fynnu boy
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Автор темы
- #1
вот вам кейбинды на лв крутые
C++:
int offf = 1;
auto offset = offf;
render::get().rect_filled(25, 366, 200, 2, Color(74, 79, 143, 255));
render::get().rect_filled(25, 368, 200, 15, Color(40, 40, 47, 240));
render::get().text(fonts[NAME], 102, 368, Color(255, 255, 255), true, "keybinds");
if (g_cfg.ragebot.weapon[hooks::rage_weapon].double_tap && g_cfg.ragebot.double_tap_key.key > KEY_NONE && g_cfg.ragebot.double_tap_key.key < KEY_MAX && misc::get().double_tap_key)
{
render::get().text(fonts[NAME], 98, 360+12 + 13*offset, Color(255, 255, 255), true, "double-tap");
offset = offset + 1;
}
if (g_cfg.ragebot.weapon[hooks::rage_weapon].hide_shots && g_cfg.ragebot.hide_shots_key.key > KEY_NONE && g_cfg.ragebot.hide_shots_key.key < KEY_MAX && misc::get().hide_shots_key)
{
render::get().text(fonts[NAME], 98, 360 + 12 + 13 * offset, Color(255, 255, 255), true, "hide shots");
offset = offset + 1;
}
if (key_binds::get().get_key_bind_state(3) && !weapon->is_non_aim())
{
render::get().text(fonts[NAME], 98, 360 + 12 + 13 * offset, Color(255, 255, 255), true, "safe points");
offset = offset + 1;
}
if (key_binds::get().get_key_bind_state(22) && !weapon->is_non_aim())
{
render::get().text(fonts[NAME], 98, 360 + 12 + 13 * offset, Color(255, 255, 255), true, "body aim");
offset = offset + 1;
}
if (g_cfg.esp.indicators[INDICATOR_DAMAGE] && g_ctx.globals.current_weapon != -1 && key_binds::get().get_key_bind_state(4 + g_ctx.globals.current_weapon) && !weapon->is_non_aim())
{
if (g_cfg.ragebot.weapon[g_ctx.globals.current_weapon].minimum_override_damage > 100)
{
render::get().text(fonts[NAME], 98, 360 + 12 + 13 * offset, Color(255, 255, 255), true, "min damage");
offset = offset + 1;
}
else {
render::get().text(fonts[NAME], 98, 360 + 12 + 13 * offset, Color(255, 255, 255), true, "min damage");
offset = offset + 1;
}
}