[QUOTE = "Solpadoin, post: 1844182, member: 14556"]
You can detect not lby based low delta desync with your animlayers. Just compare that your left and middle delta is bigger than right delta and then compare your left and middle delta. Low delta desync triggered when your middle delta bigger than left delta but it's also 'no desync'. So you should add checker that your left delta * 1000 is not null and bigger than right side delta. Now you would see any low delta desync between 1 to maxdelta / 2
If you want to see desync from maxdelta / 2 to maxdelta you should get your standart left side, if it's not detected, you would have to check about low delta standart and your right side. If it's not, there is about 60% enemy uses low delta> maxdelta / 2.
You can't get 100% info about enemy low delta, so keep this in your head. Good luck!
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Thanks this helped me a lot.