', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', '  ', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Rage Features')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Enable MinDamage override', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Enable MinDamage override', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable MinDamage override') && UI.GetValue('Misc', 'JAVSCRIPT', 'Script items', 'Enable Rage Features')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'MinDamage override key', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Heavy Pistol MinDamage', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Scout MinDamage', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'AWP MinDamage', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Autosniper MinDamage', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'MinDamage override key', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Heavy Pistol MinDamage', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Scout MinDamage', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'AWP MinDamage', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Autosniper MinDamage', 0)
    }
}
Cheat.RegisterCallback('Draw', 'setEnabled');
function idealYaw() {
    if (UI.IsHotkeyActive('Anti-Aim', 'Fake angles', 'Inverter') == true && UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'Ideal Yaw') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Anti-Aim Features') == true) {
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 10);
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', 0);
        AntiAim.SetOverride(1);
        AntiAim.SetFakeOffset(0);
        AntiAim.SetRealOffset(21)
    } else {
        if (UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'Ideal Yaw') == true && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Anti-Aim Features') == true) {
            UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 10);
            UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', 0);
            AntiAim.SetOverride(1);
            AntiAim.SetFakeOffset(0);
            AntiAim.SetRealOffset(-21)
        } else {
            UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 0);
            AntiAim.SetOverride(0)
        }
    }
}
Cheat.RegisterCallback('CreateMove', 'idealYaw');
var safePBackup = false; //151
function safeAWP() {
    SlocalPlayer = Entity.GetLocalPlayer();
    SlocalPlayerWeapon = Entity.GetWeapon(SlocalPlayer);
    SlocalPlayerWeaponName = Entity.GetName(SlocalPlayerWeapon);
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Safe AWP') && SlocalPlayerWeaponName == 'awp') {
        forceSafePoint = UI.IsHotkeyActive('Rage', 'GENERAL', 'General', 'Force safe point');
        if (!forceSafePoint) {
            UI.ToggleHotkey('Rage', 'GENERAL', 'General', 'Force safe point');
            safePBackup = true
        }
    } else {
        if (safePBackup) {
            UI.ToggleHotkey('Rage', 'GENERAL', 'General', 'Force safe point');
            safePBackup = false
        }
    }
}
Cheat.RegisterCallback('Draw', 'safeAWP');
var scoutHitchanceCach = UI.GetValue('Rage', 'SCOUT', 'Accuracy', 'Hitchance'); //174
var revolverHitchanceCach = UI.GetValue('Rage', 'HEAVY PISTOL', 'Accuracy', 'Hitchance'); //175
function jumpWeapon() {
    var _0x240AE = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout value'); //178
    var _0x24054 = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Jump revolver value'); //179
    if (Input.IsKeyPressed(0x20)) {
        UI.SetValue('Rage', 'SCOUT', 'Accuracy', 'Hitchance', _0x240AE);
        UI.SetValue('Rage', 'HEAVY PISTOL', 'Accuracy', 'Hitchance', _0x24054)
    } else {
        UI.SetValue('Rage', 'SCOUT', 'Accuracy', 'Hitchance', scoutHitchanceCach);
        UI.SetValue('Rage', 'HEAVY PISTOL', 'Accuracy', 'Hitchance', revolverHitchanceCach)
    }
}
Cheat.RegisterCallback('CreateMove', 'jumpWeapon');
var heavyPistolDamageCach = UI.GetValue('Rage', 'HEAVY PISTOL', 'Targeting', 'Minimum damage'); //195
var scoutDamageCach = UI.GetValue('Rage', 'SCOUT', 'Targeting', 'Minimum damage'); //196
var AWPDamageCach = UI.GetValue('Rage', 'AWP', 'Targeting', 'Minimum damage'); //197
var autosniperDamageCach = UI.GetValue('Rage', 'AUTOSNIPER', 'Targeting', 'Minimum damage'); //198
function minDamage() {
    var _0x241BC = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Heavy Pistol MinDamage'); //201
    var _0x24216 = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Scout MinDamage'); //202
    var _0x24162 = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'AWP MinDamage'); //203
    var _0x24108 = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Autosniper MinDamage'); //204
    if (UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'MinDamage override key')) {
        UI.SetValue('Rage', 'HEAVY PISTOL', 'Targeting', 'Minimum damage', _0x241BC);
        UI.SetValue('Rage', 'SCOUT', 'Targeting', 'Minimum damage', _0x24216);
        UI.SetValue('Rage', 'AWP', 'Targeting', 'Minimum damage', _0x24162);
        UI.SetValue('Rage', 'AUTOSNIPER', 'Targeting', 'Minimum damage', _0x24108)
    } else {
        UI.SetValue('Rage', 'HEAVY PISTOL', 'Targeting', 'Minimum damage', heavyPistolDamageCach);
        UI.SetValue('Rage', 'SCOUT', 'Targeting', 'Minimum damage', scoutDamageCach);
        UI.SetValue('Rage', 'AWP', 'Targeting', 'Minimum damage', AWPDamageCach);
        UI.SetValue('Rage', 'AUTOSNIPER', 'Targeting', 'Minimum damage', autosniperDamageCach)
    }
}
Cheat.RegisterCallback('Draw', 'minDamage');
function override() {
    if (UI.IsHotkeyActive('Script items', 'lowdelta')) {
        AntiAim.SetOverride(1);
        AntiAim.SetFakeOffset(0);
        AntiAim.SetRealOffset(-20);
        AntiAim.SetLBYOffset(16)
    } else {
        AntiAim.SetOverride(0)
    }
}
function onunload() {
    AntiAim.SetOverride(0)
}
Cheat.RegisterCallback('Unload', 'onunload');
Cheat.RegisterCallback('CreateMove', 'override');
var keybinds = []; //247
keybinds.push({
    path: ['Rage', 'Exploits', 'Hide shots'],
    name: 'Hide-shots'
});
keybinds.push({
    path: ['Rage', 'GENERAL', 'Exploits', 'Doubletap'],
    name: 'DT'
});
keybinds.push({
    path: ['Rage', 'GENERAL', 'Force body aim'],
    name: 'Body'
});
keybinds.push({
    path: ['Anti-Aim', 'Fake angles', 'Inverter'],
    name: 'Inverter'
});
keybinds.push({
    path: ['Rage', 'GENERAL', 'Force safe point'],
    name: 'Force Safepoint'
});
keybinds.push({
    path: ['Misc', 'Movement', 'Auto peek'],
    name: 'Auto Peek'
});
keybinds.push({
    path: ['Anti-Aim', 'Extra', 'Slow walk'],
    name: 'Slow motion'
});
keybinds.push({
    path: ['Anti-Aim', 'Extra', 'Fake duck'],
    name: 'Fake Duck'
});
keybinds.push({
    path: ['Misc', 'JAVASCRIPT', 'Script items', 'Legit AA Key'],
    name: 'Legit AA'
});
keybinds.push({
    path: ['Script items', 'lowdelta'],
    name: 'low delta'
});
keybinds.push({
    path: ['Misc', 'JAVASCRIPT', 'Script items', 'MinDamage override'],
    name: 'MinDamage'
});
const print = function (_0x2367C, _0x23622) {
    if (_0x23622 == undefined) {
        Cheat.Print(_0x2367C.toString() + `\
`)
    } else {
        Cheat.PrintColor(_0x23622, _0x2367C.toString() + `\
`)
    }
}; //265
const getval = function (_0x236D6) {
    return UI.GetValue('Script items', _0x236D6)
}; //272
const setval = function (_0x236D6, _0x23730) {
    return UI.SetValue('Script items', _0x236D6, _0x23730)
}; //276
const getcol = function (_0x236D6) {
    return UI.GetColor('Script items', _0x236D6)
}; //280
const get_active_keybinds = function () {
    var _0x237E4 = []; //285
    for (var _0x2378A in keybinds) {
        if (UI.IsHotkeyActive.apply(null, keybinds[_0x2378A].path)) {
            _0x237E4.push(keybinds[_0x2378A].name)
        }
    }
    return _0x237E4
}; //284
const get_spectators = function () {
    const _0x23898 = Entity.GetPlayers(); //295
    var _0x238F2 = []; //296
    for (var _0x2378A = 0; _0x2378A < _0x23898.length; _0x2378A++) {
        const _0x2383E = Entity.GetProp(_0x23898[_0x2378A], 'CBasePlayer', 'm_hObserverTarget'); //299
