Ищу скрипт Ищу хо яв без защиты

Забаненный
Статус
Оффлайн
Регистрация
11 Фев 2021
Сообщения
78
Реакции[?]
4
Поинты[?]
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
шапка
 
Забаненный
Статус
Оффлайн
Регистрация
13 Дек 2018
Сообщения
303
Реакции[?]
34
Поинты[?]
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
кепка
 
Забаненный
Статус
Оффлайн
Регистрация
19 Сен 2020
Сообщения
318
Реакции[?]
97
Поинты[?]
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
JavaScript:
var _0x17ae = function (_0xe93862, _0x4eb3db) {
    _0xe93862 = _0xe93862 - 0x1e9;
    var _0x1cfbe2 = _0x1cfb[_0xe93862];
    return _0x1cfbe2;
};
var _0x32c9b8 = _0x17ae;
(function (_0x9d681f, _0x2493b7) {
    var _0x35a926 = _0x17ae;
    while (!![]) {
        try {
            var _0x5ede5e = -parseInt(_0x35a926(0x2a5)) + parseInt(_0x35a926(0x30f)) * parseInt(_0x35a926(0x2fc)) + -parseInt(_0x35a926(0x2e3)) * -parseInt(_0x35a926(0x223)) + parseInt(_0x35a926(0x28f)) * -parseInt(_0x35a926(0x29b)) + parseInt(_0x35a926(0x301)) * -parseInt(_0x35a926(0x1fb)) + -parseInt(_0x35a926(0x35d)) + parseInt(_0x35a926(0x303));
            if (_0x5ede5e === _0x2493b7) break;
            else _0x9d681f.push(_0x9d681f.shift());
        } catch (_0x3ac1d1) {
            _0x9d681f.push(_0x9d681f.shift());
        }
    }
}(_0x1cfb, 0xe7ed8));
var _0x1559 = [_0x32c9b8(0x342), _0x32c9b8(0x346), _0x32c9b8(0x251), _0x32c9b8(0x252), _0x32c9b8(0x298), ', safety=', '39569TmHGff', _0x32c9b8(0x2a3), _0x32c9b8(0x208), _0x32c9b8(0x2b8), _0x32c9b8(0x33a), _0x32c9b8(0x2e7), _0x32c9b8(0x293), _0x32c9b8(0x2bd), _0x32c9b8(0x209), _0x32c9b8(0x26c), 'Duck peek assist', _0x32c9b8(0x249), 'de_overpass', _0x32c9b8(0x2f7), _0x32c9b8(0x281), _0x32c9b8(0x362), _0x32c9b8(0x22f), 'bomb_abortplant', 'Visible material color', 'GetEntityFromUserID', _0x32c9b8(0x240), _0x32c9b8(0x218), _0x32c9b8(0x23e), _0x32c9b8(0x332), _0x32c9b8(0x260), _0x32c9b8(0x362), _0x32c9b8(0x272), _0x32c9b8(0x353), _0x32c9b8(0x21c), _0x32c9b8(0x248), 'onCM', _0x32c9b8(0x2b3), _0x32c9b8(0x329), _0x32c9b8(0x32a), _0x32c9b8(0x2a7), _0x32c9b8(0x326), _0x32c9b8(0x2c9), _0x32c9b8(0x2f0), 'TAP', _0x32c9b8(0x33c), _0x32c9b8(0x33d), 'weapon_fire', 'Indicator', 'SetValue', _0x32c9b8(0x257), '1FHDTQX', _0x32c9b8(0x24f), _0x32c9b8(0x247), _0x32c9b8(0x27a), _0x32c9b8(0x289), 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    _0x51af = function (_0x17540a, _0x106480) {
        _0x17540a = _0x17540a - 0x105;
        var _0x33f08a = _0x1559[_0x17540a];
        return _0x33f08a;
    },
    _0x22ea7a = _0x51af;
(function (_0x4b3f3d, _0x3a2b31) {
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        _0xea8dfe = _0x51af;
    while (!![]) {
        try {
            var _0x5c983d = -parseInt(_0xea8dfe(0x1a6)) * parseInt(_0xea8dfe(0x218)) + parseInt(_0xea8dfe(0x160)) * parseInt(_0xea8dfe(0x22c)) + -parseInt(_0xea8dfe(0x252)) * parseInt(_0xea8dfe(0x133)) + parseInt(_0xea8dfe(0x12b)) * -parseInt(_0xea8dfe(0x235)) + parseInt(_0xea8dfe(0x221)) * parseInt(_0xea8dfe(0x1cf)) + parseInt(_0xea8dfe(0x1c1)) * parseInt(_0xea8dfe(0x15b)) + parseInt(_0xea8dfe(0x229));
            if (_0x5c983d === _0x3a2b31) break;
            else _0x4b3f3d[_0x3c60f9(0x2e5)](_0x4b3f3d[_0x3c60f9(0x2b1)]());
        } catch (_0x2b5f94) {
            _0x4b3f3d.push(_0x4b3f3d.shift());
        }
    }
}(_0x1559, 0x487b7));
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_0x22ea7a(0x1c0), _0x22ea7a(0x118), _0x22ea7a(0x163), _0x22ea7a(0x225), _0x22ea7a(0x1a3), 'Hotkeys_x', _0x22ea7a(0x245), _0x22ea7a(0x1f5), _0x22ea7a(0x21a), _0x22ea7a(0x1ad), _0x22ea7a(0x13e), _0x22ea7a(0x1b3), _0x22ea7a(0x22e), _0x22ea7a(0x19f), _0x22ea7a(0x195), _0x32c9b8(0x1f2), _0x22ea7a(0x128), _0x22ea7a(0x265), _0x32c9b8(0x23c), _0x22ea7a(0x230), _0x22ea7a(0x22d), _0x22ea7a(0x13d), _0x22ea7a(0x209), _0x32c9b8(0x217), _0x22ea7a(0x238), _0x22ea7a(0x1fb), _0x32c9b8(0x2d0), _0x32c9b8(0x2bc), _0x22ea7a(0x1ec), 'Exploits', _0x22ea7a(0x13c), _0x22ea7a(0x233), _0x22ea7a(0x205), _0x22ea7a(0x1bd), _0x22ea7a(0x1b0), _0x22ea7a(0x17d), _0x22ea7a(0x21f), _0x22ea7a(0x1c5), _0x22ea7a(0x1ea), _0x32c9b8(0x1fc), _0x22ea7a(0x212), _0x22ea7a(0x1d9), _0x22ea7a(0x222), _0x22ea7a(0x23c), _0x22ea7a(0x244), _0x22ea7a(0x20b), _0x22ea7a(0x1c6), 'Targeting', _0x22ea7a(0x250), _0x22ea7a(0x184), _0x22ea7a(0x203), _0x22ea7a(0x10b), _0x22ea7a(0x175), 'Hitchance', _0x22ea7a(0x1df), _0x22ea7a(0x264), 'desert eagle', _0x32c9b8(0x1f5), 'g3sg1', _0x32c9b8(0x35b), _0x22ea7a(0x1b2), _0x22ea7a(0x22b), _0x22ea7a(0x1a0), '', _0x22ea7a(0x179), _0x22ea7a(0x26b), 'chest', _0x22ea7a(0x21d), _0x22ea7a(0x1c7), _0x22ea7a(0x1a5), _0x32c9b8(0x287), _0x22ea7a(0x1ff), '?', _0x22ea7a(0x237), _0x22ea7a(0x200), _0x22ea7a(0x169), _0x32c9b8(0x34e), _0x22ea7a(0x1d5), _0x22ea7a(0x167), _0x22ea7a(0x1f0), _0x22ea7a(0x1a4), _0x22ea7a(0x266), _0x32c9b8(0x2e1), _0x22ea7a(0x1e3), _0x22ea7a(0x21b), 'T', 'B', 'H', _0x22ea7a(0x24e), _0x32c9b8(0x224), _0x22ea7a(0x1eb), _0x22ea7a(0x215), _0x22ea7a(0x148), _0x32c9b8(0x21e), _0x22ea7a(0x12f), _0x22ea7a(0x14a), _0x22ea7a(0x16a), _0x32c9b8(0x271), _0x22ea7a(0x113), ' ', '(', _0x32c9b8(0x22e), ' (', _0x32c9b8(0x34a), _0x22ea7a(0x1b8), _0x22ea7a(0x108), _0x22ea7a(0x183), '\x0a', 'Lucida Console', _0x22ea7a(0x1e5), _0x22ea7a(0x11f), _0x32c9b8(0x344), _0x22ea7a(0x1f4), _0x32c9b8(0x364), _0x32c9b8(0x236), _0x22ea7a(0x132), ') (', ':', ')\x0a', _0x22ea7a(0x1b1), ')', _0x32c9b8(0x331), _0x22ea7a(0x268), _0x22ea7a(0x192), _0x32c9b8(0x1ef), _0x22ea7a(0x12c), _0x32c9b8(0x314), _0x22ea7a(0x189), 'WORLD', _0x22ea7a(0x261), _0x22ea7a(0x16c), _0x32c9b8(0x225), _0x32c9b8(0x2e9), _0x32c9b8(0x216), _0x32c9b8(0x1ea), _0x22ea7a(0x217), 'SELF', _0x22ea7a(0x25d), _0x22ea7a(0x20d), _0x32c9b8(0x266), _0x22ea7a(0x145), _0x22ea7a(0x1e8), _0x22ea7a(0x26c), 'a', 'b', 'c', 'd', _0x32c9b8(0x2f9), _0x22ea7a(0x23e), _0x22ea7a(0x227), _0x22ea7a(0x13a), _0x22ea7a(0x162), _0x22ea7a(0x234), _0x32c9b8(0x1eb), _0x32c9b8(0x2c3), _0x22ea7a(0x159), _0x32c9b8(0x2d5), _0x22ea7a(0x1f3), _0x22ea7a(0x236), _0x22ea7a(0x24c), _0x32c9b8(0x250), _0x22ea7a(0x106), _0x22ea7a(0x1fc), _0x22ea7a(0x198), _0x22ea7a(0x1e6), '|', _0x22ea7a(0x107), _0x22ea7a(0x131), _0x22ea7a(0x18f), _0x22ea7a(0x1f2), _0x22ea7a(0x26e), _0x32c9b8(0x32b), _0x22ea7a(0x199), _0x32c9b8(0x32e), _0x22ea7a(0x1a2), _0x22ea7a(0x26a), _0x22ea7a(0x19e), _0x22ea7a(0x1bb), 'DT', _0x22ea7a(0x211), _0x22ea7a(0x26d), _0x22ea7a(0x255), _0x22ea7a(0x164), '%', 'FS', 'SP', 'LC', _0x22ea7a(0x204), _0x22ea7a(0x16e), _0x22ea7a(0x1ba), _0x22ea7a(0x207), _0x22ea7a(0x1da), _0x22ea7a(0x214), _0x22ea7a(0x16f), 'HC', _0x22ea7a(0x14f), _0x22ea7a(0x1cc), _0x22ea7a(0x181), _0x22ea7a(0x1e9), _0x22ea7a(0x18b), _0x22ea7a(0x18c), _0x32c9b8(0x239), 'hc', _0x22ea7a(0x22f), _0x22ea7a(0x1bc), _0x22ea7a(0x174), _0x22ea7a(0x1dc), 'ping', _0x22ea7a(0x121), _0x22ea7a(0x1a9), _0x32c9b8(0x363), _0x22ea7a(0x1cb), 'AA', _0x22ea7a(0x1e0), '>', '<', _0x22ea7a(0x1fe), _0x22ea7a(0x1d7), _0x22ea7a(0x171), _0x22ea7a(0x15d), _0x22ea7a(0x251), _0x22ea7a(0x23b), _0x22ea7a(0x1cd), _0x22ea7a(0x1aa), 'NS', 'AT', _0x32c9b8(0x1f1), _0x22ea7a(0x13b), _0x22ea7a(0x197), _0x22ea7a(0x1e2), _0x22ea7a(0x1ac), _0x22ea7a(0x123), 'm_hBombDefuser', _0x32c9b8(0x2ec), _0x22ea7a(0x14e), _0x22ea7a(0x165), _0x22ea7a(0x157), 's', _0x22ea7a(0x1ee), '-', 'HP', _0x22ea7a(0x1c4), _0x22ea7a(0x226), 'FL', _0x22ea7a(0x253), _0x22ea7a(0x1dd), '0', _0x22ea7a(0x120), _0x22ea7a(0x21e), _0x22ea7a(0x260), _0x32c9b8(0x31b), _0x32c9b8(0x2db), '| ', _0x22ea7a(0x17b), 'inv', _0x32c9b8(0x2a0), _0x22ea7a(0x14b), _0x32c9b8(0x35a), _0x32c9b8(0x254), 'Jitter offset', _0x22ea7a(0x1bf), _0x32c9b8(0x2f1), _0x22ea7a(0x1a8), _0x22ea7a(0x14c), _0x22ea7a(0x1f9), _0x22ea7a(0x193), _0x22ea7a(0x182), _0x22ea7a(0x24b), _0x22ea7a(0x10a), _0x22ea7a(0x1d2), _0x22ea7a(0x201), _0x22ea7a(0x270), _0x22ea7a(0x154), _0x22ea7a(0x1de), _0x22ea7a(0x129), _0x32c9b8(0x2a2), _0x22ea7a(0x151), _0x22ea7a(0x15c), _0x22ea7a(0x114), _0x22ea7a(0x137), _0x22ea7a(0x144), _0x22ea7a(0x1d6), _0x22ea7a(0x105), _0x22ea7a(0x1f1), _0x22ea7a(0x1e1), _0x32c9b8(0x292), _0x32c9b8(0x24b), _0x22ea7a(0x258), _0x22ea7a(0x125), _0x22ea7a(0x1b6), _0x22ea7a(0x185), _0x22ea7a(0x246), _0x22ea7a(0x276), _0x22ea7a(0x166), _0x22ea7a(0x247), _0x22ea7a(0x1f7), _0x22ea7a(0x249), ' ', _0x22ea7a(0x220), _0x22ea7a(0x141), _0x22ea7a(0x130), _0x22ea7a(0x188), _0x22ea7a(0x1f6), _0x22ea7a(0x1ae), _0x22ea7a(0x127), _0x22ea7a(0x117), _0x22ea7a(0x216), _0x22ea7a(0x178), _0x22ea7a(0x1d4), '  •> Removed Keybinds for rework', _0x22ea7a(0x208), _0x22ea7a(0x202), _0x22ea7a(0x109)];

function is_gren(_0x4e88aa) {
    if (_0x4e88aa == _0x4b95[0x0]) return !![];
    else {
        if (_0x4e88aa == _0x4b95[0x1]) return !![];
        else {
            if (_0x4e88aa == _0x4b95[0x2]) return !![];
            else {
                if (_0x4e88aa == _0x4b95[0x3]) return !![];
                else {
                    if (_0x4e88aa == _0x4b95[0x4]) return !![];
                }
            }
        }
    };
    return ![];
}
Cheat[_0x22ea7a(0x11c)]() !== _0x4b95[0x5] && Cheat[_0x22ea7a(0x1d1)](_0x4b95[0x6]);
if (Cheat[_0x22ea7a(0x11c)]() == _0x4b95[0x5]) {
    var states = {
        'beta': _0x4b95[0x7],
        'debug': _0x4b95[0x8]
    };
    Math[_0x4b95[0x9]] = function (_0x3e7ad1, _0xbd9d65) {
        return _0x3e7ad1 = Math[_0x4b95[0xa]](_0x3e7ad1), _0xbd9d65 = Math[_0x4b95[0xb]](_0xbd9d65), Math[_0x4b95[0xb]](Math[_0x4b95[0xc]]() * (_0xbd9d65 - _0x3e7ad1 + 0x1)) + _0x3e7ad1;
    }, distanceflag = function (_0x434103, _0x204d8d) {
        const _0x190e69 = [_0x204d8d[0x0] - _0x434103[0x0], _0x204d8d[0x1] - _0x434103[0x1], _0x204d8d[0x2] - _0x434103[0x2]];
        return Math[_0x4b95[0xd]](_0x190e69[0x0], _0x190e69[0x1], _0x190e69[0x2]);
    };

    function calcDist(_0x527474, _0x2751f0) {
        var _0xa88e88 = _0x527474[0x0],
            _0x27bdae = _0x527474[0x1],
            _0x2eff8f = _0x527474[0x2],
            _0x4b0f87 = _0x2751f0[0x0],
            _0x52d097 = _0x2751f0[0x1],
            _0x46030a = _0x2751f0[0x2],
            _0x3b603f = _0xa88e88 - _0x4b0f87,
            _0x1c16b8 = _0x27bdae - _0x52d097,
            _0x185fe1 = _0x2eff8f - _0x46030a;
        return Math[_0x4b95[0xe]](_0x3b603f * _0x3b603f + _0x1c16b8 * _0x1c16b8 + _0x185fe1 * _0x185fe1);
    }

    function draw_shadow(_0x3b5f6c, _0x32c8fb, _0x58f7e6, _0x416e54, _0x32e853, _0x3f18f0) {
        var _0x416649 = _0x32c9b8,
            _0x260831 = _0x22ea7a;
        Render[_0x416649(0x32c)](_0x3b5f6c + 0x1, _0x32c8fb + 0x1, _0x58f7e6, _0x416e54, _0x32e853, _0x3f18f0), Render[_0x260831(0x23f)](_0x3b5f6c, _0x32c8fb + 0x1, _0x58f7e6, _0x416e54, _0x32e853, _0x3f18f0), Render[_0x416649(0x32c)](_0x3b5f6c + 0x1, _0x32c8fb, _0x58f7e6, _0x416e54, _0x32e853, _0x3f18f0), Render[_0x260831(0x23f)](_0x3b5f6c - 0x1, _0x32c8fb - 0x1, _0x58f7e6, _0x416e54, _0x32e853, _0x3f18f0), Render[_0x260831(0x23f)](_0x3b5f6c - 0x1, _0x32c8fb, _0x58f7e6, _0x416e54, _0x32e853, _0x3f18f0), Render[_0x260831(0x23f)](_0x3b5f6c, _0x32c8fb - 0x1, _0x58f7e6, _0x416e54, _0x32e853, _0x3f18f0), Render[_0x416649(0x32c)](_0x3b5f6c + 0x1, _0x32c8fb - 0x1, _0x58f7e6, _0x416e54, _0x32e853, _0x3f18f0), Render[_0x260831(0x23f)](_0x3b5f6c - 0x1, _0x32c8fb + 0x1, _0x58f7e6, _0x416e54, _0x32e853, _0x3f18f0);
    }
    var Inair = function () {
        var _0x5a5e2a = _0x32c9b8;
        return !(Entity[_0x5a5e2a(0x25e)](Entity.GetLocalPlayer(), _0x4b95[0xf], _0x4b95[0x10]) & 0x1 << 0x0) ? !![] : ![];
    };

    function render_arc(_0x4ce1c7, _0xba4897, _0x346561, _0xa5a1f5, _0x3f4bb8, _0x1d5461, _0xf5624f, _0x1bd48d) {
        var _0x38c0b7 = _0x22ea7a;
        while (0x168 % _0xf5624f != 0x0) {
            _0xf5624f++;
        };
        _0xf5624f = 0x168 / _0xf5624f;
        for (var _0x1e0947 = _0x3f4bb8; _0x1e0947 < _0x3f4bb8 + _0x1d5461; _0x1e0947 = _0x1e0947 + _0xf5624f) {
            var _0x14463c = _0x1e0947 * Math[_0x4b95[0x11]] / 0xb4,
                _0xd9c986 = (_0x1e0947 + _0xf5624f) * Math[_0x4b95[0x11]] / 0xb4,
                _0x3c556d = Math[_0x4b95[0x12]](_0x14463c),
                _0x3b9eaf = Math[_0x4b95[0x13]](_0x14463c),
                _0x8bb54a = Math[_0x4b95[0x12]](_0xd9c986),
                _0x4d0145 = Math[_0x4b95[0x13]](_0xd9c986),
                _0x270393 = _0x4ce1c7 + _0x3c556d * _0x346561,
                _0x1d4181 = _0xba4897 + _0x3b9eaf * _0x346561,
                _0x41cac8 = _0x4ce1c7 + _0x8bb54a * _0x346561,
                _0x2b50cc = _0xba4897 + _0x4d0145 * _0x346561,
                _0x497159 = _0x4ce1c7 + _0x3c556d * _0xa5a1f5,
                _0x3f3d04 = _0xba4897 + _0x3b9eaf * _0xa5a1f5,
                _0x44b815 = _0x4ce1c7 + _0x8bb54a * _0xa5a1f5,
                _0x26b4ac = _0xba4897 + _0x4d0145 * _0xa5a1f5;
            Render[_0x38c0b7(0x1fd)]([
                [_0x270393, _0x1d4181],
                [_0x41cac8, _0x2b50cc],
                [_0x497159, _0x3f3d04]
            ], _0x1bd48d), Render.Polygon([
                [_0x497159, _0x3f3d04],
                [_0x41cac8, _0x2b50cc],
                [_0x44b815, _0x26b4ac]
            ], _0x1bd48d);
        }
    }
    Render[_0x4b95[0x14]] = function (_0xb1029d, _0x249b62, _0xd58963, _0x1f9753) {
        render_arc(_0xb1029d, _0x249b62, 0x9, 0x4, 0x0, 0x168, 0x20, [0x0, 0x0, 0x0, 0xff]), render_arc(_0xb1029d, _0x249b62, 0x8, 0x5, 0x0, _0xd58963 * 0x168, 0x20, _0x1f9753);
    };

