C++ Исходник Edgebug detection (i am retard)

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kill me pls

credits:
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C++:
if (!option_eb_detection)
        return;

    if (!g::local || !g::local->alive() || g::local->movetype() == movetypes::movetype_ladder || g::local->movetype() == movetypes::movetype_noclip)
        return;

    float cooldown = 0.f;

    auto predicted_velocity = std::floor(g::local->vel().z);
    bool did_edgebug;
    if (unpredicted_velocity >= -7 || predicted_velocity != -7 || g::local->flags() & 1) {
        did_edgebug = false;
    }
    else {
        if ((!(GetAsyncKeyState(option_edgebug_key)) && (!(GetAsyncKeyState(option_jumpbug_key))) && csgo::i::globals->m_realtime > cooldown)) {
            csgo::i::hud_chat->chat_print(_("nigger | edgebugged"));
            cooldown = csgo::i::globals->m_realtime + 0.5;
            did_edgebug = true;
        }

        if (option_edgebug && GetAsyncKeyState(option_edgebug_key) && csgo::i::globals->m_realtime > cooldown) {
            csgo::i::hud_chat->chat_print(_("nigger | edgebugged (assisted)"));
            cooldown = csgo::i::globals->m_realtime + 0.5;
            did_edgebug = true;
        }

        if ((GetAsyncKeyState(option_jumpbug_key) && !(GetAsyncKeyState(option_edgebug_key)) && csgo::i::globals->m_realtime > cooldown)) {
            csgo::i::hud_chat->chat_print(_("nigger | edgebugged (jumpbugged)"));
            cooldown = csgo::i::globals->m_realtime + 0.5;
            did_edgebug = true;
        }
    }
}
 
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kill me pls

C++:
if (!option_eb_detection)
        return;

    if (!g::local || !g::local->alive() || g::local->movetype() == movetypes::movetype_ladder || g::local->movetype() == movetypes::movetype_noclip)
        return;

    float cooldown = 0.f;

    auto predicted_velocity = std::floor(g::local->vel().z);
    bool did_edgebug;
    if (unpredicted_velocity >= -7 || predicted_velocity != -7 || g::local->flags() & 1) {
        did_edgebug = false;
    }
    else {
        if ((!(GetAsyncKeyState(option_edgebug_key)) && (!(GetAsyncKeyState(option_jumpbug_key))) && csgo::i::globals->m_realtime > cooldown)) {
            csgo::i::hud_chat->chat_print(_("nigger | edgebugged"));
            cooldown = csgo::i::globals->m_realtime + 0.5;
            did_edgebug = true;
        }

        if (option_edgebug && GetAsyncKeyState(option_edgebug_key) && csgo::i::globals->m_realtime > cooldown) {
            csgo::i::hud_chat->chat_print(_("nigger | edgebugged (assisted)"));
            cooldown = csgo::i::globals->m_realtime + 0.5;
            did_edgebug = true;
        }

        if ((GetAsyncKeyState(option_jumpbug_key) && !(GetAsyncKeyState(option_edgebug_key)) && csgo::i::globals->m_realtime > cooldown)) {
            csgo::i::hud_chat->chat_print(_("nigger | edgebugged (jumpbugged)"));
            cooldown = csgo::i::globals->m_realtime + 0.5;
            did_edgebug = true;
        }
    }
}
Было
 
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[QUOTE = "resil1337, post: 2339338, member: 545431"]
kill me pls

[CODE = cpp] if (! Option_eb_detection)
return;

if (! g :: local ||! g :: local-> alive () || g :: local-> movetype () == movetypes :: movetype_ladder || g :: local-> movetype () == movetypes :: movetype_noclip)
return;

float cooldown = 0.f;

auto predicted_velocity = std :: floor (g :: local-> vel (). z);
bool did_edgebug;
if (unpredicted_velocity> = -7 || predicted_velocity! = -7 || g :: local-> flags () & 1) {
did_edgebug = false;
}
else {
if ((! (GetAsyncKeyState (option_edgebug_key)) && (! (GetAsyncKeyState (option_jumpbug_key))) && csgo :: i :: globals-> m_realtime> cooldown)) {
csgo::i::hud_chat->chat_print(_("nigger | edgebugged"));
cooldown = csgo :: i :: globals-> m_realtime + 0.5;
did_edgebug = true;
}

