Ищу скрипт Мунуал

да
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было на форуме где-то
у меня есть только такое

JavaScript:
var alphavkid = 0
var ticktime = Globals.Tickcount()
var isactived = false;
var isactivel = false;
var isactiver = false;
var kostil = false;
var cacheat = UI.GetValue(["Rage", "Anti Aim", "At targets"])
var cacheof = UI.GetValue(["Rage", "Anti Aim", "Yaw offset"])
UI.AddHotkey(["Rage", "Anti Aim", "Key assignment"], "Manual key - Left", "Manual key - Left")
UI.AddHotkey(["Rage", "Anti Aim", "Key assignment"], "Manual key - Right", "Manual key - Right")
UI.AddHotkey(["Rage", "Anti Aim", "Key assignment"], "Manual key - Down", "Manual key - Down")
UI.AddSubTab(["Config", "SUBTAB_MGR"], "Gavno manuali")
UI.AddCheckbox(["Config", "Gavno manuali", "Gavno manuali"], "AUE MANUALI")
UI.AddColorPicker(["Config", "Gavno manuali", "Gavno manuali"], "cvet active")

function rs() {
    ticktime = Globals.Tickcount()
    isactived = false;
    isactivel = false;
    isactiver = false;
}

function leshav8klasseineznaet4totakoesinys() {
    if (alphavkid < 255 && !kostil) {
        alphavkid++
    }
    if (alphavkid > 0 && kostil) {
        alphavkid--
    }
    if (alphavkid == 255) {
        kostil = true;
    }
    if (alphavkid == 0) {
        kostil = false;
    }
}


function ondraw() {
    if (!UI.GetValue(["Config", "Gavno manuali", "Gavno manuali", "AUE MANUALI"])) return;
    if (!Entity.IsAlive(Entity.GetLocalPlayer())) return;
    var right_key = UI.GetHotkey(["Rage", "Anti Aim", "Manual key - Right"])
    var left_key = UI.GetHotkey(["Rage", "Anti Aim", "Manual key - Left"])
    var down_key = UI.GetHotkey(["Rage", "Anti Aim", "Manual key - Down"])

    if (Input.IsKeyPressed(right_key) && !isactiver&& ticktime + 16 < Globals.Tickcount()){
        isactiver = true
        isactivel = false
        isactived = false
        ticktime = Globals.Tickcount()
    }
    else if  (Input.IsKeyPressed(right_key) && isactiver&& ticktime + 16 < Globals.Tickcount()){
        isactiver = false
        isactivel = false
        isactived = false
        ticktime = Globals.Tickcount()
    }
    if (Input.IsKeyPressed(left_key) && isactivel&& ticktime + 16 < Globals.Tickcount()){
        isactiver = false
        isactivel = false
        isactived = false
        ticktime = Globals.Tickcount()
    }
    else if  (Input.IsKeyPressed(left_key) && !isactivel&& ticktime + 16 < Globals.Tickcount()){
        isactiver = false
        isactivel = true
        isactived = false
        ticktime = Globals.Tickcount()
    }
    if (Input.IsKeyPressed(down_key) && isactived&& ticktime + 16 < Globals.Tickcount()){
        isactiver = false
        isactivel = false
        isactived = false
        ticktime = Globals.Tickcount()
    }
    else if  (Input.IsKeyPressed(down_key) && !isactived&& ticktime + 16 < Globals.Tickcount()){
        isactiver = false
        isactivel = false
        isactived = true
        ticktime = Globals.Tickcount()
    }

