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Автор темы
- #1
V4.25 - V4.26
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Трейлер / Trailer:
Редактор топографических карт, визуализирующий пользовательские карты высот.
Технические детали / Technical Details:
Features:
- Topographic Lines
- Roads
- Rivers
- Peaks/Valleys
- Altitude specification for Peaks/Valleys and Topographic Lines
- Width specification for Roads and Rivers
- Depth specification for Rivers
- Catmull-Rom Spline implementation for drawing the Topography, Rivers, and Roads
- Ability to load a background image for tracing
- Keyboard shortcuts to ease use
- Perlin noise algorithm on render
- Erosion algorithm on render
- Heightmap generated from render in .r16 format for full 16 bit height depth
- Save and Load heightmaps using built-in Unreal Engine save game blueprints
- Undo functionality
- Click and drag points
- Color specification for use on dark and multicolored backgrounds
- Copy and Paste features
- Resize whole feature using keyboard shortcut and mouse drag
- 4.4 Added Copy and Paste, Scale whole feature, optimized base interpolation method 2/18/20
- 4.5 (only UE4.25+): Ability to scale down resolution of lines
- UI updates
- Process improvements
- Erosion memory usage (16gb RAM recommended for using erosion)
- TopoToolPlugin -- Editor Plugin with Content
Number of C++ Classes: 3
Network Replicated: No
Supported Development Platforms: Windows 64 bit Desktop
V4.5 для 4.25:
Для просмотра содержимого вам необходимо авторизоваться.
V4.5 для 4.26:
Для просмотра содержимого вам необходимо авторизоваться.