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Автор темы
- #1
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Код:
local language = Menu.Combo("ClanTag", "Tags", {"Disable", "Onetap", "Fatality", "Aimware", "Nixware", "gamesense", "pandora"}, 1)
ffi.cdef[[
typedef int(__fastcall* clantag_t)(const char*, const char*);
]]
local fn_change_clantag = Utils.PatternScan("engine.dll", "53 56 57 8B DA 8B F9 FF 15")
local set_clantag = ffi.cast("clantag_t", fn_change_clantag)
local onetap = {
"onetap"
}
local Fatalityo = {
"f",
"fa",
"fat",
"fata",
"fatal",
"fatali",
"fatalit",
"fatality",
"fatality.",
"fatality.w",
"fatality.wi",
"fatality.win",
"fatality.win",
"fatality.win",
"fatality.wi",
"fatality.w",
"fatality.",
"fatality",
"fatalit",
"fatali",
"fatal",
"fata",
"fat",
"fa",
"f",
""
}
local Aimwaree = {
" AIMWARE.net ",
" AIMWARE.net ",
" AIMWARE.net ",
" IMWARE.net ",
" MWARE.net A ",
" WARE.net AI ",
" ARE.net AIM ",
" RE.net AIMW ",
" E.net AIMWA ",
" .net AIMWAR ",
" net AIMWARE ",
" et AIMWARE. ",
" t AIMWARE.n ",
" AIMWARE.ne "
}
local nixwaree = {
"n",
"ni",
"nix",
"nixw",
"nixwa",
"nixwar",
"nixware",
"nixware.",
"nixware.c",
"nixware.cc",
"nixware.cc",
"nixware.c",
"nixware.",
"nixware",
"nixwar",
"nixwa",
"nixw",
"nix",
"ni",
"n",
""
}
local gamesensee = {
"ga",
"gam",
"game",
"games",
"gamese",
"gamesen",
"gamesens",
"gamesense",
"gamesense",
"gamesense",
"gamesense",
"gamesense",
"gamesense",
"amesense",
"mesense",
"esense",
"sense",
"ense",
"nse",
"se",
"e",
""
}
local pandora = {
"_______",
"p_____a",
"pa___ra",
"pand_ra",
"pandora",
"_andor_",
"__ndo__",
"___d___",
"_______"
}
local animationoff = {
"",
}
local old_time = 0
Cheat.RegisterCallback("draw", function()
if(language:GetInt() == 1) then
local curtime = math.floor(GlobalVars.curtime)
if old_time ~= curtime then
set_clantag(onetap[curtime % #onetap+1], onetap[curtime % #onetap+1])
end
old_time = curtime
end
if(language:GetInt() == 0) then
local curtime = math.floor(GlobalVars.curtime)
if old_time ~= curtime then
set_clantag(animationoff[curtime % #animationoff+1], animationoff[curtime % #animationoff+1])
end
old_time = curtime
end
if(language:GetInt() == 2) then
local curtime = math.floor(GlobalVars.curtime)
if old_time ~= curtime then
set_clantag(Fatalityo[curtime % #Fatalityo+1], Fatalityo[curtime % #Fatalityo+1])
end
old_time = curtim
end
if(language:GetInt() == 3) then
local curtime = math.floor(GlobalVars.curtime)
if old_time ~= curtime then
set_clantag(Aimwaree[curtime % #Aimwaree+1], Aimwaree[curtime % #Aimwaree+1])
end
old_time = curtime
end
if(language:GetInt() == 4) then
local curtime = math.floor(GlobalVars.curtime)
if old_time ~= curtime then
set_clantag(nixwaree[curtime % #nixwaree+1], nixwaree[curtime % #nixwaree+1])
end
old_time = curtime
end
if(language:GetInt() == 5) then
local curtime = math.floor(GlobalVars.curtime)
if old_time ~= curtime then
set_clantag(gamesensee[curtime % #gamesensee+1], gamesensee[curtime % #gamesensee+1])
end
old_time = curtime
end
if(language:GetInt() == 6) then
local curtime = math.floor(GlobalVars.curtime)
if old_time ~= curtime then
set_clantag(pandora[curtime % #pandora+1], pandora[curtime % #pandora+1])
end
old_time = curtime
end
end)