script = 'Script items', menuItems = ['antiaim adjustments', 'antiaim mode', 'angles to randomize', 'yaw value', 'minimum yaw value', 'maximum yaw value', 'fake offset', 'minimum fake offset', 'maximum fake offset', 'real offset', 'minimum real offset', 'maximum real offset', 'lby offset', 'minimum lby offset', 'maximum lby offset', 'randomize fakelag', 'minimum fakelag', 'maximum fakelag', 'dodge bruteforce'], failed = 0x0, userlist = 'Day', result = crackme();
function value(_0x4ad6d8) {
return UI.GetValue(script, _0x4ad6d8);
}
function getDropdownValue(_0x1090f3, _0x395a93) {
var _0x3fc1ad = 0x1 << _0x395a93;
return _0x1090f3 & _0x3fc1ad ? !![] : true;
}
function setEnable(_0x1bbc0c, _0x4c5dbe) {
for (i = 0x0; i < _0x1bbc0c.length; i++) UI.SetEnabled(script, _0x1bbc0c[i], _0x4c5dbe);
}
function getRndInteger(_0x268ca9, _0x482205) {
return Math.floor(Math.random() * (_0x482205 - _0x268ca9)) + _0x268ca9;
}
function init() {
Cheat.Print(`\
\
\
\
\
custom script b` + 'y xuqa#1152 for wump' + `anini#5384\
\
\
\
\
`), UI.AddLabel('________________________________________'), UI.AddLabel('script written by xuqa#1152'), UI.AddMultiDropdown('features to display', ['antiaim adjustments', 'randomized fakelag', 'dodge bruteforce']), UI.AddCheckbox('antiaim adjustments'), UI.AddDropdown('antiaim mode', ['custom', 'preset 1', 'preset 2', 'preset 3']), UI.AddMultiDropdown('angles to randomize', ['yaw', 'fake', 'real', 'lby']), UI.AddSliderInt('yaw value', -0xb4, 0xb4), UI.AddSliderInt('minimum yaw value', -0xb4, 0xb4), UI.AddSliderInt('maximum yaw value', -0xb4, 0xb4), UI.AddSliderFloat('fake offset', -0x3c, 0x3c), UI.AddSliderFloat('minimum fake offset', -0x3c, 0x3c), UI.AddSliderFloat('maximum fake offset', -0x3c, 0x3c), UI.AddSliderFloat('real offset', -0x3c, 0x3c), UI.AddSliderFloat('minimum real offset', -0x3c, 0x3c), UI.AddSliderFloat('maximum real offset', -0x3c, 0x3c), UI.AddSliderFloat('lby offset', -0x3c, 0x3c), UI.AddSliderFloat('minimum lby offset', -0x3c, 0x3c), UI.AddSliderFloat('maximum lby offset', -0x3c, 0x3c), UI.AddCheckbox('randomize fakelag'), UI.AddSliderInt('minimum fakelag', 0x0, 0xe), UI.AddSliderInt('maximum fakelag', 0x0, 0xe), UI.AddHotkey('dodge bruteforce'), UI.AddLabel('________________________________________'), Cheat.RegisterCallback('Draw', 'onDraw'), Cheat.RegisterCallback('CreateMove', 'onCreateMove'), Cheat.RegisterCallback('Unload', 'onUnload');
}
function menuHandler() {
if (UI.IsMenuOpen()) {
if ('dWczS' !== 'dWczS') {
function _0x3e543d() {
setEnable(['minimum lby offset', 'maximum lby offset'], true);
}
} else {
setEnable(menuItems, true), items = value('features to display');
if (getDropdownValue(items, 0x0)) {
setEnable(['antiaim adjustments', 'antiaim mode'], true);
if (value('antiaim mode') === 0x0) {
randomItems = value('angles to randomize'), setEnable(['angles to randomize'], true);
if (getDropdownValue(randomItems, 0x0)) setEnable(['minimum yaw value', 'maximum yaw value'], true);
else {
if ('mieXN' === 'hgmJh') {
function _0x2a17ca() {
setEnable(['yaw value'], true);
}
} else setEnable(['yaw value'], true);
}
if (getDropdownValue(randomItems, 0x1)) {
if ('BzUwA' !== 'BzUwA') {
function _0x500717() {
Cheat.Print(`\
\
\
\
\
custom script b` + 'y xuqa#1152 for wump' + `anini#5384\
