Crack JS Viscord (super-paste)

Начинающий
Статус
Оффлайн
Регистрация
16 Фев 2021
Сообщения
45
Реакции[?]
9
Поинты[?]
0

Данный скрипт не проверялся модераторами, так как является кряком приватной LUA и в нём может присутствовать обфускация. Даже известные пользователи могут выложить вредоносный скрипт под видом крякнутого, поэтому любое использование исключительно на свой страх и риск.

щит паста в которой даже нет защиты.
p beta list
p beta list
pasted hitlogs
1654720891492.png
skyline paste
1654720968840.png
и дохуища другой пасты
JavaScript:
var _0x2e1b = ["apply", ");", "log", "table", "length", "__proto__", "String", "Glock", "P228", "AK47", "GALIL", "M249", "M3", "UMP45", "MP7", "P250", "Revolver", "USP", "GetLocalPlayer", "m_iItemDefinitionIndex", "GetProp", "sqrt", "PI", "atan2", "sin", "m_vecVelocity[0]", "GetWeapon", "GetName", "r8 revolver", "", "prototype", "call", "slice", "hitlog", "Minimum damage (on key)", "Curtime", "paint", "cos", "viscord.js", "abs", "death", "AddSliderInt", "Damage override", "OverrideShift", "[Shot missed due to death despite the server ", "[1] Half-Life", "getHours", "SetEnabled", "warn", "PrintColor", "info", "tahoma.ttf", "SetColor", "TickInterval", "Yaw offset", "stomach", "MP9", "toFixed", "viscord             technology", "[beta]", "m_iPing", "cstyle", "[4] Ataraxia.lua", "Enable", "viscord", "random", "rizen123", "SetKey", "> player info: state - ", "userid", "viscord\\Acta Symbols W95 Arrows.ttf", "GetInt", "m_alpha", "left leg", "[3] XO-YAW v2", "> anti brute info: hurt - head (6): body(3)", "SetFakeOffset", "Adaptive jitter", "Frametime", "Directions", "AWP", "push", "m_flNextAttack", "LIVE", " | delay: {0}ms", "m_fFlags", "[2] Ideal Yaw", "Sawed off", "Tank AA", "Keys", "[2] XO-YAW", "premium", " for ", "Config", "Tec-9", "CCSPlayer", "debugpanel", "dmg_health", "GetFont", "statep1", "gc_state", "ragebot_fire", "STANDING", " Last update time:Yesterday \x0A", "OverrideMaxProcessTicks", ") (", "SetRealOffset", "IDEAL YAW", "dormant_aim", "error", "Viscord", "VISCORD", "m_nTickBase", "%%) sp: ", "indexOf", "Line", "reducedtrecharge", ".data", "trim", "CBasePlayer", "m_hGroundEntity", "BETA", "GetEntityFromUserID", "constructor", "having ", "health", "uirep", "y-position", "Damage indicator", "Auto direction", "left arm", "blassed", "CZ-75", "IsDormant", "splice", " Welcome to ", "[Shot missed due to unexpected failure in cheat prediction performance]\x0A", "visc", "SetButtons", "verdana.ttf", "suffix", " (hitchance: ", "Increase DT charge", "GetCharge", "SG552", "statep2", "AddColorPicker", "build: version 3.3", "resolver", "General", "Verdana.ttf", "viscord\\Lucida Console.ttf", "SCAR20", "inferno", " remaining) aimed=", "dead", "> anti aim info: side - ", "m_iArmor", "Fake duck", "XM1014", "green", "m_contents", "Tickcount", "spread", "viscord\\Smallest_Pixel_7.ttf", "{0}", "GetRenderOrigin", "max", "visco", "stringify", "get_state", "Print", "generic", "P90", "target_index", "dragging", "Hide shots", "position", " to process our shot.]\x0A", "weapon", " [{0}]", "mode", "Clantag", "TextSize", "Force safe point", "keybindings", "viscord.j", "return (function() ", "spread:", "min", "AddHotkey", ") LC=", "Naded ", "Nova", "FAKE YAW", "[viscord] Visual", "GetUsername", "[3] Chernobyl.lua", "Burned ", "CWeaponBaseItem", "AUG", " due to ", "alpha", "GetColor", "floor", "cord", "AddDropdown", "freestandaa", "anti aim", "SG550", "[Unregister Shot]", "SetViewAngles", "[viscord] Ragebot Improvements", "NOWREEX1337", "SetOverride", "chest", "exception", "running", "FilledCircle", "replace", "BAIM", "vis", "x-position", "%% | safety= ", "nickname", "technology", "m_flNextPrimaryAttack", "m_bIsScoped", "[viscord] Misc", "Target", "Hit logging", "Exploits", "At targets", "MP5", "safepoint", "reference", "AddMultiDropdown", "Minimum damage", "time: ", "Dormant Aimbot", "getMinutes", "attacker", "Jitter", "[toggled]", "RUNNING", "Bullet", "Anti Aim", "Debug panel color", "Negev", "SetClanTag", "M4A1-S", "DUCKING", "GetEnemies", "Latency", "undefined", "Jmekeria cu magnetu", "CBaseCombatWeapon", "viera6661", "halflife", "hitbox", "IsAlive", "P2000", "CPlayerResource", "Misc.", "Five Seven", "watermark", "CreateMove", "CAIR", "Mac10", "{}.constructor(\"return this\")( )", "hitgroup", "[viscord] ", "\'s ", "parse", "Rage", "head", "CROUCHING", "SetValue", "[4] EXSCORD.lua", "mainvisual", "On shot anti-aim", "[enabled]", "statep3", "Unload", "IsKeyPressed", "right leg", "m_iHealth", "Recharge", "Overrides", "Enable presets", "bind", "Keybinds window position x", "has_beta", "Draw", "Double tap", "SCAR17", "SetLBYOffset", "[viscord] Anti Aim", " (1,0,0); target: ", "Deagle", "G3SG1", "viscord.js - ", "{0}{1} | {2} | {3}", "Dualies", "m_flDuckAmount", "[Shot missed because problem of the rage autowall]\x0A", "FAMAS", "Key assignment", "offset", "LETHAL", "] [", "WorldToScreen", "infe", "Debug windows", "IsMenuOpen", "Keybinds", "width", "on_unload", "Server Side", "custom_name", "SG556", " bought [", "SUBTAB_MGR", "AddSubTab", "Indicators color", "Server Side:", "onDraw", "keybinds", "Slow motion", "DMG+", "safezonex", "viscord.", "Vis", "{0}{1}", "Left direction", "OverrideTolerance", "round", "AddCheckbox", " | tickrate: ", "MOVING", "SSG08", "toString", ") (delay: ", "Slow walk", "shift", "neck", "(Server)", "FilledRect", "GetHotkeyState", "substring", "RegisterCallback", "[viscord] AA Improvements", "Disable", "[Shot missed due to death because your cheat or ping didn\'t have time to transmit information to the server]\x0A", "[holding]", "blue", "GetScreenSize", "IsValid", "[viscord] Rage", "- viscord", "console", "callbacks.g_paint_handler", " TC=", "statep", "GetRenderBox", "g_paint_handler", "GetString", "DYNAMIC", "safezoney", "standing", "viscor", "item_purchase", " Current