--local render = fatality.render -- delete shit
local config = fatality.config
local menu = fatality.menu
local callbacks = fatality.callbacks
--local global_vars = csgo.interface_handler:get_global_vars()
--local cvar = csgo.interface_handler:get_cvar()
--local engine = csgo.interface_handler:get_engine_client()
----------------------------------------------------------------- MENU ADDS -----------------------------------------------------------------------------------
local afi = config:add_item("afi", 0) -- nice
local afc = menu:add_checkbox("animfucker", "MISC", "MISC", "Movement", afi)
local afsi = config:add_item("afsi", 0)
local afss = menu:add_slider("animfucker speed", "MISC", "MISC", "Movement", afsi, 1, 60, 5)
local cm = 0
local tg = 0
local slide = menu:get_reference("Rage", "Anti-Aim", "General", "Leg slide");
function animfucker()
if (afi:get_bool()) then
tg = tg + 1
if cm == 0 then
if tg >= afsi:get_int() then
cm = 1
slide:set_int(1)
tg = 0
end
else
if tg >= afsi:get_int() then
cm = 0
slide:set_int(2)
tg = 0
end
end
else
cm = 0
tg = 0
slide:set_int(0)
end
end -- by mamen paster1
callbacks:add("paint", animfucker)