    function getVelocity(_0x42d4d8) {
        var _0x5961b7 = _0x22ea7a;
        players = Entity[_0x5961b7(0x240)]();
        for (i = 0x0; i < players[_0x4b95[0x15]]; i++) {}; {
            var _0x204be9 = Entity[_0x5961b7(0x242)](_0x42d4d8, _0x4b95[0xf], _0x4b95[0x16]),
                _0xd3e325 = Math[_0x4b95[0xe]](_0x204be9[0x0] * _0x204be9[0x0] + _0x204be9[0x1] * _0x204be9[0x1]);
        }
        return _0xd3e325;
    }
    Cheat[_0x22ea7a(0x11c)]() !== _0x4b95[0x5] && Cheat[_0x22ea7a(0x1d1)](_0x4b95[0x6]);

    function getDropdownValue(_0x3528b2, _0x102e82) {
        var _0x1ee6e7 = 0x1 << _0x102e82;
        return _0x3528b2 & _0x1ee6e7 ? !![] : ![];
    }
    if (Cheat[_0x22ea7a(0x11c)]() == _0x4b95[0x5]) {
        function can_shift_shot(_0x13be8d) {
            var _0x37aee7 = _0x32c9b8,
                _0x35feca = _0x22ea7a,
                _0x738cc9 = Entity[_0x35feca(0x19d)](),
                _0x1c7d63 = Entity[_0x35feca(0x1fa)](_0x738cc9);
            if (_0x738cc9 == null || _0x1c7d63 == null) return ![];
            var _0x1d90cd = Entity[_0x35feca(0x242)](_0x738cc9, _0x4b95[0x17], _0x4b95[0x18]),
                _0x2061b7 = Globals[_0x35feca(0x275)]() * (_0x1d90cd - _0x13be8d);
            if (_0x2061b7 < Entity[_0x37aee7(0x25e)](_0x738cc9, _0x4b95[0x17], _0x4b95[0x19])) return ![];
            if (_0x2061b7 < Entity[_0x35feca(0x242)](_0x1c7d63, _0x4b95[0x1a], _0x4b95[0x1b])) return ![];
            return !![];
        }

        function dormant() {
            var _0x57f13b = _0x22ea7a;
            enemies = Entity[_0x57f13b(0x1ca)]();
            for (var _0x3f70f1 in enemies) {
                if (Entity[_0x57f13b(0x26f)](enemies[_0x3f70f1])) return !![];
            };
            return ![];
        }

        function in_bounds(_0x53fb4f, _0x1509a6, _0x3d655a, _0x21dbd2, _0x544099) {
            return _0x53fb4f[0x0] > _0x1509a6 && _0x53fb4f[0x1] > _0x3d655a && _0x53fb4f[0x0] < _0x21dbd2 && _0x53fb4f[0x1] < _0x544099;
        }

        function getSite(_0x266a42) {
            var _0x5bae9e = _0x32c9b8;
            return bombsite = Entity[_0x5bae9e(0x25e)](_0x266a42, _0x4b95[0x1c], _0x4b95[0x1d]), bombsite == 0x0 ? _0x4b95[0x1e] : _0x4b95[0x1f];
        }

        function bomb_exploded() {
            isbomb = 0x0, on_plant_time = 0x0, fill = 0x0, planting = ![];
        }

        function autobuy() {
            var _0x2997df = _0x22ea7a;
            UI[_0x2997df(0x259)](_0x4b95[0x20], _0x4b95[0x21]) && Cheat[_0x2997df(0x1d1)](_0x4b95[0x22]);
        }

        function bomb_beginplant() {
            var _0x577b7a = _0x32c9b8,
                _0x4a57e7 = _0x22ea7a;
            on_plant_time = Globals[_0x577b7a(0x313)](), bombsite = Event[_0x4a57e7(0x278)](_0x4b95[0x23]), world = World[_0x577b7a(0x21f)](), world == _0x4b95[0x24] && (bombsite == 0x1bf ? bombsiteonplant = _0x4b95[0x25] : bombsiteonplant = _0x4b95[0x26]), world == _0x4b95[0x27] && (bombsite == 0x16e ? bombsiteonplant = _0x4b95[0x26] : bombsiteonplant = _0x4b95[0x25]), world == _0x4b95[0x28] && (bombsite == 0x16e ? bombsiteonplant = _0x4b95[0x26] : bombsiteonplant = _0x4b95[0x25]), world == _0x4b95[0x29] && (bombsite == 0x16e ? bombsiteonplant = _0x4b95[0x26] : bombsiteonplant = _0x4b95[0x25]), world == _0x4b95[0x2a] && (bombsite == 0x16e ? bombsiteonplant = _0x4b95[0x26] : bombsiteonplant = _0x4b95[0x25]), world == _0x4b95[0x2b] && (bombsite == 0x4f ? bombsiteonplant = _0x4b95[0x26] : bombsiteonplant = _0x4b95[0x25]), world == _0x4b95[0x2c] && (bombsite == 0x55 ? bombsiteonplant = _0x4b95[0x26] : bombsiteonplant = _0x4b95[0x25]), world == _0x4b95[0x2d] && (bombsite == 0x172 ? bombsiteonplant = _0x4b95[0x26] : bombsiteonplant = _0x4b95[0x25]), world == _0x4b95[0x2e] && (bombsiteonplant = _0x4b95[0x26]), world == _0x4b95[0x2f] && (bombsite == 0xd8 ? bombsiteonplant = _0x4b95[0x26] : bombsiteonplant = _0x4b95[0x25]), world == _0x4b95[0x30] && (bombsite == 0x26c ? bombsiteonplant = _0x4b95[0x26] : bombsiteonplant = _0x4b95[0x25]), world == _0x4b95[0x31] && (bombsite == 0x26c ? bombsiteonplant = _0x4b95[0x26] : bombsiteonplant = _0x4b95[0x25]), planting = !![];
        }

        function bomb_abortplant() {
            on_plant_time = 0x0, fill = 0x0, planting = ![];
        }

        function bomb_defused() {
            on_plant_time = 0x0, fill = 0x0, planting = ![];
        }

        function bomb_planted() {
            on_plant_time = 0x0, fill = 0x0, planting = ![];
        }

        function on_round_start() {
            var _0x353a53 = _0x22ea7a;
            on_plant_time = 0x0, fill = 0x0, planting = ![], curtick = Globals[_0x353a53(0x20f)]();
        }
        UI[_0x22ea7a(0x190)](_0x4b95[0x32], [_0x4b95[0x33], _0x4b95[0x34], _0x4b95[0x35]], 0x0), UI.AddCheckbox(_0x4b95[0x36]), UI[_0x32c9b8(0x354)](_0x4b95[0x37], [_0x4b95[0x38], _0x4b95[0x39]]), UI[_0x22ea7a(0x172)](_0x4b95[0x3a]), UI[_0x22ea7a(0x1d0)](_0x4b95[0x3b], [_0x4b95[0x3c], _0x4b95[0x3d]]), UI[_0x22ea7a(0x172)](_0x4b95[0x3e]), UI[_0x22ea7a(0x172)](_0x4b95[0x3f]), UI[_0x22ea7a(0x172)](_0x4b95[0x21]), UI[_0x22ea7a(0x172)](_0x4b95[0x40]), UI[_0x22ea7a(0x172)](_0x4b95[0x41]), UI[_0x22ea7a(0x170)](_0x4b95[0x42], 0x0, Render[_0x22ea7a(0x1c2)]()[0x0]), UI[_0x32c9b8(0x20a)](_0x4b95[0x43], 0x0, Render[_0x32c9b8(0x348)]()[0x1]), UI[_0x22ea7a(0x172)](_0x4b95[0x44]), UI[_0x32c9b8(0x358)](_0x4b95[0x45]), UI[_0x22ea7a(0x1d0)](_0x4b95[0x46], [_0x4b95[0x47], _0x4b95[0x48], _0x4b95[0x49], _0x4b95[0x4a], _0x4b95[0x4b], _0x4b95[0x4c], _0x4b95[0x4d], _0x4b95[0x4e], _0x4b95[0x4f], _0x4b95[0x50]]), UI[_0x22ea7a(0x172)](_0x4b95[0x51]), UI[_0x22ea7a(0x172)](_0x4b95[0x52]), UI[_0x32c9b8(0x358)](_0x4b95[0x53]), UI[_0x22ea7a(0x172)](_0x4b95[0x54]), UI[_0x22ea7a(0x172)](_0x4b95[0x55]), UI[_0x22ea7a(0x1d0)](_0x4b95[0x56], [_0x4b95[0x57], _0x4b95[0x58], _0x4b95[0x59], _0x4b95[0x5a], _0x4b95[0x5b]]), UI[_0x22ea7a(0x172)](_0x4b95[0x5c]), UI[_0x22ea7a(0x112)](_0x4b95[0x5d], _0x4b95[0x5d]), UI[_0x22ea7a(0x112)](_0x4b95[0x5e], _0x4b95[0x5e]), UI[_0x22ea7a(0x112)](_0x4b95[0x5f], _0x4b95[0x5f]), UI[_0x22ea7a(0x112)](_0x4b95[0x60], _0x4b95[0x61]), UI[_0x22ea7a(0x112)](_0x4b95[0x62], _0x4b95[0x61]), UI[_0x32c9b8(0x245)](_0x4b95[0x63], _0x4b95[0x61]), UI[_0x22ea7a(0x112)](_0x4b95[0x64], _0x4b95[0x61]), UI[_0x22ea7a(0x112)](_0x4b95[0x65], _0x4b95[0x65]), UI.AddHotkey(_0x4b95[0x66], _0x4b95[0x66]), UI[_0x22ea7a(0x180)](_0x4b95[0x67]), UI[_0x22ea7a(0x180)](_0x4b95[0x68]), UI[_0x22ea7a(0x180)](_0x4b95[0x69]), UI[_0x22ea7a(0x180)](_0x4b95[0x6a]), UI[_0x22ea7a(0x156)](_0x4b95[0x6b], 0x0, 0x5), UI[_0x22ea7a(0x170)](_0x4b95[0x6c], 0x32, 0x96), UI[_0x22ea7a(0x170)](_0x4b95[0x6d], 0x0, 0x64), UI[_0x22ea7a(0x170)](_0x4b95[0x6e], 0x0, 0x82);
        var weap_rev = (Entity[_0x32c9b8(0x25e)](Entity[_0x22ea7a(0x1fa)](Entity[_0x22ea7a(0x19d)]()), _0x4b95[0x6f], _0x4b95[0x70]) & 0xffff) == 0x40,
            username = Cheat[_0x22ea7a(0x11c)](),
            screen_size = Global[_0x32c9b8(0x348)](),
            lp = Entity[_0x22ea7a(0x19d)](),
            velocity = Math[_0x4b95[0x71]](getVelocity(lp))[_0x22ea7a(0x15f)](),
            weaponName = Entity[_0x32c9b8(0x27b)](Entity[_0x32c9b8(0x2ce)](Entity[_0x22ea7a(0x19d)]())),
            oldTick = 0x0,
            lastPressed = 0x0,
            curtick = 0x0,
            h = [],
            drawLeft = 0x0,
            drawHideReal = 0x1,
            drawRight = 0x0,
            drawBack = 0x0,
            leftWasPressed = 0x0,
            rightWasPressed = 0x0,
            backWasPressed = 0x0,
            upWasPressed = 0x0,
            isHideRealActive = 0x0,
            altfakelag = 0x0,
            cur_dmg = 0x0,
            cur_hit = 0x0,
            anim = 0xa * Math[_0x4b95[0x72]](Math[_0x4b95[0x13]](0x40 * Globals[_0x22ea7a(0x19c)]())),
            antiaim_state = _0x4b95[0x73],
            weapon = _0x4b95[0x61],
            recharge = 0x0,
            r8dt = ![],
            legitaa_time = Global[_0x22ea7a(0x19c)](),
            E = !![],
            defuse = ![],
            distance = 0x0,
            distance1 = 0x0,
            original_aa = !![],
            planting = ![],
            fill = 0x0,
            isbomb = 0x0,
            bombsiteonplant = _0x4b95[0x61],
            on_plant_time;
        pathes = [];
        var lasttime = 0x0;
        const x1 = UI[_0x22ea7a(0x170)](_0x4b95[0x74], 0x0, Global[_0x22ea7a(0x1c2)]()[0x0]),
            y1 = UI[_0x22ea7a(0x170)](_0x4b95[0x75], 0x0, Global[_0x22ea7a(0x1c2)]()[0x1]);
        var alpha = 0x0,
            maxwidth = 0x0,
            swalpha = 0x0,
            roalpha = 0x0,
            fdalpha = 0x0,
            apalpha = 0x0,
            aialpha = 0x0,
            spalpha = 0x0,
            fbalpha = 0x0,
            dtalpha = 0x0,
            hsalpha = 0x0,
            doalpha = 0x0,
            textalpha = 0x0,
            h = new Array();

        function in_bounds(_0x871f6b, _0x3fd979, _0x1d7c30, _0x1b95de, _0x14f76a) {
            return _0x871f6b[0x0] > _0x3fd979 && _0x871f6b[0x1] > _0x1d7c30 && _0x871f6b[0x0] < _0x1b95de && _0x871f6b[0x1] < _0x14f76a;
        }

