UI.AddSliderInt('MinDamage', 1, 130)
autoDirectionState = UI.GetValue('Anti-Aim', 'Rage Anti-Aim', 'Auto direction')
function dtPeekHelper() {
damage = UI.GetValue('Script items', 'MinDamage')
enemies = Entity.GetEnemies()
if (UI.IsHotkeyActive('Rage', 'GENERAL', 'Exploits', 'Doubletap') && UI.IsHotkeyActive('Misc', 'GENERAL', 'Movement', 'Auto peek')) {
for (var i in enemies) {
Ragebot.ForceTargetMinimumDamage(enemies[i], damage)
}
UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Auto direction', 1)
} else {
UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Auto direction', autoDirectionState)
}
}
Cheat.RegisterCallback('CreateMove', 'dtPeekHelper')