class CStatsArray {
public:
void SetValue(EGameStatType name, float value) {
auto it = m_stats.find(name);
if (it != m_stats.end()) {
int* data = it->second;
data[0] = *(int*)&value ^ data[1];
}
}
private:
std::map<enum EGameStatType, int[2]> m_stats;
};