    font = Render.AddFont('Arial',31,100)
    font1 = Render.AddFont('Arial',32,100)
    var c = UI.GetColor(["Config", "Gavno manuali", "Gavno manuali", "cvet active"])
    var arrows_color = [17,17,17,150]
    var x1 = Render.GetScreenSize()[0] / 2 - 50
    var x = Render.GetScreenSize()[0] / 2
    var x2 = Render.GetScreenSize()[0] / 2 + 50
    var y = Render.GetScreenSize()[1] / 2 - 10
    var y2 = Render.GetScreenSize()[1] / 2 + 50
    Render.Polygon([[x1 - 19, y + 11], [x1 + 1, y + 1], [x1 - 4, y + 11]], isactivel ? [c[0], c[1], c[2], alphavkid] : arrows_color)
    Render.Polygon([[x1 - 19, y + 11], [x1 - 4, y + 11], [x1 + 1, y + 21]],isactivel ? [c[0], c[1], c[2], alphavkid] :  arrows_color)
    Render.Polygon([[x2 + 1, y + 1], [x2 + 21, y + 11], [x2 + 6, y + 11]],isactiver ? [c[0], c[1], c[2], alphavkid] :  arrows_color)
    Render.Polygon([[x2 + 6, y + 11], [x2 + 21, y + 11], [x2 + 1, y + 21]],isactiver ? [c[0], c[1], c[2], alphavkid] :  arrows_color)
    Render.Polygon([[x + 10, y2],[x, y2 + 20], [x, y2 + 5]],isactived ? [c[0], c[1], c[2], alphavkid] :  arrows_color)
    Render.Polygon([[x, y2 + 5], [x, y2 + 20], [x - 10, y2]],isactived ? [c[0], c[1], c[2], alphavkid] :  arrows_color)

}

function CMSSDSDSD111() {
    if (!Entity.IsAlive(Entity.GetLocalPlayer())) return;
    if (!UI.GetValue(["Config", "Gavno manuali", "Gavno manuali", "AUE MANUALI"])) return;
    if (isactivel) {
        UI.SetValue(["Rage","Anti Aim","Directions","Yaw offset"], -90)
        UI.SetValue(["Rage","Anti Aim","At targets"], 0)
    } else if (isactiver) {
        UI.SetValue(["Rage","Anti Aim","Directions","Yaw offset"], 90)
        UI.SetValue(["Rage","Anti Aim","At targets"], 0)
    } else if (isactived) {
        UI.SetValue(["Rage","Anti Aim","Directions","Yaw offset"], 0)
        UI.SetValue(["Rage","Anti Aim","At targets"], 0)
    } else {
        UI.SetValue(["Rage","Anti Aim","At targets"], cacheat)
        UI.SetValue(["Rage","Anti Aim","Directions","Yaw offset"], cacheof)
    }
}

function unload() {
    UI.SetValue(["Rage","Anti Aim","At targets"], cacheat)
    UI.SetValue(["Rage","Anti Aim","Directions","Yaw offset"], cacheof)
}

Cheat.RegisterCallback("Draw", "ondraw")
Cheat.RegisterCallback("CreateMove", "leshav8klasseineznaet4totakoesinys")
Cheat.RegisterCallback("CreateMove", "CMSSDSDSD111")
Cheat.RegisterCallback("unload", "unload")
бтв тоже с юга,поэтому хз на кряк или пейд
 
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3K
было на форуме где-то
у меня есть только такое

JavaScript:
var alphavkid = 0
var ticktime = Globals.Tickcount()
var isactived = false;
var isactivel = false;
var isactiver = false;
var kostil = false;
var cacheat = UI.GetValue(["Rage", "Anti Aim", "At targets"])
var cacheof = UI.GetValue(["Rage", "Anti Aim", "Yaw offset"])
UI.AddHotkey(["Rage", "Anti Aim", "Key assignment"], "Manual key - Left", "Manual key - Left")
UI.AddHotkey(["Rage", "Anti Aim", "Key assignment"], "Manual key - Right", "Manual key - Right")
UI.AddHotkey(["Rage", "Anti Aim", "Key assignment"], "Manual key - Down", "Manual key - Down")
UI.AddSubTab(["Config", "SUBTAB_MGR"], "Gavno manuali")
UI.AddCheckbox(["Config", "Gavno manuali", "Gavno manuali"], "AUE MANUALI")
UI.AddColorPicker(["Config", "Gavno manuali", "Gavno manuali"], "cvet active")

function rs() {
    ticktime = Globals.Tickcount()
    isactived = false;
    isactivel = false;
    isactiver = false;
}

function leshav8klasseineznaet4totakoesinys() {
    if (alphavkid < 255 && !kostil) {
        alphavkid++
    }
    if (alphavkid > 0 && kostil) {
        alphavkid--
    }
    if (alphavkid == 255) {
        kostil = true;
    }
    if (alphavkid == 0) {
        kostil = false;
    }
}


