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V4.26
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Трейлер / Trailer:
Технические детали / Technical Details:
LOD's are autogenerated and only included for versions 4.22 and up.
Disclaimer: Due to a known engine bug in all engine versions , subsurface profiles don't appear correctly with dynamic lighting. This is fixed by disabling exposure in the post-processing or by changing your skylight to stationary. I have provided master materials that do not rely on the subsurface profile so you can use this asset in all scenarios. This issue will be resolved in a later release.
Features:
- 34 Unique Animations pg. 6
- 2 Animation Demo maps pg. 7-8
- 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15
- 1 Fabric Material pg. 14-15
- 2 Basic Skin/Decal Material pg. 14-15
- 1 Hair Master Material pg. 14-15
- 1 LOD Material pg. 14-15
- 2 Skinned Zombie Models (13k to 300 tris) (2 heads, 1 body)
- Two head variations (4 variations each with optional hair/bald)
- 10 Morph Poses for each Head (8 to control eyes, Two for face/mouth controls)
- 8 Dismembered Limbs
- 1 Skinned T-Shirt (2k to 200 tris) (6 var, 4 gore mask)
- 1 Skinned Singlet (1.6k to 160 tris) (6 var, 4 gore mask)
- 1 Skinned Pants (2.3k to 230 tris) (4 var, 4 gore mask)
- 1 Hair Model (2.3k tris to 290 tris)
- 1 Blood Decal pg. 15
- 1 Animation BP pg. 7-8
- 1 AI BP pg. 11-13
- 1 Dressup BP pg. 9
- 1 Gib BP pg. 10
- 1 Dismemberment BP pg. 10
- 5 Master Pose Blueprints pg. 10
IK bones are included: Yes
Animated: Yes
Characters: 2
Materials and Instances: 7 Master, 98 instances, 2 functions
Textures: 102 textures
Resolutions: 4k Textures, 2k Decal/Hair
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