fill the life with NOP
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Автор темы
- #1
i just realized that bug
ss:
to fix this you need to replace old class id's with new csgo update class id's and old enumdefinitionindex with new csgo update enumdefinitonindex.
to find theese;
Go to Enums.hpp->Find enum ItemDefinitionIndex->Replace IItemDefinitionIndex with this;
Now find enum ClassID and replace with this;
Maybe you need to fix some weapon, glove and knife enum's. Just replace them with new enum's. This will fix some skin changer and glove changer issues too.
note: i don't know why its crashing with sg553 and i did sg556 its not crashing lel.
ss:
to fix this you need to replace old class id's with new csgo update class id's and old enumdefinitionindex with new csgo update enumdefinitonindex.
to find theese;
Go to Enums.hpp->Find enum ItemDefinitionIndex->Replace IItemDefinitionIndex with this;
C++:
enum ItemDefinitionIndex
{
WEAPON_DEAGLE = 1,
WEAPON_ELITE,
WEAPON_FIVESEVEN,
WEAPON_GLOCK,
WEAPON_AK47 = 7,
WEAPON_AUG,
WEAPON_AWP,
WEAPON_FAMAS,
WEAPON_G3SG1,
WEAPON_GALILAR = 13,
WEAPON_M249,
WEAPON_M4A1 = 16,
WEAPON_MAC10,
WEAPON_P90 = 19,
WEAPON_ZONE_REPULSOR,
WEAPON_MP5SD = 23,
WEAPON_UMP45,
WEAPON_XM1014,
WEAPON_BIZON,
WEAPON_MAG7,
WEAPON_NEGEV,
WEAPON_SAWEDOFF,
WEAPON_TEC9,
WEAPON_TASER,
WEAPON_HKP2000,
WEAPON_MP7,
WEAPON_MP9,
WEAPON_NOVA,
WEAPON_P250,
WEAPON_SHIELD,
WEAPON_SCAR20,
WEAPON_SG556,
WEAPON_SSG08,
WEAPON_KNIFEGG,
WEAPON_KNIFE,
WEAPON_FLASHBANG,
WEAPON_HEGRENADE,
WEAPON_SMOKEGRENADE,
WEAPON_MOLOTOV,
WEAPON_DECOY,
WEAPON_INCGRENADE,
WEAPON_C4,
ITEM_KEVLAR,
ITEM_ASSAULTSUIT,
ITEM_HEAVYASSAULTSUIT,
ITEM_NVG = 54,
ITEM_DEFUSER,
ITEM_CUTTERS,
WEAPON_HEALTHSHOT,
WEAPON_KNIFE_T = 59,
WEAPON_M4A1_SILENCER,
WEAPON_USP_SILENCER,
WEAPON_CZ75A = 63,
WEAPON_REVOLVER,
WEAPON_TAGRENADE = 68,
WEAPON_FISTS,
WEAPON_BREACHCHARGE,
WEAPON_TABLET = 72,
WEAPON_MELEE = 74,
WEAPON_AXE,
WEAPON_HAMMER,
WEAPON_SPANNER = 78,
WEAPON_KNIFE_GHOST = 80,
WEAPON_FIREBOMB,
WEAPON_DIVERSION,
WEAPON_FRAG_GRENADE,
WEAPON_SNOWBALL,
WEAPON_BUMPMINE,
WEAPON_BAYONET = 500,
WEAPON_KNIFE_CSS = 503,
WEAPON_KNIFE_FLIP = 505,
WEAPON_KNIFE_GUT,
WEAPON_KNIFE_KARAMBIT,
WEAPON_KNIFE_M9_BAYONET,
WEAPON_KNIFE_TACTICAL,
WEAPON_KNIFE_FALCHION = 512,