        if (_0x2383E !== 'm_hObserverTarget') {
            if (_0x2383E === Entity.GetLocalPlayer()) {
                const _0x236D6 = Entity.GetName(_0x23898[_0x2378A]); //303
                _0x238F2.push(_0x236D6.length >= 22 ? _0x236D6.substr(0, 20) + '...' : _0x236D6)
            }
        }
    }
    return _0x238F2
}; //293
const point_in_rect = function (_0x23A5A, _0x23A00, _0x239A6, _0x2394C) {
    if (_0x2394C) {
        if (_0x23A5A[0] > _0x23A00[0] && _0x23A5A[1] > _0x23A00[1] && _0x23A5A[0] < _0x239A6[0] && _0x23A5A[1] < _0x239A6[1]) {
            Render.Rect(_0x23A00[0], _0x23A00[1], _0x239A6[0] - _0x23A00[0], _0x239A6[1] - _0x23A00[1], [0, 255, 0, 255])
        } else {
            Render.Rect(_0x23A00[0], _0x23A00[1], _0x239A6[0] - _0x23A00[0], _0x239A6[1] - _0x23A00[1], [255, 0, 0, 255])
        }
    }
    return _0x23A5A[0] > _0x23A00[0] && _0x23A5A[1] > _0x23A00[1] && _0x23A5A[0] < _0x239A6[0] && _0x23A5A[1] < _0x239A6[1]
}; //311
const get_dropdown_value = function (_0x23730, _0x23AB4) {
    const _0x23B0E = 1 << _0x23AB4; //325
    return _0x23730 & _0x23B0E ? true : false
}; //323
Cheat.Print(`\
 `);
Cheat.PrintColor([255, 0, 0, 255], keybinds.length + ' ');
print(`kK!\
`);
print('');
Cheat.PrintColor([255, 255, 0, 255], 'keybinds.push({path: ["Legit", "Triggerbot", "Enabled"], name: "Trigger bot"}); ');
print('for exa2mple.');
const screen_size = Global.GetScreenSize(); //336
const render_container = function (_0x23F46, _0x23FA0, _0x23EEC, _0x23D2A, _0x236D6, _0x23B68, _0x23BC2, _0x23CD0, _0x23E92, _0x23D84, _0x23C76) {
    if (getval(_0x236D6 + '_x') <= 0) {
        UI.AddCheckbox(_0x236D6 + ' stored');
        UI.AddSliderInt(_0x236D6 + '_x', 1, screen_size[0]);
        UI.AddSliderInt(_0x236D6 + '_y', 1, screen_size[0]);
        UI.AddSliderInt(_0x236D6 + '_x_off', 1, screen_size[0]);
        UI.AddSliderInt(_0x236D6 + '_y_off', 1, screen_size[0]);
        setval(_0x236D6 + '_x', _0x23F46);
        setval(_0x236D6 + '_y', _0x23FA0);
        UI.SetEnabled('Script items', _0x236D6 + ' stored', false);
        UI.SetEnabled('Script items', _0x236D6 + '_x', false);
        UI.SetEnabled('Script items', _0x236D6 + '_y', false);
        UI.SetEnabled('Script items', _0x236D6 + '_x_off', false);
        UI.SetEnabled('Script items', _0x236D6 + '_y_off', false)
    }
    const _0x23C1C = Input.GetCursorPosition(); //355
    if (UI.IsMenuOpen() && Input.IsKeyPressed(0x1)) {
        if (point_in_rect(_0x23C1C, [getval(_0x236D6 + '_x'), getval(_0x236D6 + '_y')], [getval(_0x236D6 + '_x') + _0x23EEC, getval(_0x236D6 + '_y') + _0x23D2A])) {
            if (getval(_0x236D6 + ' stored') == 0) {
                setval(_0x236D6 + '_x_off', _0x23C1C[0] - getval(_0x236D6 + '_x'));
                setval(_0x236D6 + '_y_off', _0x23C1C[1] - getval(_0x236D6 + '_y'));
                setval(_0x236D6 + ' stored', 1)
            }
            setval(_0x236D6 + '_x', _0x23C1C[0] - getval(_0x236D6 + '_x_off'));
            setval(_0x236D6 + '_y', _0x23C1C[1] - getval(_0x236D6 + '_y_off'))
        }
    } else {
        if (getval(_0x236D6 + ' stored')) {
            setval(_0x236D6 + ' stored', 0)
        }
    }
    x = getval(_0x236D6 + '_x');
    y = getval(_0x236D6 + '_y');
    Render.GradientRect(x, y, _0x23EEC, 2, 1, _0x23B68, _0x23BC2);
    Render.GradientRect(x + 1, y + 2, _0x23EEC - 2, _0x23D2A, 0, [0, 0, 0, 125], [0, 0, 0, 0]);
    const _0x23DDE = Render.TextSizeCustom(_0x236D6, _0x23CD0); //374
    Render.FilledCircle(x + 12, y + 12, _0x23DDE[1] / 2 + 1, [20, 20, 20, 255]);
    Render.FilledCircle(x + 12 + _0x23DDE[0], y + 12, _0x23DDE[1] / 2 + 1, [20, 20, 20, 255]);
    Render.FilledRect(x + 12, y + 6, _0x23DDE[0], _0x23DDE[1] + 1, [20, 20, 20, 255]);
    Render.StringCustom(x + 13, y + 6, 0, _0x236D6, [255, 255, 255, 255], _0x23CD0);
    Render.StringCustom(x + _0x23EEC - 27, y + 6, 0, '{:', [255, 255, 255, 255], _0x23CD0);
    Render.FilledCircle(x + _0x23EEC - 14, y + 12, 6, [20, 20, 20, 100]);
    Render.StringCustom(x + _0x23EEC - 16, y + 5, 0, 'x', [255, 255, 255, 255], _0x23CD0);
    const _0x23E38 = Render.TextSizeCustom(_0x23D84, _0x23CD0); //384
    for (var _0x2378A in _0x23E92) {
        if (_0x23C76 != null) {
            const _0x23E38 = Render.TextSizeCustom(_0x23C76[_0x2378A], _0x23CD0); //387
            _0x23D84 = _0x23C76[_0x2378A]
        }
        Render.StringCustom(x + 10, y + 25 + (_0x2378A * 13), 0, _0x23E92[_0x2378A], [255, 255, 255, 255], _0x23CD0);
        Render.StringCustom(x + _0x23EEC - _0x23E38[0] - 15, y + 25 + (_0x2378A * 13), 0, '{' + _0x23D84 + '}', [255, 255, 255, 255], _0x23CD0)
    }
}; //338
var username = 'user'; //396
const watermark = [username.length > 14 ? username.substr(0, 14) + '...' : username, World.GetServerString() != '' ? World.GetServerString() : 'unknown', Math.round(Local.Latency() * 1000 - 16).toString(), Globals.Tickrate().toString()]; //397
const watermark_custom = ['beta', 'server', 'ping', 'tick']; //398
const for_test = ['Idet negr', 'vidit dom stoit', 'konec prikola']; //399
const main = function () {
    const _0x23CD0 = Render.AddFont('Verdana', 7, 300); //401
    if (get_dropdown_value(getval('Windows'), 0)) {
        const _0x23FFA = get_active_keybinds(); //404
        if (!(_0x23FFA.length <= 0 && getval('Show windows only with information'))) {
            render_container(300, 300, 150, 25, 'Hotkey', getcol('Gradient color 1'), getcol('Gradient color 2'), _0x23CD0, _0x23FFA, 'on')
        }
    }
    if (get_dropdown_value(getval('Windows'), 1)) {
        const _0x238F2 = get_spectators(); //410
        if (!(_0x238F2.length <= 0 && getval('Show windows only with information'))) {
            render_container(300, 450, 200, 25, 'Spectators', getcol('Gradient color 1'), getcol('Gradient color 2'), _0x23CD0, _0x238F2, 'spectate')
        }
    }
    if (get_dropdown_value(getval('Windows'), 2)) {
        render_container(300, 700, 150, 25, 'KING YAW', getcol('Gradient color 1'), getcol('Gradient color 2'), _0x23CD0, watermark_custom, '', watermark)
    }
    if (getval('Render test container')) {
        render_container(300, 100, 150, 25, 'Test Container', getcol('Gradient color 1'), getcol('Gradient color 2'), _0x23CD0, for_test, 'funny')
    }
}; //400
Cheat.RegisterCallback('Draw', 'main');
var original_aa = true; //428
function legit_aa() {
    if (UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'Legit AA Key')) {
        if (original_aa) {
            restrictions_cache = UI.GetValue('Misc', 'PERFORMANCE & INFORMATION', 'Information', 'Restrictions');
            hiderealangle_cache = UI.GetValue('Anti-Aim', 'Fake angles', 'Hide real angle');
            yaw_offset_cache = UI.GetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset');
            jitter_offset_cache = UI.GetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset');
            pitch_cache = UI.GetValue('Anti-Aim', 'Extra', 'Pitch');
            original_aa = false
        }
        UI.SetValue('Misc', 'PERFORMANCE & INFORMATION', 'Information', 'Restrictions', 0);
        UI.SetValue('Anti-Aim', 'Fake angles', 'Hide real angle', true);
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 180);
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', 0);
        UI.SetValue('Anti-Aim', 'Extra', 'Pitch', 0)
    } else {
        if (!original_aa) {
            UI.SetValue('Misc', 'PERFORMANCE & INFORMATION', 'Information', 'Restrictions', restrictions_cache);
            UI.SetValue('Anti-Aim', 'Fake angles', 'Hide real angle', hiderealangle_cache);
            UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', yaw_offset_cache);
            UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', jitter_offset_cache);
            UI.SetValue('Anti-Aim', 'Extra', 'Pitch', pitch_cache);
            original_aa = true
        }
    }
}
Cheat.RegisterCallback('CreateMove', 'legit_aa');
var waiting_for_hit = false; //467
var target_idx = 0; //470
var tick_count = -1; //473
var misses = [64]; //476
var safety_ents = [64]; //479
reset_miss_logs();
function on_ragebot_fire() {
