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V4.18
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Трейлер / Trailer:
Технические детали / Technical Details:
Instructions:
Simply add "FPS System" to your project and under "Word Settings" change "GameMode Override" settings to "FPS_Gamemode". Do the same in "Project Settings" - Maps & Modes. Under Input, import the axis and action mappings or set them as you wish. Set the "Near Clip Plane" to 5.0
Features: (Full List in Video)
- Locomotion: Idle/Walk/Sprint + Shooting cancels Sprint, Lean
- True ADS: No 2nd Camera, adjusted recoil, fluent aiming while shooting
- Projectiles: triggers round, shell, particles & sound. Recoil & Moving decrease accuracy
- Ammo & Reload: For each Weapon, individual Magazine Size & Max Ammo Capacity. +1 Round, if the Magazine isn't empty. All Empty is indicated by Sound, can't Fire
- Fire Modes: Fire Modes dependent on Weapon. 3 Modes - Auto / Burst / Single. Memory of last selected FM
- Switching Weapons: Primary / Secondary. "1" always switches to Primary. "2" always switches to Secondary. "MMB" cycles through Weapons
- HUD: Crosshairs expand when shooting or moving & are removed when aiming. Ammo Counter with Color indication & Fire Mode. Hit Counter
- Misc: Slow Motion, Headbobbing, Up-close Blur
Network Replicated:No
Supported Development Platforms: Win 10 & Mac OS
Supported Target Build Platforms: Win 10 & Mac OS
Documentation: 2 In-Editor Tutorials
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