WEAPON_KNIFE_SURVIVAL_BOWIE = 514,
WEAPON_KNIFE_BUTTERFLY,
WEAPON_KNIFE_PUSH,
WEAPON_KNIFE_CORD,
WEAPON_KNIFE_CANIS,
WEAPON_KNIFE_URSUS,
WEAPON_KNIFE_GYPSY_JACKKNIFE,
WEAPON_KNIFE_OUTDOOR,
WEAPON_KNIFE_STILETTO,
WEAPON_KNIFE_WIDOWMAKER,
WEAPON_KNIFE_SKELETON = 525,
STUDDED_BLOODHOUND_GLOVES = 5027,
T_GLOVES,
CT_GLOVES,
SPORTY_GLOVES,
SLICK_GLOVES,
LEATHER_HANDWRAPS,
MOTORCYCLE_GLOVES,
SPECIALIST_GLOVES,
STUDDED_HYDRA_GLOVES,
STUDDED_BROKENFANG_GLOVES = 4725,
CUSTOMPLAYER_T_MAP_BASED = 5036,
CUSTOMPLAYER_CT_MAP_BASED,
CUSTOMPLAYER_TM_ANARCHIST,
CUSTOMPLAYER_TM_ANARCHIST_VARIANTA,
CUSTOMPLAYER_TM_ANARCHIST_VARIANTB,
CUSTOMPLAYER_TM_ANARCHIST_VARIANTC,
CUSTOMPLAYER_TM_ANARCHIST_VARIANTD,
CUSTOMPLAYER_TM_PIRATE,
CUSTOMPLAYER_TM_PIRATE_VARIANTA,
CUSTOMPLAYER_TM_PIRATE_VARIANTB,
CUSTOMPLAYER_TM_PIRATE_VARIANTC,
CUSTOMPLAYER_TM_PIRATE_VARIANTD,
CUSTOMPLAYER_TM_PROFESSIONAL,
CUSTOMPLAYER_TM_PROFESSIONAL_VAR1,
CUSTOMPLAYER_TM_PROFESSIONAL_VAR2,
CUSTOMPLAYER_TM_PROFESSIONAL_VAR3,
CUSTOMPLAYER_TM_PROFESSIONAL_VAR4,
CUSTOMPLAYER_TM_SEPARATIST,
CUSTOMPLAYER_TM_SEPARATIST_VARIANTA,
CUSTOMPLAYER_TM_SEPARATIST_VARIANTB,
CUSTOMPLAYER_TM_SEPARATIST_VARIANTC,
CUSTOMPLAYER_TM_SEPARATIST_VARIANTD,
CUSTOMPLAYER_CTM_GIGN,
CUSTOMPLAYER_CTM_GIGN_VARIANTA,
CUSTOMPLAYER_CTM_GIGN_VARIANTB,
CUSTOMPLAYER_CTM_GIGN_VARIANTC,
CUSTOMPLAYER_CTM_GIGN_VARIANTD,
CUSTOMPLAYER_CTM_GSG9,
CUSTOMPLAYER_CTM_GSG9_VARIANTA,
CUSTOMPLAYER_CTM_GSG9_VARIANTB,
CUSTOMPLAYER_CTM_GSG9_VARIANTC,
CUSTOMPLAYER_CTM_GSG9_VARIANTD,
CUSTOMPLAYER_CTM_IDF,
CUSTOMPLAYER_CTM_IDF_VARIANTB,
CUSTOMPLAYER_CTM_IDF_VARIANTC,
CUSTOMPLAYER_CTM_IDF_VARIANTD,
CUSTOMPLAYER_CTM_IDF_VARIANTE,
CUSTOMPLAYER_CTM_IDF_VARIANTF,
CUSTOMPLAYER_CTM_SWAT,
CUSTOMPLAYER_CTM_SWAT_VARIANTA,
CUSTOMPLAYER_CTM_SWAT_VARIANTB,
CUSTOMPLAYER_CTM_SWAT_VARIANTC,
CUSTOMPLAYER_CTM_SWAT_VARIANTD,
CUSTOMPLAYER_CTM_SAS_VARIANTA,
CUSTOMPLAYER_CTM_SAS_VARIANTB,
CUSTOMPLAYER_CTM_SAS_VARIANTC,
CUSTOMPLAYER_CTM_SAS_VARIANTD,
CUSTOMPLAYER_CTM_ST6,
CUSTOMPLAYER_CTM_ST6_VARIANTA,
CUSTOMPLAYER_CTM_ST6_VARIANTB,
CUSTOMPLAYER_CTM_ST6_VARIANTC,
CUSTOMPLAYER_CTM_ST6_VARIANTD,
CUSTOMPLAYER_TM_BALKAN_VARIANTE,
CUSTOMPLAYER_TM_BALKAN_VARIANTA,
CUSTOMPLAYER_TM_BALKAN_VARIANTB,
CUSTOMPLAYER_TM_BALKAN_VARIANTC,
CUSTOMPLAYER_TM_BALKAN_VARIANTD,