if (option_edgebug && GetAsyncKeyState (option_edgebug_key) && csgo :: i :: globals-> m_realtime> cooldown) {
csgo::i::hud_chat->chat_print(_("nigger | edgebugged (assisted)"));
cooldown = csgo :: i :: globals-> m_realtime + 0.5;
did_edgebug = true;
}

if ((GetAsyncKeyState (option_jumpbug_key) &&! (GetAsyncKeyState (option_edgebug_key)) && csgo :: i :: globals-> m_realtime> cooldown)) {
csgo::i::hud_chat->chat_print(_("nigger | edgebugged (jumpbugged)"));
cooldown = csgo :: i :: globals-> m_realtime + 0.5;
did_edgebug = true;
}
}
} [/ CODE]
[/ QUOTE]
can someone turn this into csgosimple:DDD
 
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[QUOTE = "resil1337, post: 2339338, member: 545431"]
kill me pls

[CODE = cpp] if (! Option_eb_detection)
return;

if (! g :: local ||! g :: local-> alive () || g :: local-> movetype () == movetypes :: movetype_ladder || g :: local-> movetype () == movetypes :: movetype_noclip)
return;

float cooldown = 0.f;

auto predicted_velocity = std :: floor (g :: local-> vel (). z);
bool did_edgebug;
if (unpredicted_velocity> = -7 || predicted_velocity! = -7 || g :: local-> flags () & 1) {
did_edgebug = false;
}
else {
if ((! (GetAsyncKeyState (option_edgebug_key)) && (! (GetAsyncKeyState (option_jumpbug_key))) && csgo :: i :: globals-> m_realtime> cooldown)) {
csgo::i::hud_chat->chat_print(_("nigger | edgebugged"));
cooldown = csgo :: i :: globals-> m_realtime + 0.5;
did_edgebug = true;
}

if (option_edgebug && GetAsyncKeyState (option_edgebug_key) && csgo :: i :: globals-> m_realtime> cooldown) {
csgo::i::hud_chat->chat_print(_("nigger | edgebugged (assisted)"));
cooldown = csgo :: i :: globals-> m_realtime + 0.5;
did_edgebug = true;
}

if ((GetAsyncKeyState (option_jumpbug_key) &&! (GetAsyncKeyState (option_edgebug_key)) && csgo :: i :: globals-> m_realtime> cooldown)) {
csgo::i::hud_chat->chat_print(_("nigger | edgebugged (jumpbugged)"));
cooldown = csgo :: i :: globals-> m_realtime + 0.5;
did_edgebug = true;
}
}
} [/ CODE]
[/ QUOTE]
can someone turn this into csgosimple:DDD
https://yougame.biz/threads/221345/#post-2339358 csgosimple r2p
kill me pls

C++:
if (!option_eb_detection)
        return;

    if (!g::local || !g::local->alive() || g::local->movetype() == movetypes::movetype_ladder || g::local->movetype() == movetypes::movetype_noclip)
        return;

    float cooldown = 0.f;

    auto predicted_velocity = std::floor(g::local->vel().z);
    bool did_edgebug;
    if (unpredicted_velocity >= -7 || predicted_velocity != -7 || g::local->flags() & 1) {
        did_edgebug = false;
    }
    else {
        if ((!(GetAsyncKeyState(option_edgebug_key)) && (!(GetAsyncKeyState(option_jumpbug_key))) && csgo::i::globals->m_realtime > cooldown)) {
            csgo::i::hud_chat->chat_print(_("nigger | edgebugged"));
            cooldown = csgo::i::globals->m_realtime + 0.5;
            did_edgebug = true;
        }

        if (option_edgebug && GetAsyncKeyState(option_edgebug_key) && csgo::i::globals->m_realtime > cooldown) {
            csgo::i::hud_chat->chat_print(_("nigger | edgebugged (assisted)"));
            cooldown = csgo::i::globals->m_realtime + 0.5;
            did_edgebug = true;
        }

        if ((GetAsyncKeyState(option_jumpbug_key) && !(GetAsyncKeyState(option_edgebug_key)) && csgo::i::globals->m_realtime > cooldown)) {
            csgo::i::hud_chat->chat_print(_("nigger | edgebugged (jumpbugged)"));
            cooldown = csgo::i::globals->m_realtime + 0.5;
            did_edgebug = true;
        }
    }
}
credits:
Пожалуйста, авторизуйтесь для просмотра ссылки.
 