build: 1.2 \x0A", "GetValue", "CCSPlayerResource", "red", "trace", "format", "Right direction", "Duck peek assist", "GetFloat", "Quick peek assist", "toTimeString", "onRender", "EnableRecharge", "PP-Bizon", "right arm", "M4A4", "get_damage", "verdanab.ttf", "GetServerString", "Indicators type", "Anti aim presets", "TMP", "Force body aim", "GetHitboxPosition", ", (hitchance: ", "MAG7", "AIR", "prediction error", "DEFAULT", "Missed ", "     ", "GetCursorPosition", "hitchance", "Freestand Anti-Aim", "[viscord] Indicators", "Watermark", "Solus Global color", "Keybinds window position y", "Debug panel style", "None", "[1] Modern", "Desync arrows", "Revolver DMG indicator", "body", "Tickrate", "exploit", "Hit ", "T", "B", "H", "1", "0", "hegrenade", "knife", "Knifed ", "[", "/", "] ", "(", " (", "\x0A", "]\x0A", "]", ":", ")\x0A", " [accuracy]", "ms", "% | safety= ", ")", "getSeconds", "GradientRect", "AA direction inverter", "viscord.js - version 1.0.1 ", "air", "air + crouch", "crouch", "w", "x", "DT", "OS", "FS", "SP", "AA", "<", ">", "2xLETHAL", "BA", "HS", "|", "+", "QP", "vi", "v", " ", "GetInaccuracy", "GetButtons", "DisableRecharge", "presets1323", "GetKey", "beta_status", "get_gc_state", "get_name", "{0}{1} | {2}{3} | {4}", "Auto peek", "kb", "player_hurt", "removelogs", "state", "unloadcustomrecharge"];
var _0x5d4113 = _0x4799;
var _0x5dcebb = (function () {
    var _0xac9fx3 = !![];
    return function (_0xac9fx4, _0xac9fx5) {
        var _0xac9fx6 = _0xac9fx3 ? function () {
            if (_0xac9fx5) {
                var _0xac9fx7 = _0xac9fx5[_0x2e1b[0]](_0xac9fx4, arguments);
                _0xac9fx5 = null;
                return _0xac9fx7
            }
        } : function () {};
        _0xac9fx3 = ![];
        return _0xac9fx6
    }
}());
var _0x5d0aa8 = _0x5dcebb(this, function () {
    var _0xac9fx9 = _0x4799;
    var _0xac9fxa;
    try {
        var _0xac9fxb = Function(_0xac9fx9(0x11b) + _0xac9fx9(0x170) + _0x2e1b[1]);
        _0xac9fxa = _0xac9fxb()
    } catch (_0x3a2f19) {
        _0xac9fxa = window
    };
    var _0xac9fxc = _0xac9fxa[_0xac9fx9(0x1cc)] = _0xac9fxa[_0xac9fx9(0x1cc)] || {};
    var _0xac9fxd = [_0x2e1b[2], _0xac9fx9(0x8a), _0xac9fx9(0x8c), _0xac9fx9(0xca), _0xac9fx9(0x13a), _0x2e1b[3], _0xac9fx9(0x1dd)];
    for (var _0xac9fxe = 0x0; _0xac9fxe < _0xac9fxd[_0x2e1b[4]]; _0xac9fxe++) {
        var _0xac9fxf = _0x5dcebb[_0xac9fx9(0xd9)][_0xac9fx9(0x1d4)][_0xac9fx9(0x185)](_0x5dcebb);
        var _0xac9fx10 = _0xac9fxd[_0xac9fxe];
        var _0xac9fx11 = _0xac9fxc[_0xac9fx10] || _0xac9fxf;
        _0xac9fxf[_0x2e1b[5]] = _0x5dcebb[_0xac9fx9(0x185)](_0x5dcebb);
        _0xac9fxf[_0xac9fx9(0x1b9)] = _0xac9fx11[_0xac9fx9(0x1b9)][_0xac9fx9(0x185)](_0xac9fx11);
        _0xac9fxc[_0xac9fx10] = _0xac9fxf
    }
});
_0x5d0aa8();
var RenderStringOutline = function (_0xac9fx13, _0xac9fx14, _0xac9fx15, _0xac9fx16, _0xac9fx17, _0xac9fx18) {
    var _0xac9fx19 = _0x4799;
    Render[_0xac9fx19(0xef)](_0xac9fx13 - 0x1, _0xac9fx14 - 0x1, _0xac9fx15, _0xac9fx16, [0x0, 0x0, 0x0, _0xac9fx17[0x3]], _0xac9fx18);
    Render[_0x2e1b[6]](_0xac9fx13 - 0x1, _0xac9fx14, _0xac9fx15, _0xac9fx16, [0x0, 0x0, 0x0, _0xac9fx17[0x3]], _0xac9fx18);
    Render[_0xac9fx19(0xef)](_0xac9fx13 - 0x1, _0xac9fx14 + 0x1, _0xac9fx15, _0xac9fx16, [0x0, 0x0, 0x0, _0xac9fx17[0x3]], _0xac9fx18);
    Render[_0xac9fx19(0xef)](_0xac9fx13, _0xac9fx14 + 0x1, _0xac9fx15, _0xac9fx16, [0x0, 0x0, 0x0, _0xac9fx17[0x3]], _0xac9fx18);
    Render[_0xac9fx19(0xef)](_0xac9fx13, _0xac9fx14 - 0x1, _0xac9fx15, _0xac9fx16, [0x0, 0x0, 0x0, _0xac9fx17[0x3]], _0xac9fx18);
    Render[_0xac9fx19(0xef)](_0xac9fx13 + 0x1, _0xac9fx14 - 0x1, _0xac9fx15, _0xac9fx16, [0x0, 0x0, 0x0, _0xac9fx17[0x3]], _0xac9fx18);
    Render[_0xac9fx19(0xef)](_0xac9fx13 + 0x1, _0xac9fx14, _0xac9fx15, _0xac9fx16, [0x0, 0x0, 0x0, _0xac9fx17[0x3]], _0xac9fx18);
    Render[_0xac9fx19(0xef)](_0xac9fx13 + 0x1, _0xac9fx14 + 0x1, _0xac9fx15, _0xac9fx16, [0x0, 0x0, 0x0, _0xac9fx17[0x3]], _0xac9fx18);
    Render[_0x2e1b[6]](_0xac9fx13, _0xac9fx14, _0xac9fx15, _0xac9fx16, _0xac9fx17, _0xac9fx18)
};
var RenderString1 = function (_0xac9fx1b, _0xac9fx1c, _0xac9fx1d, _0xac9fx1e, _0xac9fx1f, _0xac9fx20) {
    var _0xac9fx21 = _0x4799;
    Render[_0xac9fx21(0xef)](_0xac9fx1b, _0xac9fx1c + 0x1, _0xac9fx1d, _0xac9fx1e, [0x0, 0x0, 0x0, 0xff], _0xac9fx20);
    Render[_0x2e1b[6]](_0xac9fx1b, _0xac9fx1c, _0xac9fx1d, _0xac9fx1e, _0xac9fx1f, _0xac9fx20)
};
var csgo_weapons = {
    '1': _0x5d4113(0x18e),
    '262145': _0x5d4113(0x18e),
    '2': _0x5d4113(0x192),
    '3': _0x5d4113(0x16b),
    '4': _0x2e1b[7],
    '5': _0x2e1b[8],
    '6': _0x5d4113(0xd1),
    '7': _0x2e1b[9],
    '8': _0x5d4113(0x129),
    '9': _0x5d4113(0xac),
    '10': _0x5d4113(0x195),
    '11': _0x5d4113(0x18f),
    '12': _0x2e1b[10],
    '13': _0x5d4113(0xf7),
    '14': _0x2e1b[11],
    '15': _0x2e1b[12],
    '16': _0x5d4113(0x1e9),
    '17': _0x5d4113(0x16f),
    '18': _0x5d4113(0x14c),
    '19': _0x5d4113(0x10d),
    '20': _0x5d4113(0x1b8),
    '21': _0x5d4113(0x132),
    '22': _0x5d4113(0xee),
    '23': _0x5d4113(0x1ef),
    '24': _0x2e1b[13],
    '25': _0x5d4113(0xff),
    '26': _0x5d4113(0x1e7),
    '27': _0x5d4113(0x1f3),
    '28': _0x5d4113(0x15b),
    '29': _0x5d4113(0xb3),
    '30': _0x5d4113(0xba),
    '32': _0x5d4113(0x168),
    '33': _0x2e1b[14],
    '34': _0x5d4113(0x92),
    '35': _0x5d4113(0x121),
    '36': _0x2e1b[15],
    '37': _0x5d4113(0x18a),
    '38': _0x5d4113(0xf8),
    '39': _0x5d4113(0x1a3),
    '40': _0x5d4113(0x1b8),
    '60': _0x5d4113(0x15d),
    '63': _0x5d4113(0xe2),
    '64': _0x5d4113(0x95),
    '262208': _0x2e1b[16],
    '262205': _0x2e1b[17]
};