CUSTOMPLAYER_TM_JUMPSUIT_VARIANTA,
CUSTOMPLAYER_TM_JUMPSUIT_VARIANTB,
CUSTOMPLAYER_TM_JUMPSUIT_VARIANTC,
CUSTOMPLAYER_TM_PHOENIX_HEAVY,
CUSTOMPLAYER_CTM_HEAVY,
CUSTOMPLAYER_TM_LEET_VARIANTA = 5100,
CUSTOMPLAYER_TM_LEET_VARIANTB,
CUSTOMPLAYER_TM_LEET_VARIANTC,
CUSTOMPLAYER_TM_LEET_VARIANTD,
CUSTOMPLAYER_TM_LEET_VARIANTE,
CUSTOMPLAYER_TM_LEET_VARIANTG,
CUSTOMPLAYER_TM_LEET_VARIANTH,
CUSTOMPLAYER_TM_LEET_VARIANTI,
CUSTOMPLAYER_TM_LEET_VARIANTF,
CUSTOMPLAYER_TM_PHOENIX = 5200,
CUSTOMPLAYER_TM_PHOENIX_VARIANTA,
CUSTOMPLAYER_TM_PHOENIX_VARIANTB,
CUSTOMPLAYER_TM_PHOENIX_VARIANTC,
CUSTOMPLAYER_TM_PHOENIX_VARIANTD,
CUSTOMPLAYER_TM_PHOENIX_VARIANTH,
CUSTOMPLAYER_TM_PHOENIX_VARIANTF,
CUSTOMPLAYER_TM_PHOENIX_VARIANTG,
CUSTOMPLAYER_TM_PHOENIX_VARIANTI,
CUSTOMPLAYER_CTM_FBI = 5300,
CUSTOMPLAYER_CTM_FBI_VARIANTA,
CUSTOMPLAYER_CTM_FBI_VARIANTC,
CUSTOMPLAYER_CTM_FBI_VARIANTD,
CUSTOMPLAYER_CTM_FBI_VARIANTE,
CUSTOMPLAYER_CTM_FBI_VARIANTF,
CUSTOMPLAYER_CTM_FBI_VARIANTG,
CUSTOMPLAYER_CTM_FBI_VARIANTH,
CUSTOMPLAYER_CTM_FBI_VARIANTB,
CUSTOMPLAYER_CTM_ST6_VARIANTK = 5400,
CUSTOMPLAYER_CTM_ST6_VARIANTE,
CUSTOMPLAYER_CTM_ST6_VARIANTG,
CUSTOMPLAYER_CTM_ST6_VARIANTM,
CUSTOMPLAYER_CTM_ST6_VARIANTI,
CUSTOMPLAYER_CTM_ST6_VARIANTJ = 4619,
CUSTOMPLAYER_CTM_ST6_VARIANTL = 4680,
CUSTOMPLAYER_TM_BALKAN_VARIANTF = 5500,
CUSTOMPLAYER_TM_BALKAN_VARIANTI,
CUSTOMPLAYER_TM_BALKAN_VARIANTG,
CUSTOMPLAYER_TM_BALKAN_VARIANTJ,
CUSTOMPLAYER_TM_BALKAN_VARIANTH,
CUSTOMPLAYER_TM_BALKAN_VARIANTK = 4718,
CUSTOMPLAYER_TM_BALKAN_VARIANTL = 5505,
CUSTOMPLAYER_CTM_SAS = 5600,
CUSTOMPLAYER_CTM_SAS_VARIANTF,
CUSTOMPLAYER_CTM_SWAT_VARIANTE = 4711,
CUSTOMPLAYER_CTM_SWAT_VARIANTF,
CUSTOMPLAYER_CTM_SWAT_VARIANTG,
CUSTOMPLAYER_CTM_SWAT_VARIANTH,
CUSTOMPLAYER_CTM_SWAT_VARIANTI,
CUSTOMPLAYER_CTM_SWAT_VARIANTJ,
CUSTOMPLAYER_TM_PROFESSIONAL_VARF = 4726,
CUSTOMPLAYER_TM_PROFESSIONAL_VARF1 = 4733,
CUSTOMPLAYER_TM_PROFESSIONAL_VARF2,
CUSTOMPLAYER_TM_PROFESSIONAL_VARF3,
CUSTOMPLAYER_TM_PROFESSIONAL_VARF4,
CUSTOMPLAYER_TM_PROFESSIONAL_VARG = 4727,
CUSTOMPLAYER_TM_PROFESSIONAL_VARH,
CUSTOMPLAYER_TM_PROFESSIONAL_VARI = 4732,
CUSTOMPLAYER_TM_PROFESSIONAL_VARJ = 4730,
};
C++:
enum ClassID
{
CAI_BaseNPC,
CAK47,
CBaseAnimating,
CBaseAnimatingOverlay,
CBaseAttributableItem,
CBaseButton,
