IEntity* BombGeometry = pEntSystem->FindEntityByName("BombGeometry");
if (BombGeometry)
{
if (pRenderProxy->GetFlags() == 386)
{
Box3D(BombGeometry, YELLOW);
}
}
IEntity* ctf_case = pEntSystem->FindEntityByName("ctf_case");
if (ctf_case)
{
if (pRenderProxy->GetFlags() == 386)
{
Box3D(ctf_case, YELLOW);
}
}