UI.AddSliderFloat("LBY offset", -180, 180)
UI.AddSliderFloat("Real offset", -180, 180)
UI.AddSliderFloat("Fake offset", -180, 180)
function main(){
var LBYOffset = UI.GetValue ("Misc", "JAVASCRIPT", "Script Items", "LBY offset")
var RealOffset = UI.GetValue ("Misc", "JAVASCRIPT", "Script Items", "Real offset")
var FakeOffset = UI.GetValue ("Misc", "JAVASCRIPT", "Script Items", "Fake offset")
var inverted = UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")
if(inverted){
AntiAim.SetOverride(1);
AntiAim.SetFakeOffset(-FakeOffset);
AntiAim.SetRealOffset(-RealOffset);
AntiAim.SetLBYOffset(-LBYOffset);
} else {
AntiAim.SetOverride(1);
AntiAim.SetFakeOffset(FakeOffset);
AntiAim.SetRealOffset(RealOffset);
AntiAim.SetLBYOffset(LBYOffset);
}
}
Cheat.RegisterCallback("CreateMove", "main");