function getWeaponName() {
    var _0xac9fx24 = _0x5d4113;
    var _0xac9fx25 = Entity[_0x2e1b[20]](Entity[_0xac9fx24(0x122)](Entity[_0x2e1b[18]]()), _0xac9fx24(0x128), _0x2e1b[19]);
    return csgo_weapons[_0xac9fx25]
}

function getPlayerHealth(_0xac9fx27) {
    var _0xac9fx28 = _0x5d4113;
    return Entity[_0x2e1b[20]](_0xac9fx27, _0xac9fx28(0x169), _0xac9fx28(0x181))
}

function GetVelocity(_0xac9fx2a) {
    var _0xac9fx2b = _0x5d4113;
    var _0xac9fx2c = Entity[_0xac9fx2b(0xa4)](_0xac9fx2a, _0xac9fx2b(0xd5), _0xac9fx2b(0x142));
    return Math[_0x2e1b[21]](_0xac9fx2c[0x0] * _0xac9fx2c[0x0] + _0xac9fx2c[0x1] * _0xac9fx2c[0x1])
}
const vectorDistance = function (_0xac9fx2e, _0xac9fx2f) {
    var _0xac9fx30 = _0x5d4113;
    dx = _0xac9fx2e[0x0] - _0xac9fx2f[0x0];
    dy = _0xac9fx2e[0x1] - _0xac9fx2f[0x1];
    dz = _0xac9fx2e[0x2] - _0xac9fx2f[0x2];
    return Math[_0xac9fx30(0x81)](Math[_0xac9fx30(0x1e4)](dx * dx + dy * dy + dz * dz))
};

function dtr(_0xac9fx32) {
    return _0xac9fx32 * Math[_0x2e1b[22]] / 0xb4
}

function rtd(_0xac9fx34) {
    return _0xac9fx34 * 0xb4 / Math[_0x2e1b[22]]
}

function deg(_0xac9fx36, _0xac9fx37) {
    var _0xac9fx38 = _0x5d4113;
    x = _0xac9fx37[0x0] - _0xac9fx36[0x0];
    z = _0xac9fx37[0x1] - _0xac9fx36[0x1];
    y = _0xac9fx36[0x2] - _0xac9fx37[0x2];
    return [rtd(Math[_0x2e1b[23]](z, x)), rtd(Math[_0x2e1b[23]](y, Math[_0xac9fx38(0x1e4)](x * x + z * z)))]
}

function deg2rad(_0xac9fx3a) {
    return _0xac9fx3a * Math[_0x2e1b[22]] / 0xb4
}

function angle_to_vec(_0xac9fx3c, _0xac9fx3d) {
    var _0xac9fx3e = _0x5d4113;
    var _0xac9fx3f = deg2rad(_0xac9fx3c);
    var _0xac9fx40 = deg2rad(_0xac9fx3d);
    var _0xac9fx41 = Math[_0x2e1b[24]](_0xac9fx3f);
    var _0xac9fx42 = Math[_0xac9fx3e(0x7f)](_0xac9fx3f);
    var _0xac9fx43 = Math[_0x2e1b[24]](_0xac9fx40);
    var _0xac9fx44 = Math[_0xac9fx3e(0x7f)](_0xac9fx40);
    return [_0xac9fx42 * _0xac9fx44, _0xac9fx42 * _0xac9fx43, -_0xac9fx41]
}

function trace(_0xac9fx46, _0xac9fx47) {
    var _0xac9fx48 = _0x5d4113;
    var _0xac9fx49 = angle_to_vec(_0xac9fx47[0x0], _0xac9fx47[0x1]);
    var _0xac9fx4a = Entity[_0xac9fx48(0x106)](_0xac9fx46);
    _0xac9fx4a[0x2] += 0x32;
    var _0xac9fx4b = [_0xac9fx4a[0x0] + _0xac9fx49[0x0] * 0x2000, _0xac9fx4a[0x1] + _0xac9fx49[0x1] * 0x2000, _0xac9fx4a[0x2] + _0xac9fx49[0x2] * 0x2000];
    var _0xac9fx4c = Trace[_0xac9fx48(0xd0)](_0xac9fx46, _0xac9fx4a, _0xac9fx4b);
    if (_0xac9fx4c[0x1] == 0x1) {
        return
    };
    _0xac9fx4b = [_0xac9fx4a[0x0] + _0xac9fx49[0x0] * _0xac9fx4c[0x1] * 0x2000, _0xac9fx4a[0x1] + _0xac9fx49[0x1] * _0xac9fx4c[0x1] * 0x2000, _0xac9fx4a[0x2] + _0xac9fx49[0x2] * _0xac9fx4c[0x1] * 0x2000];
    var _0xac9fx4d = Math[_0xac9fx48(0x1e4)]((_0xac9fx4a[0x0] - _0xac9fx4b[0x0]) * (_0xac9fx4a[0x0] - _0xac9fx4b[0x0]) + (_0xac9fx4a[0x1] - _0xac9fx4b[0x1]) * (_0xac9fx4a[0x1] - _0xac9fx4b[0x1]) + (_0xac9fx4a[0x2] - _0xac9fx4b[0x2]) * (_0xac9fx4a[0x2] - _0xac9fx4b[0x2]));
    _0xac9fx4a = Render[_0xac9fx48(0x19a)](_0xac9fx4a);
    _0xac9fx4b = Render[_0xac9fx48(0x19a)](_0xac9fx4b);
    if (_0xac9fx4b[0x2] != 0x1 || _0xac9fx4a[0x2] != 0x1) {
        return
    };
    return _0xac9fx4d
}

function RandomInt(_0xac9fx4f, _0xac9fx50) {
    var _0xac9fx51 = _0x5d4113;
    return Math[_0xac9fx51(0x12d)](Math[_0xac9fx51(0x9c)]() * (_0xac9fx50 - _0xac9fx4f)) + _0xac9fx4f
}

function clamp(_0xac9fx53, _0xac9fx54, _0xac9fx55) {
    return _0xac9fx53 <= _0xac9fx54 ? _0xac9fx54 : _0xac9fx53 >= _0xac9fx55 ? _0xac9fx55 : _0xac9fx53
}

function getVelocity() {
    var _0xac9fx57 = _0x5d4113;
    var _0xac9fx58 = Entity[_0xac9fx57(0xa4)](Entity[_0xac9fx57(0xc2)](), _0xac9fx57(0xd5), _0x2e1b[25]);
    var _0xac9fx59 = Math[_0xac9fx57(0x1e4)](_0xac9fx58[0x0] * _0xac9fx58[0x0] + _0xac9fx58[0x1] * _0xac9fx58[0x1]);
    return _0xac9fx59
}