    waiting_for_hit = true;
    target_idx = Event.GetInt('target_index');
    tick_count = Globals.Tickcount()
}
function on_player_hurt() {
    var _0x24432 = Entity.GetEntityFromUserID(Event.GetInt('userid')); //498
    if (_0x24432 == Entity.GetLocalPlayer()) {
        return
    }
    var _0x243D8 = Entity.GetEntityFromUserID(Event.GetInt('attacker')); //505
    if (_0x243D8 != Entity.GetLocalPlayer()) {
        return
    }
    if (_0x24432 != target_idx) {
        return
    }
    waiting_for_hit = false;
    target_idx = 0;
    tick_count = -1
}
function on_create_move() {
    var _0x242CA = 1000 / Globals.Tickrate(); //524
    var _0x24324 = 1 + Math.ceil((Local.Latency() * 2) / _0x242CA); //527
    if (Globals.Tickcount() - tick_count >= _0x24324 && waiting_for_hit) {
        misses[target_idx]++;
        if (misses[target_idx] >= UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'max misses')) {
            safety_ents[target_idx] = 1
        }
        waiting_for_hit = false;
        target_idx = 0;
        tick_count = -1
    }
    var _0x24270 = Ragebot.GetTarget(); //546
    if (_0x24270 == 0) {
        return
    }
    if (safety_ents[_0x24270] == 1) {
        Ragebot.ForceTargetSafety(_0x24270)
    }
}
function on_player_death() {
    var _0x2437E = Entity.GetEntityFromUserID(Event.GetInt('userid')); //560
    reset_specific_miss_logs(_0x2437E)
}
function reset_miss_logs() {
    for (var _0x2378A = 0; _0x2378A < 64; _0x2378A++) {
        reset_specific_miss_logs(_0x2378A)
    }
}
function reset_specific_miss_logs(_0x2437E) {
    misses[_0x2437E] = 0;
    safety_ents[_0x2437E] = 0
}
Cheat.RegisterCallback('ragebot_fire', 'on_ragebot_fire');
Cheat.RegisterCallback('player_hurt', 'on_player_hurt');
Cheat.RegisterCallback('CreateMove', 'on_create_move');
Cheat.RegisterCallback('player_death', 'on_player_death');
Cheat.RegisterCallback('round_start', 'reset_miss_logs')
 
По вопросам рекламы/сотрудничества: @kissme_milash
Забаненный
Статус
Оффлайн
Регистрация
19 Май 2019
Сообщения
174
Реакции[?]
34
Поинты[?]
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
эм ок
JavaScript:
var screen_size = Render.GetScreenSize(); //0
function draw() {
    local = Entity.GetLocalPlayer();
    font = Render.AddFont('Sans', 8, 400);
    valera = Render.AddFont('Verdana', 7, 600);
    vlera2 = Render.AddFont('Sans', 9, 700);
    Render.StringCustom(screen_size[0] / 2, screen_size[1] / 2 + 25, 1, 'KING-YAW', [255, 255, 255, 255], valera);
    x = screen_size[0];
    y = screen_size[1];
    col = UI.GetColor('Misc', 'JAVASCRIPT', 'Script items', 'color');
    real_yaw = Local.GetRealYaw();
    fake_yaw = Local.GetFakeYaw();
    delta = Math.min(Math.abs(real_yaw - fake_yaw) / 2, 60).toFixed(0);
    Render.GradientRect(x / 2, y / 2 + 40, (125 / 60) * delta, 5, 1, col, [0, 0, 0, 0]);
    Render.GradientRect(x / 2 - (125 / 60) * delta + 1, y / 2 + 40, (125 / 60) * delta, 5, 1, [0, 0, 0, 0], col)
}
Cheat.RegisterCallback('Draw', 'draw');
UI.AddLabel('                   Anti-Aim mad');
UI.AddCheckbox('Enable Anti-Aim Features');
UI.AddHotkey('lowdelta');
UI.AddHotkey('Ideal Yaw');
UI.AddHotkey('Legit AA Key');
UI.AddLabel(' ');
UI.AddLabel('                     Ragebot');
UI.AddCheckbox('Enable Rage Features');
UI.AddSliderInt('max misses', 1, 6);
UI.AddCheckbox('Safe AWP');
UI.AddCheckbox('Jump scout/revolver hitchance');
UI.AddSliderInt('Jump scout value', 0, 100);
UI.AddSliderInt('Jump revolver value', 0, 100);
UI.AddLabel('  ');
UI.AddCheckbox('Enable MinDamage override');
UI.AddHotkey('MinDamage override key');
UI.AddSliderInt('Heavy Pistol MinDamage', 1, 100);
UI.AddSliderInt('Scout MinDamage', 1, 100);
UI.AddSliderInt('AWP MinDamage', 1, 100);
UI.AddSliderInt('Autosniper MinDamage', 1, 100);
UI.AddLabel(' ');
UI.AddLabel('                 Indicators');
UI.AddCheckbox('Enable Indicators');
UI.AddCheckbox('Anti-Aim Indicators');
UI.AddColorPicker('color');
UI.AddMultiDropdown('Windows', ['Hotkeys', 'Spectator list', 'Watermark']);
UI.AddColorPicker('Gradient color 1');
UI.AddColorPicker('Gradient color 2');
UI.AddLabel(' ');
function setEnabled() {
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Anti-Aim Features')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Ideal Yaw', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'lowdelta', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Legit AA Key', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Ideal Yaw', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'lowdelta', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Legit AA Key', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Indicators')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Indicators')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'color', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Gradient color 1', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Gradient color 2', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Windows', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'color', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Gradient color 1', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Gradient color 2', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Windows', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Rage Features')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Safe AWP', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout/revolver hitchance', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'max misses', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Safe AWP', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout/revolver hitchance', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'max misses', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout/revolver hitchance') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Rage Features')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout value', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump revolver value', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', '  ', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout value', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump revolver value', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', '  ', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Rage Features')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Enable MinDamage override', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Enable MinDamage override', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable MinDamage override') && UI.GetValue('Misc', 'JAVSCRIPT', 'Script items', 'Enable Rage Features')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'MinDamage override key', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Heavy Pistol MinDamage', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Scout MinDamage', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'AWP MinDamage', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Autosniper MinDamage', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'MinDamage override key', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Heavy Pistol MinDamage', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Scout MinDamage', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'AWP MinDamage', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Autosniper MinDamage', 0)
    }
}
Cheat.RegisterCallback('Draw', 'setEnabled');
function idealYaw() {
    if (UI.IsHotkeyActive('Anti-Aim', 'Fake angles', 'Inverter') == true && UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'Ideal Yaw') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Anti-Aim Features') == true) {
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 10);
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', 0);
        AntiAim.SetOverride(1);
        AntiAim.SetFakeOffset(0);
        AntiAim.SetRealOffset(21)
    } else {
        if (UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'Ideal Yaw') == true && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Anti-Aim Features') == true) {
            UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 10);
            UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', 0);
            AntiAim.SetOverride(1);
            AntiAim.SetFakeOffset(0);
            AntiAim.SetRealOffset(-21)
        } else {
            UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 0);
            AntiAim.SetOverride(0)
        }
    }
}
Cheat.RegisterCallback('CreateMove', 'idealYaw');
var safePBackup = false; //151
function safeAWP() {
    SlocalPlayer = Entity.GetLocalPlayer();
    SlocalPlayerWeapon = Entity.GetWeapon(SlocalPlayer);
    SlocalPlayerWeaponName = Entity.GetName(SlocalPlayerWeapon);
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Safe AWP') && SlocalPlayerWeaponName == 'awp') {
        forceSafePoint = UI.IsHotkeyActive('Rage', 'GENERAL', 'General', 'Force safe point');
        if (!forceSafePoint) {
            UI.ToggleHotkey('Rage', 'GENERAL', 'General', 'Force safe point');
            safePBackup = true
        }
    } else {
        if (safePBackup) {
            UI.ToggleHotkey('Rage', 'GENERAL', 'General', 'Force safe point');
            safePBackup = false
        }
    }
}
Cheat.RegisterCallback('Draw', 'safeAWP');
var scoutHitchanceCach = UI.GetValue('Rage', 'SCOUT', 'Accuracy', 'Hitchance'); //174
var revolverHitchanceCach = UI.GetValue('Rage', 'HEAVY PISTOL', 'Accuracy', 'Hitchance'); //175
function jumpWeapon() {
    var _0x240AE = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout value'); //178
    var _0x24054 = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Jump revolver value'); //179
    if (Input.IsKeyPressed(0x20)) {
        UI.SetValue('Rage', 'SCOUT', 'Accuracy', 'Hitchance', _0x240AE);
        UI.SetValue('Rage', 'HEAVY PISTOL', 'Accuracy', 'Hitchance', _0x24054)
    } else {
        UI.SetValue('Rage', 'SCOUT', 'Accuracy', 'Hitchance', scoutHitchanceCach);
        UI.SetValue('Rage', 'HEAVY PISTOL', 'Accuracy', 'Hitchance', revolverHitchanceCach)
    }
}
Cheat.RegisterCallback('CreateMove', 'jumpWeapon');
var heavyPistolDamageCach = UI.GetValue('Rage', 'HEAVY PISTOL', 'Targeting', 'Minimum damage'); //195
var scoutDamageCach = UI.GetValue('Rage', 'SCOUT', 'Targeting', 'Minimum damage'); //196
var AWPDamageCach = UI.GetValue('Rage', 'AWP', 'Targeting', 'Minimum damage'); //197
var autosniperDamageCach = UI.GetValue('Rage', 'AUTOSNIPER', 'Targeting', 'Minimum damage'); //198
function minDamage() {
    var _0x241BC = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Heavy Pistol MinDamage'); //201
    var _0x24216 = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Scout MinDamage'); //202
    var _0x24162 = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'AWP MinDamage'); //203
    var _0x24108 = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Autosniper MinDamage'); //204
    if (UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'MinDamage override key')) {
        UI.SetValue('Rage', 'HEAVY PISTOL', 'Targeting', 'Minimum damage', _0x241BC);
        UI.SetValue('Rage', 'SCOUT', 'Targeting', 'Minimum damage', _0x24216);
        UI.SetValue('Rage', 'AWP', 'Targeting', 'Minimum damage', _0x24162);
        UI.SetValue('Rage', 'AUTOSNIPER', 'Targeting', 'Minimum damage', _0x24108)
    } else {
        UI.SetValue('Rage', 'HEAVY PISTOL', 'Targeting', 'Minimum damage', heavyPistolDamageCach);
        UI.SetValue('Rage', 'SCOUT', 'Targeting', 'Minimum damage', scoutDamageCach);
        UI.SetValue('Rage', 'AWP', 'Targeting', 'Minimum damage', AWPDamageCach);
        UI.SetValue('Rage', 'AUTOSNIPER', 'Targeting', 'Minimum damage', autosniperDamageCach)
    }
}
Cheat.RegisterCallback('Draw', 'minDamage');
function override() {
    if (UI.IsHotkeyActive('Script items', 'lowdelta')) {
        AntiAim.SetOverride(1);
        AntiAim.SetFakeOffset(0);
        AntiAim.SetRealOffset(-20);
        AntiAim.SetLBYOffset(16)
    } else {
        AntiAim.SetOverride(0)
    }
}
function onunload() {
    AntiAim.SetOverride(0)
}
Cheat.RegisterCallback('Unload', 'onunload');
Cheat.RegisterCallback('CreateMove', 'override');
var keybinds = []; //247
keybinds.push({
    path: ['Rage', 'Exploits', 'Hide shots'],
    name: 'Hide-shots'
});
keybinds.push({
    path: ['Rage', 'GENERAL', 'Exploits', 'Doubletap'],
    name: 'DT'
});
keybinds.push({
    path: ['Rage', 'GENERAL', 'Force body aim'],
    name: 'Body'
});
keybinds.push({
    path: ['Anti-Aim', 'Fake angles', 'Inverter'],
    name: 'Inverter'
});
keybinds.push({
    path: ['Rage', 'GENERAL', 'Force safe point'],
    name: 'Force Safepoint'
});
keybinds.push({
    path: ['Misc', 'Movement', 'Auto peek'],
    name: 'Auto Peek'
});
keybinds.push({
    path: ['Anti-Aim', 'Extra', 'Slow walk'],
    name: 'Slow motion'
});
keybinds.push({
    path: ['Anti-Aim', 'Extra', 'Fake duck'],
    name: 'Fake Duck'
});
keybinds.push({
    path: ['Misc', 'JAVASCRIPT', 'Script items', 'Legit AA Key'],
    name: 'Legit AA'
});
keybinds.push({
    path: ['Script items', 'lowdelta'],
    name: 'low delta'
});
keybinds.push({
    path: ['Misc', 'JAVASCRIPT', 'Script items', 'MinDamage override'],
    name: 'MinDamage'
});
const print = function (_0x2367C, _0x23622) {
    if (_0x23622 == undefined) {
        Cheat.Print(_0x2367C.toString() + `\
`)
    } else {
        Cheat.PrintColor(_0x23622, _0x2367C.toString() + `\
`)
    }
}; //265
const getval = function (_0x236D6) {
    return UI.GetValue('Script items', _0x236D6)
}; //272
const setval = function (_0x236D6, _0x23730) {
    return UI.SetValue('Script items', _0x236D6, _0x23730)
}; //276
const getcol = function (_0x236D6) {
    return UI.GetColor('Script items', _0x236D6)
}; //280
const get_active_keybinds = function () {
    var _0x237E4 = []; //285
    for (var _0x2378A in keybinds) {
        if (UI.IsHotkeyActive.apply(null, keybinds[_0x2378A].path)) {
            _0x237E4.push(keybinds[_0x2378A].name)
        }
    }
    return _0x237E4
}; //284
const get_spectators = function () {
    const _0x23898 = Entity.GetPlayers(); //295
    var _0x238F2 = []; //296
    for (var _0x2378A = 0; _0x2378A < _0x23898.length; _0x2378A++) {
        const _0x2383E = Entity.GetProp(_0x23898[_0x2378A], 'CBasePlayer', 'm_hObserverTarget'); //299
        if (_0x2383E !== 'm_hObserverTarget') {
            if (_0x2383E === Entity.GetLocalPlayer()) {
                const _0x236D6 = Entity.GetName(_0x23898[_0x2378A]); //303
                _0x238F2.push(_0x236D6.length >= 22 ? _0x236D6.substr(0, 20) + '...' : _0x236D6)
            }
        }
    }
    return _0x238F2
}; //293
const point_in_rect = function (_0x23A5A, _0x23A00, _0x239A6, _0x2394C) {
    if (_0x2394C) {
        if (_0x23A5A[0] > _0x23A00[0] && _0x23A5A[1] > _0x23A00[1] && _0x23A5A[0] < _0x239A6[0] && _0x23A5A[1] < _0x239A6[1]) {
            Render.Rect(_0x23A00[0], _0x23A00[1], _0x239A6[0] - _0x23A00[0], _0x239A6[1] - _0x23A00[1], [0, 255, 0, 255])
        } else {
            Render.Rect(_0x23A00[0], _0x23A00[1], _0x239A6[0] - _0x23A00[0], _0x239A6[1] - _0x23A00[1], [255, 0, 0, 255])
        }
    }
    return _0x23A5A[0] > _0x23A00[0] && _0x23A5A[1] > _0x23A00[1] && _0x23A5A[0] < _0x239A6[0] && _0x23A5A[1] < _0x239A6[1]
}; //311
const get_dropdown_value = function (_0x23730, _0x23AB4) {
    const _0x23B0E = 1 << _0x23AB4; //325
    return _0x23730 & _0x23B0E ? true : false
}; //323
Cheat.Print(`\
`);
Cheat.PrintColor([255, 0, 0, 255], keybinds.length + ' ');
print(`kK!\
`);
print('');
Cheat.PrintColor([255, 255, 0, 255], 'keybinds.push({path: ["Legit", "Triggerbot", "Enabled"], name: "Trigger bot"}); ');
print('for exa2mple.');
const screen_size = Global.GetScreenSize(); //336
const render_container = function (_0x23F46, _0x23FA0, _0x23EEC, _0x23D2A, _0x236D6, _0x23B68, _0x23BC2, _0x23CD0, _0x23E92, _0x23D84, _0x23C76) {
    if (getval(_0x236D6 + '_x') <= 0) {
        UI.AddCheckbox(_0x236D6 + ' stored');
        UI.AddSliderInt(_0x236D6 + '_x', 1, screen_size[0]);
        UI.AddSliderInt(_0x236D6 + '_y', 1, screen_size[0]);
        UI.AddSliderInt(_0x236D6 + '_x_off', 1, screen_size[0]);
        UI.AddSliderInt(_0x236D6 + '_y_off', 1, screen_size[0]);
