https://www.unrealengine.com/marketplace/en-US/product/ecosystem-ai Технические детали / Technical Details: AI features: Explore: The animal will explore the land, searching for food and water Sleep: When the stamina is low, the animal will find a place to lay and rest. Basic needs: Drink at water sources when thirsty or eat food when hungry. Fight or Flight: When a predator is hungry it will hunt for food and the prey will escape from danger, taking routes to confuse the predators. Mating & Reproduction: Animals will reproduce once in a while, respecting the max population you set for each species so they won't flood your level. Main features: Simple AI Graph based on real life animal behaviour Easy to create your own species, just import your animated model, edit the parameters and you are all set. Complex AI with simple logic, making it easy to edit, understand and expand Every major blueprint is commented and tidy Only basic knowledge required. Low poly meshes, materials and animations included IMPORTANT: This project will increase its price tag on each update that adds content (not bug fixes) The upcoming features we are currently working on are: Day/Night cycle affecting animal behaviour Dynamic age & growth More animal diet types Bird AI Fish AI Animal husbandry Network replication Any suggestions you may have will be taken into consideration! Number of Blueprints: 21 Input: Keyboard & Mouse Supported Development Platforms: Windows Documentation: In-editor & video tutorial Скрытое содержимое V4.27 Скрытое содержимое V5.3 Скрытое содержимое