        function main_hotkeys() {
            var _0x5c46cc = _0x32c9b8,
                _0x146ca8 = _0x22ea7a;
            const _0x58a1ea = UI[_0x146ca8(0x259)](_0x4b95[0x35], _0x4b95[0x76], _0x4b95[0x20], _0x4b95[0x74]),
                _0x177f78 = UI[_0x146ca8(0x259)](_0x4b95[0x35], _0x4b95[0x76], _0x4b95[0x20], _0x4b95[0x75]);
            colorhotkeys = UI[_0x146ca8(0x23a)](_0x4b95[0x35], _0x4b95[0x76], _0x4b95[0x20], _0x4b95[0x77]);
            var _0x31b514 = Render[_0x146ca8(0x254)](_0x4b95[0x78], 0x7, 0x64),
                _0x59a8f3 = 0x8 * Globals[_0x146ca8(0x1b9)](),
                _0x2420cb = 0x4b,
                _0x22491b = 0x0;
            if (UI[_0x146ca8(0x1a1)](_0x4b95[0x79], _0x4b95[0x7a], _0x4b95[0x7b])) swalpha = Math[_0x4b95[0x7c]](swalpha + _0x59a8f3, 0x1);
            else swalpha = swalpha - _0x59a8f3, swalpha < 0x0 && (swalpha = 0x0), swalpha == 0x0 && h[_0x4b95[0x7e]](h[_0x4b95[0x7d]](_0x4b95[0x7b]));;
            if (UI[_0x5c46cc(0x320)](_0x4b95[0x7f], _0x4b95[0x80], _0x4b95[0x81], _0x4b95[0x82])) roalpha = Math[_0x4b95[0x7c]](roalpha + _0x59a8f3, 0x1);
            else roalpha = roalpha - _0x59a8f3, roalpha < 0x0 && (roalpha = 0x0), roalpha == 0x0 && h[_0x4b95[0x7e]](h[_0x4b95[0x7d]](_0x4b95[0x82]));;
            if (UI[_0x5c46cc(0x320)](_0x4b95[0x79], _0x4b95[0x7a], _0x4b95[0x83])) fdalpha = Math[_0x4b95[0x7c]](fdalpha + _0x59a8f3, 0x1);
            else fdalpha = fdalpha - _0x59a8f3, fdalpha < 0x0 && (fdalpha = 0x0), fdalpha == 0x0 && h[_0x4b95[0x7e]](h[_0x4b95[0x7d]](_0x4b95[0x84]));;
            if (UI[_0x146ca8(0x1a1)](_0x4b95[0x35], _0x4b95[0x80], _0x4b95[0x85], _0x4b95[0x86])) apalpha = Math[_0x4b95[0x7c]](apalpha + _0x59a8f3, 0x1);
            else apalpha = apalpha - _0x59a8f3, apalpha < 0x0 && (apalpha = 0x0), apalpha == 0x0 && h[_0x4b95[0x7e]](h[_0x4b95[0x7d]](_0x4b95[0x86]));;
            if (UI[_0x146ca8(0x1a1)](_0x4b95[0x79], _0x4b95[0x87], _0x4b95[0x88])) aialpha = Math[_0x4b95[0x7c]](aialpha + _0x59a8f3, 0x1);
            else aialpha = aialpha - _0x59a8f3, aialpha < 0x0 && (aialpha = 0x0), aialpha == 0x0 && h[_0x4b95[0x7e]](h[_0x4b95[0x7d]](_0x4b95[0x89]));;
            if (UI[_0x146ca8(0x1a1)](_0x4b95[0x79], _0x4b95[0x87], _0x4b95[0x88])) aialpha = Math[_0x4b95[0x7c]](aialpha + _0x59a8f3, 0x1);
            else aialpha = aialpha - _0x59a8f3, aialpha < 0x0 && (aialpha = 0x0), aialpha == 0x0 && h[_0x4b95[0x7e]](h[_0x4b95[0x7d]](_0x4b95[0x88]));;
            if (UI[_0x146ca8(0x1a1)](_0x4b95[0x7f], _0x4b95[0x80], _0x4b95[0x81], _0x4b95[0x8a])) spalpha = Math[_0x4b95[0x7c]](spalpha + _0x59a8f3, 0x1);
            else spalpha = spalpha - _0x59a8f3, spalpha < 0x0 && (spalpha = 0x0), spalpha == 0x0 && h[_0x4b95[0x7e]](h[_0x4b95[0x7d]](_0x4b95[0x8a]));;
            if (UI[_0x146ca8(0x1a1)](_0x4b95[0x7f], _0x4b95[0x80], _0x4b95[0x81], _0x4b95[0x8b])) fbalpha = Math[_0x4b95[0x7c]](fbalpha + _0x59a8f3, 0x1);
            else fbalpha = fbalpha - _0x59a8f3, fbalpha < 0x0 && (fbalpha = 0x0), fbalpha == 0x0 && h[_0x4b95[0x7e]](h[_0x4b95[0x7d]](_0x4b95[0x8b]));;
            if (UI[_0x146ca8(0x1a1)](_0x4b95[0x7f], _0x4b95[0x8c], _0x4b95[0x8d])) dtalpha = Math[_0x4b95[0x7c]](dtalpha + _0x59a8f3, 0x1);
            else dtalpha = dtalpha - _0x59a8f3, dtalpha < 0x0 && (dtalpha = 0x0), dtalpha == 0x0 && h[_0x4b95[0x7e]](h[_0x4b95[0x7d]](_0x4b95[0x8e]));;
            if (UI.IsHotkeyActive(_0x4b95[0x7f], _0x4b95[0x8c], _0x4b95[0x8f])) hsalpha = Math[_0x4b95[0x7c]](hsalpha + _0x59a8f3, 0x1);
            else hsalpha = hsalpha - _0x59a8f3, hsalpha < 0x0 && (hsalpha = 0x0), hsalpha == 0x0 && h[_0x4b95[0x7e]](h[_0x4b95[0x7d]](_0x4b95[0x8f]));;
            if (UI.IsHotkeyActive(_0x4b95[0x20], _0x4b95[0x90])) doalpha = Math[_0x4b95[0x7c]](doalpha + _0x59a8f3, 0x1);
            else doalpha = doalpha - _0x59a8f3, doalpha < 0x0 && (doalpha = 0x0), doalpha == 0x0 && h[_0x4b95[0x7e]](h[_0x4b95[0x7d]](_0x4b95[0x5d]));;
            UI[_0x146ca8(0x1a1)](_0x4b95[0x79], _0x4b95[0x7a], _0x4b95[0x7b]) && (h[_0x4b95[0x7d]](_0x4b95[0x7b]) == -0x1 && h[_0x4b95[0x91]](_0x4b95[0x7b])), UI[_0x146ca8(0x1a1)](_0x4b95[0x79], _0x4b95[0x7a], _0x4b95[0x83]) && (h[_0x4b95[0x7d]](_0x4b95[0x84]) == -0x1 && h[_0x4b95[0x91]](_0x4b95[0x84])), UI[_0x146ca8(0x1a1)](_0x4b95[0x35], _0x4b95[0x80], _0x4b95[0x85], _0x4b95[0x86]) && (h[_0x4b95[0x7d]](_0x4b95[0x86]) == -0x1 && h[_0x4b95[0x91]](_0x4b95[0x86])), UI[_0x5c46cc(0x320)](_0x4b95[0x79], _0x4b95[0x87], _0x4b95[0x88]) && (h[_0x4b95[0x7d]](_0x4b95[0x89]) == -0x1 && h[_0x4b95[0x91]](_0x4b95[0x89])), UI.IsHotkeyActive(_0x4b95[0x7f], _0x4b95[0x80], _0x4b95[0x81], _0x4b95[0x8a]) && (h[_0x4b95[0x7d]](_0x4b95[0x92]) == -0x1 && h[_0x4b95[0x91]](_0x4b95[0x92])), UI[_0x146ca8(0x1a1)](_0x4b95[0x7f], _0x4b95[0x80], _0x4b95[0x81], _0x4b95[0x8b]) && (h[_0x4b95[0x7d]](_0x4b95[0x8b]) == -0x1 && h[_0x4b95[0x91]](_0x4b95[0x8b])), UI[_0x146ca8(0x1a1)](_0x4b95[0x7f], _0x4b95[0x8c], _0x4b95[0x8d]) && (h[_0x4b95[0x7d]](_0x4b95[0x8e]) == -0x1 && h[_0x4b95[0x91]](_0x4b95[0x8e])), UI[_0x146ca8(0x1a1)](_0x4b95[0x7f], _0x4b95[0x8c], _0x4b95[0x8f]) && (h[_0x4b95[0x7d]](_0x4b95[0x8f]) == -0x1 && h[_0x4b95[0x91]](_0x4b95[0x8f])), UI[_0x146ca8(0x1a1)](_0x4b95[0x20], _0x4b95[0x90]) && (h[_0x4b95[0x7d]](_0x4b95[0x5d]) == -0x1 && h[_0x4b95[0x91]](_0x4b95[0x5d])), h[_0x4b95[0x15]] > 0x0 ? alpha = Math[_0x4b95[0x7c]](alpha + _0x59a8f3, 0x1) : (alpha = alpha - _0x59a8f3, alpha < 0x0 && (alpha = 0x0));
            for (i = 0x0; i < h[_0x4b95[0x15]]; i++) {
                Render[_0x146ca8(0x10c)](h[i], _0x31b514)[0x0] > _0x22491b && (_0x22491b = Render[_0x5c46cc(0x310)](h[i], _0x31b514)[0x0]);
            };
            _0x22491b == 0x0 && (_0x22491b = 0x32), _0x2420cb = _0x2420cb + _0x22491b;
            if (alpha > 0x0) {
                Render[_0x4b95[0x93]] = function (_0x5e789c, _0x2cb110, _0xecd2e1, _0x27103a, _0x2d28d3, _0x39c8a7) {
                    var _0x21d3ca = _0x146ca8;
                    Render[_0x21d3ca(0x23f)](_0x5e789c, _0x2cb110 + 0x1, _0xecd2e1, _0x27103a, [0x0, 0x0, 0x0, 0xff], _0x39c8a7), Render[_0x21d3ca(0x23f)](_0x5e789c, _0x2cb110, _0xecd2e1, _0x27103a, _0x2d28d3, _0x39c8a7);
                };
                if (UI[_0x146ca8(0x259)](_0x4b95[0x20], _0x4b95[0x41])) {
                    Render[_0x5c46cc(0x24f)](_0x58a1ea + 0x5, _0x177f78 + 0x3, _0x2420cb - 0xa, 0x12, UI[_0x146ca8(0x23a)](_0x4b95[0x20], _0x4b95[0x6a])), render_arc(_0x58a1ea + 0x5, _0x177f78 + 11.5, 0x9, 0x0, 0x5a, 0xb4, 0x20, UI[_0x146ca8(0x23a)](_0x4b95[0x20], _0x4b95[0x6a])), render_arc(_0x58a1ea + 0x5 + _0x2420cb - 0xa, _0x177f78 + 11.5, 0x9, 0x0, 0x10e, 0xb4, 0x20, UI[_0x146ca8(0x23a)](_0x4b95[0x20], _0x4b95[0x6a])), Render.Strings(_0x58a1ea + _0x2420cb / 0x2, _0x177f78 + 0x6, 0x1, _0x4b95[0x94], [0xff, 0xff, 0xff, 0xff], _0x31b514);
                    for (i = 0x0; i < h[_0x4b95[0x15]]; i++) {
                        switch (h[i]) {
                        case _0x4b95[0x7b]:
                            Render[_0x146ca8(0x23f)](_0x58a1ea + 0x3, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0x0, 0x0, 0x0, swalpha * 0xff / 1.3], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea + 0x2, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0xff, 0xff, 0xff, swalpha * 0xff], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea - 0x3 + _0x2420cb - Render[_0x5c46cc(0x310)](_0x4b95[0x95], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x95], [0x0, 0x0, 0x0, swalpha * 0xff / 1.3], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea - 0x2 + _0x2420cb - Render[_0x5c46cc(0x310)](_0x4b95[0x95], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x95], [0xff, 0xff, 0xff, swalpha * 0xff], _0x31b514);
                            break;
                        case _0x4b95[0x82]:
                            Render[_0x5c46cc(0x32c)](_0x58a1ea + 0x3, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0x0, 0x0, 0x0, roalpha * 0xff / 1.3], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea + 0x2, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0xff, 0xff, 0xff, roalpha * 0xff], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea - 0x3 + _0x2420cb - Render[_0x146ca8(0x10c)](_0x4b95[0x96], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x96], [0x0, 0x0, 0x0, roalpha * 0xff / 1.3], _0x31b514), Render[_0x5c46cc(0x32c)](_0x58a1ea - 0x2 + _0x2420cb - Render[_0x146ca8(0x10c)](_0x4b95[0x96], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x96], [0xff, 0xff, 0xff, roalpha * 0xff], _0x31b514);
                            break;
                        case _0x4b95[0x84]:
                            Render[_0x5c46cc(0x32c)](_0x58a1ea + 0x3, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0x0, 0x0, 0x0, fdalpha * 0xff / 1.3], _0x31b514), Render.StringCustom(_0x58a1ea + 0x2, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0xff, 0xff, 0xff, fdalpha * 0xff], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea - 0x3 + _0x2420cb - Render[_0x146ca8(0x10c)](_0x4b95[0x96], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x96], [0x0, 0x0, 0x0, fdalpha * 0xff / 1.3], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea - 0x2 + _0x2420cb - Render[_0x146ca8(0x10c)](_0x4b95[0x96], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x96], [0xff, 0xff, 0xff, fdalpha * 0xff], _0x31b514);
                            break;
                        case _0x4b95[0x86]:
                            Render[_0x5c46cc(0x32c)](_0x58a1ea + 0x3, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0x0, 0x0, 0x0, apalpha * 0xff / 1.3], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea + 0x2, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0xff, 0xff, 0xff, apalpha * 0xff], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea - 0x3 + _0x2420cb - Render[_0x146ca8(0x10c)](_0x4b95[0x96], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x96], [0x0, 0x0, 0x0, apalpha * 0xff / 1.3], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea - 0x2 + _0x2420cb - Render[_0x5c46cc(0x310)](_0x4b95[0x96], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x96], [0xff, 0xff, 0xff, apalpha * 0xff], _0x31b514);
                            break;
                        case _0x4b95[0x89]:
                            Render[_0x5c46cc(0x32c)](_0x58a1ea + 0x3, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0x0, 0x0, 0x0, aialpha * 0xff / 1.3], _0x31b514), Render[_0x5c46cc(0x32c)](_0x58a1ea + 0x2, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0xff, 0xff, 0xff, aialpha * 0xff], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea - 0x3 + _0x2420cb - Render[_0x146ca8(0x10c)](_0x4b95[0x96], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x96], [0x0, 0x0, 0x0, aialpha * 0xff / 1.3], _0x31b514), Render[_0x5c46cc(0x32c)](_0x58a1ea - 0x2 + _0x2420cb - Render[_0x146ca8(0x10c)](_0x4b95[0x96], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x96], [0xff, 0xff, 0xff, aialpha * 0xff], _0x31b514);
                            break;
                        case _0x4b95[0x8a]:
                            Render[_0x5c46cc(0x32c)](_0x58a1ea + 0x3, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0x0, 0x0, 0x0, spalpha * 0xff / 1.3], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea + 0x2, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0xff, 0xff, 0xff, spalpha * 0xff], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea - 0x3 + _0x2420cb - Render[_0x146ca8(0x10c)](_0x4b95[0x96], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x96], [0x0, 0x0, 0x0, spalpha * 0xff / 1.3], _0x31b514), Render[_0x5c46cc(0x32c)](_0x58a1ea - 0x2 + _0x2420cb - Render[_0x146ca8(0x10c)](_0x4b95[0x96], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x96], [0xff, 0xff, 0xff, spalpha * 0xff], _0x31b514);
                            break;
                        case _0x4b95[0x8b]:
                            Render[_0x146ca8(0x23f)](_0x58a1ea + 0x3, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0x0, 0x0, 0x0, fbalpha * 0xff / 1.3], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea + 0x2, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0xff, 0xff, 0xff, fbalpha * 0xff], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea - 0x3 + _0x2420cb - Render[_0x5c46cc(0x310)](_0x4b95[0x95], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x95], [0x0, 0x0, 0x0, fbalpha * 0xff / 1.3], _0x31b514), Render.StringCustom(_0x58a1ea - 0x2 + _0x2420cb - Render[_0x146ca8(0x10c)](_0x4b95[0x95], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x95], [0xff, 0xff, 0xff, fbalpha * 0xff], _0x31b514);
                            break;
                        case _0x4b95[0x8e]:
                            Render[_0x146ca8(0x23f)](_0x58a1ea + 0x3, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0x0, 0x0, 0x0, dtalpha * 0xff / 1.3], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea + 0x2, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0xff, 0xff, 0xff, dtalpha * 0xff], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea - 0x3 + _0x2420cb - Render[_0x146ca8(0x10c)](_0x4b95[0x96], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x96], [0x0, 0x0, 0x0, dtalpha * 0xff / 1.3], _0x31b514), Render[_0x5c46cc(0x32c)](_0x58a1ea - 0x2 + _0x2420cb - Render.TextSizeCustom(_0x4b95[0x96], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x96], [0xff, 0xff, 0xff, dtalpha * 0xff], _0x31b514);
                            break;
                        case _0x4b95[0x8f]:
                            Render[_0x146ca8(0x23f)](_0x58a1ea + 0x3, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0x0, 0x0, 0x0, hsalpha * 0xff / 1.3], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea + 0x2, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0xff, 0xff, 0xff, hsalpha * 0xff], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea - 0x3 + _0x2420cb - Render[_0x146ca8(0x10c)](_0x4b95[0x96], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x96], [0x0, 0x0, 0x0, hsalpha * 0xff / 1.3], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea - 0x2 + _0x2420cb - Render[_0x146ca8(0x10c)](_0x4b95[0x96], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x96], [0xff, 0xff, 0xff, hsalpha * 0xff], _0x31b514);
                            break;
                        case _0x4b95[0x5d]:
                            Render[_0x146ca8(0x23f)](_0x58a1ea + 0x3, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0x0, 0x0, 0x0, doalpha * 0xff / 1.3], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea + 0x2, _0x177f78 + 0x1a + 0x12 * i, 0x0, h[i], [0xff, 0xff, 0xff, doalpha * 0xff], _0x31b514), Render[_0x5c46cc(0x32c)](_0x58a1ea - 0x3 + _0x2420cb - Render[_0x5c46cc(0x310)](_0x4b95[0x95], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x95], [0x0, 0x0, 0x0, doalpha * 0xff / 1.3], _0x31b514), Render[_0x146ca8(0x23f)](_0x58a1ea - 0x2 + _0x2420cb - Render[_0x146ca8(0x10c)](_0x4b95[0x95], _0x31b514)[0x0], _0x177f78 + 0x1a + 0x12 * i, 0x0, _0x4b95[0x95], [0xff, 0xff, 0xff, doalpha * 0xff], _0x31b514);
                            break;
                        }
                    }
                }
            };
            if (Global[_0x146ca8(0x138)](0x1) && UI[_0x146ca8(0x168)]()) {
                const _0x5ca6ed = Global[_0x146ca8(0x177)]();
                in_bounds(_0x5ca6ed, _0x58a1ea, _0x177f78, _0x58a1ea + _0x2420cb, _0x177f78 + 0x1e) && (UI[_0x146ca8(0x15e)](_0x4b95[0x35], _0x4b95[0x76], _0x4b95[0x20], _0x4b95[0x74], _0x5ca6ed[0x0] - _0x2420cb / 0x2), UI[_0x146ca8(0x15e)](_0x4b95[0x35], _0x4b95[0x76], _0x4b95[0x20], _0x4b95[0x75], _0x5ca6ed[0x1] - 0x14));
            }
        }
        Global[_0x22ea7a(0x191)](_0x4b95[0x97], _0x4b95[0x98]);

        function doubletap() {
            var _0x1463e2 = _0x32c9b8,
                _0x1a058a = _0x22ea7a;
            if (UI[_0x1a058a(0x259)](_0x4b95[0x20], _0x4b95[0x51])) {
                var _0x37ef55 = Exploit[_0x1a058a(0x139)]();
                Exploit[(0x1 != _0x37ef55 ? _0x4b95[0x99] : _0x4b95[0x9a]) + _0x4b95[0x9b]](), Exploit[_0x1a058a(0x219)](0x13), Exploit.OverrideShift(0x13), (Exploit[_0x1a058a(0x1b7)](0x0), can_shift_shot(0xc) && 0x1 != _0x37ef55 && (Exploit[_0x1a058a(0x1f8)](), Exploit[_0x1463e2(0x295)]()));
            } else Exploit[_0x1a058a(0x224)](), Exploit[_0x1a058a(0x1b5)](0xc), Exploit[_0x1a058a(0x1b7)](0x3);
            weap_rev && (r8dt && recharge + 0x14 == Globals[_0x1a058a(0x20f)]() && (UI[_0x1a058a(0x25a)](_0x4b95[0x7f], _0x4b95[0x80], _0x4b95[0x8c], _0x4b95[0x8e]), r8dt = ![]));
        }

        function on_wpn_fire() {
            var _0x1cc0f4 = _0x32c9b8,
                _0x5b5afc = _0x22ea7a;
            if (UI[_0x5b5afc(0x259)](_0x4b95[0x20], _0x4b95[0x51])) {
                if (Entity[_0x5b5afc(0x146)](Event[_0x5b5afc(0x278)](_0x4b95[0x9c])) != Entity[_0x1cc0f4(0x20d)]() || !weap_rev) return;
                recharge = Globals[_0x5b5afc(0x20f)](), UI[_0x5b5afc(0x259)](_0x4b95[0x7f], _0x4b95[0x80], _0x4b95[0x8c], _0x4b95[0x8d]) && (UI[_0x5b5afc(0x25a)](_0x4b95[0x7f], _0x4b95[0x80], _0x4b95[0x8c], _0x4b95[0x8d]), r8dt = !![], Globals[_0x5b5afc(0x20f)]() + 0xc8, UI[_0x1cc0f4(0x334)](_0x4b95[0x7f], _0x4b95[0x80], _0x4b95[0x8c], _0x4b95[0x8d]));
            }
        }
        var heavy_cache = UI[_0x32c9b8(0x2d4)](_0x4b95[0x7f], _0x4b95[0x9d], _0x4b95[0x9e], _0x4b95[0x9f]),
            scout_cache = UI[_0x22ea7a(0x259)](_0x4b95[0x7f], _0x4b95[0xa0], _0x4b95[0x9e], _0x4b95[0x9f]),
            awp_cache = UI[_0x32c9b8(0x2d4)](_0x4b95[0x7f], _0x4b95[0xa1], _0x4b95[0x9e], _0x4b95[0x9f]),
            auto_cache = UI[_0x22ea7a(0x259)](_0x4b95[0x7f], _0x4b95[0xa2], _0x4b95[0x9e], _0x4b95[0x9f]),
            heavy_cache1 = UI[_0x22ea7a(0x259)](_0x4b95[0x7f], _0x4b95[0x9d], _0x4b95[0xa3], _0x4b95[0xa4]),
            scout_cache1 = UI[_0x22ea7a(0x259)](_0x4b95[0x7f], _0x4b95[0xa0], _0x4b95[0xa3], _0x4b95[0xa4]),
            awp_cache1 = UI[_0x22ea7a(0x259)](_0x4b95[0x7f], _0x4b95[0xa1], _0x4b95[0xa3], _0x4b95[0xa4]),
            auto_cache1 = UI[_0x22ea7a(0x259)](_0x4b95[0x7f], _0x4b95[0xa2], _0x4b95[0xa3], _0x4b95[0xa4]);

        function isActive(_0x46a455) {
            var _0x8019c8 = _0x22ea7a;
            return UI[_0x8019c8(0x1a1)](_0x4b95[0x20], _0x46a455);
        }

        function setValue(_0x1597d9, _0x2a62c3) {
            var _0xfb5f9b = _0x22ea7a;
            UI[_0xfb5f9b(0x15e)](_0x4b95[0x7f], _0x1597d9[_0x4b95[0xa5]](), _0x4b95[0x9e], _0x4b95[0x9f], _0x2a62c3);
        }

        function setValue1(_0x10f899, _0x22d7ac) {
            var _0x535183 = _0x32c9b8;
            UI[_0x535183(0x2ba)](_0x4b95[0x7f], _0x10f899[_0x4b95[0xa5]](), _0x4b95[0xa3], _0x4b95[0xa4], _0x22d7ac);
        }

        function isHeavyPistol(_0x372a00) {
            if (_0x372a00 == _0x4b95[0xa6] || _0x372a00 == _0x4b95[0xa7]) return !![];
        }

        function isAutoSniper(_0xeae699) {
            if (_0xeae699 == _0x4b95[0xa8] || weapon_name == _0x4b95[0xa9]) return !![];
        }
        var gerf2 = UI[_0x22ea7a(0x259)](_0x4b95[0x7f], _0x4b95[0x9d], _0x4b95[0xa3], _0x4b95[0xaa]),
            gerf3 = UI[_0x32c9b8(0x2d4)](_0x4b95[0x7f], _0x4b95[0xa0], _0x4b95[0xa3], _0x4b95[0xaa]),
            gerf4 = UI[_0x32c9b8(0x2d4)](_0x4b95[0x7f], _0x4b95[0xa1], _0x4b95[0xa3], _0x4b95[0xaa]),
            gerf6 = UI[_0x22ea7a(0x259)](_0x4b95[0x7f], _0x4b95[0xa0], _0x4b95[0xa3], _0x4b95[0xab]),
            gerf7 = UI[_0x22ea7a(0x259)](_0x4b95[0x7f], _0x4b95[0xa1], _0x4b95[0xa3], _0x4b95[0xab]);

        function onCM() {
            var _0x35685d = _0x32c9b8,
                _0x164198 = _0x22ea7a;
            dmg_value = UI[_0x164198(0x259)](_0x4b95[0x20], _0x4b95[0x6e]), hch_value = UI[_0x164198(0x259)](_0x4b95[0x20], _0x4b95[0x6d]), weapon_name = Entity[_0x164198(0x1af)](Entity[_0x164198(0x1fa)](Entity[_0x164198(0x19d)]())), isActive(_0x4b95[0x5d]) ? (setValue(_0x4b95[0x9d], dmg_value), setValue(_0x4b95[0xa0], dmg_value), setValue(_0x4b95[0xa1], dmg_value), setValue(_0x4b95[0xa2], dmg_value)) : (setValue(_0x4b95[0x9d], heavy_cache), setValue(_0x4b95[0xa0], scout_cache), setValue(_0x4b95[0xa1], awp_cache), setValue(_0x4b95[0xa2], auto_cache)), isActive(_0x4b95[0x5e]) ? (setValue1(_0x4b95[0x9d], hch_value), setValue1(_0x4b95[0xa0], hch_value), setValue1(_0x4b95[0xa1], hch_value), setValue1(_0x4b95[0xa2], hch_value)) : (setValue1(_0x4b95[0x9d], heavy_cache1), setValue1(_0x4b95[0xa0], scout_cache1), setValue1(_0x4b95[0xa1], awp_cache1), setValue1(_0x4b95[0xa2], auto_cache1)), UI[_0x35685d(0x320)](_0x4b95[0x20], _0x4b95[0x5d]) & UI[_0x35685d(0x2d4)](_0x4b95[0x51]) & UI[_0x164198(0x1a1)](_0x4b95[0x7f], _0x4b95[0x80], _0x4b95[0x8c], _0x4b95[0x8d]) ? (UI[_0x164198(0x15e)](_0x4b95[0x7f], _0x4b95[0x9d], _0x4b95[0xa3], _0x4b95[0xaa], 0x4), UI[_0x164198(0x15e)](_0x4b95[0x7f], _0x4b95[0xa0], _0x4b95[0xa3], _0x4b95[0xaa], 0x4), UI[_0x164198(0x15e)](_0x4b95[0x7f], _0x4b95[0xa0], _0x4b95[0xa3], _0x4b95[0xab], !![]), UI[_0x164198(0x15e)](_0x4b95[0x7f], _0x4b95[0xa1], _0x4b95[0xa3], _0x4b95[0xaa], 0x4), UI[_0x164198(0x15e)](_0x4b95[0x7f], _0x4b95[0xa1], _0x4b95[0xa3], _0x4b95[0xab], !![])) : (UI[_0x164198(0x15e)](_0x4b95[0x7f], _0x4b95[0x9d], _0x4b95[0xa3], _0x4b95[0xaa], gerf2), UI[_0x164198(0x15e)](_0x4b95[0x7f], _0x4b95[0xa0], _0x4b95[0xa3], _0x4b95[0xaa], gerf3), UI[_0x164198(0x15e)](_0x4b95[0x7f], _0x4b95[0xa1], _0x4b95[0xa3], _0x4b95[0xaa], gerf4), UI[_0x35685d(0x2ba)](_0x4b95[0x7f], _0x4b95[0xa0], _0x4b95[0xa3], _0x4b95[0xab], gerf6), UI[_0x164198(0x15e)](_0x4b95[0x7f], _0x4b95[0xa1], _0x4b95[0xa3], _0x4b95[0xab], gerf7));
        }
        UI[_0x22ea7a(0x25c)](_0x4b95[0xac]), UI.AddTextbox(_0x4b95[0xad]);