function check_revolver_distance(_0xac9fx5b, _0xac9fx5c) {
    var _0xac9fx5d = _0x5d4113;
    if (_0xac9fx5b == null || _0xac9fx5c == null) {
        return
    };
    const _0xac9fx5e = Entity[_0x2e1b[26]](_0xac9fx5b);
    if (_0xac9fx5e == null) {
        return
    };
    const _0xac9fx5f = Entity[_0xac9fx5d(0x106)](_0xac9fx5b);
    const _0xac9fx60 = Entity[_0xac9fx5d(0x106)](_0xac9fx5c);
    const _0xac9fx61 = vectorDistance(_0xac9fx5f, _0xac9fx60);
    const _0xac9fx62 = Entity[_0xac9fx5d(0xa4)](_0xac9fx5c, _0xac9fx5d(0x1db), _0xac9fx5d(0xfd)) == 0x0;
    if (Entity[_0x2e1b[27]](_0xac9fx5e) != _0x2e1b[28] || !_0xac9fx62) {
        return 0x0
    };
    if (_0xac9fx61 < 0x249 && _0xac9fx61 > 0x1ff) {
        return 0x1
    } else {
        if (_0xac9fx61 < 0x1ff) {
            return 0x2
        } else {
            return 0x0
        }
    }
}
var input_mouse_on_object = function (_0xac9fx64, _0xac9fx65, _0xac9fx66, _0xac9fx67) {
    var _0xac9fx68 = _0x5d4113;
    var _0xac9fx69 = Input[_0xac9fx68(0x1fa)]();
    if (_0xac9fx69[0x0] > _0xac9fx64 && _0xac9fx69[0x0] < _0xac9fx64 + _0xac9fx66 && _0xac9fx69[0x1] > _0xac9fx65 && _0xac9fx69[0x1] < _0xac9fx65 + _0xac9fx67) {
        return !![]
    };
    return ![]
};
var create_integer = function (_0xac9fx6b, _0xac9fx6c, _0xac9fx6d, _0xac9fx6e) {
    return {
        'min': _0xac9fx6b,
        'max': _0xac9fx6c,
        'init_val': _0xac9fx6d,
        'scale': _0xac9fx6e,
        'value': _0xac9fx6d
    }
};
var lerp = function (_0xac9fx70, _0xac9fx71, _0xac9fx72) {
    return _0xac9fx70 + (_0xac9fx71 - _0xac9fx70) * _0xac9fx72
};
var get_screen_size = function () {
    var _0xac9fx74 = _0x5d4113;
    var _0xac9fx75 = Render[_0xac9fx74(0x1c8)]();
    var _0xac9fx75 = [_0xac9fx75[0x0] - _0xac9fx75[0x0] * Convar[_0xac9fx74(0x1e1)](_0xac9fx74(0x1ad)), _0xac9fx75[0x1] * Convar[_0xac9fx74(0x1e1)](_0xac9fx74(0x1d5))];
    return _0xac9fx75
};
var text_is_empty = function (_0xac9fx77) {
    var _0xac9fx78 = _0x5d4113;
    if (_0xac9fx77[_0xac9fx78(0xd4)]() == _0x2e1b[29]) {
        return !![]
    };
    return ![]
};
if (!String[_0x5d4113(0x1d4)][_0x5d4113(0x1de)]) {
    String[_0x2e1b[30]][_0x5d4113(0x1de)] = function () {
        var _0xac9fx79 = _0x5d4113;
        var _0xac9fx7a = arguments;
        return this[_0xac9fx79(0x13d)](/{(\d+)}/g, function (_0xac9fx7b, _0xac9fx7c) {
            var _0xac9fx7d = _0xac9fx79;
            return typeof _0xac9fx7a[_0xac9fx7c] != _0xac9fx7d(0x161) ? _0xac9fx7a[_0xac9fx7c] : _0xac9fx7b
        })
    }
};
if (!String[_0x5d4113(0x1de)]) {
    String[_0x5d4113(0x1de)] = function (_0xac9fx7e) {
        var _0xac9fx7f = _0x5d4113;
        var _0xac9fx80 = Array[_0xac9fx7f(0x1d4)][_0x2e1b[32]][_0x2e1b[31]](arguments, 0x1);
        return _0xac9fx7e[_0xac9fx7f(0x13d)](/{(\d+)}/g, function (_0xac9fx81, _0xac9fx82) {
            var _0xac9fx83 = _0xac9fx7f;
            return typeof _0xac9fx80[_0xac9fx82] != _0xac9fx83(0x161) ? _0xac9fx80[_0xac9fx82] : _0xac9fx81
        })
    }
};

function getDropdownValue(_0xac9fx85, _0xac9fx86) {
    var _0xac9fx87 = 0x1 << _0xac9fx86;
    return _0xac9fx85 & _0xac9fx87 ? !![] : ![]
}
var animation = 0x0;
var animation1 = 0x0;
var animation2 = 0x0;
var add_x = 0x0;
var add_x1 = 0x0;
var add_x2 = 0x0;
var add_x3 = 0x0;
var build = _0x2e1b[29];
var loop1 = !![];
var shots = 0x0;
var predicthc = 0x0;
var safety1 = 0x0;
var hitboxName = _0x2e1b[29];

function _0x5465() {
    var _0xac9fx96 = [_0x2e1b[33], _0x2e1b[34], _0x2e1b[35], _0x2e1b[36], _0x2e1b[37], _0x2e1b[38], _0x2e1b[39], _0x2e1b[40], _0x2e1b[41], _0x2e1b[42], _0x2e1b[43], _0x2e1b[44], _0x2e1b[45], _0x2e1b[46], _0x2e1b[47], _0x2e1b[48], _0x2e1b[49], _0x2e1b[50], _0x2e1b[51], _0x2e1b[52], _0x2e1b[53], _0x2e1b[54], _0x2e1b[55], _0x2e1b[56], _0x2e1b[57], _0x2e1b[58], _0x2e1b[16], _0x2e1b[59], _0x2e1b[60], _0x2e1b[61], _0x2e1b[62], _0x2e1b[63], _0x2e1b[64], _0x2e1b[65], _0x2e1b[66], _0x2e1b[67], _0x2e1b[68], _0x2e1b[69], _0x2e1b[70], _0x2e1b[71], _0x2e1b[72], _0x2e1b[20], _0x2e1b[73], _0x2e1b[74], _0x2e1b[75], _0x2e1b[76], _0x2e1b[77], _0x2e1b[78], _0x2e1b[79], _0x2e1b[80], _0x2e1b[81], _0x2e1b[82], _0x2e1b[83], _0x2e1b[84], _0x2e1b[85], _0x2e1b[86], _0x2e1b[87], _0x2e1b[88], _0x2e1b[89], _0x2e1b[90], _0x2e1b[91], _0x2e1b[92], _0x2e1b[93], _0x2e1b[94], _0x2e1b[95], _0x2e1b[96], _0x2e1b[97], _0x2e1b[98], _0x2e1b[99], _0x2e1b[100], _0x2e1b[101], _0x2e1b[18], _0x2e1b[102], _0x2e1b[103], _0x2e1b[104], _0x2e1b[105], _0x2e1b[106], _0x2e1b[107], _0x2e1b[108], _0x2e1b[109], _0x2e1b[110], _0x2e1b[111], _0x2e1b[112], _0x2e1b[113], _0x2e1b[114], _0x2e1b[115], _0x2e1b[17], _0x2e1b[116], _0x2e1b[117], _0x2e1b[118], _0x2e1b[119], _0x2e1b[120], _0x2e1b[121], _0x2e1b[122], _0x2e1b[123], _0x2e1b[124], _0x2e1b[125], _0x2e1b[126], _0x2e1b[127], _0x2e1b[128], _0x2e1b[129], _0x2e1b[130], _0x2e1b[131], _0x2e1b[132], _0x2e1b[133], _0x2e1b[134], _0x2e1b[135], _0x2e1b[136], _0x2e1b[137], _0x2e1b[138], _0x2e1b[139], _0x2e1b[140], _0x2e1b[141], _0x2e1b[142], _0x2e1b[143], _0x2e1b[144], _0x2e1b[6], _0x2e1b[145], _0x2e1b[146], _0x2e1b[147], _0x2e1b[148], _0x2e1b[149], _0x2e1b[150], _0x2e1b[151], _0x2e1b[10], _0x2e1b[152], _0x2e1b[153], _0x2e1b[154], _0x2e1b[155], _0x2e1b[156], _0x2e1b[157], _0x2e1b[158], _0x2e1b[159], _0x2e1b[160], _0x2e1b[161], _0x2e1b[162], _0x2e1b[163], _0x2e1b[164], _0x2e1b[165], _0x2e1b[166], _0x2e1b[167], _0x2e1b[168], _0x2e1b[169], _0x2e1b[170], _0x2e1b[171], _0x2e1b[172], _0x2e1b[173], _0x2e1b[174], _0x2e1b[175], _0x2e1b[176], _0x2e1b[177], _0x2e1b[178], _0x2e1b[179], _0x2e1b[180], _0x2e1b[181], _0x2e1b[182], _0x2e1b[183], _0x2e1b[184], _0x2e1b[185], _0x2e1b[186], _0x2e1b[187], _0x2e1b[188], _0x2e1b[189], _0x2e1b[190], _0x2e1b[191], _0x2e1b[192], _0x2e1b[193], _0x2e1b[26], _0x2e1b[194], _0x2e1b[195], _0x2e1b[196], _0x2e1b[197], _0x2e1b[198], _0x2e1b[199], _0x2e1b[200], _0x2e1b[201], _0x2e1b[202], _0x2e1b[203], _0x2e1b[204], _0x2e1b[205], _0x2e1b[206], _0x2e1b[207], _0x2e1b[208], _0x2e1b[209], _0x2e1b[210], _0x2e1b[211], _0x2e1b[212], _0x2e1b[213], _0x2e1b[214], _0x2e1b[215], _0x2e1b[27], _0x2e1b[216], _0x2e1b[217], _0x2e1b[218], _0x2e1b[219], _0x2e1b[220], _0x2e1b[221], _0x2e1b[222], _0x2e1b[223], _0x2e1b[25], _0x2e1b[224], _0x2e1b[225], _0x2e1b[226], _0x2e1b[227], _0x2e1b[228], _0x2e1b[229], _0x2e1b[230], _0x2e1b[231], _0x2e1b[232], _0x2e1b[233], _0x2e1b[234], _0x2e1b[235], _0x2e1b[236], _0x2e1b[237], _0x2e1b[238], _0x2e1b[239], _0x2e1b[240], _0x2e1b[241], _0x2e1b[242], _0x2e1b[243], _0x2e1b[244], _0x2e1b[245], _0x2e1b[246], _0x2e1b[247], _0x2e1b[248], _0x2e1b[249], _0x2e1b[250], _0x2e1b[251], _0x2e1b[252], _0x2e1b[253], _0x2e1b[254], _0x2e1b[255], _0x2e1b[256], _0x2e1b[257], _0x2e1b[258], _0x2e1b[259], _0x2e1b[260], _0x2e1b[261], _0x2e1b[262], _0x2e1b[263], _0x2e1b[264], _0x2e1b[265], _0x2e1b[266], _0x2e1b[267], _0x2e1b[268], _0x2e1b[269], _0x2e1b[270], _0x2e1b[271], _0x2e1b[272], _0x2e1b[273], _0x2e1b[274], _0x2e1b[275], _0x2e1b[276], _0x2e1b[277], _0x2e1b[278], _0x2e1b[279], _0x2e1b[280], _0x2e1b[281], _0x2e1b[282], _0x2e1b[283], _0x2e1b[284], _0x2e1b[285], _0x2e1b[286], _0x2e1b[287], _0x2e1b[288], _0x2e1b[289], _0x2e1b[290], _0x2e1b[291], _0x2e1b[292], _0x2e1b[293], _0x2e1b[294], _0x2e1b[295], _0x2e1b[296], _0x2e1b[297], _0x2e1b[298], _0x2e1b[299], _0x2e1b[300], _0x2e1b[301], _0x2e1b[302], _0x2e1b[303], _0x2e1b[304], _0x2e1b[305], _0x2e1b[306], _0x2e1b[307], _0x2e1b[308], _0x2e1b[309], _0x2e1b[310], _0x2e1b[311], _0x2e1b[312], _0x2e1b[313], _0x2e1b[314], _0x2e1b[315], _0x2e1b[316], _0x2e1b[317], _0x2e1b[318], _0x2e1b[319], _0x2e1b[320], _0x2e1b[321], _0x2e1b[322], _0x2e1b[323], _0x2e1b[324], _0x2e1b[325], _0x2e1b[326], _0x2e1b[327], _0x2e1b[328], _0x2e1b[329], _0x2e1b[330], _0x2e1b[331], _0x2e1b[332], _0x2e1b[333], _0x2e1b[334], _0x2e1b[335], _0x2e1b[336], _0x2e1b[337], _0x2e1b[4], _0x2e1b[338], _0x2e1b[339], _0x2e1b[340], _0x2e1b[341], _0x2e1b[342], _0x2e1b[343], _0x2e1b[344], _0x2e1b[345], _0x2e1b[346], _0x2e1b[347], _0x2e1b[348], _0x2e1b[349], _0x2e1b[350], _0x2e1b[351], _0x2e1b[352], _0x2e1b[353], _0x2e1b[354], _0x2e1b[355], _0x2e1b[356], _0x2e1b[357], _0x2e1b[358], _0x2e1b[359], _0x2e1b[360], _0x2e1b[361], _0x2e1b[362], _0x2e1b[363], _0x2e1b[364], _0x2e1b[365], _0x2e1b[366], _0x2e1b[367], _0x2e1b[30], _0x2e1b[368], _0x2e1b[369], _0x2e1b[370], _0x2e1b[371], _0x2e1b[372], _0x2e1b[373], _0x2e1b[374], _0x2e1b[375], _0x2e1b[376], _0x2e1b[377], _0x2e1b[378], _0x2e1b[379], _0x2e1b[380], _0x2e1b[381], _0x2e1b[382], _0x2e1b[21], _0x2e1b[383], _0x2e1b[384], _0x2e1b[385], _0x2e1b[386], _0x2e1b[387], _0x2e1b[388], _0x2e1b[389], _0x2e1b[390], _0x2e1b[391], _0x2e1b[392], _0x2e1b[393], _0x2e1b[394], _0x2e1b[395], _0x2e1b[396], _0x2e1b[397], _0x2e1b[398], _0x2e1b[399], _0x2e1b[400], _0x2e1b[401], _0x2e1b[402], _0x2e1b[24], _0x2e1b[403], _0x2e1b[404]];
    _0x5465 = function () {
        return _0xac9fx96
    };
    return _0x5465()
}
var choked1 = 0x0;
var exploit = 0x0;
var logs = [];
var logsct = [];
var logsalpha = [];
var nlogs = [];
var lasttime = 0x0;
var screen = Render[_0x2e1b[356]]();
var fontalpha = 0x0;
var screen12 = Render[_0x5d4113(0x1c8)]();
var inverter = {
    'get': function () {
        return IsInverted
    }
};
var database_name = _0x5d4113(0x9b);
var betas = [
_0x5d4113(0x164),
 _0x5d4113(0x136),
 _0x5d4113(0x9d),
 _0x5d4113(0xe1)
 
 ];
if (betas[_0x5d4113(0xcf)](Cheat[_0x5d4113(0x125)]()) > -0x1) {
    build = _0x5d4113(0xaf)
} else {
    build = _0x5d4113(0xaf)
};
var m_hotkeys = new Array();
var m_hotkeys_update = !![];
var m_hotkeys_create;
UI[_0x2e1b[323]]([_0x5d4113(0xb9), _0x5d4113(0x1a5)], _0x5d4113(0x1ca));
UI[_0x5d4113(0x1a6)]([_0x5d4113(0xb9), _0x2e1b[322]], _0x2e1b[297]);
UI[_0x5d4113(0x1a6)]([_0x5d4113(0xb9), _0x5d4113(0x1a5)], _0x2e1b[195]);
UI[_0x5d4113(0x1a6)]([_0x5d4113(0xb9), _0x5d4113(0x1a5)], _0x5d4113(0x147));
var rage_path = [_0x5d4113(0xb9), _0x5d4113(0x1ca), _0x5d4113(0x1ca)];
var anti_aim_path = [_0x5d4113(0xb9), _0x2e1b[297], _0x5d4113(0x18c)];

