Исходник $$$ rich onetap strafer $$$

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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
nice stafer made on meth u ?
brooooo get better at math stop stupid thigs

Код:
  v0 = g_iLocalPlayer;
  v1 = (int (*)(void))Game::CallVFunction(g_pEngineClient, 12);
  v2 = v1();
  v3 = (int (__stdcall *)(int))EngineClient::GetClientEntity(v0, v2);
  v5 = v3(v4);
  Offsets::m_vecVelocity = Netvars::CBasePlayer::m_vecVelocity;
  if...
  m_flVelocityX = *(float *)(Offsets::m_vecVelocity + v5);
  m_flVelocityY = *(float *)(Offsets::m_vecVelocity + v5 + 4);
  m_flVelocityY = *(float *)(Offsets::m_vecVelocity + v5 + 4);
  m_nCommand = 8 * (g_nCommand % 150);
  m_pCmd = g_aVerifiedCmds[m_nCommand];
  m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[m_nCommand];
  if ( m_pCmd && m_pCmd->cmd.command_number )
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[m_nCommand];
  else
    m_pCmd = 0;
  if ( m_pCmd->cmd.vtable->buttons & 2
    && (sub_4A3201CF(v39, v41),
        m_flVelocitySqr = (float)(m_flVelocityX * m_flVelocityX) + (float)(m_flVelocityY * m_flVelocityY),
        m_flVelocitySqr >= 30.0) )
  {
    sub_4A3201AB();
    v24 = (float)((float)(30.0 / m_flVelocitySqr) * 57.29578) * 0.5;
    if ( static_normalize )
      v15 = 180.0;
    else
      v15 = COERCE_FLOAT(COERCE_UNSIGNED_INT((float)((float)(30.0 / m_flVelocitySqr) * 57.29578) * 0.5) & movement::mask::absolute)
          * (float)((float)((float)SLODWORD(dword_4A66C46C) / 100.0) + 1.0);
    if ( !m_pCmd || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    v17 = m_pCmd->cmd.vtable;
    if ( !m_pCmd || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    v44 = sub_4A21F6F0(v15, (int)&m_pCmd->cmd.viewangles.z, v17->buttons, v14);
    std::atan(m_flVelocityY);
    v18 = m_flVelocityY;
    for ( i = *(float *)&v18 * 57.29578; i > 180.0; i = i - 360.0 )
      ;
    for ( ; i < -180.0; i = i + 360.0 )
      ;
    for ( j = v44; j > 180.0; j = j - 360.0 )
      ;
    for ( ; j < -180.0; j = j + 360.0 )
      ;
    for ( k = j - i; k > 180.0; k = k - 360.0 )
      ;
    for ( ; k < -180.0; k = k + 360.0 )
      ;
    if ( COERCE_FLOAT(LODWORD(k) & movement::mask::absolute) <= 1.0 )
    {
      m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
      if ( !m_pCmd->cmd.vtable || !m_pCmd->cmd.command_number )
        m_pCmd = 0;
      positive = ~LOBYTE(m_pCmd->cmd.vtable->command_number) & 1;
    }
    else
    {
      positive = k > 0.0;
    }
    if ( positive )
    {
      LODWORD(v24) ^= movement::mask::negative;
      v25 = 450.0;                              // 450.f
    }
    else
    {
      v25 = -450.0;                             // -450.f
    }
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    if ( !m_pCmd->cmd.vtable || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    m_pCmd->cmd.aimdirection.x = v44;
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    if ( !m_pCmd->cmd.vtable || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    m_pCmd->cmd.tick_count = 0;
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    if ( !m_pCmd->cmd.vtable || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    m_pCmd->cmd.viewangles.x = v25;
    sub_4A3201B7(v40);
    v45 = v24 * 0.017453292;                    // DEG2RAD( v24 )
    sub_4A3201C9();
    v45 = v24 * 0.017453292;                    // DEG2RAD( v24 )
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    m_pCmd = (CVerifiedUsercmd *)m_pCmd->cmd.vtable;
    if ( m_pCmd->cmd.vtable && m_pCmd->cmd.command_number )
      v32 = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    else
      v32 = 0;
    if ( m_pCmd && m_pCmd->cmd.command_number )
      m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    else
      m_pCmd = 0;
    v34 = (float)(*(float *)&v32->cmd.tick_count * v45) - (float)(m_pCmd->cmd.viewangles.x * v45);
    if ( m_pCmd && m_pCmd->cmd.command_number )
      m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    else
      m_pCmd = 0;
    if ( m_pCmd && m_pCmd->cmd.command_number )
      m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    else
      m_pCmd = 0;
    v37 = (float)(*(float *)&m_pCmd->cmd.tick_count * v45) - (float)(m_pCmd->cmd.viewangles.x * v45);
    if ( !m_pCmd || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    *(float *)&m_pCmd->cmd.tick_count = v34;
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    if ( !m_pCmd->cmd.vtable || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    m_pCmd->cmd.viewangles.x = v37;
    static_normalize = 0;
  }
  else
  {
    dword_4AB3BCC8 = 0.0;
    static_normalize = 1;
  }
}
 
