UI.AddCheckbox(["Rage", "General", "General"], "safe point on target in air")
function safe() {
var target = Ragebot.GetTarget()
if (UI.GetValue(["Rage", "General", "General","safe point on target in air"])) {
const flags = Entity.GetProp(target, "CBasePlayer", "m_fFlags");
if (!(flags & 1)) {
Ragebot.ForceTargetSafety(target)
}
}
}
Cheat.RegisterCallback("CreateMove", "safe")