function _0x4799(_0xac9fxaa, _0xac9fxab) {
    var _0x5d0aa8 = _0x5465();
    _0x4799 = function (_0x5dcebb, _0xac9fxac) {
        _0x5dcebb = _0x5dcebb - 0x7b;
        var _0xac9fxad = _0x5d0aa8[_0x5dcebb];
        return _0xac9fxad
    };
    return _0x4799(_0xac9fxaa, _0xac9fxab)
}
var visual_path = [_0x5d4113(0xb9), _0x5d4113(0x124), _0x5d4113(0x124)];
var misc_path = [_0x5d4113(0xb9), _0x2e1b[228], _0x5d4113(0x147)];
var dormantaim = UI[_0x5d4113(0x11e)]([_0x2e1b[274], _0x5d4113(0xf4), _0x5d4113(0xf4), _0x2e1b[307]], _0x5d4113(0x152), _0x5d4113(0x152));
var key_freestand = UI[_0x5d4113(0x11e)]([_0x5d4113(0x175), _0x2e1b[149], _0x5d4113(0xf4), _0x5d4113(0x196)], _0x2e1b[405], _0x2e1b[405]);
var rage_check = UI[_0x5d4113(0x1b4)](rage_path, _0x5d4113(0x135));
var dt_imp = UI[_0x5d4113(0x1b4)](rage_path, _0x5d4113(0xec));
var anti_aim = UI[_0x5d4113(0x1b4)](anti_aim_path, _0x5d4113(0x1c3));
var presets = UI[_0x5d4113(0x1b4)](anti_aim_path, _0x5d4113(0x184));
var drop_preset = UI[_0x2e1b[206]](anti_aim_path, _0x5d4113(0x1ee), [_0x5d4113(0xb4), _0x5d4113(0xa9), _0x5d4113(0x155)], 0x0);
var active = UI[_0x5d4113(0x1b4)](visual_path, _0x2e1b[406]);
var ms_dropdown = UI[_0x5d4113(0x14f)](visual_path, _0x5d4113(0x19c), [_0x5d4113(0x19e), _0x2e1b[407]], 0x0);
var ms_color = UI[_0x5d4113(0xf1)](visual_path, _0x2e1b[408]);
UI[_0x5d4113(0x8e)](ms_color, [0x8e, 0xa5, 0xe5, 0x55]);
var keys_x = UI[_0x2e1b[41]](visual_path, _0x5d4113(0x186), 0x0, 0x2710);
UI[_0x5d4113(0x178)](keys_x, get_screen_size()[0x0] / 1.385);
UI[_0x5d4113(0x89)](keys_x, 0x0);
var keys_y = UI[_0x2e1b[41]](visual_path, _0x2e1b[409], 0x0, 0x2710);
UI[_0x2e1b[277]](keys_y, get_screen_size()[0x1] / 2.5);
UI[_0x5d4113(0x89)](keys_y, 0x0);
var hitlogs = UI[_0x5d4113(0x1b4)](visual_path, _0x5d4113(0x149));
var debug_panel = UI[_0x5d4113(0x12f)](visual_path, _0x2e1b[410], [_0x2e1b[411], _0x5d4113(0x87), _0x5d4113(0xb6), _0x5d4113(0xa6)], 0x0);
var color_1 = UI[_0x5d4113(0xf1)](visual_path, _0x5d4113(0x15a));
var xpanel = UI[_0x5d4113(0x83)](visual_path, _0x5d4113(0x140), 0x0, Render[_0x5d4113(0x1c8)]()[0x0]);
UI[_0x5d4113(0x89)](xpanel, 0x0);
var ypanel = UI[_0x2e1b[41]](visual_path, _0x5d4113(0xdd), 0x0, Render[_0x5d4113(0x1c8)]()[0x1]);
UI[_0x2e1b[47]](ypanel, 0x0);
var active_modes = UI[_0x5d4113(0x12f)](visual_path, _0x5d4113(0x1ed), [_0x2e1b[412], _0x5d4113(0xb2), _0x5d4113(0x126), _0x5d4113(0x99), _0x5d4113(0x179)], 0x0);
var active_arrows = UI[_0x2e1b[337]](visual_path, _0x2e1b[413]);
var color_picker = UI[_0x5d4113(0xf1)](visual_path, _0x5d4113(0x1a7));
var misc = UI[_0x5d4113(0x1b4)](misc_path, _0x5d4113(0x147));
var dmg_ind = UI[_0x2e1b[337]](misc_path, _0x5d4113(0xde));
var clantag = UI[_0x5d4113(0x1b4)](misc_path, _0x5d4113(0x116));
var r8dmg = UI[_0x5d4113(0x1b4)](misc_path, _0x2e1b[414]);
var CursorBox = function (_0xac9fxc9, _0xac9fxca, _0xac9fxcb, _0xac9fxcc, _0xac9fxcd) {
    return _0xac9fxc9[0x0] > _0xac9fxca && _0xac9fxc9[0x1] > _0xac9fxcb && _0xac9fxc9[0x0] < _0xac9fxcc && _0xac9fxc9[0x1] < _0xac9fxcd
};
var data = new Object();
var cache = [0x0, 0x0];
var drg = 0x0;
var anim = 0x0;

function Drag(_0xac9fxd3, _0xac9fxd4, _0xac9fxd5, _0xac9fxd6, _0xac9fxd7) {
    var _0xac9fxd8 = _0x5d4113;
    if (Input[_0xac9fxd8(0x17f)](0x1)) {
        if (CursorBox(_0xac9fxd3, _0xac9fxd4, _0xac9fxd5, _0xac9fxd6, _0xac9fxd7) && drg == 0x0) {
            cache[0x0] = _0xac9fxd4 - _0xac9fxd3[0x0];
            cache[0x1] = _0xac9fxd5 - _0xac9fxd3[0x1];
            drg = 0x1
        }
    };
    if (!Input[_0xac9fxd8(0x17f)](0x1)) {
        drg = 0x0
    };
    if (UI[_0xac9fxd8(0x19d)]() > 0x0 && drg == 0x1) {
        UI[_0xac9fxd8(0x178)](xpanel, _0xac9fxd3[0x0] + cache[0x0]);
        UI[_0x2e1b[277]](ypanel, _0xac9fxd3[0x1] + cache[0x1])
    }
}
hitboxes = [_0x5d4113(0x10c), _0x5d4113(0x176), _0x5d4113(0x138), _0x5d4113(0x91), _0x2e1b[130], _0x5d4113(0x1e8), _0x5d4113(0xa5), _0x2e1b[285], _0x5d4113(0x1bd)];

function getHitboxName(_0xac9fxda) {
    var _0xac9fxdb = _0x5d4113;
    switch (_0xac9fxda) {
    case 0x0:
        hitboxName = _0xac9fxdb(0x176);
        break;
    case 0x1:
        hitboxName = _0xac9fxdb(0x176);
        break;
    case 0x2:
        hitboxName = _0xac9fxdb(0x91);
        break;
    case 0x3:
        hitboxName = _0xac9fxdb(0x91);
        break;
    case 0x4:
        hitboxName = _0xac9fxdb(0x91);
        break;
    case 0x5:
        hitboxName = _0x2e1b[215];
        break;
    case 0x6:
        hitboxName = _0xac9fxdb(0x138);
        break;
    case 0x7:
        hitboxName = _0xac9fxdb(0xa5);
        break;
    case 0x8:
        hitboxName = _0xac9fxdb(0x180);
        break;
    case 0x9:
        hitboxName = _0xac9fxdb(0xa5);
        break;
    case 0xa:
        hitboxName = _0xac9fxdb(0x180);
        break;
    case 0xb:
        hitboxName = _0xac9fxdb(0xa5);
        break;
    case 0xc:
        hitboxName = _0x2e1b[285];
        break;
    case 0xd:
        hitboxName = _0x2e1b[130];
        break;
    case 0xe:
        hitboxName = _0x2e1b[386];
        break;
    case 0xf:
        hitboxName = _0xac9fxdb(0xe0);
        break;
    case 0x10:
        hitboxName = _0xac9fxdb(0xe0);
        break;
    case 0x11:
        hitboxName = _0xac9fxdb(0x1e8);
        break;
    case 0x12:
        hitboxName = _0x2e1b[386];
        break;
    default:
        hitboxName = _0x2e1b[415]
    };
    return hitboxName
}

function HitgroupName(_0xac9fxdd) {
    return hitboxes[_0xac9fxdd] || _0x2e1b[415]
}
var target = -0x1;
var shots_fired = 0x0;
var hits = 0x0;
var lastUpdate = 0x0;
var logged = ![];
var myPing = Math[_0x5d4113(0x12d)](Local[_0x5d4113(0x160)]() * 0x3e8 / 1.5);
var tickrate = Globals[_0x2e1b[416]]();
var jopadeath = Math[_0x5d4113(0x12d)](Local[_0x2e1b[253]]() * 0x3e8 / 2.5);