// removed because antipasta
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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
спасибо за псевдо убогого вантап стрейфера
 
куплю инвайт фаталити
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nice stafer made on meth u ?
brooooo get better at math stop stupid thigs

Код:
  v0 = g_iLocalPlayer;
  v1 = (int (*)(void))Game::CallVFunction(g_pEngineClient, 12);
  v2 = v1();
  v3 = (int (__stdcall *)(int))EngineClient::GetClientEntity(v0, v2);
  v5 = v3(v4);
  Offsets::m_vecVelocity = Netvars::CBasePlayer::m_vecVelocity;
  if...
  m_flVelocityX = *(float *)(Offsets::m_vecVelocity + v5);
  m_flVelocityY = *(float *)(Offsets::m_vecVelocity + v5 + 4);
  m_flVelocityY = *(float *)(Offsets::m_vecVelocity + v5 + 4);
  m_nCommand = 8 * (g_nCommand % 150);
  m_pCmd = g_aVerifiedCmds[m_nCommand];
  m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[m_nCommand];
  if ( m_pCmd && m_pCmd->cmd.command_number )
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[m_nCommand];
  else
    m_pCmd = 0;
  if ( m_pCmd->cmd.vtable->buttons & 2
    && (sub_4A3201CF(v39, v41),
        m_flVelocitySqr = (float)(m_flVelocityX * m_flVelocityX) + (float)(m_flVelocityY * m_flVelocityY),
        m_flVelocitySqr >= 30.0) )
  {
    sub_4A3201AB();
    v24 = (float)((float)(30.0 / m_flVelocitySqr) * 57.29578) * 0.5;
    if ( static_normalize )
      v15 = 180.0;
    else
      v15 = COERCE_FLOAT(COERCE_UNSIGNED_INT((float)((float)(30.0 / m_flVelocitySqr) * 57.29578) * 0.5) & movement::mask::absolute)
          * (float)((float)((float)SLODWORD(dword_4A66C46C) / 100.0) + 1.0);
    if ( !m_pCmd || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    v17 = m_pCmd->cmd.vtable;
    if ( !m_pCmd || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    v44 = sub_4A21F6F0(v15, (int)&m_pCmd->cmd.viewangles.z, v17->buttons, v14);
    std::atan(m_flVelocityY);
    v18 = m_flVelocityY;
    for ( i = *(float *)&v18 * 57.29578; i > 180.0; i = i - 360.0 )
      ;
    for ( ; i < -180.0; i = i + 360.0 )
      ;
    for ( j = v44; j > 180.0; j = j - 360.0 )
      ;
    for ( ; j < -180.0; j = j + 360.0 )
      ;
    for ( k = j - i; k > 180.0; k = k - 360.0 )
      ;
    for ( ; k < -180.0; k = k + 360.0 )
      ;
    if ( COERCE_FLOAT(LODWORD(k) & movement::mask::absolute) <= 1.0 )
    {
      m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
      if ( !m_pCmd->cmd.vtable || !m_pCmd->cmd.command_number )
        m_pCmd = 0;
      positive = ~LOBYTE(m_pCmd->cmd.vtable->command_number) & 1;
    }
    else
    {
      positive = k > 0.0;
    }
    if ( positive )
    {
      LODWORD(v24) ^= movement::mask::negative;
      v25 = 450.0;                              // 450.f
    }
    else
    {
      v25 = -450.0;                             // -450.f
    }
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    if ( !m_pCmd->cmd.vtable || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    m_pCmd->cmd.aimdirection.x = v44;
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    if ( !m_pCmd->cmd.vtable || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    m_pCmd->cmd.tick_count = 0;
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    if ( !m_pCmd->cmd.vtable || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    m_pCmd->cmd.viewangles.x = v25;
    sub_4A3201B7(v40);
    v45 = v24 * 0.017453292;                    // DEG2RAD( v24 )
    sub_4A3201C9();
    v45 = v24 * 0.017453292;                    // DEG2RAD( v24 )
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    m_pCmd = (CVerifiedUsercmd *)m_pCmd->cmd.vtable;
    if ( m_pCmd->cmd.vtable && m_pCmd->cmd.command_number )
      v32 = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    else
      v32 = 0;
    if ( m_pCmd && m_pCmd->cmd.command_number )
      m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    else
      m_pCmd = 0;
    v34 = (float)(*(float *)&v32->cmd.tick_count * v45) - (float)(m_pCmd->cmd.viewangles.x * v45);
    if ( m_pCmd && m_pCmd->cmd.command_number )
      m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    else
      m_pCmd = 0;
    if ( m_pCmd && m_pCmd->cmd.command_number )
      m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    else
      m_pCmd = 0;
    v37 = (float)(*(float *)&m_pCmd->cmd.tick_count * v45) - (float)(m_pCmd->cmd.viewangles.x * v45);
    if ( !m_pCmd || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    *(float *)&m_pCmd->cmd.tick_count = v34;
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    if ( !m_pCmd->cmd.vtable || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    m_pCmd->cmd.viewangles.x = v37;
    static_normalize = 0;
  }
  else
  {
    dword_4AB3BCC8 = 0.0;
    static_normalize = 1;
  }
}
dude...
 
