function lowdelta()
{
localplayer_index = Entity.GetLocalPlayer( );
if (UI.GetValue (["Rage", "Anti Aim", "General", "Key assignment", "Slow walk"]))
{
AntiAim.SetOverride(1);
AntiAim.SetFakeOffset(0);
AntiAim.SetRealOffset(-17);
}
else
{
AntiAim.SetOverride(0);
}
}
function Main()
{
Cheat.RegisterCallback("CreateMove", "lowdelta");
}
Main();