UI.AddColorPicker("Color");
UI.AddCheckbox("nem");
function nem(){
var wa3e = UI.GetValue("nem")
if (wa3e != 0) {
UI.SetColor("MISC", "JAVASCRIPT", "Script Items", "Color", [32, 213, 225, 255]);
UI.SetValue("nem", 0);
}
}
const draw_outline_text = function(x, y, align, string, color, fontname) {
Render.StringCustom(x - 1, y - 1, align, string, [0, 0, 0, 255], fontname);
Render.StringCustom(x - 1, y, align, string, [0, 0, 0, 255], fontname);
Render.StringCustom(x - 1, y + 1, align, string, [0, 0, 0, 255], fontname);
Render.StringCustom(x, y + 1, align, string, [0, 0, 0, 255], fontname);
Render.StringCustom(x, y - 1, align, string, [0, 0, 0, 255], fontname);
Render.StringCustom(x + 1, y - 1, align, string, [0, 0, 0, 255], fontname);
Render.StringCustom(x + 1, y, align, string, [0, 0, 0, 255], fontname);
Render.StringCustom(x + 1, y + 1, align, string, [0, 0, 0, 255], fontname);
Render.StringCustom(x, y, align, string, color, fontname);
}
const screen_size = Global.GetScreenSize();
var stored = false;
var x_offs = 0;
var y_offs = 0;
UI.AddSliderInt("binds x", 0, screen_size[0]);
UI.AddSliderInt("binds y", 0, screen_size[1]);
UI.SetEnabled("Script items", "binds x", false);
UI.SetEnabled("Script items", "binds y", false);
const in_bounds = function(vec, x, y, x2, y2) {
return (vec[0] > x) && (vec[1] > y) && (vec[0] < x2) && (vec[1] < y2)
}
const keybinds = function() {
var keybinds = [];
var color = UI.GetColor("MISC", "JAVASCRIPT", "Script Items", "Color");
if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) { keybinds.push("Desync flip") };
if (UI.IsHotkeyActive("Anti-Aim", "Legit Anti-Aim", "Direction key")) { keybinds.push("Desync flip") };
if (UI.GetValue("Anti-Aim", "Rage Anti-Aim", "Auto direction")) { keybinds.push("Freestand") };
if (UI.IsHotkeyActive("Rage", "Exploits", "Double tap")) { keybinds.push("Double tap") };
if (UI.IsHotkeyActive("Rage", "Exploits", "Hide shots")) { keybinds.push("Hide shots") };
if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Fake duck")) { keybinds.push("Fake duck") };
if (UI.IsHotkeyActive("Rage", "General", "General", "Force body aim")) { keybinds.push("Body aim") };
if (UI.IsHotkeyActive("Rage", "General", "General", "Force safe point")) { keybinds.push("Safe points") };
if (UI.IsHotkeyActive("Script items", "min damage")) { keybinds.push("Minimum damage") };
const x = UI.GetValue("Script items", "binds x"),
y = UI.GetValue("Script items", "binds y");
const font = Render.AddFont("smallest pixel-7", 9, 600);
const active = Render.AddFont("smallest pixel-7", 9, 500);
const icon = Render.AddFont("untitled-font-1", 14, 100);
Render.FilledRect(x, y + 17, 200, 22 + 19 * (keybinds.length-1.3), [30, 30, 30, 150]);
Render.FilledRect(x, y, 200, 20, [0, 0, 0, 255]);
draw_outline_text(x + 70, y + 3, 0, "keybinds", [255, 255, 255, 255], font);
Render.FilledRect(x, y, 200, 2, color);
for (i = 0; i < keybinds.length; i++){
Render.StringCustom(x + 3, y + 18 + 20 * i, 0, keybinds[i], [255, 255, 255, 255], active);
Render.StringCustom(x + 175, y + 18 + 20 * i, 0, "[on]", [255, 255, 255, 255], active);
}
if(UI.IsMenuOpen() && Input.IsKeyPressed(0x1)){
const mouse_pos = Global.GetCursorPosition();
if (in_bounds(mouse_pos, x, y, x + 150, y + 40)) {
if(!stored){
x_offs = mouse_pos[0] - x;
y_offs = mouse_pos[1] - y;
stored = true;
}
UI.SetValue("Script items", "binds x", mouse_pos[0] - x_offs);
UI.SetValue("Script items", "binds y", mouse_pos[1] - y_offs);
}
} else if(stored) stored = false;
}
Global.RegisterCallback("Draw", "keybinds");
Global.RegisterCallback("Draw", "nem");