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Автор темы
- #1
Function address:
[Module] - "engine.dll"
[Pattern] - "55 8B EC 83 E4 F8 83 EC 0C 53 8B D9 56 57 89 5C 24 0C"
Function prototype:
Function example:
[Module] - "engine.dll"
[Pattern] - "55 8B EC 83 E4 F8 83 EC 0C 53 8B D9 56 57 89 5C 24 0C"
Function prototype:
C++:
bool __fastcall hkFireGameEvent (void* ecx, void* edx, i_game_event* event, bool server_only, bool client_only); // ecx - c_game_event_manager
C++:
bool __fastcall hkFireGameEvent (void* ecx, void* edx, i_game_event* event, bool server_only, bool client_only) {
if (event == nullptr)
return false;
i::convar->console_printf ( "Event called (%s)\n", event->get_name ( ) );
return oFireGameEvent ( ecx, edx, event, server_only, client_only );
}