Neverlose.cc
-
Автор темы
- #1
14/02/2022
ragebot
- improved smoothness of ragebot
- improved accuray of animation fix
- improved accuracy of ax
- impoved prefer and adaptive safepoint
- improved resolver against roll antiaim users
- improved ax reliability against jittering players
- improved aimbot performance
- fixed issues against jumping players
- fixed big issue relate to doubletap causing a lot of misses / clientside shots
- fixed fake duck not shooting
- toggling ax will now switch you to your previous team automatcally
- you will not get autostopped or scoped in while in air anymore
- fps improvements with a lot of players on esp
- restructured anti-aim tab
- renamed mega lean to roll lean
- added new roll lean type "Invert fake"
- simplified some options
- added "Flip fake with jitter" and "Flip lean with jitter"
- beware you need to enable the "Fake" checkbox for fakeangles to be enabled
misc
- added "Gradient static" and "Gradient dynamic" to scope removal options
- added retreat on key release to peek assist
- peek assist will now perfectly stop at the spot it started
- peek assist will now stop when it hits an obstacle and preserve the saved point for the next peek ( peek assist circle will turn red )
- reworked fade out when switching to thridperson
- added danger zone models
- added new hitmarker sounds
- added support for localized languages in esp
- changed beam sprite
- fixed fog override not working with disable postprocessing disabled
- fixed legit backtrack showing shot record chams when not aiming at enemy
- fixed bhop over very long angled ledges which previously caused you to stop
- fixed shadow dagger model in thirdperson
- fixed teammate chams
- fixed knife pullout animations
ragebot
- improved smoothness of ragebot
- improved accuray of animation fix
- improved accuracy of ax
- impoved prefer and adaptive safepoint
- improved resolver against roll antiaim users
- improved ax reliability against jittering players
- improved aimbot performance
- fixed issues against jumping players
- fixed big issue relate to doubletap causing a lot of misses / clientside shots
- fixed fake duck not shooting
- toggling ax will now switch you to your previous team automatcally
- you will not get autostopped or scoped in while in air anymore
- fps improvements with a lot of players on esp
- restructured anti-aim tab
- renamed mega lean to roll lean
- added new roll lean type "Invert fake"
- simplified some options
- added "Flip fake with jitter" and "Flip lean with jitter"
- beware you need to enable the "Fake" checkbox for fakeangles to be enabled
misc
- added "Gradient static" and "Gradient dynamic" to scope removal options
- added retreat on key release to peek assist
- peek assist will now perfectly stop at the spot it started
- peek assist will now stop when it hits an obstacle and preserve the saved point for the next peek ( peek assist circle will turn red )
- reworked fade out when switching to thridperson
- added danger zone models
- added new hitmarker sounds
- added support for localized languages in esp
- changed beam sprite
- fixed fog override not working with disable postprocessing disabled
- fixed legit backtrack showing shot record chams when not aiming at enemy
- fixed bhop over very long angled ledges which previously caused you to stop
- fixed shadow dagger model in thirdperson
- fixed teammate chams
- fixed knife pullout animations
Последнее редактирование: