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Автор темы
- #1
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
- Open source
JavaScript:
//Love-Tech made by Zoke [09.05.2021 - xx.xx.2021]
UI.SetValue("Misc", "GENERAL", "Misc", "Force sv_cheats", true);
UI.SetValue("Misc", "GENERAL", "Misc", "Hidden cvars", true);
//UI
UI.AddDropdown("Sections", [ "Rage", "Anti-Aim", "Visual", "Settings" ]);
UI.AddHotkey("Damage Override");
UI.AddSliderInt("Damage Override Value", 1, 130);
UI.AddCheckbox("Two Shot Enemy")
UI.AddCheckbox("Low Delta On Slow Walk");
UI.AddCheckbox("Leg-Fucker");
UI.AddCheckbox("Gun Viewmodel In Scope")
UI.AddCheckbox("Console Filter")
UI.AddCheckbox("Arrows")
//Main UI
function ui() {
if(UI.GetValue("Script items", "Sections") == 0) {//Rage
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Damage Override", true);
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Damage Override Value", true);
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Two Shot Enemy", true);
} else {
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Damage Override", false);
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Damage Override Value", false);
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Two Shot Enemy", false);
}
if(UI.GetValue("Script items", "Sections") == 1) {//Anti-Aim
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Low Delta On Slow Walk", true);
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Leg-Fucker", true);
} else {
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Low Delta On Slow Walk", false);
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Leg-Fucker", false);
}
if(UI.GetValue("Script items", "Sections") == 2) {//Visual
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Gun Viewmodel In Scope", true);
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Console Filter", true);
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Arrows", true);
} else {
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Gun Viewmodel In Scope", false);
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Console Filter", false);
UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "Arrows", false);
}
}
//Function
function exploitsActive() {
return (UI.IsHotkeyActive("Rage", "GENERAL", "Exploits", "Hide shots") || UI.IsHotkeyActive("Rage", "GENERAL", "Exploits", "Doubletap"));
}
function isInAir() {
var fv = Entity.GetProp(Entity.GetLocalPlayer(), "CBasePlayer", "m_flFallVelocity");
return (fv < -1 || fv > 1);
}
function damage_override() {
if(!UI.IsHotkeyActive("Script items", "Damage Override")) return;
enemies = Entity.GetEnemies();
for(i = 0; i < enemies.length; i++) {
if (!Entity.IsValid(enemies[i])) continue;
if (!Entity.IsAlive(enemies[i])) continue;
Ragebot.ForceTargetMinimumDamage(enemies[i], UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Damage Override Value"));
}
}
function two_shot() {
if ((UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Two Shot Enemy"), 1) && UI.IsHotkeyActive("Rage", "GENERAL", "Exploits", "Doubletap") && !UI.IsHotkeyActive("Misc", "JAVASCRIPT", "Script items", "Damage Override")) {
var weapon_name = Entity.GetName(Entity.GetWeapon(Entity.GetLocalPlayer()))
var enemyhp = Entity.GetProp(Ragebot.GetTarget(), "CPlayerResource", "m_iHealth");
if (weapon_name == "g3sg1" || weapon_name == "scar 20") {
Ragebot.ForceTargetMinimumDamage(Ragebot.GetTarget(), enemyhp/2)
}
}
}
function lowdelta() {
if (UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Low Delta On Slow Walk") && UI.IsHotkeyActive("Anti-Aim", "Extra", "Slow walk")) {
AntiAim.SetOverride(1);
AntiAim.SetFakeOffset(0);
AntiAim.SetRealOffset(-30);
} else {
AntiAim.SetOverride(0);
}
}
function leg_fucker(){
var fakelag = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Leg-Fucker");
if(!Entity.IsAlive(Entity.GetLocalPlayer())) return;
if (Input.IsKeyPressed(0x20) || isInAir() || exploitsActive()) return;
UI.SetValue("Anti-Aim", "Fake-Lag", "Jitter", 0);
UI.SetValue("Anti-Aim", "Fake-Lag", "Triggers", 0);
switch (Globals.Tickcount() % fakelag) {
case 0:
UI.SetValue("Anti-Aim", "Fake-Lag", "Limit", fakelag)
UI.SetValue("Misc", "GENERAL", "Movement", "Slide walk", 1)
break;
case fakelag - 1:
UI.SetValue("Anti-Aim", "Fake-Lag", "Limit", 0)
UI.SetValue("Misc", "GENERAL", "Movement", "Slide walk", 1)
UserCMD.SetMovement([0, 0, 0]);
}
}
function gun_viewmodel_in_scope() {
local = Entity.GetLocalPlayer();
scoped = Entity.GetProp(local, "CCSPlayer", "m_bIsScoped");
if (UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Gun Viewmodel In Scope")) {
if (!Entity.IsAlive(local) || !World.GetServerString()) {
Convar.SetFloat("r_drawvgui", 1);
Convar.SetInt("fov_cs_debug", 0);
}
if (scoped) {
Convar.SetFloat("r_drawvgui", 0);
if (!UI.IsHotkeyActive("Visual", "WORLD", "View", "Thirdperson")) {
Cheat.ExecuteCommand("fov_cs_debug 90");
}
} else {
Convar.SetFloat("r_drawvgui", 1);
Convar.SetInt("fov_cs_debug", 0);
}
}
}
function unload() {
Cheat.ExecuteCommand("fov_cs_debug 0");
}
function console_filter() {
if (UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Console Filter")) {
Cheat.ExecuteCommand("con_filter_enable 1 ");
Cheat.ExecuteCommand("con_filter_text out hajksddsnkjcakhkjash");
Cheat.ExecuteCommand("con_filter_text hjkasdhjadskdhasjkasd 1");
}
}
function arrows() {
const x = Global.GetScreenSize()[0] / 2, y = Global.GetScreenSize()[1] / 2;
const isinverted = UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter");
if (UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Arrows")) {
if (isinverted == 1) {
Render.Polygon([[x + 45, y], [x + 30, y + 10], [x + 30, y - 10]], [0, 0, 0, 255]);
Render.Polygon([[x - 45, y], [x - 30, y - 10], [x - 30, y + 10]], [0, 0, 0, 255]);
Render.FilledRect(x + 26, y - 11, 2, 23, [0, 0, 0, 255]);
Render.FilledRect(x - 28, y - 11, 2, 23, [112, 84, 240, 255]);
} else if(isinverted == 0) {
Render.Polygon([[x + 45, y], [x + 30, y + 10], [x + 30, y - 10]], [0, 0, 0, 255]);
Render.Polygon([[x - 45, y], [x - 30, y - 10], [x - 30, y + 10]], [0, 0, 0, 255]);
Render.FilledRect(x - 28, y - 11, 2, 23, [0, 0, 0, 255]);
Render.FilledRect(x + 26, y - 11, 2, 23, [112, 84, 240, 255]);
}
}
}
Global.RegisterCallback("Draw", "ui");
Global.RegisterCallback("CreateMove", "damage_override");
Global.RegisterCallback("CreateMove", "two_shot");
Global.RegisterCallback("CreateMove", "lowdelta");
Global.RegisterCallback("CreateMove", "leg_fucker");
Cheat.RegisterCallback("CreateMove", "gun_viewmodel_in_scope");
Cheat.RegisterCallback("Unload", "unload");
Global.RegisterCallback("Draw", "console_filter");
Global.RegisterCallback("Draw", "arrows");
- Added leg fucker
- Gun Viewmodel In Scope
- Gun Viewmodel In Scope
- Arrow indicators completed (I will correct it later)
Последнее редактирование: