Вопрос New operation models Legendware.paste

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one. Go to constchars.h, go down and replace this
Код:
const char * player_model_t [] =
{
    "None",
    "Enforcer",
    "Soldier",
    "Ground Rebel",
    "Maximus",
    "Osiris",
    "Slingshot",
    "Dragomir",
    "Blackwolf",
    "Prof. Shahmat",
    "Rezan The Ready",
    "Doctor Romanov",
    "Mr. Muhlik",
    "Safecracker Voltzmann",
    Darryl Miami
    "Darryl Silent",
    "Number K",
    "Getaway Sally"
    "Skullhead",
    "Royale",
    "Loudmouth",
    "Little Kev",
    "street soldier",
    "rezan the redshirt",
    "dragomir"
};
const char * player_model_ct [] =
{
    "None",
    "Seal Team 6",
    "3rd Commando",
    "Operator FBI",
    "Squadron Officer",
    "Markus Delrow",
    "Buckshot",
    "McCoy",
    "Commander Ricksaw"
    "Agent Ava",
    "Sergant Bombson",
    "Bio-Haz Specialist",
    "Jamison",
    "Kask",
    "Chem-Haz Specialist",
    "1st lieutenant farlow",
    "mccoy",
    "buckshot"
};
2. Go to skinchanger.cpp and paste this
Код:
static const char * player_model_index_t [] =
{
    "models / player / custom_player / legacy / tm_phoenix_variantf.mdl",
    "models / player / custom_player / legacy / tm_phoenix_varianth.mdl",
    "models / player / custom_player / legacy / tm_leet_variantg.mdl",
    "models / player / custom_player / legacy / tm_balkan_varianti.mdl",
    "models / player / custom_player / legacy / tm_leet_varianth.mdl",
    "models / player / custom_player / legacy / tm_phoenix_variantg.mdl",
    "models / player / custom_player / legacy / tm_balkan_variantf.mdl",
    "models / player / custom_player / legacy / tm_balkan_variantj.mdl",
    "models / player / custom_player / legacy / tm_leet_varianti.mdl",
    "models / player / custom_player / legacy / tm_balkan_variantg.mdl",
    "models / player / custom_player / legacy / tm_balkan_varianth.mdl",
    "models / player / custom_player / legacy / tm_leet_variantf.mdl",
    "models / player / custom_player / legacy / tm_professional_varg.mdl",
    "models / player / custom_player / legacy / tm_professional_varf.mdl",
    "models / player / custom_player / legacy / tm_professional_varf.mdl",
    "models / player / custom_player / legacy / tm_professional_varf1.mdl",
    "models / player / custom_player / legacy / tm_professional_varj.mdl",
    "models / player / custom_player / legacy / tm_professional_varf2.mdl",
    "models / player / custom_player / legacy / tm_professional_varf3.mdl",
    "models / player / custom_player / legacy / tm_professional_varf4.mdl",
    "models / player / custom_player / legacy / tm_professional_varh.mdl",
    "models / player / custom_player / legacy / tm_phoenix_varianti.mdl",
    "models / player / custom_player / legacy / tm_balkan_variantk.mdl",
    "models / player / custom_player / legacy / tm_balkan_variantl.mdl",

};

static const char * player_model_index_ct [] =
{
    "models / player / custom_player / legacy / ctm_st6_variante.mdl",
    "models / player / custom_player / legacy / ctm_st6_variantk.mdl",
    "models / player / custom_player / legacy / ctm_fbi_variantf.mdl",
    "models / player / custom_player / legacy / ctm_sas_variantf.mdl",
    "models / player / custom_player / legacy / ctm_fbi_variantg.mdl",
    "models / player / custom_player / legacy / ctm_st6_variantg.mdl",
    "models / player / custom_player / legacy / ctm_st6_variantm.mdl",
    "models / player / custom_player / legacy / ctm_st6_varianti.mdl",
    "models / player / custom_player / legacy / ctm_fbi_variantb.mdl",
    "models / player / custom_player / legacy / ctm_swat_varianti.mdl",
    "models / player / custom_player / legacy / ctm_swat_varianth.mdl",
    "models / player / custom_player / legacy / ctm_swat_variante.mdl",
    "models / player / custom_player / legacy / ctm_swat_variantg.mdl",
    "models / player / custom_player / legacy / ctm_swat_variantj.mdl",
    "models / player / custom_player / legacy / ctm_swat_variantf.mdl",
    "models / player / custom_player / legacy / ctm_st6_variantl.mdl",
    "models / player / custom_player / legacy / ctm_st6_variantj.mdl"
}; [/ CODE]
 
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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
было, /del
 
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one. Go to constchars.h, go down and replace this

const char * player_model_t [] =
{
"None",
"Enforcer",
"Soldier",
"Ground Rebel",
"Maximus",
"Osiris",
"Slingshot",
"Dragomir",
"Blackwolf",
"Prof. Shahmat",
"Rezan The Ready",
"Doctor Romanov",
"Mr. Muhlik",
"Safecracker Voltzmann",
Darryl Miami
"Darryl Silent",
"Number K",
"Getaway Sally"
"Skullhead",
"Royale",
"Loudmouth",
"Little Kev",
"street soldier",
"rezan the redshirt",
"dragomir"
};
const char * player_model_ct [] =
{
"None",
"Seal Team 6",
"3rd Commando",
"Operator FBI",
"Squadron Officer",
"Markus Delrow",
"Buckshot",
"McCoy",
"Commander Ricksaw"
"Agent Ava",
"Sergant Bombson",
"Bio-Haz Specialist",
"Jamison",
"Kask",
"Chem-Haz Specialist",
"1st lieutenant farlow",
"mccoy",
"buckshot"
};

2. Go to skinchanger.cpp and paste this

static const char * player_model_index_t [] =
{
"models / player / custom_player / legacy / tm_phoenix_variantf.mdl",
"models / player / custom_player / legacy / tm_phoenix_varianth.mdl",
"models / player / custom_player / legacy / tm_leet_variantg.mdl",
"models / player / custom_player / legacy / tm_balkan_varianti.mdl",
"models / player / custom_player / legacy / tm_leet_varianth.mdl",
"models / player / custom_player / legacy / tm_phoenix_variantg.mdl",
"models / player / custom_player / legacy / tm_balkan_variantf.mdl",
"models / player / custom_player / legacy / tm_balkan_variantj.mdl",
"models / player / custom_player / legacy / tm_leet_varianti.mdl",
"models / player / custom_player / legacy / tm_balkan_variantg.mdl",
"models / player / custom_player / legacy / tm_balkan_varianth.mdl",
"models / player / custom_player / legacy / tm_leet_variantf.mdl",
"models / player / custom_player / legacy / tm_professional_varg.mdl",
"models / player / custom_player / legacy / tm_professional_varf.mdl",
"models / player / custom_player / legacy / tm_professional_varf.mdl",
"models / player / custom_player / legacy / tm_professional_varf1.mdl",
"models / player / custom_player / legacy / tm_professional_varj.mdl",
"models / player / custom_player / legacy / tm_professional_varf2.mdl",
"models / player / custom_player / legacy / tm_professional_varf3.mdl",
"models / player / custom_player / legacy / tm_professional_varf4.mdl",
"models / player / custom_player / legacy / tm_professional_varh.mdl",
"models / player / custom_player / legacy / tm_phoenix_varianti.mdl",
"models / player / custom_player / legacy / tm_balkan_variantk.mdl",
"models / player / custom_player / legacy / tm_balkan_variantl.mdl",

};

static const char * player_model_index_ct [] =
{
"models / player / custom_player / legacy / ctm_st6_variante.mdl",
"models / player / custom_player / legacy / ctm_st6_variantk.mdl",
"models / player / custom_player / legacy / ctm_fbi_variantf.mdl",
"models / player / custom_player / legacy / ctm_sas_variantf.mdl",
"models / player / custom_player / legacy / ctm_fbi_variantg.mdl",
"models / player / custom_player / legacy / ctm_st6_variantg.mdl",
"models / player / custom_player / legacy / ctm_st6_variantm.mdl",
"models / player / custom_player / legacy / ctm_st6_varianti.mdl",
"models / player / custom_player / legacy / ctm_fbi_variantb.mdl",
"models / player / custom_player / legacy / ctm_swat_varianti.mdl",
"models / player / custom_player / legacy / ctm_swat_varianth.mdl",
"models / player / custom_player / legacy / ctm_swat_variante.mdl",
"models / player / custom_player / legacy / ctm_swat_variantg.mdl",
"models / player / custom_player / legacy / ctm_swat_variantj.mdl",
"models / player / custom_player / legacy / ctm_swat_variantf.mdl",
"models / player / custom_player / legacy / ctm_st6_variantl.mdl",
"models / player / custom_player / legacy / ctm_st6_variantj.mdl"
};

plz use this
1609266466766.png
 
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[QUOTE = "toil, post: 1933579, member: 205775"]
plz use this
[ATTACH = full] 122129 [/ ATTACH]
[/ QUOTE]
Done
 
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