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[QUOTE = "resil1337, post: 2339338, member: 545431"]
kill me pls

[CODE = cpp] if (! Option_eb_detection)
return;

if (! g :: local ||! g :: local-> alive () || g :: local-> movetype () == movetypes :: movetype_ladder || g :: local-> movetype () == movetypes :: movetype_noclip)
return;

float cooldown = 0.f;

auto predicted_velocity = std :: floor (g :: local-> vel (). z);
bool did_edgebug;
if (unpredicted_velocity> = -7 || predicted_velocity! = -7 || g :: local-> flags () & 1) {
did_edgebug = false;
}
else {
if ((! (GetAsyncKeyState (option_edgebug_key)) && (! (GetAsyncKeyState (option_jumpbug_key))) && csgo :: i :: globals-> m_realtime> cooldown)) {
csgo::i::hud_chat->chat_print(_("nigger | edgebugged"));
cooldown = csgo :: i :: globals-> m_realtime + 0.5;
did_edgebug = true;
}

if (option_edgebug && GetAsyncKeyState (option_edgebug_key) && csgo :: i :: globals-> m_realtime> cooldown) {
csgo::i::hud_chat->chat_print(_("nigger | edgebugged (assisted)"));
cooldown = csgo :: i :: globals-> m_realtime + 0.5;
did_edgebug = true;
}

if ((GetAsyncKeyState (option_jumpbug_key) &&! (GetAsyncKeyState (option_edgebug_key)) && csgo :: i :: globals-> m_realtime> cooldown)) {
csgo::i::hud_chat->chat_print(_("nigger | edgebugged (jumpbugged)"));
cooldown = csgo :: i :: globals-> m_realtime + 0.5;
did_edgebug = true;
}
}
} [/ CODE]
[/ QUOTE]
can someone turn this into csgosimple:DDD
jeez do it ur self, that's why you have your brain for. Just learn how to code, no one is gonna spoonfeed you that hard..
 
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kill me pls

C++:
if (!option_eb_detection)
        return;

    if (!g::local || !g::local->alive() || g::local->movetype() == movetypes::movetype_ladder || g::local->movetype() == movetypes::movetype_noclip)
        return;

    float cooldown = 0.f;

    auto predicted_velocity = std::floor(g::local->vel().z);
    bool did_edgebug;
    if (unpredicted_velocity >= -7 || predicted_velocity != -7 || g::local->flags() & 1) {
        did_edgebug = false;
    }
    else {
        if ((!(GetAsyncKeyState(option_edgebug_key)) && (!(GetAsyncKeyState(option_jumpbug_key))) && csgo::i::globals->m_realtime > cooldown)) {
            csgo::i::hud_chat->chat_print(_("nigger | edgebugged"));
            cooldown = csgo::i::globals->m_realtime + 0.5;
            did_edgebug = true;
        }

        if (option_edgebug && GetAsyncKeyState(option_edgebug_key) && csgo::i::globals->m_realtime > cooldown) {
            csgo::i::hud_chat->chat_print(_("nigger | edgebugged (assisted)"));
            cooldown = csgo::i::globals->m_realtime + 0.5;
            did_edgebug = true;
        }

        if ((GetAsyncKeyState(option_jumpbug_key) && !(GetAsyncKeyState(option_edgebug_key)) && csgo::i::globals->m_realtime > cooldown)) {
            csgo::i::hud_chat->chat_print(_("nigger | edgebugged (jumpbugged)"));
            cooldown = csgo::i::globals->m_realtime + 0.5;
            did_edgebug = true;
        }
    }
}
что блять
1629979603811.png
 
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