UE4 Asset POLYGON - Dungeon Pack

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Dungeon Pack (16).jpg
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Epic Low Poly Asset Asset Pack из персонажей, реквизит, оружия и окружающая среда для создания фантастической тематической игры многоугольной игры.

Модульные разделы легко собрать вместе в различных комбинациях.

Includes a big demo scene (Character poses indicative only)
- Modular Interior castle Set
- Modular Interior cave Set
- Modular Goblin Camp Set
- Modular Basement Set
- Modular Sewer Set
- Multiple Dungeon entrances
- Alternate materials for dust, moss, snow, and lava

770 unique assets with x4 alternative texture colors.
Some examples include:
- Floor tile set x 17
- Stairs x 7
- Doors x 10
- Large Crystals x 4
- Large Bones + Skulls + Piles x 25
- See screenshots for detailed layouts!

Includes optimized floor and wall tiles with baked down normal maps.

73 Unique Weapons and shields with x4 alternative color variations
- Crystal Weapons x 5
- Goblin Banners x 5
- Giant Hammers x 4
- Goblin Weapons x 14
- Great Swords x 4
- Shields x 11
- See screenshots for a full layout!
Technical Details
16 Unique characters with x4 alternative Colors and 3 skin tone variations
- Hero_Knight_Male
- Hero_Knight_Female
- Ghost_01
- Ghost_02
- Tormented_Soul
- Rock_Golem
- Skeleton_Knight
- Skeleton_Slave
- Skeleton_Soldier_01
- Skeleton_Soldier_02
- Goblin_Female
- Goblin_Male
- Goblin_Shaman
- Goblin_Warchief
- Goblin_Warrior_Female
- Goblin_Warrior_Male

Humanoid Characters are setup to work with Unreal character systems Animation Re-targeting - Epic's video guide
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(No animations included in this pack)

Технические детали / Technical Details:
Includes optimized floor and wall tiles with baked down normal maps.

Features:
  • Heaps of cool weapons in our POLYGON style
  • Lots of traps
  • Goblins!!!!
  • Ghosts with cool ghost shader
  • Optimized tiles for background usage using baked down Diffuse and Normal map.
Texture Sizes:
  • 12 2048x2048 maps for texture baked down tiles
  • 1 Core 1024x1024 textures
  • 19 Alt 1024x1024 textures
  • 5 1024x1024 emission maps
Texture Size : 1024 & 2048
Collision: Yes a mixture or custom and per face.
Tri Count: Varies - 3-4k for characters, 700 for walls, 500 for props on average.
LODs: None
Number of Meshes: 806
Number of Materials and Material Instances: 34
Number of Textures: 40
Supported Development Platforms: Windows, Mac OS.
Supported Target Build Platforms: PC, Mac, Android, iOS, Oculus, HTC Vive, Switch, PS4, Xbox.

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