        setval(_0x236D6 + '_x', _0x23F46);
        setval(_0x236D6 + '_y', _0x23FA0);
        UI.SetEnabled('Script items', _0x236D6 + ' stored', false);
        UI.SetEnabled('Script items', _0x236D6 + '_x', false);
        UI.SetEnabled('Script items', _0x236D6 + '_y', false);
        UI.SetEnabled('Script items', _0x236D6 + '_x_off', false);
        UI.SetEnabled('Script items', _0x236D6 + '_y_off', false)
    }
    const _0x23C1C = Input.GetCursorPosition(); //355
    if (UI.IsMenuOpen() && Input.IsKeyPressed(0x1)) {
        if (point_in_rect(_0x23C1C, [getval(_0x236D6 + '_x'), getval(_0x236D6 + '_y')], [getval(_0x236D6 + '_x') + _0x23EEC, getval(_0x236D6 + '_y') + _0x23D2A])) {
            if (getval(_0x236D6 + ' stored') == 0) {
                setval(_0x236D6 + '_x_off', _0x23C1C[0] - getval(_0x236D6 + '_x'));
                setval(_0x236D6 + '_y_off', _0x23C1C[1] - getval(_0x236D6 + '_y'));
                setval(_0x236D6 + ' stored', 1)
            }
            setval(_0x236D6 + '_x', _0x23C1C[0] - getval(_0x236D6 + '_x_off'));
            setval(_0x236D6 + '_y', _0x23C1C[1] - getval(_0x236D6 + '_y_off'))
        }
    } else {
        if (getval(_0x236D6 + ' stored')) {
            setval(_0x236D6 + ' stored', 0)
        }
    }
    x = getval(_0x236D6 + '_x');
    y = getval(_0x236D6 + '_y');
    Render.GradientRect(x, y, _0x23EEC, 2, 1, _0x23B68, _0x23BC2);
    Render.GradientRect(x + 1, y + 2, _0x23EEC - 2, _0x23D2A, 0, [0, 0, 0, 125], [0, 0, 0, 0]);
    const _0x23DDE = Render.TextSizeCustom(_0x236D6, _0x23CD0); //374
    Render.FilledCircle(x + 12, y + 12, _0x23DDE[1] / 2 + 1, [20, 20, 20, 255]);
    Render.FilledCircle(x + 12 + _0x23DDE[0], y + 12, _0x23DDE[1] / 2 + 1, [20, 20, 20, 255]);
    Render.FilledRect(x + 12, y + 6, _0x23DDE[0], _0x23DDE[1] + 1, [20, 20, 20, 255]);
    Render.StringCustom(x + 13, y + 6, 0, _0x236D6, [255, 255, 255, 255], _0x23CD0);
    Render.StringCustom(x + _0x23EEC - 27, y + 6, 0, '{:', [255, 255, 255, 255], _0x23CD0);
    Render.FilledCircle(x + _0x23EEC - 14, y + 12, 6, [20, 20, 20, 100]);
    Render.StringCustom(x + _0x23EEC - 16, y + 5, 0, 'x', [255, 255, 255, 255], _0x23CD0);
    const _0x23E38 = Render.TextSizeCustom(_0x23D84, _0x23CD0); //384
    for (var _0x2378A in _0x23E92) {
        if (_0x23C76 != null) {
            const _0x23E38 = Render.TextSizeCustom(_0x23C76[_0x2378A], _0x23CD0); //387
            _0x23D84 = _0x23C76[_0x2378A]
        }
        Render.StringCustom(x + 10, y + 25 + (_0x2378A * 13), 0, _0x23E92[_0x2378A], [255, 255, 255, 255], _0x23CD0);
        Render.StringCustom(x + _0x23EEC - _0x23E38[0] - 15, y + 25 + (_0x2378A * 13), 0, '{' + _0x23D84 + '}', [255, 255, 255, 255], _0x23CD0)
    }
}; //338
var username = 'user'; //396
const watermark = [username.length > 14 ? username.substr(0, 14) + '...' : username, World.GetServerString() != '' ? World.GetServerString() : 'unknown', Math.round(Local.Latency() * 1000 - 16).toString(), Globals.Tickrate().toString()]; //397
const watermark_custom = ['beta', 'server', 'ping', 'tick']; //398
const for_test = ['Idet negr', 'vidit dom stoit', 'konec prikola']; //399
const main = function () {
    const _0x23CD0 = Render.AddFont('Verdana', 7, 300); //401
    if (get_dropdown_value(getval('Windows'), 0)) {
        const _0x23FFA = get_active_keybinds(); //404
        if (!(_0x23FFA.length <= 0 && getval('Show windows only with information'))) {
            render_container(300, 300, 150, 25, 'Hotkey', getcol('Gradient color 1'), getcol('Gradient color 2'), _0x23CD0, _0x23FFA, 'on')
        }
    }
    if (get_dropdown_value(getval('Windows'), 1)) {
        const _0x238F2 = get_spectators(); //410
        if (!(_0x238F2.length <= 0 && getval('Show windows only with information'))) {
            render_container(300, 450, 200, 25, 'Spectators', getcol('Gradient color 1'), getcol('Gradient color 2'), _0x23CD0, _0x238F2, 'spectate')
        }
    }
    if (get_dropdown_value(getval('Windows'), 2)) {
        render_container(300, 700, 150, 25, 'KING YAW', getcol('Gradient color 1'), getcol('Gradient color 2'), _0x23CD0, watermark_custom, '', watermark)
    }
    if (getval('Render test container')) {
        render_container(300, 100, 150, 25, 'Test Container', getcol('Gradient color 1'), getcol('Gradient color 2'), _0x23CD0, for_test, 'funny')
    }
}; //400
Cheat.RegisterCallback('Draw', 'main');
var original_aa = true; //428
function legit_aa() {
    if (UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'Legit AA Key')) {
        if (original_aa) {
            restrictions_cache = UI.GetValue('Misc', 'PERFORMANCE & INFORMATION', 'Information', 'Restrictions');
            hiderealangle_cache = UI.GetValue('Anti-Aim', 'Fake angles', 'Hide real angle');
            yaw_offset_cache = UI.GetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset');
            jitter_offset_cache = UI.GetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset');
            pitch_cache = UI.GetValue('Anti-Aim', 'Extra', 'Pitch');
            original_aa = false
        }
        UI.SetValue('Misc', 'PERFORMANCE & INFORMATION', 'Information', 'Restrictions', 0);
        UI.SetValue('Anti-Aim', 'Fake angles', 'Hide real angle', true);
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 180);
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', 0);
        UI.SetValue('Anti-Aim', 'Extra', 'Pitch', 0)
    } else {
        if (!original_aa) {
            UI.SetValue('Misc', 'PERFORMANCE & INFORMATION', 'Information', 'Restrictions', restrictions_cache);
            UI.SetValue('Anti-Aim', 'Fake angles', 'Hide real angle', hiderealangle_cache);
            UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', yaw_offset_cache);
            UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', jitter_offset_cache);
            UI.SetValue('Anti-Aim', 'Extra', 'Pitch', pitch_cache);
            original_aa = true
        }
    }
}
Cheat.RegisterCallback('CreateMove', 'legit_aa');
var waiting_for_hit = false; //467
var target_idx = 0; //470
var tick_count = -1; //473
var misses = [64]; //476
var safety_ents = [64]; //479
reset_miss_logs();
function on_ragebot_fire() {
    waiting_for_hit = true;
    target_idx = Event.GetInt('target_index');
    tick_count = Globals.Tickcount()
}
function on_player_hurt() {
    var _0x24432 = Entity.GetEntityFromUserID(Event.GetInt('userid')); //498
    if (_0x24432 == Entity.GetLocalPlayer()) {
        return
    }
    var _0x243D8 = Entity.GetEntityFromUserID(Event.GetInt('attacker')); //505
    if (_0x243D8 != Entity.GetLocalPlayer()) {
        return
    }
    if (_0x24432 != target_idx) {
        return
    }
    waiting_for_hit = false;
    target_idx = 0;
    tick_count = -1
}
function on_create_move() {
    var _0x242CA = 1000 / Globals.Tickrate(); //524
    var _0x24324 = 1 + Math.ceil((Local.Latency() * 2) / _0x242CA); //527
    if (Globals.Tickcount() - tick_count >= _0x24324 && waiting_for_hit) {
        misses[target_idx]++;
        if (misses[target_idx] >= UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'max misses')) {
            safety_ents[target_idx] = 1
        }
        waiting_for_hit = false;
        target_idx = 0;
        tick_count = -1
    }
    var _0x24270 = Ragebot.GetTarget(); //546
    if (_0x24270 == 0) {
        return
    }
    if (safety_ents[_0x24270] == 1) {
        Ragebot.ForceTargetSafety(_0x24270)
    }
}
function on_player_death() {
    var _0x2437E = Entity.GetEntityFromUserID(Event.GetInt('userid')); //560
    reset_specific_miss_logs(_0x2437E)
}
function reset_miss_logs() {
    for (var _0x2378A = 0; _0x2378A < 64; _0x2378A++) {
        reset_specific_miss_logs(_0x2378A)
    }
}
function reset_specific_miss_logs(_0x2437E) {
    misses[_0x2437E] = 0;
    safety_ents[_0x2437E] = 0
}
Cheat.RegisterCallback('ragebot_fire', 'on_ragebot_fire');
Cheat.RegisterCallback('player_hurt', 'on_player_hurt');
Cheat.RegisterCallback('CreateMove', 'on_create_move');
Cheat.RegisterCallback('player_death', 'on_player_death');
Cheat.RegisterCallback('round_start', 'reset_miss_logs')
deobfuscator url?