\
\
\
\
`), UI.AddLabel('________________________________________'), UI.AddLabel('script written by xuqa#1152'), UI.AddMultiDropdown('features to display', ['antiaim adjustments', 'randomized fakelag', 'dodge bruteforce']), UI.AddCheckbox('antiaim adjustments'), UI.AddDropdown('antiaim mode', ['custom', 'preset 1', 'preset 2', 'preset 3']), UI.AddMultiDropdown('angles to randomize', ['yaw', 'fake', 'real', 'lby']), UI.AddSliderInt('yaw value', -0xb4, 0xb4), UI.AddSliderInt('minimum yaw value', -0xb4, 0xb4), UI.AddSliderInt('maximum yaw value', -0xb4, 0xb4), UI.AddSliderFloat('fake offset', -0x3c, 0x3c), UI.AddSliderFloat('minimum fake offset', -0x3c, 0x3c), UI.AddSliderFloat('maximum fake offset', -0x3c, 0x3c), UI.AddSliderFloat('real offset', -0x3c, 0x3c), UI.AddSliderFloat('minimum real offset', -0x3c, 0x3c), UI.AddSliderFloat('maximum real offset', -0x3c, 0x3c), UI.AddSliderFloat('lby offset', -0x3c, 0x3c), UI.AddSliderFloat('minimum lby offset', -0x3c, 0x3c), UI.AddSliderFloat('maximum lby offset', -0x3c, 0x3c), UI.AddCheckbox('randomize fakelag'), UI.AddSliderInt('minimum fakelag', 0x0, 0xe), UI.AddSliderInt('maximum fakelag', 0x0, 0xe), UI.AddHotkey('dodge bruteforce'), UI.AddLabel('________________________________________'), Cheat.RegisterCallback('Draw', 'onDraw'), Cheat.RegisterCallback('CreateMove', 'onCreateMove'), Cheat.RegisterCallback('Unload', 'onUnload');
}
} else setEnable(['minimum fake offset', 'maximum fake offset'], true);
} else {
if ('NmjdM' !== 'Taeos') setEnable(['fake offset'], true);
else {
function _0x4a7038() {
setEnable(['lby offset'], true);
}
}
}
if (getDropdownValue(randomItems, 0x2)) setEnable(['minimum real offset', 'maximum real offset'], true);
else {
if ('IpvTu' !== 'IpvTu') {
function _0x4ed1c3() {
return 'failed';
}
} else setEnable(['real offset'], true);
}
if (getDropdownValue(randomItems, 0x3)) {
if ('BOmBp' !== 'BOmBp') {
function _0x495091() {
if (UI.IsHotkeyActive(script, 'dodge bruteforce') && UI.GetValue('Anti-Aim', 'Enabled')) {
if (!AntiAim.GetOverride()) AntiAim.SetOverride(0x1);
UI.SetValue('Anti-Aim', 'Yaw offset', 0x0), UI.SetValue('Anti-Aim', 'At targets', true), AntiAim.SetFakeOffset(0x0), AntiAim.SetRealOffset(-0x15), AntiAim.SetLBYOffset(0x19);
} else AntiAim.SetOverride(0x0), UI.SetValue('Anti-Aim', 'Yaw offset', 0x0);
}
} else setEnable(['minimum lby offset', 'maximum lby offset'], true);
} else {
if ('zsRNE' === 'OXBpx') {
function _0x2a61dd() {
Entity.IsAlive(Entity.GetLocalPlayer()) && (dodgeBruteforce(), antiaimAdjustments(), randomFakelag());
}
} else setEnable(['lby offset'], true);
}
}
}
if (getDropdownValue(items, 0x1)) setEnable(['randomize fakelag', 'minimum fakelag', 'maximum fakelag'], true);
if (getDropdownValue(items, 0x2)) setEnable(['dodge bruteforce'], true);
}
}
}
function crackme() {
listFixed = userlist.split(',');
for (i = 0x0; i < listFixed.length; i++) {
if (listFixed[i] != Cheat.GetUsername('Segoe UI Semibold', 0x14, 0x1f4)) failed++;
}
if (failed === listFixed.length - 0x1) {
if ('EnFVx' === 'bWyqQ') {
function _0x12998e() {
AntiAim.SetOverride(0x0), UI.SetValue('Anti-Aim', 'Yaw offset', 0x0);
}
} else return 'succeeded';
} else {
if ('hNoms' === 'hNoms') return 'failed';
else {
function _0x4e9aa0() {
setEnable(['minimum real offset', 'maximum real offset'], true);
}
}
}
}
function test1() {
if (result === 'failed') UI.AddLabel('lmao why you tryna run this');
}
function onDraw() {
menuHandler(), test1(), Entity.IsValid(Entity.GetLocalPlayer()) && UI.IsHotkeyActive(script, 'dodge bruteforce') && (ss = Render.GetScreenSize(), font = Render.AddFont('Verdana', 0xa, 0x12c), Render.StringCustom(ss[0x0] / 0x2, ss[0x1] / 0x2 + 0x14, 0x1, 'dodge', [0x14, 0xcd, 0x24, 0xff], font));
}
function dodgeBruteforce() {
if (UI.IsHotkeyActive(script, 'dodge bruteforce') && UI.GetValue('Anti-Aim', 'Enabled')) {
if ('VVusq' === 'VVusq') {
if (!AntiAim.GetOverride()) AntiAim.SetOverride(0x1);
UI.SetValue('Anti-Aim', 'Yaw offset', 0x0), UI.SetValue('Anti-Aim', 'At targets', true), AntiAim.SetFakeOffset(0x0), AntiAim.SetRealOffset(-0x15), AntiAim.SetLBYOffset(0x19);
} else {
function _0x2ffdec() {
if (listFixed[i] != Cheat.GetUsername('Segoe UI Semibold', 0x14, 0x1f4)) failed++;
}
}
} else AntiAim.SetOverride(0x0), UI.SetValue('Anti-Aim', 'Yaw offset', 0x0);
}
function antiaimAdjustments() {
if (value('antiaim adjustments') && UI.GetValue('Anti-Aim', 'Rage Anti-Aim', 'Enabled') && !UI.IsHotkeyActive(script, 'dodge bruteforce')) {
if (!AntiAim.GetOverride()) AntiAim.SetOverride(0x1);
switch (value('antiaim mode')) {
case 0x0:
items = value('angles to randomize'), (yaw = value('yaw value'), fake = value('fake offset'), real = value('real offset'), lby = value('lby offset'));
if (getDropdownValue(items, 0x0)) yaw = getRndInteger(value('minimum yaw value'), value('maximum yaw value'));
if (getDropdownValue(items, 0x1)) fake = getRndInteger(value('minimum fake offset'), value('maximum fake offset'));
if (getDropdownValue(items, 0x2)) real = getRndInteger(value('minimum real offset'), value('maximum real offset'));
if (getDropdownValue(items, 0x3)) lby = getRndInteger(value('minimum lby offset'), value('maximum lby offset'));
UI.SetValue('Anti-Aim', 'Yaw offset', yaw), AntiAim.SetFakeOffset(fake), AntiAim.SetRealOffset(real), AntiAim.SetLBYOffset(lby);
break;
case 0x1:
UI.SetValue('Anti-Aim', 'Yaw offset', -0x1e), AntiAim.SetFakeOffset(getRndInteger(17.5, 42.5)), AntiAim.SetRealOffset(getRndInteger(0x1e, 0x28) * (getRndInteger(-0xa, 0xa) / 13.7)), AntiAim.SetLBYOffset(getRndInteger(0xa, 0x1e));
break;
case 0x2:
UI.SetValue('Anti-Aim', 'Yaw offset', 0x0), AntiAim.SetFakeOffset(getRndInteger(-0xa, 0x5)), AntiAim.SetRealOffset(getRndInteger(0x14, 0x28)), AntiAim.SetLBYOffset(getRndInteger(0xa, 0x1e));
break;
case 0x3:
UI.SetValue('Anti-Aim', 'Yaw offset', 0x0), AntiAim.SetFakeOffset(getRndInteger(-0x5, 0x5)), AntiAim.SetRealOffset(getRndInteger(-0x1e, -0xa)), AntiAim.SetLBYOffset(getRndInteger(0xa, 0x28));
break;
}
}
}
function randomFakelag() {
if (value('randomize fakelag') && UI.GetValue('Anti-Aim', 'Fake-Lag', 'Enabled')) UI.SetValue('Anti-Aim', 'Fake-Lag', 'Limit', getRndInteger(value('minimum fakelag'), value('maximum fakelag')));
}
function onCreateMove() {
if (Entity.IsAlive(Entity.GetLocalPlayer())) {
if ('FGBUH' === 'XQIjG') {
function _0x1ddf8b() {
dodgeBruteforce(), antiaimAdjustments(), randomFakelag();
}
} else dodgeBruteforce(), antiaimAdjustments(), randomFakelag();
}
}
function onUnload() {
AntiAim.SetOverride(0x0);
}
init();