auto bomb_time = entity()->get_bomb_explosion_time()
//after that we do
render::get().circle_lol(bomb_time, color(255,255,255), x +1, y +1)
//haha lol we have blmb timer
//please for the love of god take this as a joke, it’s just a pseudo code I made in 4 seconds, nothing else don’t ask for definitions, thanks