Н4личныйЭксп3рт
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Автор темы
- #1
Сделал красивее(имхо) индикаторы, так как мне стали скучны деф. индикаторы
SS:
SS:
Код:
menu.add_check_box("Keybinds")menu.add_slider_int("Position X", 735, engine.get_screen_width())
menu.add_slider_int("Position Y", 495, engine.get_screen_height())
local font1 = render.create_font('Verdana', 14, 100, true, true, false)
function DrawKL()
local offset = 1
local x, y, d = menu.get_int("Position X"), menu.get_int("Position Y"), 0
local r = math.floor(math.sin(globals.get_realtime() * 2) * 127 + 128)
local g = math.floor(math.sin(globals.get_realtime() * 2 + 2) * 127 + 128)
local b = math.floor(math.sin(globals.get_realtime() * 2 + 4) * 127 + 128)
offset = offset +1
render.draw_text_centered(font1, x+105, y+10 + 15*offset, color.new(243, 168, 78), true, true, "IDEAL YAW")
if menu.get_key_bind_state(key_binds.flip_desync) then
offset = offset +1
render.draw_text_centered(font1, x+104, y+10 + 15*offset, color.new(155, 2, 230), true, true, "RIGHT")
else
offset = offset +1
render.draw_text_centered(font1, x+104, y+10 + 15*offset, color.new(155, 2, 230), true, true, "LEFT")
end
if(menu.get_key_bind_state(key_binds.double_tap)) then
offset = offset +1
render.draw_text_centered(font1, x+103, y+10 + 15*offset, color.new(255, 255, 255), true, true, "DT")
else
offset = offset +1
render.draw_text_centered(font1, x+103, y+10 + 15*offset, color.new(255, 0, 0), true, true, "DT (not active)")
end
if(menu.get_key_bind_state(key_binds.hide_shots)) then
offset = offset +1
render.draw_text_centered(font1, x+103, y+10 + 15*offset, color.new(255, 255, 255), true, true, "ON SHOT")
end
if(menu.get_key_bind_state(key_binds.body_aim)) then
offset = offset + 1
render.draw_text_centered(font1, x+102, y+10 + 15*offset, color.new(61, 157, 60), true, true, "BAIM")
end
if(menu.get_key_bind_state(key_binds.safe_points)) then
offset = offset + 1
render.draw_text_centered(font1, x+102, y+10 + 15*offset, color.new(61, 157, 60), true, true, "SAFE")
end
if(menu.get_key_bind_state(key_binds.damage_override)) then
offset = offset +1
render.draw_text_centered(font1, x+101, y+10 + 15*offset, color.new(253, 1, 0), true, true, " DMG")
end
if(menu.get_key_bind_state(key_binds.fakeduck)) then
offset = offset +1
render.draw_text_centered(font1, x+101, y+10 + 15*offset, color.new(255, 255, 255), true, true, " DUCK")
end
end
menu.add_check_box("animfucker")
local animfaker = true
local function animfakerfunc()
if menu.get_bool("animfucker") and cmd.get_send_packet() == true then
if animfaker then
animfaker = false
else
animfaker = true
end
if animfaker then
menu.set_bool("Misc.slidewalk", false)
else
menu.set_bool("Misc.slidewalk", true)
end
end
end
client.add_callback("on_createmove", animfakerfunc)
client.add_callback("on_paint", DrawKL)