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Автор темы
- #1
Привет!
Я делал кейбинды для своей джски и решил слить их в паблик.Мне похуй на что это похоже.
SS:
JavaScript:
UI.AddCheckbox("Keybinds");
UI.AddSliderInt("Hotkeys x", 0, Global.GetScreenSize()[0]);
UI.AddSliderInt("Hotkeys y", 0, Global.GetScreenSize()[1]);
var alpha = 0;
var maxwidth = 0;
var swalpha = 0;
var fdalpha = 0;
var apalpha = 0;
var aialpha = 0;
var spalpha = 0;
var fbalpha = 0;
var dtalpha = 0;
var hsalpha = 0;
var doalpha = 0;
var textalpha = 0;
var h = new Array();
function keybinds() {
if (UI.GetValue("Script items", "Keybinds")) {
const x = UI.GetValue("Misc", "JAVASCRIPT", "Hotkeys x"),
y = UI.GetValue("Misc", "JAVASCRIPT", "Hotkeys y");
var font = Render.AddFont("Verdana", 7, 100);
var font5 = Render.AddFont("Verdana", 7, 100);
var Binds = Render.AddFont("Colibri", 11, 1000);
var frames = 8 * Globals.Frametime();
var width = 75;
var maxwidth = 0;
Render.FilledRect(x, y + 90, 70, 15 * h.length, [1, 1, 1, 1, 255]);
Render.FilledRect(x, y + 3, 209, 23, [1, 1, 1, alpha * 255]);
Render.StringCustom(x + 80, y + 7, 0, "Keybinds", [0, 0, 0, alpha * 255 / 1.3], font5);
Render.StringCustom(x + 80, y + 7, 0, "Keybinds", [230, 230, 230, alpha * 255], font5);
if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Slow walk")) {
swalpha = Math.min(swalpha + frames, 1);
} else {
swalpha = swalpha - frames;
if (swalpha < 0) swalpha = 0;
if (swalpha == 0) {
h.splice(h.indexOf("Slow walk"));
}
}
if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Fake duck")) {
fdalpha = Math.min(fdalpha + frames, 1);
} else {
fdalpha = fdalpha - frames;
if (fdalpha < 0) fdalpha = 0;
if (fdalpha == 0) {
h.splice(h.indexOf("Fake Duck"));
}
}
if (UI.IsHotkeyActive("Misc", "GENERAL", "Movement", "Auto peek")) {
apalpha = Math.min(apalpha + frames, 1);
} else {
apalpha = apalpha - frames;
if (apalpha < 0) apalpha = 0;
if (apalpha == 0) {
h.splice(h.indexOf("Auto peek"));
}
}
if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
aialpha = Math.min(aialpha + frames, 1);
} else {
aialpha = aialpha - frames;
if (aialpha < 0) aialpha = 0;
if (aialpha == 0) {
h.splice(h.indexOf("Anti-aim inverter"));
}
}
if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
aialpha = Math.min(aialpha + frames, 1);
} else {
aialpha = aialpha - frames;
if (aialpha < 0) aialpha = 0;
if (aialpha == 0) {
h.splice(h.indexOf("Inverter"));
}
}
if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force safe point")) {
spalpha = Math.min(spalpha + frames, 1);
} else {
spalpha = spalpha - frames;
if (spalpha < 0) spalpha = 0;
if (spalpha == 0) {
h.splice(h.indexOf("Safe point override"));
}
}
if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force body aim")) {
fbalpha = Math.min(fbalpha + frames, 1);
} else {
fbalpha = fbalpha - frames;
if (fbalpha < 0) fbalpha = 0;
if (fbalpha == 0) {
h.splice(h.indexOf("Force body aim"));
}
}
if (UI.IsHotkeyActive("Rage", "Exploits", "Doubletap")) {
dtalpha = Math.min(dtalpha + frames, 1);
} else {
dtalpha = dtalpha - frames;
if (dtalpha < 0) dtalpha = 0;
if (dtalpha == 0) {
h.splice(h.indexOf("Double tap"));
}
}
if (UI.IsHotkeyActive("Rage", "Exploits", "Hide shots")) {
hsalpha = Math.min(hsalpha + frames, 1);
} else {
hsalpha = hsalpha - frames;
if (hsalpha < 0) hsalpha = 0;
if (hsalpha == 0) {
h.splice(h.indexOf("Hide shots"));
}
}
if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Slow walk")) {
if (h.indexOf("Slow walk") == -1)
h.push("Slow walk")
}
if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Fake duck")) {
if (h.indexOf("Fake duck") == -1)
h.push("Fake duck")
}
if (UI.IsHotkeyActive("Misc", "GENERAL", "Movement", "Auto peek")) {
if (h.indexOf("Auto peek") == -1)
h.push("Auto peek")
}
if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
if (h.indexOf("Anti-aim inverter") == -1)
h.push("Anti-aim inverter")
}
if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Safe point")) {
if (h.indexOf("Safe point override") == -1)
h.push("Safe point override")
}
if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force body aim")) {