 
вы , думаете я вас не переиграю?
Забаненный
Статус
Оффлайн
Регистрация
12 Сен 2020
Сообщения
343
Реакции[?]
45
Поинты[?]
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
эм ок
JavaScript:
var screen_size = Render.GetScreenSize(); //0
function draw() {
    local = Entity.GetLocalPlayer();
    font = Render.AddFont('Sans', 8, 400);
    valera = Render.AddFont('Verdana', 7, 600);
    vlera2 = Render.AddFont('Sans', 9, 700);
    Render.StringCustom(screen_size[0] / 2, screen_size[1] / 2 + 25, 1, 'KING-YAW', [255, 255, 255, 255], valera);
    x = screen_size[0];
    y = screen_size[1];
    col = UI.GetColor('Misc', 'JAVASCRIPT', 'Script items', 'color');
    real_yaw = Local.GetRealYaw();
    fake_yaw = Local.GetFakeYaw();
    delta = Math.min(Math.abs(real_yaw - fake_yaw) / 2, 60).toFixed(0);
    Render.GradientRect(x / 2, y / 2 + 40, (125 / 60) * delta, 5, 1, col, [0, 0, 0, 0]);
    Render.GradientRect(x / 2 - (125 / 60) * delta + 1, y / 2 + 40, (125 / 60) * delta, 5, 1, [0, 0, 0, 0], col)
}
Cheat.RegisterCallback('Draw', 'draw');
UI.AddLabel('                   Anti-Aim mad');
UI.AddCheckbox('Enable Anti-Aim Features');
UI.AddHotkey('lowdelta');
UI.AddHotkey('Ideal Yaw');
UI.AddHotkey('Legit AA Key');
UI.AddLabel(' ');
UI.AddLabel('                     Ragebot');
UI.AddCheckbox('Enable Rage Features');
UI.AddSliderInt('max misses', 1, 6);
UI.AddCheckbox('Safe AWP');
UI.AddCheckbox('Jump scout/revolver hitchance');
UI.AddSliderInt('Jump scout value', 0, 100);
UI.AddSliderInt('Jump revolver value', 0, 100);
UI.AddLabel('  ');
UI.AddCheckbox('Enable MinDamage override');
UI.AddHotkey('MinDamage override key');
UI.AddSliderInt('Heavy Pistol MinDamage', 1, 100);
UI.AddSliderInt('Scout MinDamage', 1, 100);
UI.AddSliderInt('AWP MinDamage', 1, 100);
UI.AddSliderInt('Autosniper MinDamage', 1, 100);
UI.AddLabel(' ');
UI.AddLabel('                 Indicators');
UI.AddCheckbox('Enable Indicators');
UI.AddCheckbox('Anti-Aim Indicators');
UI.AddColorPicker('color');
UI.AddMultiDropdown('Windows', ['Hotkeys', 'Spectator list', 'Watermark']);
UI.AddColorPicker('Gradient color 1');
UI.AddColorPicker('Gradient color 2');
UI.AddLabel(' ');
function setEnabled() {
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Anti-Aim Features')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Ideal Yaw', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'lowdelta', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Legit AA Key', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Ideal Yaw', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'lowdelta', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Legit AA Key', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Indicators')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Indicators')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'color', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Gradient color 1', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Gradient color 2', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Windows', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'color', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Gradient color 1', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Gradient color 2', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Windows', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Rage Features')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Safe AWP', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout/revolver hitchance', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'max misses', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Safe AWP', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout/revolver hitchance', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'max misses', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout/revolver hitchance') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Rage Features')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout value', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump revolver value', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', '  ', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout value', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Jump revolver value', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', '  ', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Rage Features')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Enable MinDamage override', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Enable MinDamage override', 0)
    }
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable MinDamage override') && UI.GetValue('Misc', 'JAVSCRIPT', 'Script items', 'Enable Rage Features')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'MinDamage override key', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Heavy Pistol MinDamage', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Scout MinDamage', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'AWP MinDamage', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Autosniper MinDamage', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'MinDamage override key', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Heavy Pistol MinDamage', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Scout MinDamage', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'AWP MinDamage', 0);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Autosniper MinDamage', 0)
    }
}
Cheat.RegisterCallback('Draw', 'setEnabled');
function idealYaw() {
    if (UI.IsHotkeyActive('Anti-Aim', 'Fake angles', 'Inverter') == true && UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'Ideal Yaw') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Anti-Aim Features') == true) {
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 10);
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', 0);
        AntiAim.SetOverride(1);
        AntiAim.SetFakeOffset(0);
        AntiAim.SetRealOffset(21)
    } else {
        if (UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'Ideal Yaw') == true && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Anti-Aim Features') == true) {
            UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 10);
            UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', 0);
            AntiAim.SetOverride(1);
            AntiAim.SetFakeOffset(0);
            AntiAim.SetRealOffset(-21)
        } else {
            UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 0);
            AntiAim.SetOverride(0)
        }
    }
}
Cheat.RegisterCallback('CreateMove', 'idealYaw');
var safePBackup = false; //151
function safeAWP() {
    SlocalPlayer = Entity.GetLocalPlayer();
    SlocalPlayerWeapon = Entity.GetWeapon(SlocalPlayer);
    SlocalPlayerWeaponName = Entity.GetName(SlocalPlayerWeapon);
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Safe AWP') && SlocalPlayerWeaponName == 'awp') {
        forceSafePoint = UI.IsHotkeyActive('Rage', 'GENERAL', 'General', 'Force safe point');
        if (!forceSafePoint) {
            UI.ToggleHotkey('Rage', 'GENERAL', 'General', 'Force safe point');
            safePBackup = true
        }
    } else {
        if (safePBackup) {
            UI.ToggleHotkey('Rage', 'GENERAL', 'General', 'Force safe point');
            safePBackup = false
        }
    }
}
Cheat.RegisterCallback('Draw', 'safeAWP');
var scoutHitchanceCach = UI.GetValue('Rage', 'SCOUT', 'Accuracy', 'Hitchance'); //174
var revolverHitchanceCach = UI.GetValue('Rage', 'HEAVY PISTOL', 'Accuracy', 'Hitchance'); //175
function jumpWeapon() {
    var _0x240AE = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Jump scout value'); //178
    var _0x24054 = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Jump revolver value'); //179
    if (Input.IsKeyPressed(0x20)) {
        UI.SetValue('Rage', 'SCOUT', 'Accuracy', 'Hitchance', _0x240AE);
        UI.SetValue('Rage', 'HEAVY PISTOL', 'Accuracy', 'Hitchance', _0x24054)
    } else {
        UI.SetValue('Rage', 'SCOUT', 'Accuracy', 'Hitchance', scoutHitchanceCach);