function ondraw() {
    if (!UI.GetValue(["Config", "Gavno manuali", "Gavno manuali", "AUE MANUALI"])) return;
    if (!Entity.IsAlive(Entity.GetLocalPlayer())) return;
    var right_key = UI.GetHotkey(["Rage", "Anti Aim", "Manual key - Right"])
    var left_key = UI.GetHotkey(["Rage", "Anti Aim", "Manual key - Left"])
    var down_key = UI.GetHotkey(["Rage", "Anti Aim", "Manual key - Down"])

    if (Input.IsKeyPressed(right_key) && !isactiver&& ticktime + 16 < Globals.Tickcount()){
        isactiver = true
        isactivel = false
        isactived = false
        ticktime = Globals.Tickcount()
    }
    else if  (Input.IsKeyPressed(right_key) && isactiver&& ticktime + 16 < Globals.Tickcount()){
        isactiver = false
        isactivel = false
        isactived = false
        ticktime = Globals.Tickcount()
    }
    if (Input.IsKeyPressed(left_key) && isactivel&& ticktime + 16 < Globals.Tickcount()){
        isactiver = false
        isactivel = false
        isactived = false
        ticktime = Globals.Tickcount()
    }
    else if  (Input.IsKeyPressed(left_key) && !isactivel&& ticktime + 16 < Globals.Tickcount()){
        isactiver = false
        isactivel = true
        isactived = false
        ticktime = Globals.Tickcount()
    }
    if (Input.IsKeyPressed(down_key) && isactived&& ticktime + 16 < Globals.Tickcount()){
        isactiver = false
        isactivel = false
        isactived = false
        ticktime = Globals.Tickcount()
    }
    else if  (Input.IsKeyPressed(down_key) && !isactived&& ticktime + 16 < Globals.Tickcount()){
        isactiver = false
        isactivel = false
        isactived = true
        ticktime = Globals.Tickcount()
    }

    font = Render.AddFont('Arial',31,100)
    font1 = Render.AddFont('Arial',32,100)
    var c = UI.GetColor(["Config", "Gavno manuali", "Gavno manuali", "cvet active"])
    var arrows_color = [17,17,17,150]
    var x1 = Render.GetScreenSize()[0] / 2 - 50
    var x = Render.GetScreenSize()[0] / 2
    var x2 = Render.GetScreenSize()[0] / 2 + 50
    var y = Render.GetScreenSize()[1] / 2 - 10
    var y2 = Render.GetScreenSize()[1] / 2 + 50
    Render.Polygon([[x1 - 19, y + 11], [x1 + 1, y + 1], [x1 - 4, y + 11]], isactivel ? [c[0], c[1], c[2], alphavkid] : arrows_color)
    Render.Polygon([[x1 - 19, y + 11], [x1 - 4, y + 11], [x1 + 1, y + 21]],isactivel ? [c[0], c[1], c[2], alphavkid] :  arrows_color)
    Render.Polygon([[x2 + 1, y + 1], [x2 + 21, y + 11], [x2 + 6, y + 11]],isactiver ? [c[0], c[1], c[2], alphavkid] :  arrows_color)
    Render.Polygon([[x2 + 6, y + 11], [x2 + 21, y + 11], [x2 + 1, y + 21]],isactiver ? [c[0], c[1], c[2], alphavkid] :  arrows_color)
    Render.Polygon([[x + 10, y2],[x, y2 + 20], [x, y2 + 5]],isactived ? [c[0], c[1], c[2], alphavkid] :  arrows_color)
    Render.Polygon([[x, y2 + 5], [x, y2 + 20], [x - 10, y2]],isactived ? [c[0], c[1], c[2], alphavkid] :  arrows_color)