купить дизайн: yougame.biz/threads/155999
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Зачем делать такие темы, любой пастер с югейма может скопировать из идб нолика функу ии вспастить ее сюда....
 
куплю инвайт фаталити
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Зачем делать такие темы, любой пастер с югейма может скопировать из идб нолика функу ии вспастить ее сюда....
У современных пастеров нету иды даже
 
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nice stafer made on meth u ?
brooooo get better at math stop stupid thigs

Код:
  v0 = g_iLocalPlayer;
  v1 = (int (*)(void))Game::CallVFunction(g_pEngineClient, 12);
  v2 = v1();
  v3 = (int (__stdcall *)(int))EngineClient::GetClientEntity(v0, v2);
  v5 = v3(v4);
  Offsets::m_vecVelocity = Netvars::CBasePlayer::m_vecVelocity;
  if...
  m_flVelocityX = *(float *)(Offsets::m_vecVelocity + v5);
  m_flVelocityY = *(float *)(Offsets::m_vecVelocity + v5 + 4);
  m_flVelocityY = *(float *)(Offsets::m_vecVelocity + v5 + 4);
  m_nCommand = 8 * (g_nCommand % 150);
  m_pCmd = g_aVerifiedCmds[m_nCommand];
  m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[m_nCommand];
  if ( m_pCmd && m_pCmd->cmd.command_number )
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[m_nCommand];
  else
    m_pCmd = 0;
  if ( m_pCmd->cmd.vtable->buttons & 2
    && (sub_4A3201CF(v39, v41),
        m_flVelocitySqr = (float)(m_flVelocityX * m_flVelocityX) + (float)(m_flVelocityY * m_flVelocityY),
        m_flVelocitySqr >= 30.0) )
  {
    sub_4A3201AB();
    v24 = (float)((float)(30.0 / m_flVelocitySqr) * 57.29578) * 0.5;
    if ( static_normalize )
      v15 = 180.0;
    else
      v15 = COERCE_FLOAT(COERCE_UNSIGNED_INT((float)((float)(30.0 / m_flVelocitySqr) * 57.29578) * 0.5) & movement::mask::absolute)
          * (float)((float)((float)SLODWORD(dword_4A66C46C) / 100.0) + 1.0);
    if ( !m_pCmd || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    v17 = m_pCmd->cmd.vtable;
    if ( !m_pCmd || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    v44 = sub_4A21F6F0(v15, (int)&m_pCmd->cmd.viewangles.z, v17->buttons, v14);
    std::atan(m_flVelocityY);
    v18 = m_flVelocityY;
    for ( i = *(float *)&v18 * 57.29578; i > 180.0; i = i - 360.0 )
      ;
    for ( ; i < -180.0; i = i + 360.0 )
      ;
    for ( j = v44; j > 180.0; j = j - 360.0 )
      ;
    for ( ; j < -180.0; j = j + 360.0 )
      ;
    for ( k = j - i; k > 180.0; k = k - 360.0 )
      ;
    for ( ; k < -180.0; k = k + 360.0 )
      ;
    if ( COERCE_FLOAT(LODWORD(k) & movement::mask::absolute) <= 1.0 )
    {
