JS-скрипт Dt script :/ otc3

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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
mhm
 

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dt сальватора
вопрос нахуя?
JavaScript:
    UI.AddSliderInt("Double tap speed(lower is faster)", 0, 3);
    var reserve = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Double tap speed(lower is faster)")
    Exploit.OverrideTolerance(reserve);
    Exploit.OverrideShift(14-reserve);
кринж
 
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This shit useless.
LITERALLY been posted here since the crack came out.
Also trust me, it doesnt really work. The OverrideTolerance is broken in OTC. So it just sets the shifting for the dt. Still pretty useles.. Just use the normal doubletap.
Dont add this to ur pastes please.
Only use the recharge code for ur p javascript selfcoded. It might be useful.

JavaScript:
UI.AddSliderInt("Double tap speed(lower is faster)", 0, 3);

function can_shift_shot(ticks_to_shift) {
    var me = Entity.GetLocalPlayer();
    var wpn = Entity.GetWeapon(me);

    if (me == null || wpn == null)
        return false;

    var tickbase = Entity.GetProp(me, "CCSPlayer", "m_nTickBase");
    var curtime = Globals.TickInterval() * (tickbase-ticks_to_shift)

    if (curtime < Entity.GetProp(me, "CCSPlayer", "m_flNextAttack"))
        return false;

    if (curtime < Entity.GetProp(wpn, "CBaseCombatWeapon", "m_flNextPrimaryAttack"))
        return false;

    return true;
}

function _TBC_CREATE_MOVE() {
    var is_charged = Exploit.GetCharge()
    var reserve = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Double tap speed(lower is faster)")

    Exploit[(is_charged != 1 ? "Enable" : "Disable") + "Recharge"]()

    if (can_shift_shot(14) && is_charged != 1) {
        Exploit.DisableRecharge();
        Exploit.Recharge()
    }

    Exploit.OverrideTolerance(reserve);
    Exploit.OverrideShift(14-reserve);
}

function _TBC_UNLOAD() {
    Exploit.EnableRecharge();
}

Cheat.RegisterCallback("CreateMove", "_TBC_CREATE_MOVE");
Cheat.RegisterCallback("Unload", "_TBC_UNLOAD");
 
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