        function _TBC_UNLOAD() {
            var _0x2791be = _0x22ea7a;
            UI[_0x2791be(0x15e)](_0x4b95[0x7f], _0x4b95[0x9d], _0x4b95[0xa3], _0x4b95[0xaa], gerf2), UI[_0x2791be(0x15e)](_0x4b95[0x7f], _0x4b95[0xa0], _0x4b95[0xa3], _0x4b95[0xaa], gerf3), UI[_0x2791be(0x15e)](_0x4b95[0x7f], _0x4b95[0xa1], _0x4b95[0xa3], _0x4b95[0xaa], gerf4), UI[_0x2791be(0x15e)](_0x4b95[0x7f], _0x4b95[0xa0], _0x4b95[0xa3], _0x4b95[0xab], gerf6), UI[_0x2791be(0x15e)](_0x4b95[0x7f], _0x4b95[0xa1], _0x4b95[0xa3], _0x4b95[0xab], gerf7);
        }

        function doubletapunload() {
            var _0x35acb7 = _0x22ea7a;
            Exploit[_0x35acb7(0x224)](), Exploit[_0x35acb7(0x1b5)](0x10), Exploit[_0x35acb7(0x1b7)](0x0);
        }

        function on_menu_changes() {
            var _0x3947cb = _0x32c9b8,
                _0x5b5285 = _0x22ea7a,
                _0x3bee3e = Cheat[_0x5b5285(0x11c)]();
            _0x3bee3e !== _0x4b95[0x5] && Cheat[_0x5b5285(0x1d1)](_0x4b95[0x6]);
            var _0x29a706 = UI[_0x5b5285(0x20e)](_0x4b95[0x20], _0x4b95[0xac]),
                _0x53c2ec = UI[_0x3947cb(0x230)](_0x4b95[0x20], _0x4b95[0xad]),
                _0x11f89b = UI[_0x3947cb(0x2d4)](_0x4b95[0x20], _0x4b95[0x32]),
                _0x212549 = _0x11f89b == 0x0 ? 0x1 : 0x0,
                _0x20c3ad = _0x11f89b == 0x1 ? 0x1 : 0x0,
                _0x290316 = _0x11f89b == 0x2 ? 0x1 : 0x0;
            _0x29a706 == _0x4b95[0x5] && _0x53c2ec == _0x4b95[0xae] ? (UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x36], _0x20c3ad), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x37], _0x20c3ad == 0x1 && UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x36]) ? 0x1 : 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x3a], _0x20c3ad), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x40], _0x290316), UI[_0x3947cb(0x291)](_0x4b95[0x20], _0x4b95[0x41], _0x20c3ad), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x41], 0x0), UI.SetEnabled(_0x4b95[0x20], _0x4b95[0x45], _0x20c3ad), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x46], _0x20c3ad == 0x1 && UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x45]) ? 0x1 : 0x0), UI[_0x3947cb(0x291)](_0x4b95[0x20], _0x4b95[0x54], _0x20c3ad == 0x1 && getDropdownValue(UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x46]), 0x8) ? 0x1 : 0x0), UI[_0x3947cb(0x291)](_0x4b95[0x20], _0x4b95[0x55], _0x212549), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x56], _0x212549 == 0x1 && UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x55]) ? 0x1 : 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x52], _0x212549), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x51], _0x212549), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x53], _0x212549), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x5c], _0x290316), UI.SetEnabled(_0x4b95[0x20], _0x4b95[0x68], _0x20c3ad == 0x1 && UI[_0x3947cb(0x2d4)](_0x4b95[0x20], _0x4b95[0x3a]) ? 0x1 : 0x0), UI.SetEnabled(_0x4b95[0x20], _0x4b95[0x69], _0x20c3ad == 0x1 && UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x3a]) ? 0x1 : 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x41], _0x20c3ad), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x6a], _0x20c3ad == 0x1 && (UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x41]) || UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x36])) ? 0x1 : 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x6b], _0x290316), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x3f], _0x290316), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x6c], _0x290316), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x21], _0x290316), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0xac], 0x0), UI[_0x3947cb(0x291)](_0x4b95[0x20], _0x4b95[0xad], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x44], _0x20c3ad), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x67], _0x20c3ad == 0x1 && UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x44]) ? 0x1 : 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x3b], _0x290316), UI.SetEnabled(_0x4b95[0x20], _0x4b95[0x3e], _0x290316), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x42], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x43], 0x0), UI.SetEnabled(_0x4b95[0x20], _0x4b95[0x74], 0x0), UI[_0x3947cb(0x291)](_0x4b95[0x20], _0x4b95[0x75], 0x0)) : (UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x32], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x64], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x65], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x66], 0x0), UI[_0x3947cb(0x291)](_0x4b95[0x20], _0x4b95[0x6e], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x6d], 0x0), UI[_0x3947cb(0x291)](_0x4b95[0x20], _0x4b95[0x74], 0x0), UI[_0x3947cb(0x291)](_0x4b95[0x20], _0x4b95[0x75], 0x0), UI[_0x3947cb(0x291)](_0x4b95[0x20], _0x4b95[0x5d], 0x0), UI[_0x3947cb(0x291)](_0x4b95[0x20], _0x4b95[0x5e], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x5f], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x60], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x62], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x63], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x36], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x37], 0x0 && UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x36]) ? 0x0 : 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x3a], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x32], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x64], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x40], 0x0), UI.SetEnabled(_0x4b95[0x20], _0x4b95[0xac], 0x1), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0xad], 0x1), UI[_0x3947cb(0x291)](_0x4b95[0x20], _0x4b95[0x41], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x45], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x46], 0x0 && UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x45]) ? 0x0 : 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x54], 0x0 && getDropdownValue(UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x46]), 0x8) ? 0x0 : 0x0), UI[_0x3947cb(0x291)](_0x4b95[0x20], _0x4b95[0x55], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x56], 0x0 && UI[_0x3947cb(0x2d4)](_0x4b95[0x20], _0x4b95[0x55]) ? 0x0 : 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x52], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x51], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x53], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x5c], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x68], 0x0 && UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x3a]) ? 0x0 : 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x69], 0x0 && UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x3a]) ? 0x0 : 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x41], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x6a], 0x0 && (UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x41]) || UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x36])) ? 0x0 : 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x6b], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x3f], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x6c], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x21], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x44], 0x0), UI.SetEnabled(_0x4b95[0x20], _0x4b95[0x67], 0x0 && UI[_0x5b5285(0x259)](_0x4b95[0x20], _0x4b95[0x44]) ? 0x0 : 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x3b], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x3e], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x42], 0x0), UI[_0x5b5285(0x17a)](_0x4b95[0x20], _0x4b95[0x43], 0x0));
        }
        var old_tick_count = 0x0;
        hitboxes = [_0x4b95[0xaf], _0x4b95[0xb0], _0x4b95[0xb1], _0x4b95[0xb2], _0x4b95[0xb3], _0x4b95[0xb4], _0x4b95[0xb5], _0x4b95[0xb6], _0x4b95[0xb7]];
        var scriptitems = (_0x4b95[0x35], _0x4b95[0x76], _0x4b95[0x20]),
            shots = 0x0,
            predicthc = 0x0,
            safety = 0x0,
            hitboxName = _0x4b95[0x61],
            choked = 0x0,
            exploit = 0x0,
            logs = [],
            logsct = [],
            logsalpha = [];

        function getHitboxName(_0xfbe9ca) {
            switch (_0xfbe9ca) {
            case 0x0:
                hitboxName = _0x4b95[0xb0];
                break;
            case 0x1:
                hitboxName = _0x4b95[0xb0];
                break;
            case 0x2:
                hitboxName = _0x4b95[0xb2];
                break;
            case 0x3:
                hitboxName = _0x4b95[0xb2];
                break;
            case 0x4:
                hitboxName = _0x4b95[0xb2];
                break;
            case 0x5:
                hitboxName = _0x4b95[0xb1];
                break;
            case 0x6:
                hitboxName = _0x4b95[0xb1];
                break;
            case 0x7:
                hitboxName = _0x4b95[0xb5];
                break;
            case 0x8:
                hitboxName = _0x4b95[0xb6];
                break;
            case 0x9:
                hitboxName = _0x4b95[0xb5];
                break;
            case 0xa:
                hitboxName = _0x4b95[0xb6];
                break;
            case 0xb:
                hitboxName = _0x4b95[0xb5];
                break;
            case 0xc:
                hitboxName = _0x4b95[0xb6];
                break;
            case 0xd:
                hitboxName = _0x4b95[0xb3];
                break;
            case 0xe:
                hitboxName = _0x4b95[0xb4];
                break;
            case 0xf:
                hitboxName = _0x4b95[0xb3];
                break;
            case 0x10:
                hitboxName = _0x4b95[0xb3];
                break;
            case 0x11:
                hitboxName = _0x4b95[0xb4];
                break;
            case 0x12:
                hitboxName = _0x4b95[0xb4];
                break;
            default:
                hitboxName = _0x4b95[0xb8];
            };
            return hitboxName;
        }

        function HitgroupName(_0x3ad4cf) {
            return hitboxes[_0x3ad4cf] || _0x4b95[0xb8];
        }
        var target = -0x1,
            shots_fired = 0x0,
            hits = 0x0,
            lastUpdate = 0x0,
            logged = ![];

        function ragebot_fire() {
            var _0x278e40 = _0x32c9b8,
                _0x2f1138 = _0x22ea7a;
            predicthc = Event[_0x2f1138(0x278)](_0x4b95[0xb9]), safety = Event[_0x2f1138(0x278)](_0x4b95[0xba]), hitboxName = getHitboxName(Event[_0x2f1138(0x278)](_0x4b95[0xbb])), exploit = (Event[_0x278e40(0x246)](_0x4b95[0xbc]) + 0x1)[_0x2f1138(0x15f)](), target = Event[_0x278e40(0x246)](_0x4b95[0xbd]), shots_fired++, logged = ![], lastUpdate = Globals[_0x278e40(0x313)]();
        }

        function hitlog() {
            var _0xf58f15 = _0x32c9b8,
                _0x402b07 = _0x22ea7a;
            if (UI[_0x402b07(0x259)](_0x4b95[0x3f])) {
                var _0x40555a = Entity[_0x402b07(0x146)](Event[_0x402b07(0x278)](_0x4b95[0x9c])),
                    _0x5c926e = Entity.GetEntityFromUserID(Event[_0x402b07(0x278)](_0x4b95[0xbe]));
                _0x5c926e == Entity[_0x402b07(0x19d)]() && _0x40555a == target && hits++;
                var _0x5b7b86 = _0x4b95[0xbf];
                me = Entity[_0x402b07(0x19d)](), hitbox = Event[_0x402b07(0x278)](_0x4b95[0xc0]), target_damage = Event[_0x402b07(0x278)](_0x4b95[0xc1]), target_health = Event[_0x402b07(0x278)](_0x4b95[0xc2]), victim = Event[_0x402b07(0x278)](_0x4b95[0x9c]), _0x5c926e = Event[_0x402b07(0x278)](_0x4b95[0xbe]), weapon = Event.GetString(_0x4b95[0xc3]), victimIndex = Entity[_0x402b07(0x146)](victim), attackerIndex = Entity[_0x402b07(0x146)](_0x5c926e), name = Entity[_0xf58f15(0x27b)](victimIndex);
                var _0x1acbd9 = Globals[_0x402b07(0x20f)]() % 0x11,
                    _0x4f41e8 = _0x4b95[0x61];
                exploit == 0x2 && (_0x4f41e8 += _0x4b95[0xc4]), _0x4f41e8 += _0x4b95[0xc5], hitbox == 0x1 && (_0x4f41e8 += _0x4b95[0xc6]), safety == 0x1 ? safety = _0x4b95[0xc7] : safety = _0x4b95[0xc8], weapon == _0x4b95[0xc9] ? _0x5b7b86 = _0x4b95[0xca] : weapon == _0x4b95[0xcb] ? _0x5b7b86 = _0x4b95[0xcc] : weapon == _0x4b95[0xcd] && (_0x5b7b86 = _0x4b95[0xce]);
                me == attackerIndex && me != victimIndex && (Cheat[_0x402b07(0x10d)]([0x9f, 0xca, 0x2b, 0xff], _0x4b95[0xcf]), _0x5b7b86 == _0x4b95[0xbf] ? (Cheat[_0x402b07(0x17e)](_0x5b7b86 + name + _0x4b95[0xd0]), Cheat[_0x402b07(0x10d)]([0xc4, 0x86, 0x37, 0xf0], HitgroupName(hitbox)), Cheat[_0x402b07(0x17e)](_0x4b95[0xd1]), Cheat[_0x402b07(0x10d)]([0xff, 0x32, 0x32, 0xf0], +target_damage[_0x402b07(0x15f)]() + _0x4b95[0xd2]), Cheat.Print(_0x4b95[0xd3] + target_health[_0x402b07(0x15f)]() + _0x4b95[0xd4]), logs[_0x4b95[0x91]](_0x5b7b86 + name + _0x4b95[0xd0] + HitgroupName(hitbox) + _0x4b95[0xd1] + target_damage[_0x402b07(0x15f)]() + _0x4b95[0xd5] + target_health[_0x402b07(0x15f)]() + _0x4b95[0xd6])) : (Cheat[_0x402b07(0x17e)](_0x5b7b86 + name + _0x4b95[0xd0] + HitgroupName(hitbox) + _0x4b95[0xd1] + target_damage[_0xf58f15(0x257)]() + _0x4b95[0xd5] + target_health[_0x402b07(0x15f)]() + _0x4b95[0xd7]), logs[_0x4b95[0x91]](_0x5b7b86 + name + _0x4b95[0xd0] + HitgroupName(hitbox) + _0x4b95[0xd1] + target_damage[_0xf58f15(0x257)]() + _0x4b95[0xd5] + target_health[_0x402b07(0x15f)]() + _0x4b95[0xd6])), (logsct[_0x4b95[0x91]](Globals[_0x402b07(0x24d)]()), logsalpha[_0x4b95[0x91]](0xff)));;
                shots == 0x63 ? shots = 0x0 : shots++;
            }
        }

        function removelogs() {
            var _0xe22e83 = _0x22ea7a;
            logs[_0x4b95[0x15]] > 0x6 && (logs[_0x4b95[0xd8]](), logsct[_0x4b95[0xd8]](), logsalpha[_0x4b95[0xd8]]()), logsct[0x0] + 6.5 < Globals[_0xe22e83(0x24d)]() && (logsalpha[0x0] -= Globals[_0xe22e83(0x1b9)]() * 0x258, logsalpha[0x0] < 0x0 && (logs[_0x4b95[0xd8]](), logsct[_0x4b95[0xd8]](), logsalpha[_0x4b95[0xd8]]()));
        }

        function item_purchase() {
            var _0x471537 = _0x32c9b8,
                _0x13be07 = _0x22ea7a;
            UI[_0x471537(0x2d4)](_0x4b95[0x3f]) && (Cheat[_0x471537(0x31d)]([0x9f, 0xca, 0x2b, 0xff], _0x4b95[0xcf]), Cheat[_0x13be07(0x17e)](Entity[_0x13be07(0x1af)](Entity[_0x13be07(0x146)](Event[_0x471537(0x246)](_0x4b95[0x9c]))) + _0x4b95[0xd9] + Event[_0x13be07(0x20e)](_0x4b95[0xc3]) + _0x4b95[0xda]), logs[_0x4b95[0x91]](Entity[_0x13be07(0x1af)](Entity[_0x13be07(0x146)](Event[_0x13be07(0x278)](_0x4b95[0x9c]))) + _0x4b95[0xd9] + Event[_0x13be07(0x20e)](_0x4b95[0xc3]) + _0x4b95[0x61]), logsct[_0x4b95[0x91]](Globals[_0x13be07(0x24d)]()), logsalpha[_0x4b95[0x91]](0xff));
        }

        function onDraw() {
            var _0xa256f0 = _0x32c9b8,
                _0x5de904 = _0x22ea7a;
            if (!World[_0x5de904(0x1be)]()) return;
            if (UI[_0x5de904(0x259)](_0x4b95[0x3f])) {
                var _0x241e62 = Render[_0x5de904(0x254)](_0x4b95[0xdb], 0x8, 0x0);
                for (i = 0x0; i < logs[_0x4b95[0x15]]; i++) {
                    Render[_0x5de904(0x23f)](0x4, 0x4 + 0xd * i, 0x0, logs[i], [0x0, 0x0, 0x0, logsalpha[i]], _0x241e62), Render[_0xa256f0(0x32c)](0x3, 0x3 + 0xd * i, 0x0, logs[i], [0xff, 0xff, 0xff, logsalpha[i]], _0x241e62);
                };
                if (shots_fired > hits && Globals[_0xa256f0(0x313)]() - lastUpdate > 0.33) {
                    Globals[_0x5de904(0x24d)]() - lastUpdate > 0x1 && (shots_fired = 0x0, hits = 0x0);
                    if (!logged) {
                        var _0x91e428 = Globals[_0x5de904(0x20f)]() % 0x10;
                        logged = !![];
                        var _0x2c4c66 = _0x4b95[0xc7],
                            _0x476304 = _0x4b95[0xb7];
                        safety == 0x0 && (_0x2c4c66 = _0x4b95[0xc8]), Entity[_0xa256f0(0x324)](target) == ![] ? _0x476304 = _0x4b95[0xdc] : Entity[_0x5de904(0x24a)](Entity[_0x5de904(0x19d)]()) == ![] ? _0x476304 = _0x4b95[0xdd] : safety == !![] && predicthc < 0x4c ? _0x476304 = _0x4b95[0xde] : safety == !![] && predicthc > 0x4c && (_0x476304 = _0x4b95[0xdf]);
                        var _0x2e5b52 = _0x4b95[0x61];
                        exploit == 0x2 && (_0x2e5b52 += _0x4b95[0xc4]), (_0x2e5b52 += _0x4b95[0xc5], Cheat[_0x5de904(0x10d)]([0x9f, 0xca, 0x2b, 0xff], _0x4b95[0xcf]), Cheat[_0xa256f0(0x34c)](_0x4b95[0xe0] + Entity[_0x5de904(0x1af)](target) + _0x4b95[0xd0]), Cheat[_0x5de904(0x10d)]([0xc4, 0x86, 0x37, 0xf0], hitboxName), Cheat[_0x5de904(0x17e)](_0x4b95[0xd3] + predicthc.toString() + _0x4b95[0xe1]), Cheat[_0xa256f0(0x31d)]([0xff, 0x32, 0x32, 0xf0], _0x476304), Cheat[_0x5de904(0x17e)](_0x4b95[0xe2]), Cheat[_0xa256f0(0x31d)]([0xc4, 0x86, 0x37, 0xf0], _0x2c4c66), Cheat[_0xa256f0(0x31d)]([0xff, 0xff, 0xff, 0xff], _0x4b95[0xd5] + _0x2e5b52 + _0x4b95[0xe3] + _0x91e428 + _0x4b95[0xe4] + exploit + _0x4b95[0xe5]), logs[_0x4b95[0x91]](_0x4b95[0xe0] + Entity[_0x5de904(0x1af)](target) + _0x4b95[0xd0] + hitboxName + _0x4b95[0xd3] + predicthc.toString() + _0x4b95[0xe6] + _0x476304 + _0x4b95[0xe2] + _0x2c4c66 + _0x4b95[0xd5] + _0x2e5b52 + _0x4b95[0xe3] + _0x91e428 + _0x4b95[0xe4] + exploit + _0x4b95[0xe7]), logsct[_0x4b95[0x91]](Globals[_0x5de904(0x24d)]()), logsalpha[_0x4b95[0x91]](0xff), shots == 0x63 ? shots = 0x0 : shots++);
                    }
                }
            }
        }
        var fklg_cache = UI[_0x22ea7a(0x259)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xe9]),
            fklg_cache1 = UI[_0x32c9b8(0x2d4)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xea]),
            old_tick_count = 0x0;

