Aim camera in ALS v3 Character Interaction

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need help with Advance Locomotion System V3 and Character Interaction
when aiming the camera zooming is not far enough, in blueprint how i can make it zoom like the aiming of the original Character Interaction?
 
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Hi.

Camera settings are in a separate blueprint!
this is the only place where you can set the scaling.

Here, changing the coordinates x-y-z, you can achieve the desired value. Don't forget "run, squat, shoot, walk" for each position. The camera is installed in a separate window and has its own meaning.

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