var screen_size = Render.GetScreenSize();
UI.AddCheckbox("Indicator");
UI.AddColorPicker("Indicator color");
function draw() {
local = Entity.GetLocalPlayer();
if (!UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Indicator") || !Entity.IsValid(local) || !Entity.IsAlive(local)) return;
font = Render.AddFont("Verdana", 8, 800);
x = screen_size[0];
y = screen_size[1];
col = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "Indicator color");
real_yaw = Local.GetRealYaw();
fake_yaw = Local.GetFakeYaw();
delta = Math.min(Math.abs(real_yaw - fake_yaw) / 2, 60).toFixed(0);
delta_size = Render.TextSizeCustom(delta, font);
Render.StringCustom(x / 2, y / 2 + 20, 1, delta, [255, 255, 255, 255], font);
Render.StringCustom(x / 2, y / 2 + 37, 1, 'Invictus', [255, 255, 255, 255], font)
Render.Circle(x / 2 + delta_size[0] - 2, y / 2 + 25, 2, [255, 255, 255, 255])
Render.GradientRect(x / 2, y / 2 + 35, (100 / 48) * delta, 3, 1, col, [0, 0, 0, 0]);
Render.GradientRect(x / 2 - (125 / 60) * delta + 1, y / 2 + 35, (100 / 48) * delta, 3, 1, [0, 0, 0, 0], col);
}
Cheat.RegisterCallback("Draw", "draw");