        function fklg() {
            var _0x50e5c8 = _0x32c9b8,
                _0x371c54 = _0x22ea7a;
            if (UI[_0x371c54(0x259)](_0x4b95[0x52]) && Globals[_0x50e5c8(0x201)]() - old_tick_count > 0x10) UI[_0x50e5c8(0x2d4)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xe9]) ? (UI[_0x371c54(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xe9], 0x0), UI[_0x371c54(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xeb], 0x0), UI[_0x371c54(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xe9], 0x1), UI[_0x371c54(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xeb], 0x1), UI[_0x371c54(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xe9], 0x0), UI.SetValue(_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xeb], 0x0)) : (UI[_0x371c54(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xe9], fklg_cache), UI[_0x371c54(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xea], fklg_cache1)), old_tick_count = Globals[_0x371c54(0x20f)]();
            else UI[_0x371c54(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xea], 0x0), UI[_0x371c54(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xe9], 0x0), UI[_0x371c54(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xeb], 0x0), UI[_0x371c54(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xe9], 0xe), UI[_0x371c54(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xeb], 0xe), UI[_0x371c54(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xe9], 0x0), UI[_0x371c54(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xeb], 0x0), UI[_0x371c54(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xe9], 0xe), UI.SetValue(_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xeb], 0xe);
        }
        Cheat[_0x22ea7a(0x191)](_0x4b95[0xec], _0x4b95[0xed]);

        function misc() {
            var _0x2cd010 = _0x32c9b8,
                _0x3541c8 = _0x22ea7a,
                _0x5d9ffb = Entity[_0x2cd010(0x27b)](Entity[_0x2cd010(0x2ce)](Entity[_0x3541c8(0x19d)]()));
            cur_dmg = UI[_0x2cd010(0x2d4)](_0x4b95[0x20], _0x4b95[0x6e]), cur_hit = UI[_0x3541c8(0x259)](_0x4b95[0x20], _0x4b95[0x6d]);
            var _0x292d8d = UI[_0x2cd010(0x2d4)](_0x4b95[0x20], _0x4b95[0x6b])[_0x3541c8(0x15f)](); {
                Convar[_0x2cd010(0x2ae)](_0x4b95[0xee], _0x292d8d);
            }
            UI[_0x2cd010(0x2ba)](_0x4b95[0x34], _0x4b95[0xef], _0x4b95[0xf0], _0x4b95[0xf1], UI[_0x3541c8(0x259)](_0x4b95[0x20], _0x4b95[0x6c])), UI[_0x3541c8(0x1a1)](_0x4b95[0x20], _0x4b95[0x65]) ? UI[_0x3541c8(0x15e)](_0x4b95[0x35], _0x4b95[0x80], _0x4b95[0xf2], _0x4b95[0xf3], 0x1) : UI[_0x2cd010(0x2ba)](_0x4b95[0x35], _0x4b95[0x80], _0x4b95[0xf2], _0x4b95[0xf3], 0x0), UI[_0x3541c8(0x1a1)](_0x4b95[0x20], _0x4b95[0x66]) && !UI[_0x3541c8(0x1a1)](_0x4b95[0x20], _0x4b95[0x5f]) ? UI[_0x3541c8(0x15e)](_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0xf5], 0x1) : UI[_0x3541c8(0x15e)](_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0xf5], 0x0);
            if (UI[_0x3541c8(0x259)](_0x4b95[0x40])) {
                if (is_gren(_0x5d9ffb)) a == 0x0 && (cache = {
                    'a': UI[_0x3541c8(0x259)](_0x4b95[0xf6], _0x4b95[0xf7], _0x4b95[0xf8], _0x4b95[0xf9]),
                    'b': UI[_0x3541c8(0x259)](_0x4b95[0xf6], _0x4b95[0xf7], _0x4b95[0xf8], _0x4b95[0xfa]),
                    'c': UI[_0x3541c8(0x23a)](_0x4b95[0xf6], _0x4b95[0xf7], _0x4b95[0xf8], _0x4b95[0xfb]),
                    'd': UI[_0x3541c8(0x23a)](_0x4b95[0xf6], _0x4b95[0xf7], _0x4b95[0xf8], _0x4b95[0xfc])
                }, a = 0x1), (UI[_0x3541c8(0x15e)](_0x4b95[0xf6], _0x4b95[0xf7], _0x4b95[0xf8], _0x4b95[0xf9], 0x42), UI[_0x3541c8(0x15e)](_0x4b95[0xf6], _0x4b95[0xf7], _0x4b95[0xf8], _0x4b95[0xfa], 0x1), UI[_0x3541c8(0x17f)](_0x4b95[0xf6], _0x4b95[0xf7], _0x4b95[0xf8], _0x4b95[0xfd], [0x0, 0x0, 0x0, 0x64]), UI[_0x3541c8(0x15e)](_0x4b95[0xf6], _0x4b95[0xf7], _0x4b95[0xf8], _0x4b95[0xfc], 0x27));
                else a == 0x1 && (UI[_0x3541c8(0x15e)](_0x4b95[0xf6], _0x4b95[0xf7], _0x4b95[0xf8], _0x4b95[0xf9], cache[_0x4b95[0xfe]]), UI[_0x3541c8(0x15e)](_0x4b95[0xf6], _0x4b95[0xf7], _0x4b95[0xf8], _0x4b95[0xfa], cache[_0x4b95[0xff]]), UI[_0x3541c8(0x17f)](_0x4b95[0xf6], _0x4b95[0xf7], _0x4b95[0xf8], _0x4b95[0xfd], cache[_0x4b95[0x100]]), UI[_0x2cd010(0x2ba)](_0x4b95[0xf6], _0x4b95[0xf7], _0x4b95[0xf8], _0x4b95[0xfc], cache[_0x4b95[0x101]]), a = 0x0);
            };
            if (UI[_0x2cd010(0x2d4)](_0x4b95[0x20], _0x4b95[0x3e])) {
                var _0x2a1739 = parseInt(Globals[_0x3541c8(0x24d)]() * 0x2);
                if (_0x2a1739 != lasttime) switch (_0x2a1739 % 0xa) {
                case 0x1: {
                    Local[_0x3541c8(0x134)](_0x4b95[0x102]);
                    break;
                };
                case 0x2: {
                    Local[_0x3541c8(0x134)](_0x4b95[0x103]);
                    break;
                };
                case 0x3: {
                    Local[_0x3541c8(0x134)](_0x4b95[0x104]);
                    break;
                };
                case 0x4: {
                    Local[_0x3541c8(0x134)](_0x4b95[0x105]);
                    break;
                };
                case 0x5: {
                    Local[_0x3541c8(0x134)](_0x4b95[0x103]);
                    break;
                };
                case 0x6: {
                    Local[_0x2cd010(0x2a3)](_0x4b95[0x104]);
                    break;
                };
                case 0x7: {
                    Local[_0x3541c8(0x134)](_0x4b95[0x104]);
                    break;
                };
                case 0x8: {
                    Local[_0x3541c8(0x134)](_0x4b95[0x103]);
                    break;
                };
                case 0x9: {
                    Local[_0x3541c8(0x134)](_0x4b95[0x104]);
                    break;
                };
                case 0xa: {
                    Local[_0x3541c8(0x134)](_0x4b95[0x102]);
                    break;
                }
                };
                lasttime = _0x2a1739;
            };
            UI[_0x2cd010(0x2d4)](_0x4b95[0x20], _0x4b95[0x5c]) && (anim = 0xa * Math[_0x4b95[0x72]](Math[_0x4b95[0x13]](0x40 * Globals[_0x3541c8(0x19c)]())), anim > 0x5 && UI[_0x3541c8(0x15e)](_0x4b95[0x35], _0x4b95[0x80], _0x4b95[0x85], _0x4b95[0x106], 0x0), anim < 0x5 && UI[_0x3541c8(0x15e)](_0x4b95[0x35], _0x4b95[0x80], _0x4b95[0x85], _0x4b95[0x106], 0x1)), flags = UI[_0x3541c8(0x259)](_0x4b95[0x20], _0x4b95[0x3b]), enemys = Entity.GetEnemies();
            if (enemys != _0x4b95[0x61])
                for (i = 0x0; i < enemys[_0x4b95[0x15]]; i++) {
                    !Entity[_0x3541c8(0x26f)](enemys[i]) && (weap_rev = (Entity[_0x3541c8(0x242)](Entity[_0x3541c8(0x1fa)](Entity[_0x3541c8(0x19d)]()), _0x4b95[0x6f], _0x4b95[0x70]) & 0xffff) == 0x40, no_kev = Entity[_0x2cd010(0x25e)](enemys[i], _0x4b95[0x107], _0x4b95[0x108]) == 0x0, dist = distanceflag(Entity[_0x3541c8(0x110)](Entity[_0x3541c8(0x19d)]()), Entity[_0x3541c8(0x110)](enemys[i])), good = distanceflag(Entity[_0x3541c8(0x110)](Entity[_0x3541c8(0x19d)]()), Entity[_0x3541c8(0x110)](enemys[i])) <= 0x244, good && weap_rev && no_kev && getDropdownValue(flags, 0x0) && Entity[_0x3541c8(0x23f)](enemys[i], dist < 0x1ff ? _0x4b95[0x109] : _0x4b95[0x10a], [0x97, 0xa4, 0xfc, 0xff]), Entity[_0x2cd010(0x229)](enemys[i])[_0x4b95[0x7d]](_0x4b95[0x10b]) > -0x1 && getDropdownValue(flags, 0x1) && Entity[_0x2cd010(0x34f)](enemys[i], _0x4b95[0x10c], [0x97, 0xa4, 0xfc, 0xff]));
                }
        }
        var a = 0x0;

        function antiaim() {
            var _0x18ae05 = _0x32c9b8,
                _0x72ca13 = _0x22ea7a;
            antiaimEnabled = UI[_0x72ca13(0x259)](_0x4b95[0x20], _0x4b95[0x56]), invertsp = Globals[_0x72ca13(0x20f)]() % 0x4 >= 0x2 ? 0x16 : -0x16, random = Globals[_0x72ca13(0x20f)]() % 0x3 >= 0x2 ? -0x23 : 0x14, inverted = UI[_0x72ca13(0x1a1)](_0x4b95[0x79], _0x4b95[0x87], _0x4b95[0x88]), UI[_0x72ca13(0x259)](_0x4b95[0x20], _0x4b95[0x55]) && (getDropdownValue(antiaimEnabled, 0x0) && UI[_0x72ca13(0x259)](_0x4b95[0x35], _0x4b95[0x80], _0x4b95[0x85], _0x4b95[0x106]) ? (antiaim_state = _0x4b95[0x10d], AntiAim[_0x72ca13(0x241)](0x1), AntiAim[_0x18ae05(0x248)](0x7), AntiAim.SetRealOffset(-0xe), AntiAim[_0x18ae05(0x35c)](0x0)) : getDropdownValue(antiaimEnabled, 0x2) && Inair() && !inverted ? (antiaim_state = _0x4b95[0x10e], AntiAim[_0x72ca13(0x241)](0x1), AntiAim[_0x72ca13(0x150)](0x0), AntiAim[_0x72ca13(0x17c)](-0x20), AntiAim[_0x72ca13(0x20a)](0x0)) : getDropdownValue(antiaimEnabled, 0x2) && Inair() && inverted ? (antiaim_state = _0x4b95[0x10e], AntiAim[_0x18ae05(0x2aa)](0x1), AntiAim[_0x72ca13(0x150)](0x16), AntiAim[_0x72ca13(0x17c)](-0x2b), AntiAim[_0x72ca13(0x20a)](0x0)) : getDropdownValue(antiaimEnabled, 0x3) && Entity[_0x72ca13(0x242)](Entity[_0x18ae05(0x20d)](), _0x4b95[0xf], _0x4b95[0x10f]) > 0.8 && !inverted || getDropdownValue(antiaimEnabled, 0x3) && UI[_0x72ca13(0x259)](_0x4b95[0x79], _0x4b95[0x7a], _0x4b95[0x83]) && !inverted ? (antiaim_state = _0x4b95[0x110], AntiAim[_0x18ae05(0x2aa)](0x1), AntiAim[_0x72ca13(0x150)](-0x14), AntiAim[_0x18ae05(0x34b)](0x1e), AntiAim[_0x72ca13(0x20a)](0x0)) : getDropdownValue(antiaimEnabled, 0x3) && Entity[_0x72ca13(0x242)](Entity[_0x18ae05(0x20d)](), _0x4b95[0xf], _0x4b95[0x10f]) > 0.8 && inverted || getDropdownValue(antiaimEnabled, 0x3) && UI[_0x72ca13(0x259)](_0x4b95[0x79], _0x4b95[0x7a], _0x4b95[0x83]) && inverted ? (antiaim_state = _0x4b95[0x110], AntiAim[_0x72ca13(0x241)](0x1), AntiAim[_0x72ca13(0x150)](-0x8), AntiAim[_0x72ca13(0x17c)](0x22), AntiAim[_0x72ca13(0x20a)](0x0)) : getDropdownValue(antiaimEnabled, 0x1) && dormant() && original_aa ? (AntiAim[_0x72ca13(0x241)](0x1), AntiAim[_0x72ca13(0x17c)](invertsp), AntiAim[_0x72ca13(0x150)](0x0), AntiAim[_0x18ae05(0x35c)](-invertsp)) : getDropdownValue(antiaimEnabled, 0x4) && velocity > 0x2 && !inverted ? (antiaim_state = _0x4b95[0x111], AntiAim[_0x72ca13(0x241)](0x1), AntiAim[_0x72ca13(0x150)](0x0), AntiAim.SetRealOffset(-0x16), AntiAim[_0x72ca13(0x20a)](0x0)) : getDropdownValue(antiaimEnabled, 0x4) && velocity > 0x2 && inverted ? (antiaim_state = _0x4b95[0x111], AntiAim[_0x18ae05(0x2aa)](0x1), AntiAim[_0x18ae05(0x248)](0x16), AntiAim[_0x72ca13(0x17c)](-0x16), AntiAim[_0x72ca13(0x20a)](0x0)) : AntiAim[_0x72ca13(0x241)](0x0));
        }

        function onCreateMove() {
            var _0x2d037e = _0x32c9b8,
                _0x9386f5 = _0x22ea7a;
            if (!UI[_0x9386f5(0x259)](_0x4b95[0x20], _0x4b95[0x53])) return;
            isLeftActive = UI.IsHotkeyActive(_0x4b95[0x20], _0x4b95[0x60]), isBackwardsActive = UI[_0x9386f5(0x1a1)](_0x4b95[0x20], _0x4b95[0x62]), isRightActive = UI[_0x9386f5(0x1a1)](_0x4b95[0x20], _0x4b95[0x63]), isForwardActive = UI.IsHotkeyActive(_0x4b95[0x20], _0x4b95[0x112]), isLeftActive && leftWasPressed == 0x0 ? (lastPressed = Global.Tickcount(), isHideRealActive = 0x0, leftWasPressed = 0x1, backWasPressed = 0x0, rightWasPressed = 0x0, upWasPressed = 0x0, drawLeft = 0x1, drawBack = 0x0, drawRight = 0x0, drawHideReal = 0x0, UI[_0x2d037e(0x2ba)](_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0x113], -0x5a)) : isLeftActive && leftWasPressed == 0x1 && Global[_0x2d037e(0x201)]() > lastPressed + 0x10 && (isHideRealActive = 0x1, oldTick = Global[_0x9386f5(0x20f)](), drawHideReal = 0x1), isRightActive && rightWasPressed == 0x0 ? (lastPressed = Global[_0x9386f5(0x20f)](), isHideRealActive = 0x0, backWasPressed = 0x0, leftWasPressed = 0x0, rightWasPressed = 0x1, upWasPressed = 0x0, drawLeft = 0x0, drawBack = 0x0, drawRight = 0x1, drawHideReal = 0x0, UI.SetValue(_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0x113], 0x5a)) : isRightActive && rightWasPressed == 0x1 && Global[_0x9386f5(0x20f)]() > lastPressed + 0x10 && (isHideRealActive = 0x1, oldTick = Global[_0x9386f5(0x20f)](), drawHideReal = 0x1), isBackwardsActive && backWasPressed == 0x0 && Global[_0x9386f5(0x20f)]() > lastPressed + 0x10 ? (lastPressed = Global[_0x9386f5(0x20f)](), isHideRealActive = 0x0, backWasPressed = 0x1, rightWasPressed = 0x0, leftWasPressed = 0x0, upWasPressed = 0x0, drawLeft = 0x0, drawHideReal = 0x0, drawBack = 0x1, drawRight = 0x0, UI.SetValue(_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0x113], 0x0)) : isBackwardsActive && backWasPressed == 0x1 && Global[_0x9386f5(0x20f)]() > lastPressed + 0x10 && (isHideRealActive = 0x1, oldTick = Global[_0x9386f5(0x20f)](), drawHideReal = 0x1), isForwardActive && upWasPressed == 0x0 && Global[_0x9386f5(0x20f)]() > lastPressed + 0x10 && (lastPressed = Global[_0x2d037e(0x201)](), isHideRealActive = 0x0, backWasPressed = 0x0, rightWasPressed = 0x0, drawHideReal = 0x0, leftWasPressed = 0x0, upWasPressed = 0x1, drawLeft = 0x0, drawBack = 0x0, drawRight = 0x0, UI[_0x9386f5(0x15e)](_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0x113], 0xb4)), isHideRealActive && (Global.Tickcount() > oldTick + 0x10 && (backWasPressed = 0x0, rightWasPressed = 0x0, leftWasPressed = 0x0, upWasPressed = 0x0, oldTick = Global[_0x9386f5(0x20f)](), drawHideReal = 0x1), (drawLeft = 0x0, drawBack = 0x0, drawRight = 0x0, UI[_0x9386f5(0x15e)](_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0x113], 0x0)));
        }
    };

    function drawarrows() {
        var _0x2a11d1 = _0x32c9b8,
            _0x4df476 = _0x22ea7a;
        if (UI.GetValue(_0x4b95[0x20], _0x4b95[0x3a])) {
            var _0x46fb60 = UI[_0x4df476(0x1a1)](_0x4b95[0x79], _0x4b95[0x87], _0x4b95[0x88]),
                _0x7d9e4c = Render[_0x4df476(0x254)](_0x4b95[0x78], 0x15, 0x15);
            arrows_color = UI[_0x4df476(0x23a)](_0x4b95[0x20], _0x4b95[0x68]), s_arrows_color = UI[_0x4df476(0x23a)](_0x4b95[0x20], _0x4b95[0x69]), arrows_red = arrows_color[0x0], arrows_green = arrows_color[0x1], arrows_blue = arrows_color[0x2], arrows_alpha = arrows_color[0x3], selected_red = s_arrows_color[0x0], selected_green = s_arrows_color[0x1], selected_blue = s_arrows_color[0x2], Render[_0x4df476(0x257)](screen_size[0x0] / 0x2 - 0x2a, screen_size[0x1] / 0x2 - 0xb, 0x1, _0x4b95[0x114], !_0x46fb60 ? [selected_red, selected_green, selected_blue, 0x0] : s_arrows_color, 0xe), Render[_0x2a11d1(0x2e0)](screen_size[0x0] / 0x2 + 0x2a, screen_size[0x1] / 0x2 - 0xb, 0x1, _0x4b95[0x114], _0x46fb60 ? [selected_red, selected_green, selected_blue, 0x0] : s_arrows_color, 0xe), Render.Polygon([
                [screen_size[0x0] / 0x2 - 0x3e, screen_size[0x1] / 0x2],
                [screen_size[0x0] / 0x2 - 0x2d, screen_size[0x1] / 0x2 - 0xa],
                [screen_size[0x0] / 0x2 - 0x2d, screen_size[0x1] / 0x2 + 0xa]
            ], drawLeft ? [selected_red, selected_green, selected_blue, 0xff] : arrows_color), Render[_0x4df476(0x1fd)]([
                [screen_size[0x0] / 0x2 + 0x2d, screen_size[0x1] / 0x2 + 0xa],
                [screen_size[0x0] / 0x2 + 0x2d, screen_size[0x1] / 0x2 - 0xa],
                [screen_size[0x0] / 0x2 + 0x3e, screen_size[0x1] / 0x2]
            ], drawRight ? [selected_red, selected_green, selected_blue, 0xff] : arrows_color);
        }
    }