        UI.SetValue('Rage', 'HEAVY PISTOL', 'Accuracy', 'Hitchance', revolverHitchanceCach)
    }
}
Cheat.RegisterCallback('CreateMove', 'jumpWeapon');
var heavyPistolDamageCach = UI.GetValue('Rage', 'HEAVY PISTOL', 'Targeting', 'Minimum damage'); //195
var scoutDamageCach = UI.GetValue('Rage', 'SCOUT', 'Targeting', 'Minimum damage'); //196
var AWPDamageCach = UI.GetValue('Rage', 'AWP', 'Targeting', 'Minimum damage'); //197
var autosniperDamageCach = UI.GetValue('Rage', 'AUTOSNIPER', 'Targeting', 'Minimum damage'); //198
function minDamage() {
    var _0x241BC = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Heavy Pistol MinDamage'); //201
    var _0x24216 = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Scout MinDamage'); //202
    var _0x24162 = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'AWP MinDamage'); //203
    var _0x24108 = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Autosniper MinDamage'); //204
    if (UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'MinDamage override key')) {
        UI.SetValue('Rage', 'HEAVY PISTOL', 'Targeting', 'Minimum damage', _0x241BC);
        UI.SetValue('Rage', 'SCOUT', 'Targeting', 'Minimum damage', _0x24216);
        UI.SetValue('Rage', 'AWP', 'Targeting', 'Minimum damage', _0x24162);
        UI.SetValue('Rage', 'AUTOSNIPER', 'Targeting', 'Minimum damage', _0x24108)
    } else {
        UI.SetValue('Rage', 'HEAVY PISTOL', 'Targeting', 'Minimum damage', heavyPistolDamageCach);
        UI.SetValue('Rage', 'SCOUT', 'Targeting', 'Minimum damage', scoutDamageCach);
        UI.SetValue('Rage', 'AWP', 'Targeting', 'Minimum damage', AWPDamageCach);
        UI.SetValue('Rage', 'AUTOSNIPER', 'Targeting', 'Minimum damage', autosniperDamageCach)
    }
}
Cheat.RegisterCallback('Draw', 'minDamage');
function override() {
    if (UI.IsHotkeyActive('Script items', 'lowdelta')) {
        AntiAim.SetOverride(1);
        AntiAim.SetFakeOffset(0);
        AntiAim.SetRealOffset(-20);
        AntiAim.SetLBYOffset(16)
    } else {
        AntiAim.SetOverride(0)
    }
}
function onunload() {
    AntiAim.SetOverride(0)
}
Cheat.RegisterCallback('Unload', 'onunload');
Cheat.RegisterCallback('CreateMove', 'override');
var keybinds = []; //247
keybinds.push({
    path: ['Rage', 'Exploits', 'Hide shots'],
    name: 'Hide-shots'
});
keybinds.push({
    path: ['Rage', 'GENERAL', 'Exploits', 'Doubletap'],
    name: 'DT'
});
keybinds.push({
    path: ['Rage', 'GENERAL', 'Force body aim'],
    name: 'Body'
});
keybinds.push({
    path: ['Anti-Aim', 'Fake angles', 'Inverter'],
    name: 'Inverter'
});
keybinds.push({
    path: ['Rage', 'GENERAL', 'Force safe point'],
    name: 'Force Safepoint'
});
keybinds.push({
    path: ['Misc', 'Movement', 'Auto peek'],
    name: 'Auto Peek'
});
keybinds.push({
    path: ['Anti-Aim', 'Extra', 'Slow walk'],
    name: 'Slow motion'
});
keybinds.push({
    path: ['Anti-Aim', 'Extra', 'Fake duck'],
    name: 'Fake Duck'
});
keybinds.push({
    path: ['Misc', 'JAVASCRIPT', 'Script items', 'Legit AA Key'],
    name: 'Legit AA'
});
keybinds.push({
    path: ['Script items', 'lowdelta'],
    name: 'low delta'
});
keybinds.push({
    path: ['Misc', 'JAVASCRIPT', 'Script items', 'MinDamage override'],
    name: 'MinDamage'
});
const print = function (_0x2367C, _0x23622) {
    if (_0x23622 == undefined) {
        Cheat.Print(_0x2367C.toString() + `\
`)
    } else {
        Cheat.PrintColor(_0x23622, _0x2367C.toString() + `\
`)
    }
}; //265
const getval = function (_0x236D6) {
    return UI.GetValue('Script items', _0x236D6)
}; //272
const setval = function (_0x236D6, _0x23730) {
    return UI.SetValue('Script items', _0x236D6, _0x23730)
}; //276
const getcol = function (_0x236D6) {
    return UI.GetColor('Script items', _0x236D6)
}; //280
const get_active_keybinds = function () {
    var _0x237E4 = []; //285
    for (var _0x2378A in keybinds) {
        if (UI.IsHotkeyActive.apply(null, keybinds[_0x2378A].path)) {
            _0x237E4.push(keybinds[_0x2378A].name)
        }
    }
    return _0x237E4
}; //284
const get_spectators = function () {
    const _0x23898 = Entity.GetPlayers(); //295
    var _0x238F2 = []; //296
    for (var _0x2378A = 0; _0x2378A < _0x23898.length; _0x2378A++) {
        const _0x2383E = Entity.GetProp(_0x23898[_0x2378A], 'CBasePlayer', 'm_hObserverTarget'); //299
        if (_0x2383E !== 'm_hObserverTarget') {
            if (_0x2383E === Entity.GetLocalPlayer()) {
                const _0x236D6 = Entity.GetName(_0x23898[_0x2378A]); //303
                _0x238F2.push(_0x236D6.length >= 22 ? _0x236D6.substr(0, 20) + '...' : _0x236D6)
            }
        }
    }
    return _0x238F2
}; //293
const point_in_rect = function (_0x23A5A, _0x23A00, _0x239A6, _0x2394C) {
    if (_0x2394C) {
        if (_0x23A5A[0] > _0x23A00[0] && _0x23A5A[1] > _0x23A00[1] && _0x23A5A[0] < _0x239A6[0] && _0x23A5A[1] < _0x239A6[1]) {
            Render.Rect(_0x23A00[0], _0x23A00[1], _0x239A6[0] - _0x23A00[0], _0x239A6[1] - _0x23A00[1], [0, 255, 0, 255])
        } else {
            Render.Rect(_0x23A00[0], _0x23A00[1], _0x239A6[0] - _0x23A00[0], _0x239A6[1] - _0x23A00[1], [255, 0, 0, 255])
        }
    }
    return _0x23A5A[0] > _0x23A00[0] && _0x23A5A[1] > _0x23A00[1] && _0x23A5A[0] < _0x239A6[0] && _0x23A5A[1] < _0x239A6[1]
}; //311
const get_dropdown_value = function (_0x23730, _0x23AB4) {
    const _0x23B0E = 1 << _0x23AB4; //325
    return _0x23730 & _0x23B0E ? true : false
}; //323
Cheat.Print(`\
`);
Cheat.PrintColor([255, 0, 0, 255], keybinds.length + ' ');
print(`kK!\
`);
print('');
Cheat.PrintColor([255, 255, 0, 255], 'keybinds.push({path: ["Legit", "Triggerbot", "Enabled"], name: "Trigger bot"}); ');
print('for exa2mple.');
const screen_size = Global.GetScreenSize(); //336
const render_container = function (_0x23F46, _0x23FA0, _0x23EEC, _0x23D2A, _0x236D6, _0x23B68, _0x23BC2, _0x23CD0, _0x23E92, _0x23D84, _0x23C76) {
    if (getval(_0x236D6 + '_x') <= 0) {
        UI.AddCheckbox(_0x236D6 + ' stored');
        UI.AddSliderInt(_0x236D6 + '_x', 1, screen_size[0]);
        UI.AddSliderInt(_0x236D6 + '_y', 1, screen_size[0]);
        UI.AddSliderInt(_0x236D6 + '_x_off', 1, screen_size[0]);
        UI.AddSliderInt(_0x236D6 + '_y_off', 1, screen_size[0]);
        setval(_0x236D6 + '_x', _0x23F46);
        setval(_0x236D6 + '_y', _0x23FA0);
        UI.SetEnabled('Script items', _0x236D6 + ' stored', false);
        UI.SetEnabled('Script items', _0x236D6 + '_x', false);
        UI.SetEnabled('Script items', _0x236D6 + '_y', false);
        UI.SetEnabled('Script items', _0x236D6 + '_x_off', false);
        UI.SetEnabled('Script items', _0x236D6 + '_y_off', false)
    }
    const _0x23C1C = Input.GetCursorPosition(); //355
    if (UI.IsMenuOpen() && Input.IsKeyPressed(0x1)) {
        if (point_in_rect(_0x23C1C, [getval(_0x236D6 + '_x'), getval(_0x236D6 + '_y')], [getval(_0x236D6 + '_x') + _0x23EEC, getval(_0x236D6 + '_y') + _0x23D2A])) {
            if (getval(_0x236D6 + ' stored') == 0) {
                setval(_0x236D6 + '_x_off', _0x23C1C[0] - getval(_0x236D6 + '_x'));
                setval(_0x236D6 + '_y_off', _0x23C1C[1] - getval(_0x236D6 + '_y'));
                setval(_0x236D6 + ' stored', 1)
            }
            setval(_0x236D6 + '_x', _0x23C1C[0] - getval(_0x236D6 + '_x_off'));
            setval(_0x236D6 + '_y', _0x23C1C[1] - getval(_0x236D6 + '_y_off'))
        }
    } else {
        if (getval(_0x236D6 + ' stored')) {
            setval(_0x236D6 + ' stored', 0)
        }
    }
    x = getval(_0x236D6 + '_x');
    y = getval(_0x236D6 + '_y');
    Render.GradientRect(x, y, _0x23EEC, 2, 1, _0x23B68, _0x23BC2);
    Render.GradientRect(x + 1, y + 2, _0x23EEC - 2, _0x23D2A, 0, [0, 0, 0, 125], [0, 0, 0, 0]);
    const _0x23DDE = Render.TextSizeCustom(_0x236D6, _0x23CD0); //374
    Render.FilledCircle(x + 12, y + 12, _0x23DDE[1] / 2 + 1, [20, 20, 20, 255]);
    Render.FilledCircle(x + 12 + _0x23DDE[0], y + 12, _0x23DDE[1] / 2 + 1, [20, 20, 20, 255]);
    Render.FilledRect(x + 12, y + 6, _0x23DDE[0], _0x23DDE[1] + 1, [20, 20, 20, 255]);
