Вопрос Can you share the new signatures?

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C++:
// - 4 for VTable (if u using it just as struct without virtuals then delete - 4 offset)
class CInput
{
public:
    virtual void  Init_All(void);
 
    char pad_0000[12 - 4]; //0x0000
    bool m_fTrackIRAvailable; //0x000C
    bool m_fMouseInitialized; //0x000D
    bool m_fMouseActive; //0x000E
    bool m_fJoystickAdvancedInit; //0x000F
    char pad_0010[44]; //0x0010
    char *m_pKeys; //0x003C
    char pad_0040[48]; //0x0040
    int32_t m_nCamCommand; //0x0070
    char pad_0074[76]; //0x0074
    bool m_fCameraInterceptingMouse; //0x00C0
    bool m_fCameraInThirdPerson; //0x00C1
    bool m_fCameraMovingWithMouse; //0x00C2
    char pad_00C3[1]; //0x00C3
    Vector *m_vecCameraOffset; //0x00C4
    char pad_00C8[8]; //0x00C8
    bool m_fCameraDistanceMove; //0x00D0
    char pad_00D1[19]; //0x00D1
    bool m_CameraIsOrthographic; //0x00E4
    bool m_CameraIsThirdPersonOverview; //0x00E5
    char pad_00E6[2]; //0x00E6
    QAngle *m_angPreviousViewAngles; //0x00E8
    QAngle *m_angPreviousViewAnglesTilt; //0x00EC
    char pad_00F0[16]; //0x00F0
    float m_flLastForwardMove; //0x0100
    int32_t m_nClearInputState; //0x0104
    CUserCmd *m_pCommands; //0x0108
    CVerifiedUserCmd *m_pVerifiedCommands; //0x010C
}; //Size: 0x0110
C++:
ClearHudWeapon pattern - "55 8B EC 51 53 56 8B 75 08 8B D9 57 6B FE ?"
 
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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
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C++:
// - 4 for VTable (if u using it just as struct without virtuals then delete - 4 offset)
class CInput
{
public:
    virtual void  Init_All(void);

    char pad_0000[12 - 4]; //0x0000
    bool m_fTrackIRAvailable; //0x000C
    bool m_fMouseInitialized; //0x000D
    bool m_fMouseActive; //0x000E
    bool m_fJoystickAdvancedInit; //0x000F
    char pad_0010[44]; //0x0010
    char *m_pKeys; //0x003C
    char pad_0040[48]; //0x0040
    int32_t m_nCamCommand; //0x0070
    char pad_0074[76]; //0x0074
    bool m_fCameraInterceptingMouse; //0x00C0
    bool m_fCameraInThirdPerson; //0x00C1
    bool m_fCameraMovingWithMouse; //0x00C2
    char pad_00C3[1]; //0x00C3
    Vector *m_vecCameraOffset; //0x00C4
    char pad_00C8[8]; //0x00C8
    bool m_fCameraDistanceMove; //0x00D0
    char pad_00D1[19]; //0x00D1
    bool m_CameraIsOrthographic; //0x00E4
    bool m_CameraIsThirdPersonOverview; //0x00E5
    char pad_00E6[2]; //0x00E6
    QAngle *m_angPreviousViewAngles; //0x00E8
    QAngle *m_angPreviousViewAnglesTilt; //0x00EC
    char pad_00F0[16]; //0x00F0
    float m_flLastForwardMove; //0x0100
    int32_t m_nClearInputState; //0x0104
    CUserCmd *m_pCommands; //0x0108
    CVerifiedUserCmd *m_pVerifiedCommands; //0x010C
}; //Size: 0x0110
C++:
ClearHudWeapon pattern - "55 8B EC 51 53 56 8B 75 08 8B D9 57 6B FE ?"
thank you
 
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