UI.AddHotkey("Fov on button");
UI.AddSliderInt("Fov button", 0, 180);
UI.AddSliderInt("Default fov", 0, 180);
UI.SetValue("Misc", "JAVASCRIPT", "Script items","Default fov", 5);
UI.SetValue("Misc", "JAVASCRIPT", "Script items","Fov button", 180);
function fo2()
{
if (UI.IsHotkeyActive("Misc", "JAVASCRIPT", "Script items", "Fov on button"))
{
const value = UI.GetValue("Misc", "JAVASCRIPT", "Script items","Fov button");
UI.SetValue("Rage","GENERAL","Targeting","FOV", value);
UI.SetValue("Rage","PISTOL","Targeting","FOV", value);
UI.SetValue("Rage","HEAVY PISTOL","Targeting","FOV", value);
UI.SetValue("Rage","SCOUT","Targeting","FOV", value);
UI.SetValue("Rage","AWP","Targeting","FOV", value);
UI.SetValue("Rage","AUTOSNIPER","Targeting","FOV", value);
}
else
{
const value2 = UI.GetValue("Misc", "JAVASCRIPT", "Script items","Default fov");
UI.SetValue("Rage","GENERAL","Targeting","FOV", value2);
UI.SetValue("Rage","PISTOL","Targeting","FOV", value2);
UI.SetValue("Rage","HEAVY PISTOL","Targeting","FOV", value2);
UI.SetValue("Rage","SCOUT","Targeting","FOV", value2);
UI.SetValue("Rage","AWP","Targeting","FOV", value2);
UI.SetValue("Rage","AUTOSNIPER","Targeting","FOV", value2);
}
}
function drawE()
{
screen = Render.GetScreenSize()
x = screen[0]/2
y = screen[1]/2
value1 = "Fov:" + UI.GetValue("Misc", "JAVASCRIPT", "Script items","Fov button")
value3 = "Fov:" + UI.GetValue("Misc", "JAVASCRIPT", "Script items","Default fov")
if (UI.IsHotkeyActive("Misc", "JAVASCRIPT", "Script items", "Fov on button"))
{
Render.String(x-25, y+50, 0, value1, [204, 102, 204,255]);
}
else
{
Render.String(x-20, y+50, 0, value3, [204, 102, 204,255]);
}
}
Global.RegisterCallback("Draw","drawE")
Cheat.RegisterCallback("CreateMove", "fo2")