      m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
      if ( !m_pCmd->cmd.vtable || !m_pCmd->cmd.command_number )
        m_pCmd = 0;
      positive = ~LOBYTE(m_pCmd->cmd.vtable->command_number) & 1;
    }
    else
    {
      positive = k > 0.0;
    }
    if ( positive )
    {
      LODWORD(v24) ^= movement::mask::negative;
      v25 = 450.0;                              // 450.f
    }
    else
    {
      v25 = -450.0;                             // -450.f
    }
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    if ( !m_pCmd->cmd.vtable || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    m_pCmd->cmd.aimdirection.x = v44;
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    if ( !m_pCmd->cmd.vtable || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    m_pCmd->cmd.tick_count = 0;
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    if ( !m_pCmd->cmd.vtable || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    m_pCmd->cmd.viewangles.x = v25;
    sub_4A3201B7(v40);
    v45 = v24 * 0.017453292;                    // DEG2RAD( v24 )
    sub_4A3201C9();
    v45 = v24 * 0.017453292;                    // DEG2RAD( v24 )
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    m_pCmd = (CVerifiedUsercmd *)m_pCmd->cmd.vtable;
    if ( m_pCmd->cmd.vtable && m_pCmd->cmd.command_number )
      v32 = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    else
      v32 = 0;
    if ( m_pCmd && m_pCmd->cmd.command_number )
      m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    else
      m_pCmd = 0;
    v34 = (float)(*(float *)&v32->cmd.tick_count * v45) - (float)(m_pCmd->cmd.viewangles.x * v45);
    if ( m_pCmd && m_pCmd->cmd.command_number )
      m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    else
      m_pCmd = 0;
    if ( m_pCmd && m_pCmd->cmd.command_number )
      m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    else
      m_pCmd = 0;
    v37 = (float)(*(float *)&m_pCmd->cmd.tick_count * v45) - (float)(m_pCmd->cmd.viewangles.x * v45);
    if ( !m_pCmd || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    *(float *)&m_pCmd->cmd.tick_count = v34;
    m_pCmd = (CVerifiedUsercmd *)&g_aVerifiedCmds[8 * (g_nCommand % 150)];
    if ( !m_pCmd->cmd.vtable || !m_pCmd->cmd.command_number )
      m_pCmd = 0;
    m_pCmd->cmd.viewangles.x = v37;
    static_normalize = 0;
  }
  else
  {
    dword_4AB3BCC8 = 0.0;
    static_normalize = 1;
  }
}
erm first. your not even alpha rofl. second why release pseudo code? it also dont look correct
 
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