Вопрос Cl_move doubletap clientsiding

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Sorry for second post today...
Does anyone know any common causes for cl_move doubletap clientsiding? Mine clientsides around 50% of the time.
 
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Sorry for second post today...
Does anyone know any common causes for cl_move doubletap clientsiding? Mine clientsides around 50% of the time.
works perfect for me:
C++:
void __cdecl H::hkCL_Move(float flExtraSamples, bool bFinalTick) {
    if (!ragebot_doubletap.GetState())
        return oCL_Move(flExtraSamples, bFinalTick);

    if (ShouldCharge && DoubletapCharge < ragebot_doubletap_speed) {
        DoubletapCharge++;
        return;
    }

    oCL_Move(flExtraSamples, bFinalTick);

    IsShifting = true;
    {
        for (TicksToShift = min(DoubletapCharge, TicksToShift); TicksToShift > 0; TicksToShift--, DoubletapCharge--)
            oCL_Move(flExtraSamples, bFinalTick);
    }
    IsShifting = false;
}
dont forget to set fakelag to 1
 
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