}

function CMSSDSDSD111() {
    if (!Entity.IsAlive(Entity.GetLocalPlayer())) return;
    if (!UI.GetValue(["Config", "Gavno manuali", "Gavno manuali", "AUE MANUALI"])) return;
    if (isactivel) {
        UI.SetValue(["Rage","Anti Aim","Directions","Yaw offset"], -90)
        UI.SetValue(["Rage","Anti Aim","At targets"], 0)
    } else if (isactiver) {
        UI.SetValue(["Rage","Anti Aim","Directions","Yaw offset"], 90)
        UI.SetValue(["Rage","Anti Aim","At targets"], 0)
    } else if (isactived) {
        UI.SetValue(["Rage","Anti Aim","Directions","Yaw offset"], 0)
        UI.SetValue(["Rage","Anti Aim","At targets"], 0)
    } else {
        UI.SetValue(["Rage","Anti Aim","At targets"], cacheat)
        UI.SetValue(["Rage","Anti Aim","Directions","Yaw offset"], cacheof)
    }
}

function unload() {
    UI.SetValue(["Rage","Anti Aim","At targets"], cacheat)
    UI.SetValue(["Rage","Anti Aim","Directions","Yaw offset"], cacheof)
}

Cheat.RegisterCallback("Draw", "ondraw")
Cheat.RegisterCallback("CreateMove", "leshav8klasseineznaet4totakoesinys")
Cheat.RegisterCallback("CreateMove", "CMSSDSDSD111")
Cheat.RegisterCallback("unload", "unload")
бтв тоже с юга,поэтому хз на кряк или пейд
ладно , спасибо за это)
 
paradise in my eyes
Пользователь
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Регистрация
29 Янв 2020
Сообщения
246
Реакции[?]
48
Поинты[?]
0
было на форуме где-то
у меня есть только такое

JavaScript:
var alphavkid = 0
var ticktime = Globals.Tickcount()
var isactived = false;
var isactivel = false;
var isactiver = false;
var kostil = false;
var cacheat = UI.GetValue(["Rage", "Anti Aim", "At targets"])
var cacheof = UI.GetValue(["Rage", "Anti Aim", "Yaw offset"])
UI.AddHotkey(["Rage", "Anti Aim", "Key assignment"], "Manual key - Left", "Manual key - Left")
UI.AddHotkey(["Rage", "Anti Aim", "Key assignment"], "Manual key - Right", "Manual key - Right")
UI.AddHotkey(["Rage", "Anti Aim", "Key assignment"], "Manual key - Down", "Manual key - Down")
UI.AddSubTab(["Config", "SUBTAB_MGR"], "Gavno manuali")
UI.AddCheckbox(["Config", "Gavno manuali", "Gavno manuali"], "AUE MANUALI")
UI.AddColorPicker(["Config", "Gavno manuali", "Gavno manuali"], "cvet active")

function rs() {
    ticktime = Globals.Tickcount()
    isactived = false;
    isactivel = false;
    isactiver = false;
}

function leshav8klasseineznaet4totakoesinys() {
    if (alphavkid < 255 && !kostil) {
        alphavkid++
    }
    if (alphavkid > 0 && kostil) {
        alphavkid--
    }
    if (alphavkid == 255) {
        kostil = true;
    }
    if (alphavkid == 0) {
        kostil = false;
    }
}


function ondraw() {
    if (!UI.GetValue(["Config", "Gavno manuali", "Gavno manuali", "AUE MANUALI"])) return;
    if (!Entity.IsAlive(Entity.GetLocalPlayer())) return;
    var right_key = UI.GetHotkey(["Rage", "Anti Aim", "Manual key - Right"])
    var left_key = UI.GetHotkey(["Rage", "Anti Aim", "Manual key - Left"])
    var down_key = UI.GetHotkey(["Rage", "Anti Aim", "Manual key - Down"])