function ragebot_fire() {
    var _0xac9fxe7 = _0x5d4113;
    predicthc = Event[_0xac9fxe7(0xa2)](_0xac9fxe7(0x1fb));
    safety1 = Event[_0xac9fxe7(0xa2)](_0xac9fxe7(0x14d));
    hitboxName = getHitboxName(Event[_0xac9fxe7(0xa2)](_0xac9fxe7(0x166)));
    exploit = (Event[_0x2e1b[71]](_0x2e1b[417]) + 0x1)[_0xac9fxe7(0x1b9)]();
    target = Event[_0xac9fxe7(0xa2)](_0xac9fxe7(0x10e));
    shots_fired++;
    logged = ![];
    lastUpdate = Globals[_0xac9fxe7(0x7d)]()
}

function hitlog() {
    var _0xac9fxe9 = _0x5d4113;
    var _0xac9fxea = Entity[_0xac9fxe9(0xd8)](Event[_0x2e1b[71]](_0xac9fxe9(0xa0)));
    var _0xac9fxeb = Entity[_0xac9fxe9(0xd8)](Event[_0xac9fxe9(0xa2)](_0xac9fxe9(0x154)));
    var _0xac9fxec = Math[_0xac9fxe9(0x1b3)](Math[_0x2e1b[65]](0x2, 0x258) * 0x546);
    var _0xac9fxed = Math[_0xac9fxe9(0x1b3)](Math[_0xac9fxe9(0x9c)](0x2, 0x258) * 0x384);
    if (_0xac9fxeb == Entity[_0xac9fxe9(0xc2)]() && _0xac9fxea == target) {
        hits++
    };
    var _0xac9fxee = _0x2e1b[418];
    me = Entity[_0x2e1b[18]]();
    hitbox = Event[_0xac9fxe9(0xa2)](_0xac9fxe9(0x171));
    target_damage = Event[_0xac9fxe9(0xa2)](_0xac9fxe9(0xbd));
    target_health = Event[_0xac9fxe9(0xa2)](_0xac9fxe9(0xdb));
    victim = Event[_0x2e1b[71]](_0x2e1b[69]);
    _0xac9fxeb = Event[_0xac9fxe9(0xa2)](_0x2e1b[241]);
    weapon = Event[_0xac9fxe9(0x1d2)](_0x2e1b[179]);
    victimIndex = Entity[_0xac9fxe9(0xd8)](victim);
    attackerIndex = Entity[_0xac9fxe9(0xd8)](_0xac9fxeb);
    name = Entity[_0xac9fxe9(0x139)](victimIndex);
    var _0xac9fxef = Globals[_0xac9fxe9(0x102)]() % 0x11;
    var _0xac9fxf0 = _0x2e1b[29];
    if (exploit == 0x2) {
        _0xac9fxf0 += _0x2e1b[419]
    };
    _0xac9fxf0 += _0x2e1b[420];
    if (hitbox == 0x1) {
        _0xac9fxf0 += _0x2e1b[421]
    };
    if (safety1 == 0x1) {
        safety1 = _0x2e1b[422]
    } else {
        safety1 = _0x2e1b[423]
    };
    if (weapon == _0x2e1b[424]) {
        _0xac9fxee = _0xac9fxe9(0x120)
    } else {
        if (weapon == _0xac9fxe9(0xf9)) {
            _0xac9fxee = _0xac9fxe9(0x127)
        } else {
            if (weapon == _0x2e1b[425]) {
                _0xac9fxee = _0x2e1b[426]
            }
        }
    };
    if (me == attackerIndex && me != victimIndex) {
        0x1;
        Cheat[_0xac9fxe9(0x8b)]([0x7f, 0xff, 0x0, 0xff], _0x2e1b[271]);
        if (_0xac9fxee == _0x2e1b[418]) {
            Cheat[_0xac9fxe9(0x10b)](_0x2e1b[427] + shots[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0x199) + _0xac9fxed + _0x2e1b[428] + _0xac9fxec + _0x2e1b[429] + _0xac9fxee + name + _0xac9fxe9(0x173) + HitgroupName(hitbox) + _0xac9fxe9(0xb8) + target_damage[_0xac9fxe9(0x1b9)]() + _0x2e1b[430] + target_damage[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0xc6) + target_health[_0x2e1b[341]]() + _0xac9fxe9(0xfa) + hitboxName + _0x2e1b[430] + predicthc[_0x2e1b[341]]() + _0xac9fxe9(0xce) + safety1 + _0x2e1b[431] + _0xac9fxf0 + _0xac9fxe9(0x11f) + exploit + _0x2e1b[362] + _0xac9fxef + _0x2e1b[432]);
            logs[_0x2e1b[81]](_0x2e1b[427] + shots[_0x2e1b[341]]() + _0x2e1b[310] + _0xac9fxed + _0x2e1b[428] + _0xac9fxec + _0x2e1b[429] + _0xac9fxee + name + _0xac9fxe9(0x173) + HitgroupName(hitbox) + _0xac9fxe9(0xb8) + target_damage[_0xac9fxe9(0x1b9)]() + _0x2e1b[430] + target_damage[_0x2e1b[341]]() + _0xac9fxe9(0xc6) + target_health[_0xac9fxe9(0x1b9)]() + _0x2e1b[154] + hitboxName + _0x2e1b[430] + predicthc[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0xce) + safety1 + _0x2e1b[431] + _0xac9fxf0 + _0xac9fxe9(0x11f) + exploit + _0xac9fxe9(0x1ce) + _0xac9fxef + _0x2e1b[432])
        } else {
            Cheat[_0xac9fxe9(0x10b)](_0x2e1b[427] + shots[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0x199) + _0xac9fxed + _0x2e1b[428] + _0xac9fxec + _0x2e1b[429] + _0xac9fxee + name + _0x2e1b[272] + HitgroupName(hitbox) + _0x2e1b[92] + target_damage[_0xac9fxe9(0x1b9)]() + _0x2e1b[430] + target_damage[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0xc6) + target_health[_0xac9fxe9(0x1b9)]() + _0x2e1b[154] + hitboxName + _0x2e1b[430] + predicthc[_0x2e1b[341]]() + _0xac9fxe9(0xce) + safety1 + _0x2e1b[431] + _0xac9fxf0 + _0xac9fxe9(0x11f) + exploit + _0xac9fxe9(0x1ce) + _0xac9fxef + _0x2e1b[432]);
            logs[_0x2e1b[81]](_0x2e1b[427] + shots[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0x199) + _0xac9fxed + _0x2e1b[428] + _0xac9fxec + _0x2e1b[429] + _0xac9fxee + name + _0xac9fxe9(0x173) + HitgroupName(hitbox) + _0x2e1b[92] + target_damage[_0xac9fxe9(0x1b9)]() + _0x2e1b[430] + target_damage[_0x2e1b[341]]() + _0xac9fxe9(0xc6) + target_health[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0xfa) + hitboxName + _0x2e1b[430] + predicthc[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0xce) + safety1 + _0x2e1b[431] + _0xac9fxf0 + _0xac9fxe9(0x11f) + exploit + _0xac9fxe9(0x1ce) + _0xac9fxef + _0x2e1b[432])
        };
        logsct[_0xac9fxe9(0xad)](Globals[_0xac9fxe9(0x7d)]());
        logsalpha[_0x2e1b[81]](0xff)
    };
    if (shots == 0x63) {
        shots = 0x0
    } else {
        shots++
    }
}

function removelogs() {
    var _0xac9fxf2 = _0x5d4113;
    if (logs[_0xac9fxf2(0x1b5)] > 0x6) {
        logs[_0x2e1b[344]]();
        logsct[_0xac9fxf2(0x1bc)]();
        logsalpha[_0xac9fxf2(0x1bc)]()
    };
    if (logsct[0x0] + 6.5 < Globals[_0xac9fxf2(0x7d)]()) {
        logsalpha[0x0] -= Globals[_0xac9fxf2(0xaa)]() * 0x258;
        if (logsalpha[0x0] < 0x0) {
            logs[_0xac9fxf2(0x1bc)]();
            logsct[_0xac9fxf2(0x1bc)]();
            logsalpha[_0x2e1b[344]]()
        }
    }
}