    Render.StringCustom(x + 13, y + 6, 0, _0x236D6, [255, 255, 255, 255], _0x23CD0);
    Render.StringCustom(x + _0x23EEC - 27, y + 6, 0, '{:', [255, 255, 255, 255], _0x23CD0);
    Render.FilledCircle(x + _0x23EEC - 14, y + 12, 6, [20, 20, 20, 100]);
    Render.StringCustom(x + _0x23EEC - 16, y + 5, 0, 'x', [255, 255, 255, 255], _0x23CD0);
    const _0x23E38 = Render.TextSizeCustom(_0x23D84, _0x23CD0); //384
    for (var _0x2378A in _0x23E92) {
        if (_0x23C76 != null) {
            const _0x23E38 = Render.TextSizeCustom(_0x23C76[_0x2378A], _0x23CD0); //387
            _0x23D84 = _0x23C76[_0x2378A]
        }
        Render.StringCustom(x + 10, y + 25 + (_0x2378A * 13), 0, _0x23E92[_0x2378A], [255, 255, 255, 255], _0x23CD0);
        Render.StringCustom(x + _0x23EEC - _0x23E38[0] - 15, y + 25 + (_0x2378A * 13), 0, '{' + _0x23D84 + '}', [255, 255, 255, 255], _0x23CD0)
    }
}; //338
var username = 'user'; //396
const watermark = [username.length > 14 ? username.substr(0, 14) + '...' : username, World.GetServerString() != '' ? World.GetServerString() : 'unknown', Math.round(Local.Latency() * 1000 - 16).toString(), Globals.Tickrate().toString()]; //397
const watermark_custom = ['beta', 'server', 'ping', 'tick']; //398
const for_test = ['Idet negr', 'vidit dom stoit', 'konec prikola']; //399
const main = function () {
    const _0x23CD0 = Render.AddFont('Verdana', 7, 300); //401
    if (get_dropdown_value(getval('Windows'), 0)) {
        const _0x23FFA = get_active_keybinds(); //404
        if (!(_0x23FFA.length <= 0 && getval('Show windows only with information'))) {
            render_container(300, 300, 150, 25, 'Hotkey', getcol('Gradient color 1'), getcol('Gradient color 2'), _0x23CD0, _0x23FFA, 'on')
        }
    }
    if (get_dropdown_value(getval('Windows'), 1)) {
        const _0x238F2 = get_spectators(); //410
        if (!(_0x238F2.length <= 0 && getval('Show windows only with information'))) {
            render_container(300, 450, 200, 25, 'Spectators', getcol('Gradient color 1'), getcol('Gradient color 2'), _0x23CD0, _0x238F2, 'spectate')
        }
    }
    if (get_dropdown_value(getval('Windows'), 2)) {
        render_container(300, 700, 150, 25, 'KING YAW', getcol('Gradient color 1'), getcol('Gradient color 2'), _0x23CD0, watermark_custom, '', watermark)
    }
    if (getval('Render test container')) {
        render_container(300, 100, 150, 25, 'Test Container', getcol('Gradient color 1'), getcol('Gradient color 2'), _0x23CD0, for_test, 'funny')
    }
}; //400
Cheat.RegisterCallback('Draw', 'main');
var original_aa = true; //428
function legit_aa() {
    if (UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'Legit AA Key')) {
        if (original_aa) {
            restrictions_cache = UI.GetValue('Misc', 'PERFORMANCE & INFORMATION', 'Information', 'Restrictions');
            hiderealangle_cache = UI.GetValue('Anti-Aim', 'Fake angles', 'Hide real angle');
            yaw_offset_cache = UI.GetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset');
            jitter_offset_cache = UI.GetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset');
            pitch_cache = UI.GetValue('Anti-Aim', 'Extra', 'Pitch');
            original_aa = false
        }
        UI.SetValue('Misc', 'PERFORMANCE & INFORMATION', 'Information', 'Restrictions', 0);
        UI.SetValue('Anti-Aim', 'Fake angles', 'Hide real angle', true);
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 180);
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', 0);
        UI.SetValue('Anti-Aim', 'Extra', 'Pitch', 0)
    } else {
        if (!original_aa) {
            UI.SetValue('Misc', 'PERFORMANCE & INFORMATION', 'Information', 'Restrictions', restrictions_cache);
            UI.SetValue('Anti-Aim', 'Fake angles', 'Hide real angle', hiderealangle_cache);
            UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', yaw_offset_cache);
            UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', jitter_offset_cache);
            UI.SetValue('Anti-Aim', 'Extra', 'Pitch', pitch_cache);
            original_aa = true
        }
    }
}
Cheat.RegisterCallback('CreateMove', 'legit_aa');
var waiting_for_hit = false; //467
var target_idx = 0; //470
var tick_count = -1; //473
var misses = [64]; //476
var safety_ents = [64]; //479
reset_miss_logs();
function on_ragebot_fire() {
    waiting_for_hit = true;
    target_idx = Event.GetInt('target_index');
    tick_count = Globals.Tickcount()
}
function on_player_hurt() {
    var _0x24432 = Entity.GetEntityFromUserID(Event.GetInt('userid')); //498
    if (_0x24432 == Entity.GetLocalPlayer()) {
        return
    }
    var _0x243D8 = Entity.GetEntityFromUserID(Event.GetInt('attacker')); //505
    if (_0x243D8 != Entity.GetLocalPlayer()) {
        return
    }
    if (_0x24432 != target_idx) {
        return
    }
    waiting_for_hit = false;
    target_idx = 0;
    tick_count = -1
}
function on_create_move() {
    var _0x242CA = 1000 / Globals.Tickrate(); //524
    var _0x24324 = 1 + Math.ceil((Local.Latency() * 2) / _0x242CA); //527
    if (Globals.Tickcount() - tick_count >= _0x24324 && waiting_for_hit) {
        misses[target_idx]++;
        if (misses[target_idx] >= UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'max misses')) {
            safety_ents[target_idx] = 1
        }
        waiting_for_hit = false;
        target_idx = 0;
        tick_count = -1
    }
    var _0x24270 = Ragebot.GetTarget(); //546
    if (_0x24270 == 0) {
        return
    }
    if (safety_ents[_0x24270] == 1) {
        Ragebot.ForceTargetSafety(_0x24270)
    }
}
function on_player_death() {
    var _0x2437E = Entity.GetEntityFromUserID(Event.GetInt('userid')); //560
    reset_specific_miss_logs(_0x2437E)
}
function reset_miss_logs() {
    for (var _0x2378A = 0; _0x2378A < 64; _0x2378A++) {
        reset_specific_miss_logs(_0x2378A)
    }
}
function reset_specific_miss_logs(_0x2437E) {
    misses[_0x2437E] = 0;
    safety_ents[_0x2437E] = 0
}
Cheat.RegisterCallback('ragebot_fire', 'on_ragebot_fire');
Cheat.RegisterCallback('player_hurt', 'on_player_hurt');
Cheat.RegisterCallback('CreateMove', 'on_create_move');
Cheat.RegisterCallback('player_death', 'on_player_death');
Cheat.RegisterCallback('round_start', 'reset_miss_logs')
дай деобфускатор
 
xRATx
Начинающий
Статус
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Регистрация
23 Янв 2019
Сообщения
209
Реакции[?]
27
Поинты[?]
0
Как запротектить ваш js код?
Заходим на сайт:
Пожалуйста, авторизуйтесь для просмотра ссылки.
(no ad)
Далее кидаем там свой код и сделаем обфускацию нашего кода! Теперь только ньюкамеры не смогут деобфусцировать ваш js код, теперь вы стали Rezlover'ом!

А как его деобфусцировать?
Заходим на сайт:
Пожалуйста, авторизуйтесь для просмотра ссылки.
(no ad)
Кидаем js скрипт и делаем дело и всё вы сделали деобфускацию js'ки от REZOLVER'A
hahahahahahh

p.s. Это не реклама!
/del я уже делал пост об этом и да, лучше юзать для обфускации
Пожалуйста, авторизуйтесь для просмотра ссылки.
(noad) тут без ошибок хотя бы, тот который ты кинул, кидал уже я и он говно еще то.
 
e1reim = Eirem, запомните
Забаненный
Статус
Оффлайн
Регистрация
25 Дек 2018
Сообщения
383
Реакции[?]
76
Поинты[?]
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
ДИРЕКТОР ИНТЕРНЕТА
Пользователь
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Регистрация
17 Дек 2017
Сообщения
725
Реакции[?]
90
Поинты[?]
19K
Я конечно знаю что не по теме, но кто может деобсуфицировать LUAC
 
По вопросам рекламы/сотрудничества: @kissme_milash
Забаненный
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Регистрация
19 Май 2019
Сообщения
174
Реакции[?]
34
Поинты[?]
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
вы , думаете я вас не переиграю?
Забаненный
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Регистрация
12 Сен 2020
Сообщения
343
Реакции[?]
45
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0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Love anime
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Love anime
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