CBaseCombatCharacter,
CBaseCombatWeapon,
CBaseCSGrenade,
CBaseCSGrenadeProjectile,
CBaseDoor,
CBaseEntity,
CBaseFlex,
CBaseGrenade,
CBaseParticleEntity,
CBasePlayer,
CBasePropDoor,
CBaseTeamObjectiveResource,
CBaseTempEntity,
CBaseToggle,
CBaseTrigger,
CBaseViewModel,
CBaseVPhysicsTrigger,
CBaseWeaponWorldModel,
CBeam,
CBeamSpotlight,
CBoneFollower,
CBRC4Target,
CBreachCharge,
CBreachChargeProjectile,
CBreakableProp,
CBreakableSurface,
CBumpMine,
CBumpMineProjectile,
CC4,
CCascadeLight,
CChicken,
CColorCorrection,
CColorCorrectionVolume,
CCSGameRulesProxy,
CCSPlayer,
CCSPlayerResource,
CCSRagdoll,
CCSTeam,
CDangerZone,
CDangerZoneController,
CDEagle,
CDecoyGrenade,
CDecoyProjectile,
CDrone,
CDronegun,
CDynamicLight,
CDynamicProp,
CEconEntity,
CEconWearable,
CEmbers,
CEntityDissolve,
CEntityFlame,
CEntityFreezing,
CEntityParticleTrail,
CEnvAmbientLight,
CEnvDetailController,
CEnvDOFController,
CEnvGasCanister,
CEnvParticleScript,
CEnvProjectedTexture,
CEnvQuadraticBeam,
CEnvScreenEffect,
CEnvScreenOverlay,
CEnvTonemapController,
CEnvWind,
CFEPlayerDecal,
CFireCrackerBlast,
CFireSmoke,
CFireTrail,
CFish,
CFists,
CFlashbang,
CFogController,
CFootstepControl,
CFunc_Dust,
CFunc_LOD,
CFuncAreaPortalWindow,
CFuncBrush,
CFuncConveyor,
CFuncLadder,
CFuncMonitor,
CFuncMoveLinear,
CFuncOccluder,
CFuncReflectiveGlass,
CFuncRotating,
CFuncSmokeVolume,
CFuncTrackTrain,
CGameRulesProxy,
CGrassBurn,
CHandleTest,
CHEGrenade,
CHostage,
CHostageCarriableProp,
CIncendiaryGrenade,
CInferno,
CInfoLadderDismount,
CInfoMapRegion,
CInfoOverlayAccessor,
CItem_Healthshot,
CItemCash,
CItemDogtags,
CKnife,
CKnifeGG,
CLightGlow,
CMapVetoPickController,
CMaterialModifyControl,
CMelee,
CMolotovGrenade,
CMolotovProjectile,
CMovieDisplay,
CParadropChopper,
CParticleFire,
CParticlePerformanceMonitor,
CParticleSystem,
CPhysBox,
CPhysBoxMultiplayer,
CPhysicsProp,
CPhysicsPropMultiplayer,
CPhysMagnet,
CPhysPropAmmoBox,
CPhysPropLootCrate,
CPhysPropRadarJammer,
CPhysPropWeaponUpgrade,
CPlantedC4,
CPlasma,
CPlayerPing,
CPlayerResource,
CPointCamera,
CPointCommentaryNode,
CPointWorldText,
CPoseController,
CPostProcessController,
CPrecipitation,
CPrecipitationBlocker,
CPredictedViewModel,
CProp_Hallucination,
CPropCounter,
CPropDoorRotating,
CPropJeep,
