When it hit it hit.
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Hi, so i decided to make a thread about this since a lot people be using supremacy for Legacy hvh
Which i don't judge since supremacy is a really good base to start of, and since default build incomes with a lot performance issues here's some basic ways to fix / improve it.
(I will not spoonfeed code )
[Aimbot]
- Limit targets per tick explanation:
So imagine that aimbot's searching for targets and found more than 4 then grab 4 entitys that will be used to store data etc.
scan them randomly (so now your scanning only 4 ents instead of scanning 10/20/32.
in case of new targets appear and present some treat (use your brain) it will reset all targets which will result in new clients to be scanned and prioritized.
resume: so if you're getting peeked by 5 targets just grab 4 rand them, now you're ready to scan your new priority targets) which will not cause fps drops.
- Multi thread (public info)
Which i don't judge since supremacy is a really good base to start of, and since default build incomes with a lot performance issues here's some basic ways to fix / improve it.
(I will not spoonfeed code )
[Aimbot]
- Limit targets per tick explanation:
So imagine that aimbot's searching for targets and found more than 4 then grab 4 entitys that will be used to store data etc.
scan them randomly (so now your scanning only 4 ents instead of scanning 10/20/32.
in case of new targets appear and present some treat (use your brain) it will reset all targets which will result in new clients to be scanned and prioritized.
resume: so if you're getting peeked by 5 targets just grab 4 rand them, now you're ready to scan your new priority targets) which will not cause fps drops.
- Multi thread (public info)
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