    if (Input.IsKeyPressed(right_key) && !isactiver&& ticktime + 16 < Globals.Tickcount()){
        isactiver = true
        isactivel = false
        isactived = false
        ticktime = Globals.Tickcount()
    }
    else if  (Input.IsKeyPressed(right_key) && isactiver&& ticktime + 16 < Globals.Tickcount()){
        isactiver = false
        isactivel = false
        isactived = false
        ticktime = Globals.Tickcount()
    }
    if (Input.IsKeyPressed(left_key) && isactivel&& ticktime + 16 < Globals.Tickcount()){
        isactiver = false
        isactivel = false
        isactived = false
        ticktime = Globals.Tickcount()
    }
    else if  (Input.IsKeyPressed(left_key) && !isactivel&& ticktime + 16 < Globals.Tickcount()){
        isactiver = false
        isactivel = true
        isactived = false
        ticktime = Globals.Tickcount()
    }
    if (Input.IsKeyPressed(down_key) && isactived&& ticktime + 16 < Globals.Tickcount()){
        isactiver = false
        isactivel = false
        isactived = false
        ticktime = Globals.Tickcount()
    }
    else if  (Input.IsKeyPressed(down_key) && !isactived&& ticktime + 16 < Globals.Tickcount()){
        isactiver = false
        isactivel = false
        isactived = true
        ticktime = Globals.Tickcount()
    }

    font = Render.AddFont('Arial',31,100)
    font1 = Render.AddFont('Arial',32,100)
    var c = UI.GetColor(["Config", "Gavno manuali", "Gavno manuali", "cvet active"])
    var arrows_color = [17,17,17,150]
    var x1 = Render.GetScreenSize()[0] / 2 - 50
    var x = Render.GetScreenSize()[0] / 2
    var x2 = Render.GetScreenSize()[0] / 2 + 50
    var y = Render.GetScreenSize()[1] / 2 - 10
    var y2 = Render.GetScreenSize()[1] / 2 + 50
    Render.Polygon([[x1 - 19, y + 11], [x1 + 1, y + 1], [x1 - 4, y + 11]], isactivel ? [c[0], c[1], c[2], alphavkid] : arrows_color)
    Render.Polygon([[x1 - 19, y + 11], [x1 - 4, y + 11], [x1 + 1, y + 21]],isactivel ? [c[0], c[1], c[2], alphavkid] :  arrows_color)
    Render.Polygon([[x2 + 1, y + 1], [x2 + 21, y + 11], [x2 + 6, y + 11]],isactiver ? [c[0], c[1], c[2], alphavkid] :  arrows_color)
    Render.Polygon([[x2 + 6, y + 11], [x2 + 21, y + 11], [x2 + 1, y + 21]],isactiver ? [c[0], c[1], c[2], alphavkid] :  arrows_color)
    Render.Polygon([[x + 10, y2],[x, y2 + 20], [x, y2 + 5]],isactived ? [c[0], c[1], c[2], alphavkid] :  arrows_color)
    Render.Polygon([[x, y2 + 5], [x, y2 + 20], [x - 10, y2]],isactived ? [c[0], c[1], c[2], alphavkid] :  arrows_color)

}

function CMSSDSDSD111() {
    if (!Entity.IsAlive(Entity.GetLocalPlayer())) return;
    if (!UI.GetValue(["Config", "Gavno manuali", "Gavno manuali", "AUE MANUALI"])) return;
    if (isactivel) {
        UI.SetValue(["Rage","Anti Aim","Directions","Yaw offset"], -90)
        UI.SetValue(["Rage","Anti Aim","At targets"], 0)
    } else if (isactiver) {
        UI.SetValue(["Rage","Anti Aim","Directions","Yaw offset"], 90)
        UI.SetValue(["Rage","Anti Aim","At targets"], 0)
    } else if (isactived) {
        UI.SetValue(["Rage","Anti Aim","Directions","Yaw offset"], 0)
        UI.SetValue(["Rage","Anti Aim","At targets"], 0)
    } else {
        UI.SetValue(["Rage","Anti Aim","At targets"], cacheat)
        UI.SetValue(["Rage","Anti Aim","Directions","Yaw offset"], cacheof)
    }
}

function unload() {
    UI.SetValue(["Rage","Anti Aim","At targets"], cacheat)
    UI.SetValue(["Rage","Anti Aim","Directions","Yaw offset"], cacheof)
}

Cheat.RegisterCallback("Draw", "ondraw")
Cheat.RegisterCallback("CreateMove", "leshav8klasseineznaet4totakoesinys")
Cheat.RegisterCallback("CreateMove", "CMSSDSDSD111")
Cheat.RegisterCallback("unload", "unload")
бтв тоже с юга,поэтому хз на кряк или пейд
по коду на ориг похоже
 
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