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ХВХАХАХ (ху е та)Ускорение перезарядки дт != ускорение дт. Приятной игры.
SS:
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JavaScript:UI.AddMultiDropdown("Doubletap improvements", ["Recharge", "Two shot", "Prefer baim", "Prefer safepoint"]) //Doubletap improvements function var can_shot = []; function DT_improvements(){ //Doubletap recharge function if(UI.GetDropdownvalue(UI.GetValue('Script items', 'Doubletap improvements'), 0)) { var me = Entity.GetLocalPlayer(); var wpn = Entity.GetWeapon(me); var tickbase = Entity.GetProp(me, "CCSPlayer", "m_nTickBase"); var curtime = Globals.TickInterval() * (tickbase-14) if (me == null || wpn == null || curtime < Entity.GetProp(me, "CCSPlayer", "m_flNextAttack") || curtime < Entity.GetProp(wpn, "CBaseCombatWeapon", "m_flNextPrimaryAttack")) can_shot = false else can_shot == true; var is_charged = Exploit.GetCharge() Exploit[(is_charged != 1 ? "Enable" : "Disable") + "Recharge"]() if (can_shot == true && is_charged != 1) { Exploit.DisableRecharge(); Exploit.Recharge() } } else { Exploit.EnableRecharge(); } //Two shot if (UI.GetDropdownvalue(UI.GetValue('Script items', 'Doubletap improvements'), 1) && UI.IsHotkeyActive("Rage", "GENERAL", "Exploits", "Doubletap") && !UI.IsHotkeyActive('Script items', 'Damage override key')) { var weapon_name = Entity.GetName(Entity.GetWeapon(Entity.GetLocalPlayer())) var enemyhp = Entity.GetProp(Ragebot.GetTarget(), "CPlayerResource", "m_iHealth"); if (enemyhp < 40) return; if (weapon_name == "g3sg1" || weapon_name == "scar 20") { Ragebot.ForceTargetMinimumDamage(Ragebot.GetTarget(), enemyhp/2) } } //Prefer baim on DT function if(UI.GetDropdownvalue(UI.GetValue('Script items', 'Doubletap improvements'), 2)) { if(UI.IsHotkeyActive("Rage", "GENERAL", "Exploits", "Doubletap") && UI.GetValue("Rage", "GENERAL", "Exploits", "Doubletap") && Exploit.GetCharge() === 1) UI.SetValue("Rage", "AUTO", "Accuracy", "Prefer body aim", 1); else UI.SetValue("Rage", "AUTOSNIPER", "Accuracy", "Prefer body aim", 0); } //Prefer safepoint on DT function if(!UI.GetDropdownvalue(UI.GetValue('Script items', 'Doubletap improvements'), 3)) { if(UI.IsHotkeyActive("Rage", "GENERAL", "Exploits", "Doubletap") && UI.GetValue("Rage", "GENERAL", "Exploits", "Doubletap")) return; enemies = Entity.GetEnemies(); for (i = 0; i < enemies.length; i++) { if (!Entity.IsAlive(enemies[i])) continue; Ragebot.ForceTargetSafety(enemies[i]); } } } Cheat.RegisterCallback("CreateMove", "DT_improvements") function doubletap_recharge_unload() { Exploit.EnableRecharge(); } Cheat.RegisterCallback("Unload", "doubletap_recharge_unload"); UI.GetDropdownvalue = function(value, index) { var mask = 1 << index; return value & mask ? true : false; }