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- #1
Hi, I'm wondering which of these hitboxes I should use, code:
// all hitboxes in here
vector< int > Hitboxes =
{
( int )CSGOHitboxID::Pelvis,
( int )CSGOHitboxID::Stomach,
( int )CSGOHitboxID::LowerChest,
( int )CSGOHitboxID::Chest,
( int )CSGOHitboxID::Head,
( int )CSGOHitboxID::Neck,
( int )CSGOHitboxID::RightThigh,
( int )CSGOHitboxID::LeftThigh,
( int )CSGOHitboxID::LeftShin,
( int )CSGOHitboxID::RightShin,
( int )CSGOHitboxID::LeftUpperArm,
( int )CSGOHitboxID::LeftLowerArm,
( int )CSGOHitboxID::RightUpperArm,
( int )CSGOHitboxID::RightLowerArm,
( int )CSGOHitboxID::LeftHand,
( int )CSGOHitboxID::RightHand,
( int )CSGOHitboxID::LeftFoot,
( int )CSGOHitboxID::RightFoot,
};
// AWP Baim hitboxes in here
vector<int> AutoAwpBody =
{
(int)CSGOHitboxID::Pelvis,
(int)CSGOHitboxID::Stomach,
(int)CSGOHitboxID::LowerChest,
(int)CSGOHitboxID::Chest
};
// all hitboxes in here
vector< int > Hitboxes =
{
( int )CSGOHitboxID::Pelvis,
( int )CSGOHitboxID::Stomach,
( int )CSGOHitboxID::LowerChest,
( int )CSGOHitboxID::Chest,
( int )CSGOHitboxID::Head,
( int )CSGOHitboxID::Neck,
( int )CSGOHitboxID::RightThigh,
( int )CSGOHitboxID::LeftThigh,
( int )CSGOHitboxID::LeftShin,
( int )CSGOHitboxID::RightShin,
( int )CSGOHitboxID::LeftUpperArm,
( int )CSGOHitboxID::LeftLowerArm,
( int )CSGOHitboxID::RightUpperArm,
( int )CSGOHitboxID::RightLowerArm,
( int )CSGOHitboxID::LeftHand,
( int )CSGOHitboxID::RightHand,
( int )CSGOHitboxID::LeftFoot,
( int )CSGOHitboxID::RightFoot,
};
// AWP Baim hitboxes in here
vector<int> AutoAwpBody =
{
(int)CSGOHitboxID::Pelvis,
(int)CSGOHitboxID::Stomach,
(int)CSGOHitboxID::LowerChest,
(int)CSGOHitboxID::Chest
};