UI.AddDropdown( "Custom ClanTag", [ "Disabled", "Clantag by LOREXGOD"] );
UI.AddSliderInt( "Custom ClanTag Speed", 1, 10 );
var lasttime = 0;
function onRender( )
{
var tag = UI.GetValue( "Script Items", "Custom ClanTag" );
var speed = UI.GetValue( "Script Items", "Custom ClanTag Speed" );
var time = parseInt((Globals.Curtime() * speed))
if (time != lasttime)
{
if(tag == 0) { Local.SetClanTag(""); }
if(tag == 1)
{
switch((time) % 32)
{
case 1: { Local.SetClanTag(" "); break; }
case 2: { Local.SetClanTag("1 "); break; }
case 3: { Local.SetClanTag(" "); break; }
case 4: { Local.SetClanTag("L "); break; }
case 5: { Local.SetClanTag("L "); break; }
case 6: { Local.SetClanTag("L0 "); break; }
case 7: { Local.SetClanTag("LO "); break; }
case 8: { Local.SetClanTag("LO6 "); break; }
case 9: { Local.SetClanTag("LOR "); break; }
case 10: { Local.SetClanTag("LOR3 "); break; }
case 11: { Local.SetClanTag("LORE "); break; }
case 12: { Local.SetClanTag("LOREX "); break; }
case 13: { Local.SetClanTag("LOREX6 "); break; }
case 14: { Local.SetClanTag("LOREXG "); break; }
case 15: { Local.SetClanTag("LOREXG0 "); break; }
case 16: { Local.SetClanTag("LOREXGO "); break; }
case 17: { Local.SetClanTag("LOREXGOD "); break; }
case 18: { Local.SetClanTag("LOREXGO "); break; }
case 19: { Local.SetClanTag("LOREXG0 "); break; }
case 20: { Local.SetClanTag("LOREXG "); break; }
case 21: { Local.SetClanTag("LOREX6 "); break; }
case 22: { Local.SetClanTag("LOREX "); break; }
case 23: { Local.SetClanTag("LORE "); break; }
case 24: { Local.SetClanTag("LOR3 "); break; }
case 25: { Local.SetClanTag("LOR "); break; }
case 26: { Local.SetClanTag("LO6 "); break; }
case 27: { Local.SetClanTag("LO "); break; }
case 28: { Local.SetClanTag("L0 "); break; }
case 29: { Local.SetClanTag("L "); break; }
case 30: { Local.SetClanTag("L "); break; }
case 31: { Local.SetClanTag(" "); break; }
case 32: { Local.SetClanTag("1 "); break; }
}
}
}
lasttime = time;
}
Cheat.RegisterCallback("Draw", "onRender");