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V4.26
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Update
Ver 1.442 (2021.07.06)
- Fixed foot positions in Walk animations.
- Walk to Idle additionally produced as A and B types(Add 2 Animations)
> Before : 2 Animations (Walk_To_Idle A / Walk_To_Idle B)
> After : 4 Animations (Walk_A_To_Idle_A / Walk_A_To_Idle_B)
(Walk_B_To_Idle_A / Walk_B_To_Idle_B)
- Wrote the animation folder numbering in the overview map to make it easier to see.
Ver 1.441 (2021.06.21)
- Bug Fix.
Ver 1.44 (2021.05.19 / 2021.06.08)
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- Create 132 animations for Turn in Place for each character class. (Root Motion+Inplace)
(Idle A/B ←→ Walk A/B ←→ Jog A/B ←→ Run A/B....etc.....)
- Bug Fix.
Ver 1.431 (2021.05.05)
- Sort folders by all animation categories.
Ver 1.43 (2021.04.14)
- New added GreatSword 'Idle to Movement Set(+ 12 Animations)'
(Walk/Jog/Run - 2 Types)
Ver 1.42 (2021.04.11)
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- New added 7 kinds of running motion associated with Katana_Idle_ver_A. (Run_ver_A)
Change the existing 'Run' to 'Run_ver_B'
- New added 4 kinds of 'Idle to walk Type A/ B'
- Added ZeroHeight XYZ axis '0(zero)'
Ver 1.41 (2021.03.31)
- Corrected all X-axis problems.
- ZeroHeight & Inplace to move the Z axis.
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This package provides character animation for RPG / Roguelike production.
Great Sword, Katana Animation consists of about 634 kinds of key animations.
The all animation contains.(Katana + GreatSword):
- Intro : 2
- Movement : 125
- Movement RootMotion : 98
- Turn in place RootMotion : 66
- Turn in place Inplace : 66
- Skills : 26
- Attack : 44
- Attack Inplace : 34
- Jump Attack : 10
- Count Attack(Revenge_Guard) : 12
- Damage : 45
- KnockDown : 36
- Dodge : 10
- ZeroHeight : 40
- Injured : 7
- Injured RootMotion : 7
- Attach Motion(In the Air_Combo) : 6
- Total : 634
Features: (Please include a full, comprehensive list of the features of the product)
- Motion with Jump / Double Jump / JumpAttack motion added Root up and down motion + Zeroheight.
- No need to re-target animations if using the default Unreal Mannequin.
- Movement(Walk/Run/Jogging) provides both root motion and in-place.
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of Animations: 632 Motions(Katana: 324 / GS: 308)
Animation types (Root Motion/In-place): Root Motion + In-place
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
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