    function drawString() {
        var _0x25a4db = _0x32c9b8,
            _0x1d4c19 = _0x22ea7a,
            _0x20df83 = Local[_0x1d4c19(0x223)](),
            _0x556278 = Local[_0x1d4c19(0x25b)]();
        _0x20df83 < 0x0 && (_0x20df83 = 0x168 + _0x20df83), _0x556278 < 0x0 && (_0x556278 = 0x168 + _0x556278), angle = _0x20df83 - _0x556278, Math[_0x4b95[0x72]](angle) > 0xf0 && (_0x556278 > _0x20df83 ? angle = 0x168 + angle : angle = angle - 0x168), angle = angle / 0x2, _0x20df83 > _0x556278 ? delta = (_0x20df83 - _0x556278) / 0x2 : delta = (_0x556278 - _0x20df83) / 0x2;
        var _0x233022 = Render[_0x1d4c19(0x254)](_0x4b95[0x115], 0xa, 0xa),
            _0x56d0f4 = Render[_0x1d4c19(0x254)](_0x4b95[0x116], 0x13, 0x13),
            _0x315691 = Render[_0x1d4c19(0x254)](_0x4b95[0x117], 0xa, 0xa),
            _0x318107 = Render[_0x1d4c19(0x254)](_0x4b95[0x118], 0xa, 0xa),
            _0x19fb66 = Render[_0x1d4c19(0x254)](_0x4b95[0x116], 0x8, 0x8),
            _0x558153 = Render[_0x1d4c19(0x254)](_0x4b95[0x78], 0xa, 0xa),
            _0x48cee3 = Render[_0x1d4c19(0x254)](_0x4b95[0x119], 0xa, 0xa),
            _0x3baa39 = Render[_0x1d4c19(0x254)](_0x4b95[0x117], 0x14, 0x14),
            _0x503f63 = Render[_0x25a4db(0x203)](_0x4b95[0x119], 0x12, 0x12),
            _0x404050 = Render[_0x25a4db(0x203)](_0x4b95[0x11a], 0xa, 0xa);
        lp = Entity[_0x1d4c19(0x19d)](), velocity = Math[_0x4b95[0x71]](getVelocity(lp))[_0x1d4c19(0x15f)](), fix_posdmg = Render[_0x25a4db(0x310)](cur_dmg + _0x4b95[0x61], _0x233022)[0x0] / 0x2, fix_poshc = Render[_0x1d4c19(0x10c)](cur_hit + _0x4b95[0x61], _0x233022)[0x0] / 0x2, inverted = UI[_0x1d4c19(0x1a1)](_0x4b95[0x79], _0x4b95[0x87], _0x4b95[0x88]), isDmg = UI[_0x1d4c19(0x1a1)](_0x4b95[0x20], _0x4b95[0x5d]), isDoubletap = UI[_0x1d4c19(0x1a1)](_0x4b95[0x7f], _0x4b95[0x8c], _0x4b95[0x8d]), isHideshots = UI[_0x25a4db(0x320)](_0x4b95[0x7f], _0x4b95[0x8c], _0x4b95[0x8f]), isSafe = UI[_0x25a4db(0x320)](_0x4b95[0x7f], _0x4b95[0x80], _0x4b95[0x81], _0x4b95[0x8a]), (isBody = UI.IsHotkeyActive(_0x4b95[0x7f], _0x4b95[0x80], _0x4b95[0x81], _0x4b95[0x8b]), isFs = UI[_0x1d4c19(0x259)](_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0x11b]), isAuto = UI[_0x1d4c19(0x259)](_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0xf5]), isDuck = UI[_0x1d4c19(0x1a1)](_0x4b95[0x79], _0x4b95[0x7a], _0x4b95[0x83]), isPing = UI[_0x1d4c19(0x1a1)](_0x4b95[0x20], _0x4b95[0x65]), isPeek = UI[_0x1d4c19(0x1a1)](_0x4b95[0x35], _0x4b95[0x80], _0x4b95[0x85], _0x4b95[0x86]), isAntiAim = UI[_0x25a4db(0x2d4)](_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0x11c]), isHc = UI[_0x1d4c19(0x1a1)](_0x4b95[0x20], _0x4b95[0x5e]), isSlow = UI.IsHotkeyActive(_0x4b95[0x79], _0x4b95[0x7a], _0x4b95[0x7b]), isFLind = UI[_0x1d4c19(0x259)](_0x4b95[0x20], _0x4b95[0x54]), add_y = 0x0, add_x = 0x0, indicatorsEnabled = UI[_0x1d4c19(0x259)](_0x4b95[0x20], _0x4b95[0x46]));
        if (Entity[_0x1d4c19(0x24a)](Entity[_0x1d4c19(0x19d)]())) {
            if (UI[_0x1d4c19(0x259)](_0x4b95[0x20], _0x4b95[0x45])) {
                getDropdownValue(indicatorsEnabled, 0x0) && (add_y = 0x50, isSlow ? (Render.StringCustom(screen_size[0x0] / 0x2 - 0x1f, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x11d], [0x0, 0x0, 0x0, 0xff], _0x233022), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x1f, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x11d], [0xb1, 0xab, 0xff, 0xff], _0x233022)) : isAntiAim && (Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x1a, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x11e], [0x0, 0x0, 0x0, 0xff], _0x233022), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x1a, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x11e], [0xb1, 0xab, 0xff, 0xff], _0x233022)), isFs ? (add_y = add_y + 0xb, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x1d, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x11f], [0x0, 0x0, 0x0, 0xff], _0x233022), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x1d, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x11f], [0xd1, 0x9f, 0xe6, 0xff], _0x233022)) : (add_y = add_y + 0xb, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x19, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x120], [0x0, 0x0, 0x0, 0xff], _0x233022), Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 - 0x19, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x120], [0xd1, 0x8b, 0xe6, 0xff], _0x233022)), isDoubletap && (add_y = add_y + 0xb, Render.StringCustom(screen_size[0x0] / 0x2 - 0x7, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x121], [0x0, 0x0, 0x0, 0xff], _0x233022), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x7, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x121], Exploit[_0x1d4c19(0x139)]() == 0x1 ? [0x48, 0xff, 0x10, 0xff] : [0xff, 0x0, 0x0, 0xff], _0x233022)), isDuck && (add_y = add_y + 0xb, Render.StringCustom(screen_size[0x0] / 0x2 - 0xe, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x122], [0x0, 0x0, 0x0, 0xff], _0x233022), Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 - 0xe, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x122], [0xff, 0xff, 0xff, 0xff], _0x233022)), isHideshots && (add_y = add_y + 0xb, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x16, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x123], [0x0, 0x0, 0x0, 0xff], _0x233022), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x16, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x123], [0x84, 0xff, 0x10, 0xff], _0x233022)), isBody && (add_y = add_y + 0xb, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xe, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x124], [0x0, 0x0, 0x0, 0xff], _0x233022), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xe, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x124], [0x84, 0xff, 0x10, 0xff], _0x233022)), isSafe && (add_y = add_y + 0xb, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xd, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x125], [0x0, 0x0, 0x0, 0xff], _0x233022), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xd, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x125], [0x84, 0xff, 0x10, 0xff], _0x233022)), isHc && (add_y = add_y + 0xb, Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 - 0x5 - fix_poshc, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, cur_hit + _0x4b95[0x126], [0x0, 0x0, 0x0, 0xff], _0x233022), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x5 - fix_poshc, screen_size[0x1] / 0x2 + add_y, 0x0, cur_hit + _0x4b95[0x126], [0xfa, 0x55, 0x55, 0xff], _0x233022)), isDmg && (add_y = add_y + 0xb, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - fix_posdmg, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, cur_dmg + _0x4b95[0x61], [0x0, 0x0, 0x0, 0xff], _0x233022), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - fix_posdmg, screen_size[0x1] / 0x2 + add_y, 0x0, cur_dmg + _0x4b95[0x61], [0xc8, 0xb9, 0xff, 0xff], _0x233022)));;
                getDropdownValue(indicatorsEnabled, 0x1) && (add_y = 0x145, isDmg && (add_y = add_y - 0x18, Render[_0x1d4c19(0x23f)](0x5, screen_size[0x1] / 1.9 + add_y + 0x1, 0x0, cur_dmg + _0x4b95[0x61], [0x0, 0x0, 0x0, 0xff], _0x56d0f4), Render[_0x1d4c19(0x23f)](0x5, screen_size[0x1] / 1.9 + add_y, 0x0, cur_dmg + _0x4b95[0x61], [0xc8, 0xb9, 0xff, 0xff], _0x56d0f4)), isHc && (add_y = add_y - 0x18, Render[_0x1d4c19(0x23f)](0x5, screen_size[0x1] / 1.9 + add_y + 0x1, 0x0, cur_hit + _0x4b95[0x126], [0x0, 0x0, 0x0, 0xaa], _0x56d0f4), Render[_0x1d4c19(0x23f)](0x5, screen_size[0x1] / 1.9 + add_y, 0x0, cur_hit + _0x4b95[0x126], [0xfa, 0x55, 0x55, 0xff], _0x56d0f4)), isDuck && (add_y = add_y - 0x18, Render[_0x1d4c19(0x23f)](0x5, screen_size[0x1] / 1.9 + add_y + 0x1, 0x0, _0x4b95[0x122], [0x0, 0x0, 0x0, 0xff], _0x56d0f4), Render[_0x1d4c19(0x23f)](0x5, screen_size[0x1] / 1.9 + add_y, 0x0, _0x4b95[0x122], [0xff, 0xff, 0xff, 0xff], _0x56d0f4)), isBody && (add_y = add_y - 0x18, Render[_0x1d4c19(0x23f)](0x5, screen_size[0x1] / 1.9 + add_y + 0x1, 0x0, _0x4b95[0x124], [0x0, 0x0, 0x0, 0xff], _0x56d0f4), Render.StringCustom(0x5, screen_size[0x1] / 1.9 + add_y, 0x0, _0x4b95[0x124], [0xff, 0x0, 0x0, 0xff], _0x56d0f4)), isFs && (add_y = add_y - 0x18, Render[_0x25a4db(0x32c)](0x5, screen_size[0x1] / 1.9 + add_y + 0x1, 0x0, _0x4b95[0x127], [0x0, 0x0, 0x0, 0xff], _0x56d0f4), Render[_0x1d4c19(0x23f)](0x5, screen_size[0x1] / 1.9 + add_y, 0x0, _0x4b95[0x127], [0x84, 0xd2, 0x10, 0xff], _0x56d0f4)), isSafe && (add_y = add_y - 0x18, Render[_0x1d4c19(0x23f)](0x5, screen_size[0x1] / 1.9 + add_y + 0x1, 0x0, _0x4b95[0x128], [0x0, 0x0, 0x0, 0xff], _0x56d0f4), Render[_0x25a4db(0x32c)](0x5, screen_size[0x1] / 1.9 + add_y, 0x0, _0x4b95[0x128], [0x1e, 0x90, 0xff, 0xff], _0x56d0f4)), Inair() & velocity > 0xfa && (add_y = add_y - 0x18, Render[_0x1d4c19(0x23f)](0x5, screen_size[0x1] / 1.9 + add_y + 0x1, 0x0, _0x4b95[0x129], velocity > 0x127 ? [0x0, 0x0, 0x0, 0xff] : [0x0, 0x0, 0x0, 0xff], _0x56d0f4), Render[_0x25a4db(0x32c)](0x5, screen_size[0x1] / 1.9 + add_y, 0x0, _0x4b95[0x129], velocity > 0x127 ? [0x84, 0xd2, 0x10, 0xff] : [0xff, 0x0, 0x0, 0xff], _0x56d0f4)), (add_y = add_y - 0x18, Render[_0x1d4c19(0x23f)](0x5, screen_size[0x1] / 1.9 + add_y + 0x1, 0x0, _0x4b95[0x12a], [0x0, 0x0, 0x0, 0xff], _0x56d0f4), Render[_0x1d4c19(0x23f)](0x5, screen_size[0x1] / 1.9 + add_y, 0x0, _0x4b95[0x12a], [0xff - delta * 2.29824561404, delta * 3.42105263158, delta * 0.22807017543, 0xff], _0x56d0f4)), isDoubletap && (add_y = add_y - 0x18, Render[_0x1d4c19(0x23f)](0x5, screen_size[0x1] / 1.9 + add_y + 0x1, 0x0, _0x4b95[0x121], [0x0, 0x0, 0x0, 0xff], _0x56d0f4), Render[_0x1d4c19(0x23f)](0x5, screen_size[0x1] / 1.9 + add_y, 0x0, _0x4b95[0x121], Exploit[_0x1d4c19(0x139)]() == 0x1 ? [0x84, 0xd2, 0x10, 0xff] : [0xff, 0x0, 0x0, 0xff], _0x56d0f4)), isHideshots && (add_y = add_y - 0x18, Render.StringCustom(0x5, screen_size[0x1] / 1.9 + add_y + 0x1, 0x0, _0x4b95[0x12b], [0x0, 0x0, 0x0, 0xff], _0x56d0f4), Render[_0x1d4c19(0x23f)](0x5, screen_size[0x1] / 1.9 + add_y, 0x0, _0x4b95[0x12b], [0x84, 0xd2, 0x10, 0xff], _0x56d0f4)));;
                getDropdownValue(indicatorsEnabled, 0x2) && (add_y = 0x32, isBody ? (Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x12c], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x12c], [0x5f, 0x80, 0xff, 0xff], _0x315691)) : isSafe ? (Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x125], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x125], [0x5f, 0x80, 0xff, 0xff], _0x315691)) : (Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x12d], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x12d], [0xf0, 0x9b, 0x4f, 0xff], _0x315691)), isFs ? (add_y = add_y + 0xa, Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x12e], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x12e], [0x84, 0xf5, 0x10, 0xff], _0x315691)) : (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x120], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x120], [0xd1, 0x9f, 0xe6, 0xff], _0x315691)), isDuck && isDoubletap ? (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x12f], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x12f], [0xff, 0x0, 0x0, 0xff], _0x315691)) : isDoubletap && (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x121], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x121], Exploit[_0x1d4c19(0x139)]() == 0x1 ? [0xff, 0xff, 0xff, 0xff] : [0xff, 0x0, 0x0, 0xff], _0x315691)), isHideshots && (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x12b], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x12b], [0x73, 0xd7, 0xff, 0xff], _0x315691)), isDmg && (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x130], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x130], [0xc8, 0xb9, 0xff, 0xff], _0x315691)), isHc && (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x131], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x131], [0xfa, 0x55, 0x55, 0xff], _0x315691)));;
                getDropdownValue(indicatorsEnabled, 0x3) && (add_y = 0xf, isBody ? (draw_shadow(screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0xb8], [0x0, 0x0, 0x0, 0xc8], _0x318107), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0xb8], [0xb1, 0xab, 0xff, 0xff], _0x318107)) : isSafe ? (draw_shadow(screen_size[0x0] / 0x2 - 0x9, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x132], [0x0, 0x0, 0x0, 0xc8], _0x318107), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x9, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x132], [0xb1, 0xab, 0xff, 0xff], _0x318107)) : (draw_shadow(screen_size[0x0] / 0x2 - 0x11, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x111], [0x0, 0x0, 0x0, 0xc8], _0x318107), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x11, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x111], [0xb1, 0xab, 0xff, 0xff], _0x318107)), isFs ? (add_y = add_y + 0xb, draw_shadow(screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x133], [0x0, 0x0, 0x0, 0xc8], _0x318107), Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x133], [0xd1, 0x9f, 0xe6, 0xff], _0x318107)) : (add_y = add_y + 0xb, draw_shadow(screen_size[0x0] / 0x2 - 0x14, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x134], [0x0, 0x0, 0x0, 0xc8], _0x318107), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x14, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x134], [0xd1, 0x9f, 0xe6, 0xff], _0x318107)), isDuck && isDoubletap ? (add_y = add_y + 0xb, draw_shadow(screen_size[0x0] / 0x2 - 0x18, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x135], [0x0, 0x0, 0x0, 0xc8], _0x318107), Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 - 0x18, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x135], [0xff, 0x0, 0x0, 0xff], _0x318107)) : isDoubletap && (add_y = add_y + 0xb, draw_shadow(screen_size[0x0] / 0x2 - 0x18, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x136], [0x0, 0x0, 0x0, 0xc8], _0x318107), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x18, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x136], Exploit[_0x1d4c19(0x139)]() == 0x1 ? [0xff, 0xff, 0xff, 0xff] : [0xff, 0x0, 0x0, 0xff], _0x318107)), isHideshots && (add_y = add_y + 0xb, draw_shadow(screen_size[0x0] / 0x2 - 0x11, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x137], [0x0, 0x0, 0x0, 0xc8], _0x318107), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x11, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x137], [0x40, 0xff, 0xa3, 0xff], _0x318107)), isDmg && (add_y = add_y + 0xb, draw_shadow(screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x138], [0x0, 0x0, 0x0, 0xc8], _0x318107), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x138], [0xc8, 0xb9, 0xff, 0xff], _0x318107)), isHc && (add_y = add_y + 0xb, draw_shadow(screen_size[0x0] / 0x2 - 0x6, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x139], [0x0, 0x0, 0x0, 0xc8], _0x318107), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x6, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x139], [0xfa, 0x55, 0x55, 0xff], _0x318107)));;
                getDropdownValue(indicatorsEnabled, 0x4) && (add_y = 0x6, isFs ? (add_y = add_y + 0x9, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xf, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x12e], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 - 0xf, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x12e], [0x87, 0x93, 0xff, 0xff], _0x19fb66)) : (add_y = add_y + 0x9, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x16, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x120], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 - 0x16, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x120], [0x87, 0x93, 0xff, 0xff], _0x19fb66)), isDoubletap && (add_y = add_y + 0x9, Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 - 0x1b, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x13a], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render.StringCustom(screen_size[0x0] / 0x2 - 0x1b, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x13a], Exploit[_0x25a4db(0x293)]() == 0x1 ? [0x98, 0xf0, 0x10, 0xff] : [0xff, 0xf, 0xf, 0xff], _0x19fb66)), isHideshots && (add_y = add_y + 0x9, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x14, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x123], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x14, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x123], [0xff, 0x87, 0xb2, 0xff], _0x19fb66)), isBody ? (add_y = add_y + 0x9, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xd, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x12c], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xd, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x12c], [0xb1, 0xab, 0xff, 0xff], _0x19fb66)) : isSafe && (add_y = add_y + 0x9, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xc, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x125], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xc, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x125], [0xb1, 0xab, 0xff, 0xff], _0x19fb66)), isDmg && (add_y = add_y + 0x9, Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x130], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x130], [0xff, 0xff, 0xff, 0xff], _0x19fb66)), isHc && (add_y = add_y + 0x9, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x6, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x131], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x6, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x131], [0xfa, 0x55, 0x55, 0xff], _0x19fb66)));;
                getDropdownValue(indicatorsEnabled, 0x5) && (add_y = -0x5, isFs && (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xc, screen_size[0x1] / 0x2 + 0x7 + add_y + 0x1, 0x0, _0x4b95[0x13b], [0x0, 0x0, 0x0, 0xff], _0x558153), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xc, screen_size[0x1] / 0x2 + 0x7 + add_y, 0x0, _0x4b95[0x13b], [0x75, 0xea, 0xff, 0xff], _0x558153)), isDoubletap && (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x19, screen_size[0x1] / 0x2 + 0x7 + add_y + 0x1, 0x0, _0x4b95[0x136], [0x0, 0x0, 0x0, 0xff], _0x558153), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x19, screen_size[0x1] / 0x2 + 0x7 + add_y, 0x0, _0x4b95[0x136], Exploit[_0x1d4c19(0x139)]() == 0x1 ? [0xe9, 0xe6, 0xe5, 0xff] : [0xff, 0x0, 0x0, 0xff], _0x558153)), isHideshots && (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xa, screen_size[0x1] / 0x2 + 0x7 + add_y + 0x1, 0x0, _0x4b95[0x13c], [0x0, 0x0, 0x0, 0xff], _0x558153), Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 - 0xa, screen_size[0x1] / 0x2 + 0x7 + add_y, 0x0, _0x4b95[0x13c], [0x84, 0xd2, 0x10, 0xff], _0x558153)), isDmg && (add_y = add_y + 0xa, Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + 0x7 + add_y + 0x1, 0x0, _0x4b95[0x138], [0x0, 0x0, 0x0, 0xff], _0x558153), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + 0x7 + add_y, 0x0, _0x4b95[0x138], [0xc8, 0xb9, 0xff, 0xff], _0x558153)), isBody && (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + 0x7 + add_y + 0x1, 0x0, _0x4b95[0x13d], [0x0, 0x0, 0x0, 0xff], _0x558153), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + 0x7 + add_y, 0x0, _0x4b95[0x13d], [0xff, 0x0, 0x0, 0xff], _0x558153)), isSafe && (add_y = add_y + 0xa, Render.StringCustom(screen_size[0x0] / 0x2 - 0xa, screen_size[0x1] / 0x2 + 0x7 + add_y + 0x1, 0x0, _0x4b95[0x132], [0x0, 0x0, 0x0, 0xff], _0x558153), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xa, screen_size[0x1] / 0x2 + 0x7 + add_y, 0x0, _0x4b95[0x132], [0x1e, 0x90, 0xff, 0xff], _0x558153)), isDuck && (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + 0x7 + add_y + 0x1, 0x0, _0x4b95[0x110], [0x0, 0x0, 0x0, 0xff], _0x558153), Render.StringCustom(screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + 0x7 + add_y, 0x0, _0x4b95[0x110], [0xff, 0xff, 0xff, 0xff], _0x558153)), isPing && (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xa, screen_size[0x1] / 0x2 + 0x7 + add_y + 0x1, 0x0, _0x4b95[0x13e], [0x0, 0x0, 0x0, 0xff], _0x558153), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xa, screen_size[0x1] / 0x2 + 0x7 + add_y, 0x0, _0x4b95[0x13e], [0xff - Entity[_0x25a4db(0x25e)](Entity[_0x1d4c19(0x19d)](), _0x4b95[0x13f], _0x4b95[0x140]) / 0xbd * 0x3c * 2.29824561404, Entity[_0x1d4c19(0x242)](Entity[_0x1d4c19(0x19d)](), _0x4b95[0x13f], _0x4b95[0x140]) / 0xbd * 0x3c * 3.42105263158, Entity[_0x1d4c19(0x242)](Entity[_0x1d4c19(0x19d)](), _0x4b95[0x13f], _0x4b95[0x140]) / 0xbd * 0x3c * 0.22807017543, 0xff], _0x558153)), isPeek && (add_y = add_y + 0xa, Render.StringCustom(screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + 0x7 + add_y + 0x1, 0x0, _0x4b95[0x141], [0x0, 0x0, 0x0, 0xff], _0x558153), Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 - 0xb, screen_size[0x1] / 0x2 + 0x7 + add_y, 0x0, _0x4b95[0x141], [0x32, 0xff, 0x96, 0xff], _0x558153)));;
                getDropdownValue(indicatorsEnabled, 0x6) && (add_y = +0x23, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x142], [0x0, 0x0, 0x0, 0xff], _0x48cee3), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x142], [0xdc, 0x87, 0x31, 0xff], _0x48cee3), isFs ? (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x11f], [0x0, 0x0, 0x0, 0xff], _0x48cee3), Render.StringCustom(screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x11f], [0xd1, 0x9f, 0xe6, 0xff], _0x48cee3)) : (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x120], [0x0, 0x0, 0x0, 0xff], _0x48cee3), Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x120], [0xd1, 0x9f, 0xe6, 0xff], _0x48cee3)), isDoubletap ? (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x121], [0x0, 0x0, 0x0, 0xff], _0x48cee3), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x121], Exploit[_0x1d4c19(0x139)]() == 0x1 ? [0x19, 0xff, 0x19, 0xff] : [0xff, 0x0, 0x0, 0xff], _0x48cee3)) : (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x121], [0x0, 0x0, 0x0, 0xff], _0x48cee3), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x121], [0xff, 0x0, 0x0, 0xff], _0x48cee3)), isHideshots && (add_y = add_y + 0xa, Render.StringCustom(screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x143], [0x0, 0x0, 0x0, 0xff], _0x48cee3), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x143], [0x5f, 0x80, 0xff, 0xff], _0x48cee3)), isDmg && (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x130], [0x0, 0x0, 0x0, 0xff], _0x48cee3), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x130], [0xc8, 0xb9, 0xff, 0xff], _0x48cee3)), isHc && (add_y = add_y + 0xa, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x131], [0x0, 0x0, 0x0, 0xff], _0x48cee3), Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x131], [0xfa, 0x55, 0x55, 0xff], _0x48cee3)), isBody && (add_y = add_y + 0xa, Render.StringCustom(screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x12c], [0x0, 0x0, 0x0, 0xff], _0x48cee3), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x12c], [0x9, 0xe4, 0x9b, 0xff], _0x48cee3)));;
                getDropdownValue(indicatorsEnabled, 0x7) && (add_y = 0x3c, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x144], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x144], [0xb1, 0xab, 0xff, 0xff], _0x19fb66), isAuto ? (add_y = add_y + 0x9, Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x11f], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x11f], [0xd1, 0x8b, 0xe6, 0xff], _0x19fb66)) : isFs ? (add_y = add_y + 0x9, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x12e], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x12e], [0xd1, 0x8b, 0xe6, 0xff], _0x19fb66)) : (add_y = add_y + 0x9, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x120], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x120], [0xd1, 0x8b, 0xe6, 0xff], _0x19fb66)), isDuck && isDoubletap ? (add_y = add_y + 0x9, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x12f], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x12f], [0xff, 0x0, 0x0, 0xff], _0x19fb66)) : isDoubletap && (add_y = add_y + 0x9, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x121], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x121], [0xff * (0x1 - Exploit[_0x1d4c19(0x139)]()), 0xff * Exploit[_0x1d4c19(0x139)](), 0x0, 0xff], _0x19fb66)), isHideshots && (add_y = add_y + 0x9, Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x123], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x123], [0x98, 0xf0, 0x10, 0xff], _0x19fb66)), isDmg && (add_y = add_y + 0x9, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x130], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x130], [0xff, 0xff, 0xff, 0xff], _0x19fb66)), isHc && (add_y = add_y + 0x9, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x131], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x131], [0xfa, 0x55, 0x55, 0xff], _0x19fb66)), isBody && (add_y = add_y + 0x9, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x124], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x124], [0x7c, 0xd7, 0xd, 0xff], _0x19fb66)), isSafe && (add_y = add_y + 0x9, Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y + 0x1, 0x0, _0x4b95[0x125], [0x0, 0x0, 0x0, 0xff], _0x19fb66), Render.StringCustom(screen_size[0x0] / 0x2, screen_size[0x1] / 0x2 + add_y, 0x0, _0x4b95[0x125], [0x7c, 0xd7, 0xd, 0xff], _0x19fb66)));;
                getDropdownValue(indicatorsEnabled, 0x9) && (add_y = 0x0, inverted ? (Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x26, screen_size[0x1] / 0x2 - 0x9, 0x0, _0x4b95[0x145], [0x0, 0x0, 0x0, 0xc8], _0x3baa39), Render.StringCustom(screen_size[0x0] / 0x2 + 0x26, screen_size[0x1] / 0x2 - 0x9, 0x0, _0x4b95[0x145], [0xb8, 0xb8, 0xb8, 0xff], _0x3baa39), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x34, screen_size[0x1] / 0x2 - 0x9, 0x0, _0x4b95[0x146], [0x0, 0x0, 0x0, 0xc8], _0x3baa39), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x34, screen_size[0x1] / 0x2 - 0x9, 0x0, _0x4b95[0x146], [0x93, 0x87, 0xff, 0xff], _0x3baa39)) : !inverted && (Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x34, screen_size[0x1] / 0x2 - 0x9, 0x0, _0x4b95[0x146], [0x0, 0x0, 0x0, 0xc8], _0x3baa39), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x34, screen_size[0x1] / 0x2 - 0x9, 0x0, _0x4b95[0x146], [0xb8, 0xb8, 0xb8, 0xff], _0x3baa39), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x26, screen_size[0x1] / 0x2 - 0x9, 0x0, _0x4b95[0x145], [0x0, 0x0, 0x0, 0xc8], _0x3baa39), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 + 0x26, screen_size[0x1] / 0x2 - 0x9, 0x0, _0x4b95[0x145], [0x93, 0x87, 0xff, 0xff], _0x3baa39)), (Render[_0x1d4c19(0x186)](screen_size[0x0] / 0x2 + 0x1, screen_size[0x1] / 0x2 + 0x28, Math[_0x4b95[0x72]](angle), 0x2, 0x1, [0x93, 0x87, 0xff, 0xff], [0x93, 0x87, 0xff, 0x5]), Render[_0x1d4c19(0x186)](screen_size[0x0] / 0x2 - Math[_0x4b95[0x72]](angle) + 0x2, screen_size[0x1] / 0x2 + 0x28, Math[_0x4b95[0x72]](angle), 0x2, 0x1, [0x93, 0x87, 0xff, 0x5], [0x93, 0x87, 0xff, 0xff]), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x6, screen_size[0x1] / 0x2 + 0x18, 0x0, Math[_0x4b95[0x71]](Math[_0x4b95[0x72]](angle)) + _0x4b95[0x61], [0xff, 0xff, 0xff, 0xff], _0x318107), Render.Circle(screen_size[0x0] / 0x2 + 0xb, screen_size[0x1] / 0x2 + 0x1c, 0x1, [0xff, 0xff, 0xff, 0xff]), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x19, screen_size[0x1] / 0x2 + 0x2c + add_y, 0x0, _0x4b95[0x147], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x19, screen_size[0x1] / 0x2 + 0x2b, 0x0 + add_y, _0x4b95[0x147], [0xff, 0xff, 0xff, 0xff], _0x315691)), drawLeft ? (add_y = add_y + 0xb, Render.StringCustom(screen_size[0x0] / 0x2 - 0xf, screen_size[0x1] / 0x2 + 0x2c + add_y, 0x0, _0x4b95[0x148], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xf, screen_size[0x1] / 0x2 + 0x2b + add_y, 0x0, _0x4b95[0x148], [0xff, 0xff, 0xff, 0xff], _0x315691)) : drawRight && (add_y = add_y + 0xb, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x12, screen_size[0x1] / 0x2 + 0x2c + add_y, 0x0, _0x4b95[0x149], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x12, screen_size[0x1] / 0x2 + 0x2b + add_y, 0x0, _0x4b95[0x149], [0xff, 0xff, 0xff, 0xff], _0x315691)), isHideshots && (add_y = add_y + 0xb, Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 - 0x1a, screen_size[0x1] / 0x2 + 0x2c + add_y, 0x0, _0x4b95[0x123], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x1a, screen_size[0x1] / 0x2 + 0x2b + add_y, 0x0, _0x4b95[0x123], [0xff, 0xff, 0xff, 0xff], _0x315691)), isBody && (add_y = add_y + 0xb, Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 - 0xf, screen_size[0x1] / 0x2 + 0x2c + add_y, 0x0, _0x4b95[0x124], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xf, screen_size[0x1] / 0x2 + 0x2b + add_y, 0x0, _0x4b95[0x124], [0xff, 0xff, 0xff, 0xff], _0x315691)), isDmg && (add_y = add_y + 0xb, Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xe, screen_size[0x1] / 0x2 + 0x2c + add_y, 0x0, _0x4b95[0x130], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0xe, screen_size[0x1] / 0x2 + 0x2b + add_y, 0x0, _0x4b95[0x130], [0xff, 0xff, 0xff, 0xff], _0x315691)), isDoubletap && (add_y = add_y + 0xb, Render[_0x25a4db(0x32c)](screen_size[0x0] / 0x2 - 0x8, screen_size[0x1] / 0x2 + 0x2c + add_y, 0x0, _0x4b95[0x121], [0x0, 0x0, 0x0, 0xff], _0x315691), Render[_0x1d4c19(0x23f)](screen_size[0x0] / 0x2 - 0x8, screen_size[0x1] / 0x2 + 0x2b + add_y, 0x0, _0x4b95[0x121], Exploit[_0x1d4c19(0x139)]() == 0x1 ? [0xff, 0xff, 0xff, 0xff] : [0xff, 0x0, 0x0, 0xff], _0x315691)));;
                if (getDropdownValue(indicatorsEnabled, 0x8)) {
                    add_y = 0x0, Render[_0x4b95[0x14a]] = function (_0x1858ec, _0x58ded8) {
                        var _0x304790 = _0x25a4db,
                            _0x57fc24 = _0x1d4c19;
                        _0x27188a = screen_size[0x0] / 0x64, _0x499207 = screen_size[0x1] / 1.33;
                        var _0x38b6bb = Render[_0x304790(0x203)](_0x4b95[0x117], 0xc, 0x384);
                        text_size = Render[_0x57fc24(0x10c)](_0x1858ec, _0x38b6bb), width = text_size[0x0] - 0x2, add_y = add_y + 0x21, Render[_0x57fc24(0x186)](0xd, _0x499207 - add_y - 0x3, width / 0x2, 0x19, 0x1, [0x0, 0x0, 0x0, 0x0], [0x0, 0x0, 0x0, 0x37]), Render[_0x57fc24(0x186)](0xd + width / 0x2, _0x499207 - add_y - 0x3, width / 0x2, 0x19, 0x1, [0x0, 0x0, 0x0, 0x37], [0x0, 0x0, 0x0, 0x0]), Render[_0x57fc24(0x23f)](_0x27188a, _0x499207 + 0x1 - add_y, 0x0, _0x1858ec, [0x21, 0x21, 0x21, 0xb4], _0x38b6bb), Render[_0x57fc24(0x23f)](_0x27188a, _0x499207 - add_y, 0x0, _0x1858ec, _0x58ded8, _0x38b6bb);
                    }, fill = 3.125 - (3.125 + on_plant_time - Globals[_0x1d4c19(0x24d)]()), fill > 3.125 && (fill = 3.125);
                    var _0x7e1b71 = Render[_0x1d4c19(0x254)](_0x4b95[0x117], 0xc, 0x384);
                    Entity[_0x25a4db(0x324)](Entity[_0x1d4c19(0x19d)]()) && ((velocity > 0xff || Inair()) && Render[_0x1d4c19(0x15d)](_0x4b95[0x129], velocity > 0x113 ? [0x84, 0xc3, 0x10, 0xff] : [0xff, 0x0, 0x0, 0xff]), isDuck && Render[_0x1d4c19(0x15d)](_0x4b95[0x122], [0xff, 0xff, 0xff, 0xff]), isBody && Render[_0x1d4c19(0x15d)](_0x4b95[0x124], [0xff, 0x0, 0x0, 0xff]), isSafe && Render[_0x1d4c19(0x15d)](_0x4b95[0x125], [0x84, 0xc3, 0x10, 0xff]), isPing && Render.Indicator(_0x4b95[0x14b], [0xff - Entity[_0x1d4c19(0x242)](Entity[_0x1d4c19(0x19d)](), _0x4b95[0x13f], _0x4b95[0x140]) / 0xbd * 0x3c * 2.29824561404, Entity[_0x1d4c19(0x242)](Entity[_0x1d4c19(0x19d)](), _0x4b95[0x13f], _0x4b95[0x140]) / 0xbd * 0x3c * 3.42105263158, Entity[_0x25a4db(0x25e)](Entity[_0x25a4db(0x20d)](), _0x4b95[0x13f], _0x4b95[0x140]) / 0xbd * 0x3c * 0.22807017543, 0xff]), isDmg && Render[_0x1d4c19(0x15d)](_0x4b95[0x14c] + cur_dmg + _0x4b95[0x61], [0xa4, 0xa4, 0xa4, 0xff]), isHc && Render[_0x1d4c19(0x15d)](_0x4b95[0x14d] + cur_hit + _0x4b95[0x61], [0xc8, 0xb9, 0xff, 0xff]), isAuto && Render[_0x25a4db(0x2c4)](_0x4b95[0x11f], [0x84, 0xc3, 0x10, 0xff]), Convar[_0x1d4c19(0x278)](_0x4b95[0x14e]) != 0x0 && Render[_0x25a4db(0x2c4)](_0x4b95[0x14f], [0xff, 0x0, 0x0, 0xff]), isFs && Render[_0x1d4c19(0x15d)](_0x4b95[0x150], [0x84, 0xc3, 0x10, 0xff]));;
                    var _0x2171d5 = Entity[_0x1d4c19(0x11d)](0x81)[0x0];
                    if (_0x2171d5 != undefined) {
                        var _0x574456 = Entity[_0x1d4c19(0x110)](_0x2171d5),
                            _0x5467b3 = Entity[_0x1d4c19(0x110)](Entity[_0x1d4c19(0x19d)]()),
                            _0x533211 = calcDist(_0x574456, _0x5467b3),
                            _0x1b68a2 = ![],
                            _0xdba97c, _0xadd109 = Entity[_0x1d4c19(0x242)](Entity[_0x1d4c19(0x19d)](), _0x4b95[0x107], _0x4b95[0x108]),
                            _0x5d726f = Entity[_0x25a4db(0x25e)](Entity[_0x1d4c19(0x19d)](), _0x4b95[0xf], _0x4b95[0x151]),
                            _0x4ad6f8 = Entity[_0x1d4c19(0x242)](_0x2171d5, _0x4b95[0x1c], _0x4b95[0x152]),
                            _0x2adfcc = Entity[_0x25a4db(0x25e)](_0x2171d5, _0x4b95[0x1c], _0x4b95[0x153]) - Globals[_0x25a4db(0x313)](),
                            _0x3855e1 = Entity[_0x1d4c19(0x242)](_0x2171d5, _0x4b95[0x1c], _0x4b95[0x154]),
                            _0x218415 = (Render[_0x1d4c19(0x1c2)]()[0x1] - 0x32) / _0x3855e1 * _0x2adfcc,
                            _0x2dc90e = Entity[_0x1d4c19(0x242)](_0x2171d5, _0x4b95[0x1c], _0x4b95[0x155]),
                            _0x43767c = Entity[_0x1d4c19(0x242)](_0x2171d5, _0x4b95[0x1c], _0x4b95[0x156]) - Globals[_0x25a4db(0x313)](),
                            _0x1b31ba = (Render[_0x25a4db(0x348)]()[0x1] - 0x32) / _0x2dc90e * _0x43767c,
                            _0x2e35e9 = Entity[_0x1d4c19(0x242)](_0x2171d5, _0x4b95[0x1c], _0x4b95[0x157]),
                            _0x4c6efb = Entity[_0x1d4c19(0x242)](_0x2171d5, _0x4b95[0x1c], _0x4b95[0x158]);
                        const _0x357fce = 450.7,
                            _0x4f960a = 75.68,
                            _0x226afa = 789.2,
                            _0x4a9eb2 = (_0x533211 - _0x4f960a) / _0x226afa;
                        var _0x2a7d07 = _0x357fce * Math[_0x4b95[0x159]](-_0x4a9eb2 * _0x4a9eb2);
                        if (_0xadd109 > 0x0) {
                            var _0x458720 = _0x2a7d07 * 0.5,
                                _0x4c2557 = (_0x2a7d07 - _0x458720) * 0.5;
                            _0x4c2557 > _0xadd109 && (_0xadd109 = _0xadd109 * (0x1 / 0.5), _0x458720 = _0x2a7d07 - _0x4c2557), _0x2a7d07 = _0x458720;
                        };
                        _0xdba97c = Math[_0x4b95[0xa]](_0x2a7d07), _0xdba97c >= _0x5d726f ? _0x1b68a2 = !![] : _0x1b68a2 = ![], (_0x2adfcc = parseFloat(_0x2adfcc[_0x4b95[0x15a]](0x3)), timer2 = parseFloat(_0x2adfcc[_0x4b95[0x15a]](0x2)), timer3 = parseFloat(_0x2adfcc[_0x4b95[0x15a]](0x1)));
                        if (!_0x4ad6f8) return;
                        if (_0x4c6efb) return;
                        _0x2adfcc >= 0.1 && Render[_0x1d4c19(0x15d)](getSite(_0x2171d5) + _0x2adfcc[_0x4b95[0x15b]](0x1) + _0x4b95[0x15c], [0xff, 0xff, 0xff, 0xff]), _0x1b68a2 ? Render[_0x1d4c19(0x15d)](_0x4b95[0x15d], [0xff, 0x0, 0x0, 0xff]) : _0x2a7d07 > 0.5 && Render[_0x1d4c19(0x15d)](_0x4b95[0x15e] + _0xdba97c + _0x4b95[0x15f], [0xd2, 0xd8, 0x70, 0xff]), _0x2e35e9 > 0x0 && (_0x2adfcc > _0x2dc90e && _0x2adfcc >= 0.1 ? (Render[_0x1d4c19(0x161)](0x0, 0x0, 0xa, Render[_0x1d4c19(0x1c2)]()[0x1], [0x19, 0x19, 0x19, 0x78]), Render[_0x1d4c19(0x161)](0x0, Render[_0x25a4db(0x348)]()[0x1] - _0x1b31ba, 0xa, Render[_0x1d4c19(0x1c2)]()[0x1], [0x3a, 0xbf, 0x36, 0x78]), Render[_0x1d4c19(0x22a)](0x0, 0x0, 0xa, Render.GetScreenSize()[0x1], [0x19, 0x19, 0x19, 0x78])) : (Render[_0x1d4c19(0x161)](0x0, 0x0, 0xa, Render[_0x1d4c19(0x1c2)]()[0x1], [0x19, 0x19, 0x19, 0x78]), Render[_0x1d4c19(0x161)](0x0, Render[_0x1d4c19(0x1c2)]()[0x1] - _0x1b31ba, 0xa, Render[_0x1d4c19(0x1c2)]()[0x1], [0xfc, 0x12, 0x13, 0x78]), Render[_0x25a4db(0x300)](0x0, 0x0, 0xa, Render[_0x1d4c19(0x1c2)]()[0x1], [0x19, 0x19, 0x19, 0x78])));
                    };
                    planting && (textsize_C4 = Render[_0x25a4db(0x310)](bombsiteonplant, _0x7e1b71)[0x0] + 0xf, Render[_0x1d4c19(0x15d)](bombsiteonplant, [0xd2, 0xd8, 0x70, 0xff]), Render[_0x1d4c19(0x16b)](_0x27188a + textsize_C4, _0x499207 - 0x1c - add_y + 0x23, fill / 3.3, [0xff, 0xff, 0xff, 0xff]));
                    var _0x44c078 = function (_0x386191) {
                        var _0x1c48c5 = _0x1d4c19;
                        return Math[_0x4b95[0xb]](0.5 + _0x386191 / Globals[_0x1c48c5(0x275)]());
                    };
                    _0x1a9fc7 = _0x44c078(Globals[_0x1d4c19(0x24d)]() - Entity[_0x1d4c19(0x242)](Entity[_0x1d4c19(0x19d)](), _0x4b95[0x160], _0x4b95[0x161])) + 0x1, _0x1a9fc7 < 0x0 && (_0x1a9fc7 = 0x0), _0x1a9fc7 > 0x10 && (_0x1a9fc7 = 0x10);
                    if (Entity[_0x1d4c19(0x24a)](Entity.GetLocalPlayer())) {
                        if (isFLind) {
                            var _0x1a9fc7 = _0x44c078(Globals[_0x1d4c19(0x24d)]() - Entity[_0x1d4c19(0x242)](Entity[_0x1d4c19(0x19d)](), _0x4b95[0x160], _0x4b95[0x161])) + 0x1;
                            textsize_FL = Render[_0x25a4db(0x1f3)](_0x4b95[0x162])[0x0] + 0x14, Render[_0x1d4c19(0x15d)](_0x4b95[0x162], [0x87, 0x93, 0xff, 0xff]), Render[_0x25a4db(0x333)](_0x27188a + textsize_FL, _0x499207 - 0x1b - add_y + 0x23, _0x1a9fc7 / 0xe, [0x87, 0x93, 0xff, 0xff]);
                        };
                        isHideshots && Render[_0x25a4db(0x2c4)](_0x4b95[0x123], [0x84, 0xc3, 0x10, 0xff]), isDoubletap && Render[_0x1d4c19(0x15d)](_0x4b95[0x121], Exploit[_0x1d4c19(0x139)]() == 0x1 ? [0xff, 0xff, 0xff, 0xff] : [0xff, 0x0, 0x0, 0xff]);
                    }
                }
            }
        };
        var _0x30876c = UI[_0x1d4c19(0x259)](_0x4b95[0x20], _0x4b95[0x37]);
        if (UI[_0x1d4c19(0x259)](_0x4b95[0x20], _0x4b95[0x36])) {
            if (_0x30876c == 0x0) {
                var _0x4a503f = Math[_0x4b95[0x71]](Entity[_0x1d4c19(0x242)](Entity[_0x1d4c19(0x19d)](), _0x4b95[0x13f], _0x4b95[0x140]))[_0x25a4db(0x257)](),
                    _0x2f94d0 = new Date(),
                    _0x51f6d7 = _0x2f94d0[_0x4b95[0x163]](),
                    _0x1eeab3 = _0x2f94d0[_0x4b95[0x164]](),
                    _0x21806d = Render[_0x25a4db(0x203)](_0x4b95[0x78], 0x8, 0xa),
                    _0x141734 = _0x51f6d7 <= 0x9 ? _0x4b95[0x165] + _0x2f94d0[_0x4b95[0x163]]() + _0x4b95[0xe4] : _0x2f94d0[_0x4b95[0x163]]() + _0x4b95[0xe4],
                    _0x504a13 = _0x1eeab3 <= 0x9 ? _0x4b95[0x165] + _0x2f94d0[_0x4b95[0x164]]() + _0x4b95[0x61] : _0x2f94d0[_0x4b95[0x164]](),
                    _0x4297a6 = _0x4b95[0x61],
                    _0x1b2cf0 = [_0x4b95[0x166], _0x4b95[0x167]];
                _0x1b2cf0[_0x4b95[0x7d]](username) > -0x1 ? _0x4297a6 += _0x4b95[0x168] + _0x4b95[0x7] + _0x4b95[0x169] + username + _0x4b95[0xd2] : _0x4297a6 += _0x4b95[0x16a] + username + _0x4b95[0xd2], World[_0x1d4c19(0x1be)]() != _0x4b95[0x61] && (_0x4297a6 += _0x4b95[0x16b] + _0x4a503f + _0x4b95[0x16c]), _0x4297a6 += _0x4b95[0x16b] + _0x141734 + _0x504a13;
                var _0x59cda8 = 0x1c;
                const _0x331ad5 = Render[_0x1d4c19(0x10c)](_0x4297a6, _0x21806d)[0x0] + 0x0;
                var _0x27188a = Global[_0x1d4c19(0x1c2)]()[0x0] - 0x2,
                    _0x499207 = 0x1d;
                _0x27188a = _0x27188a - _0x331ad5 - 0xc, Render[_0x1d4c19(0x161)](_0x27188a + 0x5, _0x499207 - 0xf, _0x331ad5 - 0xa, 0x12, UI[_0x1d4c19(0x23a)](_0x4b95[0x20], _0x4b95[0x6a])), render_arc(_0x27188a + 0x5, _0x499207 - 6.5, 0x9, 0x0, 0x5a, 0xb4, 0x20, UI[_0x1d4c19(0x23a)](_0x4b95[0x20], _0x4b95[0x6a])), render_arc(_0x27188a + 0x5 + _0x331ad5 - 0xa, _0x499207 - 6.5, 0x9, 0x0, 0x10e, 0xb4, 0x20, UI[_0x1d4c19(0x23a)](_0x4b95[0x20], _0x4b95[0x6a])), Render[_0x1d4c19(0x23f)](_0x27188a, 0x7 + 0x8, 0x0, _0x4297a6, [0x0, 0x0, 0x0, 0xff], _0x21806d), Render[_0x25a4db(0x32c)](_0x27188a, 0x7 + 0x8, 0x0, _0x4297a6, [0xff, 0xff, 0xff, 0xff], _0x21806d);
            };
            if (_0x30876c == 0x1) {
                var _0x4a503f = Math[_0x4b95[0x71]](Entity[_0x1d4c19(0x242)](Entity.GetLocalPlayer(), _0x4b95[0x13f], _0x4b95[0x140]))[_0x1d4c19(0x15f)](),
                    _0x2f94d0 = new Date(),
                    _0x51f6d7 = _0x2f94d0[_0x4b95[0x163]](),
                    _0x1eeab3 = _0x2f94d0[_0x4b95[0x164]](),
                    _0x4195af = Render[_0x1d4c19(0x254)](_0x4b95[0x78], 0x7, 0x0),
                    _0x141734 = _0x51f6d7 <= 0x9 ? _0x4b95[0x165] + _0x2f94d0[_0x4b95[0x163]]() + _0x4b95[0xe4] : _0x2f94d0[_0x4b95[0x163]]() + _0x4b95[0xe4],
                    _0x504a13 = _0x1eeab3 <= 0x9 ? _0x4b95[0x165] + _0x2f94d0[_0x4b95[0x164]]() + _0x4b95[0x61] : _0x2f94d0[_0x4b95[0x164]](),
                    _0x2ce893 = _0x4b95[0x61],
                    _0x1b2cf0 = [_0x4b95[0x166], _0x4b95[0x167]];
                _0x1b2cf0[_0x4b95[0x7d]](username) > -0x1 ? _0x2ce893 += _0x4b95[0x168] + _0x4b95[0x7] + _0x4b95[0x169] + username + _0x4b95[0xd2] : _0x2ce893 += _0x4b95[0x16a] + username + _0x4b95[0xd2], World[_0x25a4db(0x327)]() != _0x4b95[0x61] && (_0x2ce893 += _0x4b95[0x16b] + _0x4a503f + _0x4b95[0x16c]), _0x2ce893 += _0x4b95[0x16b] + _0x141734 + _0x504a13;
                var _0x59cda8 = 0x1c;
                const _0xb77e27 = Render[_0x1d4c19(0x10c)](_0x2ce893, _0x4195af)[0x0] + 0xf;
                var _0x27188a = Global[_0x25a4db(0x348)]()[0x0] - 0x2,
                    _0x499207 = 0x1d;
                _0x27188a = _0x27188a - _0xb77e27 - 0xc, Render[_0x25a4db(0x24f)](_0x27188a + 0xd, _0x499207 - 0xf, _0xb77e27 - 0x6, 0x14, [0x23, 0x23, 0x23, 0xff]), Render[_0x1d4c19(0x186)](_0x27188a + 0xf, _0x499207 - 0xe, _0xb77e27 / 0x2, 0x1, 0x1, [0x30, 0x6a, 0x82, 0xff], [0x78, 0x39, 0x76, 0xff]), Render[_0x1d4c19(0x186)](_0x27188a + 0xf, _0x499207 - 0xd, _0xb77e27 / 0x2, 0x1, 0x1, [0x3c, 0xaf, 0xde, 0xff], [0xc8, 0x47, 0xcd, 0xff]), _0x1b2cf0[_0x4b95[0x7d]](username) > -0x1 ? (Render[_0x1d4c19(0x186)](_0x27188a + 0xf + _0xb77e27 / 0x2, _0x499207 - 0xe, _0xb77e27 / 0x2 - 0x9, 0x1, 0x1, [0x78, 0x39, 0x76, 0xff], [0x78, 0x84, 0x2f, 0xff]), Render[_0x1d4c19(0x186)](_0x27188a + 0xf + _0xb77e27 / 0x2, _0x499207 - 0xd, _0xb77e27 / 0x2 - 0x9, 0x1, 0x1, [0xc8, 0x47, 0xcd, 0xff], [0xc9, 0xe2, 0x3b, 0xff])) : (Render[_0x1d4c19(0x186)](_0x27188a + 0xf + _0xb77e27 / 0x2, _0x499207 - 0xe, _0xb77e27 / 0x2 - 0xa, 0x1, 0x1, [0x78, 0x39, 0x76, 0xff], [0x78, 0x84, 0x2f, 0xff]), Render.GradientRect(_0x27188a + 0xf + _0xb77e27 / 0x2, _0x499207 - 0xd, _0xb77e27 / 0x2 - 0xa, 0x1, 0x1, [0xc8, 0x47, 0xcd, 0xff], [0xc9, 0xe2, 0x3b, 0xff])), (Render[_0x1d4c19(0x23f)](_0x27188a + 0x11, 0x8 + 0xb, 0x0, _0x2ce893, [0x0, 0x0, 0x0, 0xff], _0x4195af), Render[_0x1d4c19(0x23f)](_0x27188a + 0x11, 0x8 + 0xb, 0x0, _0x2ce893, [0xff, 0xff, 0xff, 0xff], _0x4195af));
            }
        };
        if (UI[_0x1d4c19(0x259)](_0x4b95[0x20], _0x4b95[0x44])) {
            var _0x445b84 = function (_0x3dfece) {
                    return _0x3dfece < 0x0 ? _0x3dfece = 0x5a + _0x3dfece * -0x1 : _0x3dfece > 0x0 && (_0x3dfece = 0x5a - _0x3dfece), _0x3dfece;
                },
                _0x11aaf1 = {
                    'col': UI[_0x1d4c19(0x23a)](_0x4b95[0x20], _0x4b95[0x67]),
                    'inv': UI[_0x1d4c19(0x1a1)](_0x4b95[0x79], _0x4b95[0x87], _0x4b95[0x88])
                },
                _0x38f6db = Entity[_0x1d4c19(0x19d)]();
            if (Entity[_0x25a4db(0x324)](_0x38f6db)) {
                var _0x439eb0 = Render[_0x1d4c19(0x1c2)](),
                    _0x1bc397 = _0x439eb0[0x0] * 0.5,
                    _0x5b5835 = _0x439eb0[0x1] * 0.5,
                    _0x5be89d = Local[_0x1d4c19(0x1d3)](),
                    _0x32ba92 = Local[_0x1d4c19(0x25b)](),
                    _0x3c1d20 = Local[_0x25a4db(0x2f5)](),
                    _0x40201a = _0x5be89d[0x1] - 0xb4,
                    _0x556278 = _0x445b84(_0x32ba92 - _0x40201a),
                    _0x20df83 = _0x445b84(_0x3c1d20 - _0x40201a);
                render_arc(_0x1bc397, _0x5b5835, 0x8, 0x3, 0x0, 0x168, 0x20, [0x0, 0x0, 0x0, 0xff]), render_arc(_0x1bc397, _0x5b5835, 0x7, 0x4, _0x11aaf1[_0x4b95[0x16d]] ? 0x5a : 0x10e, _0x11aaf1[_0x4b95[0x16d]] ? 0xb4 : 0xb4, 0x20, _0x11aaf1[_0x4b95[0x16e]]), render_arc(_0x1bc397, _0x5b5835, 0xf, 0xc, _0x20df83 - 0xc * 0.5, 0x2c, 0x20, _0x11aaf1[_0x4b95[0x16e]]);
            }
        }
    }