CPropVehicleDriveable,
CRagdollManager,
CRagdollProp,
CRagdollPropAttached,
CRopeKeyframe,
CSCAR17,
CSceneEntity,
CSensorGrenade,
CSensorGrenadeProjectile,
CShadowControl,
CSlideshowDisplay,
CSmokeGrenade,
CSmokeGrenadeProjectile,
CSmokeStack,
CSnowball,
CSnowballPile,
CSnowballProjectile,
CSpatialEntity,
CSpotlightEnd,
CSprite,
CSpriteOriented,
CSpriteTrail,
CStatueProp,
CSteamJet,
CSun,
CSunlightShadowControl,
CSurvivalSpawnChopper,
CTablet,
CTeam,
CTeamplayRoundBasedRulesProxy,
CTEArmorRicochet,
CTEBaseBeam,
CTEBeamEntPoint,
CTEBeamEnts,
CTEBeamFollow,
CTEBeamLaser,
CTEBeamPoints,
CTEBeamRing,
CTEBeamRingPoint,
CTEBeamSpline,
CTEBloodSprite,
CTEBloodStream,
CTEBreakModel,
CTEBSPDecal,
CTEBubbles,
CTEBubbleTrail,
CTEClientProjectile,
CTEDecal,
CTEDust,
CTEDynamicLight,
CTEEffectDispatch,
CTEEnergySplash,
CTEExplosion,
CTEFireBullets,
CTEFizz,
CTEFootprintDecal,
CTEFoundryHelpers,
CTEGaussExplosion,
CTEGlowSprite,
CTEImpact,
CTEKillPlayerAttachments,
CTELargeFunnel,
CTEMetalSparks,
CTEMuzzleFlash,
CTEParticleSystem,
CTEPhysicsProp,
CTEPlantBomb,
CTEPlayerAnimEvent,
CTEPlayerDecal,
CTEProjectedDecal,
CTERadioIcon,
CTEShatterSurface,
CTEShowLine,
CTesla,
CTESmoke,
CTESparks,
CTESprite,
CTESpriteSpray,
CTest_ProxyToggle_Networkable,
CTestTraceline,
CTEWorldDecal,
CTriggerPlayerMovement,
CTriggerSoundOperator,
CVGuiScreen,
CVoteController,
CWaterBullet,
CWaterLODControl,
CWeaponAug,
CWeaponAWP,
CWeaponBaseItem,
CWeaponBizon,
CWeaponCSBase,
CWeaponCSBaseGun,
CWeaponCycler,
CWeaponElite,
CWeaponFamas,
CWeaponFiveSeven,
CWeaponG3SG1,
CWeaponGalil,
CWeaponGalilAR,
CWeaponGlock,
CWeaponHKP2000,
CWeaponM249,
CWeaponM3,
CWeaponM4A1,
CWeaponMAC10,
CWeaponMag7,
CWeaponMP5Navy,
CWeaponMP7,
CWeaponMP9,
CWeaponNegev,
CWeaponNOVA,
CWeaponP228,
CWeaponP250,
CWeaponP90,
CWeaponSawedoff,
CWeaponSCAR20,
CWeaponScout,
CWeaponSG550,
CWeaponSG552,
CWeaponSG556,
CWeaponShield,
CWeaponSSG08,
CWeaponTaser,
CWeaponTec9,
CWeaponTMP,
CWeaponUMP45,
CWeaponUSP,
CWeaponXM1014,
CWeaponZoneRepulsor,
CWorld,
CWorldVguiText,
DustTrail,
MovieExplosion,
ParticleSmokeGrenade,
RocketTrail,
SmokeTrail,
SporeExplosion,
SporeTrail,
};
note: i don't know why its crashing with sg553 and i did sg556 its not crashing lel.
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