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The game got an update today and can you share the updated things?
lw and csgosimple crashing in gameno, just the dt isnt working.
// - 4 for VTable (if u using it just as struct without virtuals then delete - 4 offset)
class CInput
{
public:
virtual void Init_All(void);
char pad_0000[12 - 4]; //0x0000
bool m_fTrackIRAvailable; //0x000C
bool m_fMouseInitialized; //0x000D
bool m_fMouseActive; //0x000E
bool m_fJoystickAdvancedInit; //0x000F
char pad_0010[44]; //0x0010
char *m_pKeys; //0x003C
char pad_0040[48]; //0x0040
int32_t m_nCamCommand; //0x0070
char pad_0074[76]; //0x0074
bool m_fCameraInterceptingMouse; //0x00C0
bool m_fCameraInThirdPerson; //0x00C1
bool m_fCameraMovingWithMouse; //0x00C2
char pad_00C3[1]; //0x00C3
Vector *m_vecCameraOffset; //0x00C4
char pad_00C8[8]; //0x00C8
bool m_fCameraDistanceMove; //0x00D0
char pad_00D1[19]; //0x00D1
bool m_CameraIsOrthographic; //0x00E4
bool m_CameraIsThirdPersonOverview; //0x00E5
char pad_00E6[2]; //0x00E6
QAngle *m_angPreviousViewAngles; //0x00E8
QAngle *m_angPreviousViewAnglesTilt; //0x00EC
char pad_00F0[16]; //0x00F0
float m_flLastForwardMove; //0x0100
int32_t m_nClearInputState; //0x0104
CUserCmd *m_pCommands; //0x0108
CVerifiedUserCmd *m_pVerifiedCommands; //0x010C
}; //Size: 0x0110
ClearHudWeapon pattern - "55 8B EC 51 53 56 8B 75 08 8B D9 57 6B FE ?"
and for this link some singatures outdatedAlright then. Mr lestest, i'll remove the message.
thank youC++:// - 4 for VTable (if u using it just as struct without virtuals then delete - 4 offset) class CInput { public: virtual void Init_All(void); char pad_0000[12 - 4]; //0x0000 bool m_fTrackIRAvailable; //0x000C bool m_fMouseInitialized; //0x000D bool m_fMouseActive; //0x000E bool m_fJoystickAdvancedInit; //0x000F char pad_0010[44]; //0x0010 char *m_pKeys; //0x003C char pad_0040[48]; //0x0040 int32_t m_nCamCommand; //0x0070 char pad_0074[76]; //0x0074 bool m_fCameraInterceptingMouse; //0x00C0 bool m_fCameraInThirdPerson; //0x00C1 bool m_fCameraMovingWithMouse; //0x00C2 char pad_00C3[1]; //0x00C3 Vector *m_vecCameraOffset; //0x00C4 char pad_00C8[8]; //0x00C8 bool m_fCameraDistanceMove; //0x00D0 char pad_00D1[19]; //0x00D1 bool m_CameraIsOrthographic; //0x00E4 bool m_CameraIsThirdPersonOverview; //0x00E5 char pad_00E6[2]; //0x00E6 QAngle *m_angPreviousViewAngles; //0x00E8 QAngle *m_angPreviousViewAnglesTilt; //0x00EC char pad_00F0[16]; //0x00F0 float m_flLastForwardMove; //0x0100 int32_t m_nClearInputState; //0x0104 CUserCmd *m_pCommands; //0x0108 CVerifiedUserCmd *m_pVerifiedCommands; //0x010C }; //Size: 0x0110
C++:ClearHudWeapon pattern - "55 8B EC 51 53 56 8B 75 08 8B D9 57 6B FE ?"
Проект предоставляет различный материал, относящийся к сфере киберспорта, программирования, ПО для игр, а также позволяет его участникам общаться на многие другие темы. Почта для жалоб: admin@yougame.biz