    function legit_aa2() {
        var _0x2ea37c = _0x32c9b8,
            _0x151efa = _0x22ea7a;
        if (UI[_0x151efa(0x1a1)](_0x4b95[0x20], _0x4b95[0x5f])) {
            original_aa && (restrictions_cache = UI[_0x151efa(0x259)](_0x4b95[0x35], _0x4b95[0x16f], _0x4b95[0x170], _0x4b95[0x171]), yaw_offset_cache = UI[_0x151efa(0x259)](_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0x113]), jitter_offset_cache = UI[_0x151efa(0x259)](_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0x172]), pitch_cache = UI[_0x151efa(0x259)](_0x4b95[0x79], _0x4b95[0x7a], _0x4b95[0x173]), original_aa = ![]), (UI[_0x2ea37c(0x2ba)](_0x4b95[0x35], _0x4b95[0x16f], _0x4b95[0x170], _0x4b95[0x171], 0x0), UI[_0x151efa(0x15e)](_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0x113], 0xb4), UI[_0x2ea37c(0x2ba)](_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0x172], 0x0), UI[_0x151efa(0x15e)](_0x4b95[0x79], _0x4b95[0x7a], _0x4b95[0x173], 0x0), AntiAim[_0x151efa(0x241)](0x0));
            if (UI[_0x151efa(0x1a1)](_0x4b95[0x20], _0x4b95[0x5f])) E = ![], Globals[_0x151efa(0x19c)]() > legitaa_time + 0.2 && (E == ![] && (Cheat.ExecuteCommand(_0x4b95[0x174]), E = !![]), E == !![] && Cheat[_0x151efa(0x1d1)](_0x4b95[0x175]));
            else E == !![] && (Cheat[_0x151efa(0x1d1)](_0x4b95[0x175]), E = ![]);
        } else !original_aa && (UI[_0x151efa(0x15e)](_0x4b95[0x35], _0x4b95[0x16f], _0x4b95[0x170], _0x4b95[0x171], restrictions_cache), UI[_0x151efa(0x15e)](_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0x113], yaw_offset_cache), UI[_0x2ea37c(0x2ba)](_0x4b95[0x79], _0x4b95[0xf4], _0x4b95[0x172], jitter_offset_cache), UI[_0x151efa(0x15e)](_0x4b95[0x79], _0x4b95[0x7a], _0x4b95[0x173], pitch_cache), original_aa = !![]), legitaa_time = Global[_0x151efa(0x19c)]();
    }
    Cheat[_0x22ea7a(0x11c)]() !== _0x4b95[0x5] && (Cheat[_0x22ea7a(0x1d1)](_0x4b95[0x176]), Cheat[_0x22ea7a(0x1d1)](_0x4b95[0x177]), Cheat[_0x32c9b8(0x20b)](_0x4b95[0x6]));