if (h.indexOf("Force body aim") == -1)
h.push("Force body aim")
}
if (UI.IsHotkeyActive("Rage", "Exploits", "Doubletap")) {
if (h.indexOf("Double tap") == -1)
h.push("Double tap")
}
if (UI.IsHotkeyActive("Rage", "Exploits", "Hide shots")) {
if (h.indexOf("Hide shots") == -1)
h.push("Hide shots")
}
if (h.length > 0 || UI.IsMenuOpen() == true) {
Render.FilledRect(x - 0, y + 1, 209, 2, [89, 119, 239, 255]);
alpha = Math.min(alpha + frames, 1);
} else {
alpha = alpha - frames;
if (alpha < 0) alpha = 0;
}
for (i = 0; i < h.length; i++) {
if (Render.TextSizeCustom(h[i], font)[0] > maxwidth) {
maxwidth = Render.TextSizeCustom(h[i], font)[0];
}
}
if (maxwidth == 0) maxwidth = 50;
width = 209;
if (alpha > 0 || UI.IsMenuOpen() == true) {
for (i = 0; i < h.length; i++) {
switch (h[i]) {
case 'Slow walk':
Render.FilledRect(x, y + 23 + 18 * i, width, 20, [1, 1, 1, alpha * 255]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, swalpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, swalpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [0, 0, 0, swalpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [255, 255, 255, swalpha * 255], font);
break;
case 'Fake duck':
Render.FilledRect(x, y + 23 + 18 * i, width, 20, [1, 1, 1, alpha * 255]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, fdalpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, fdalpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [0, 0, 0, fdalpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [255, 255, 255, fdalpha * 255], font);
break;
case 'Auto peek':
Render.FilledRect(x, y + 23 + 18 * i, width, 20, [1, 1, 1, alpha * 255]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, apalpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, apalpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, apalpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, apalpha * 255], font);
break;
case 'Anti-aim inverter':
Render.FilledRect(x, y + 23 + 18 * i, width, 20, [1, 1, 1, alpha * 255]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, aialpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, aialpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, aialpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, aialpha * 255], font);
break;
case 'Safe point override':
Render.FilledRect(x, y + 23 + 18 * i, width, 20, [1, 1, 1, alpha * 255]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, spalpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, spalpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, spalpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, spalpha * 255], font);
break;
case 'Force body aim':
Render.FilledRect(x, y + 23 + 18 * i, width, 20, [1, 1, 1, alpha * 255]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, fbalpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, fbalpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [0, 0, 0, fbalpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [255, 255, 255, fbalpha * 255], font);
break;
case 'Double tap':
Render.FilledRect(x, y + 23 + 18 * i, width, 20, [1, 1, 1, alpha * 255]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, dtalpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, dtalpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, dtalpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, dtalpha * 255], font);
break;
case 'Hide shots':
Render.FilledRect(x, y + 23 + 18 * i, width, 20, [1, 1, 1, alpha * 255]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, 255], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, 255], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, 255], font);
break;
}
if (Global.IsKeyPressed(1) && UI.IsMenuOpen()) {
const mouse_pos = Global.GetCursorPosition();
if (in_bounds(mouse_pos, x, y, x + width, y + 30)) {
UI.SetValue("Misc", "JAVASCRIPT", "Hotkeys x", mouse_pos[0] - width / 2);
UI.SetValue("Misc", "JAVASCRIPT", "Hotkeys y", mouse_pos[1] - 20);
}
}
}
}
}
}
Global.RegisterCallback("Draw", "keybinds")
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