    function legit_aa() {
        var _0x55407e = _0x32c9b8,
            _0x193507 = _0x22ea7a,
            _0x1c4543 = Entity[_0x193507(0x11d)](0x81)[0x0],
            _0x47a488 = Entity[_0x193507(0x11d)](0x61)[0x0];
        if (_0x1c4543) {
            var _0x44a683 = Entity[_0x193507(0x110)](_0x1c4543),
                _0xc1f266 = Entity[_0x55407e(0x20d)](),
                _0x4eb2ca = Entity[_0x193507(0x110)](_0xc1f266);
            distance = calcDist(_0x44a683, _0x4eb2ca), distance >= 0x64 && legit_aa2();
        } else {
            if (_0x47a488) {
                var _0x12fcde = Entity[_0x193507(0x110)](_0x47a488),
                    _0xc1f266 = Entity.GetLocalPlayer(),
                    _0x4eb2ca = Entity[_0x193507(0x110)](_0xc1f266);
                distance1 = calcDist(_0x12fcde, _0x4eb2ca), distance1 >= 0x64 && legit_aa2();
            } else legit_aa2();
        }
    }

    function player_connect() {
        var _0x38330a = _0x32c9b8,
            _0x36f469 = _0x22ea7a;
        lastPressed = Global[_0x36f469(0x20f)](), oldTick = Global[_0x36f469(0x20f)](), on_plant_time = 0x0, fill = 0x0, planting = ![];
        var _0x205503 = Entity[_0x38330a(0x330)](0x81)[0x0];
        if (_0x205503 == undefined) return;
    }

    function dounload() {
        var _0x506142 = _0x22ea7a;
        setValue(_0x4b95[0x9d], heavy_cache), setValue(_0x4b95[0xa0], scout_cache), setValue(_0x4b95[0xa1], awp_cache), setValue(_0x4b95[0xa2], auto_cache), setValue1(_0x4b95[0x9d], heavy_cache1), setValue1(_0x4b95[0xa0], scout_cache1), setValue1(_0x4b95[0xa1], awp_cache1), setValue1(_0x4b95[0xa2], auto_cache1), UI[_0x506142(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xe9], fklg_cache), UI[_0x506142(0x15e)](_0x4b95[0x79], _0x4b95[0xe8], _0x4b95[0xea], fklg_cache1);
    }
    Global[_0x22ea7a(0x191)](_0x4b95[0x178], _0x4b95[0x178]), Global[_0x32c9b8(0x2f3)](_0x4b95[0x179], _0x4b95[0x179]), Global.RegisterCallback(_0x4b95[0x17a], _0x4b95[0x17b]), Cheat.RegisterCallback(_0x4b95[0x97], _0x4b95[0x17c]), Cheat[_0x22ea7a(0x191)](_0x4b95[0x97], _0x4b95[0x17d]), Cheat[_0x22ea7a(0x191)](_0x4b95[0x17e], _0x4b95[0x17f]), Cheat[_0x22ea7a(0x191)](_0x4b95[0x180], _0x4b95[0x181]), Cheat[_0x32c9b8(0x2f3)](_0x4b95[0x180], _0x4b95[0x182]), Cheat[_0x32c9b8(0x2f3)](_0x4b95[0xec], _0x4b95[0x183]), Cheat[_0x22ea7a(0x191)](_0x4b95[0x184], _0x4b95[0x185]), Cheat[_0x22ea7a(0x191)](_0x4b95[0x186], _0x4b95[0x186]), Cheat[_0x22ea7a(0x191)](_0x4b95[0x187], _0x4b95[0x187]), Cheat[_0x32c9b8(0x2f3)](_0x4b95[0x188], _0x4b95[0x188]), Cheat[_0x22ea7a(0x191)](_0x4b95[0x189], _0x4b95[0x189]), Cheat[_0x22ea7a(0x191)](_0x4b95[0x18a], _0x4b95[0x18a]), Cheat[_0x22ea7a(0x191)](_0x4b95[0x18b], _0x4b95[0x18c]), Cheat[_0x22ea7a(0x191)](_0x4b95[0x18d], _0x4b95[0x18e]), Cheat[_0x22ea7a(0x191)](_0x4b95[0xec], _0x4b95[0x18f]), Cheat[_0x22ea7a(0x191)](_0x4b95[0xec], _0x4b95[0x136]), Cheat.RegisterCallback(_0x4b95[0xec], _0x4b95[0x190]), Cheat[_0x22ea7a(0x191)](_0x4b95[0xec], _0x4b95[0x191]), Cheat[_0x22ea7a(0x191)](_0x4b95[0xec], _0x4b95[0x192]), Cheat[_0x22ea7a(0x191)](_0x4b95[0x97], _0x4b95[0x193]), Cheat[_0x22ea7a(0x191)](_0x4b95[0x180], _0x4b95[0x194]), Cheat[_0x32c9b8(0x2f3)](_0x4b95[0x97], _0x4b95[0x195]), Cheat[_0x22ea7a(0x191)](_0x4b95[0x97], _0x4b95[0x196]), Cheat[_0x32c9b8(0x22a)](_0x4b95[0x197]), Cheat[_0x22ea7a(0x10d)]([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x198] + _0x4b95[0xda]), Cheat[_0x32c9b8(0x31d)]([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x199] + _0x4b95[0xda]), Cheat[_0x22ea7a(0x10d)]([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x19a] + _0x4b95[0xda]), Cheat[_0x22ea7a(0x10d)]([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x19b] + _0x4b95[0xda]), Cheat.PrintColor([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x19c] + username + _0x4b95[0xda]), Cheat[_0x22ea7a(0x10d)]([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x198] + _0x4b95[0xda]), Cheat[_0x22ea7a(0x10d)]([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x19d] + _0x4b95[0xda]), Cheat[_0x22ea7a(0x10d)]([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x19e] + _0x4b95[0xda]), Cheat[_0x22ea7a(0x10d)]([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x19f] + _0x4b95[0xda]), Cheat[_0x32c9b8(0x31d)]([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x1a0] + _0x4b95[0xda]), Cheat.PrintColor([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x1a1] + _0x4b95[0xda]), Cheat[_0x22ea7a(0x10d)]([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x1a2] + _0x4b95[0xda]), Cheat[_0x32c9b8(0x31d)]([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x1a3] + _0x4b95[0xda]), Cheat[_0x22ea7a(0x10d)]([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x1a4] + _0x4b95[0xda]), Cheat.PrintColor([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x1a5] + _0x4b95[0xda]), Cheat[_0x22ea7a(0x10d)]([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x1a6] + _0x4b95[0xda]), Cheat[_0x22ea7a(0x10d)]([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x1a7] + _0x4b95[0xda]), Cheat[_0x22ea7a(0x10d)]([0x9a, 0x9c, 0xff, 0xff], _0x4b95[0x198] + _0x4b95[0xda]);
}
Полу обуфикация
 
Сверху Снизу