function item_purchase() {
    var _0xac9fxf4 = _0x5d4113;
    Cheat[_0x2e1b[49]]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf4(0x172));
    Cheat[_0x2e1b[171]](Entity[_0x2e1b[27]](Entity[_0x2e1b[122]](Event[_0xac9fxf4(0xa2)](_0xac9fxf4(0xa0)))) + _0xac9fxf4(0x1a4) + Event[_0x2e1b[366]](_0xac9fxf4(0x113)) + _0x2e1b[433]);
    logs[_0x2e1b[81]](Entity[_0x2e1b[27]](Entity[_0x2e1b[122]](Event[_0xac9fxf4(0xa2)](_0xac9fxf4(0xa0)))) + _0xac9fxf4(0x1a4) + Event[_0xac9fxf4(0x1d2)](_0xac9fxf4(0x113)) + _0x2e1b[434]);
    logsct[_0xac9fxf4(0xad)](Globals[_0xac9fxf4(0x7d)]());
    logsalpha[_0x2e1b[81]](0xff)
}

function onDraw() {
    var _0xac9fxf6 = _0x5d4113;
    if (!World[_0xac9fxf6(0x1ec)]()) {
        return
    };
    if (UI[_0x2e1b[373]](active && hitlogs)) {
        var _0xac9fxf7 = Render[_0xac9fxf6(0xbe)](_0xac9fxf6(0xf6), 0xa, ![]);
        for (i = 0x0; i < logs[_0xac9fxf6(0x1b5)]; i++) {
            Render[_0xac9fxf6(0xef)](0x3 + 0x1, 0x3 + 0xd * i + 0x1, 0x0, logs[i], [0x0, 0x0, 0x0, logsalpha[i]], _0xac9fxf7);
            Render[_0xac9fxf6(0xef)](0x3, 0x3 + 0xd * i, 0x0, logs[i], [0xff, 0xff, 0xff, logsalpha[i]], _0xac9fxf7)
        };
        if (shots_fired > hits && Globals[_0xac9fxf6(0x7d)]() - lastUpdate > 0.17) {
            if (Globals[_0xac9fxf6(0x7d)]() - lastUpdate > 0x1) {
                shots_fired = 0x0;
                hits = 0x0
            };
            if (!logged) {
                var _0xac9fxf8 = Globals[_0xac9fxf6(0x102)]() % 0x10;
                logged = !![];
                var _0xac9fxf9 = _0x2e1b[422];
                var _0xac9fxfa = _0xac9fxf6(0xf3);
                if (safety1 == 0x0) {
                    _0xac9fxf9 = _0x2e1b[423]
                };
                if (Entity[_0xac9fxf6(0x167)](target) == ![]) {
                    _0xac9fxfa = _0xac9fxf6(0x82)
                } else {
                    if (Entity[_0xac9fxf6(0x167)](Entity[_0x2e1b[18]]()) == ![]) {
                        _0xac9fxfa = _0xac9fxf6(0xfb)
                    } else {
                        if (safety1 == !![] && predicthc < 0x5c) {
                            _0xac9fxfa = _0xac9fxf6(0x103)
                        } else {
                            if (safety1 == !![] && predicthc == 0x5d) {
                                _0xac9fxfa = _0xac9fxf6(0x11c)
                            } else {
                                if (safety1 == !![] && predicthc == 0x5e) {
                                    _0xac9fxfa = _0xac9fxf6(0x11c)
                                } else {
                                    if (safety1 == !![] && predicthc == 0x5f) {
                                        _0xac9fxfa = _0xac9fxf6(0x11c)
                                    } else {
                                        if (safety1 == !![] && predicthc == 0x60) {
                                            _0xac9fxfa = _0xac9fxf6(0x11c)
                                        } else {
                                            if (safety1 == !![] && predicthc > 0x61) {
                                                _0xac9fxfa = _0xac9fxf6(0x1f5)
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                };
                var _0xac9fxfb = _0x2e1b[29];
                if (exploit == 0x2) {
                    _0xac9fxfb += _0x2e1b[419]
                };
                _0xac9fxfb += _0x2e1b[420];
                if (_0xac9fxfa == _0xac9fxf6(0x1a1)) {
                    Cheat[_0xac9fxf6(0x8b)]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf6(0x172));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0x2e1b[427] + shots[_0xac9fxf6(0x1b9)]() + _0x2e1b[429]);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f7) + Entity[_0xac9fxf6(0x139)](target) + _0xac9fxf6(0x173) + hitboxName + _0xac9fxf6(0x12a));
                    Cheat[_0x2e1b[49]]([0x25, 0xff, 0x28, 0xff], _0xac9fxfa);
                    Cheat[_0x2e1b[49]]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0xeb) + predicthc[_0xac9fxf6(0x1b9)]() + _0xac9fxf6(0x141) + _0xac9fxf9 + _0xac9fxf6(0xc6) + _0xac9fxfb + _0xac9fxf6(0xc6) + _0xac9fxf8 + _0x2e1b[435] + exploit + _0xac9fxf6(0x1ba) + Math[_0xac9fxf6(0x1b3)](Entity[_0xac9fxf6(0xa4)](Entity[_0xac9fxf6(0xc2)](), _0x2e1b[262], _0xac9fxf6(0x97)))[_0xac9fxf6(0x1b9)]() + _0xac9fxf6(0x1b6) + tickrate + _0x2e1b[436])
                };
                if (_0xac9fxfa == _0x2e1b[318]) {
                    Cheat[_0xac9fxf6(0x8b)]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf6(0x172));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0x2e1b[427] + shots[_0x2e1b[341]]() + _0x2e1b[429]);
                    Cheat[_0x2e1b[49]]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f7) + Entity[_0xac9fxf6(0x139)](target) + _0xac9fxf6(0x173) + hitboxName + _0xac9fxf6(0x12a));
                    Cheat[_0xac9fxf6(0x8b)]([0x25, 0xff, 0x28, 0xff], _0xac9fxfa);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0x2e1b[141] + predicthc[_0xac9fxf6(0x1b9)]() + _0xac9fxf6(0x141) + _0xac9fxf9 + _0xac9fxf6(0xc6) + _0xac9fxfb + _0xac9fxf6(0xc6) + _0xac9fxf8 + _0x2e1b[435] + exploit + _0x2e1b[342] + Math[_0xac9fxf6(0x1b3)](Entity[_0x2e1b[20]](Entity[_0xac9fxf6(0xc2)](), _0xac9fxf6(0x169), _0xac9fxf6(0x97)))[_0xac9fxf6(0x1b9)]() + _0xac9fxf6(0x1b6) + tickrate + _0x2e1b[436])
                };
                if (_0xac9fxfa == _0xac9fxf6(0x1f5)) {
                    Cheat[_0xac9fxf6(0x8b)]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf6(0x172));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0x2e1b[427] + shots[_0xac9fxf6(0x1b9)]() + _0x2e1b[429]);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f7) + Entity[_0xac9fxf6(0x139)](target) + _0xac9fxf6(0x173) + hitboxName + _0xac9fxf6(0x12a));
                    Cheat[_0x2e1b[49]]([0xf1, 0xff, 0x40, 0xff], _0xac9fxfa);
                    Cheat[_0xac9fxf6(0x8b)]([0x7e, 0xff, 0x63, 0xff], _0x2e1b[437]);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f2) + predicthc[_0xac9fxf6(0x1b9)]() + _0xac9fxf6(0x141) + _0xac9fxf9 + _0xac9fxf6(0xc6) + _0xac9fxfb + _0xac9fxf6(0xc6) + _0xac9fxf8 + _0x2e1b[435] + exploit + _0x2e1b[436])
                };
                if (_0xac9fxfa == _0xac9fxf6(0x1a1)) {
                    Cheat[_0xac9fxf6(0x8b)]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf6(0x172));
                    Cheat[_0x2e1b[49]]([0xff, 0xff, 0xff, 0xff], _0x2e1b[427] + shots[_0x2e1b[341]]() + _0x2e1b[429]);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f7) + Entity[_0x2e1b[27]](target) + _0xac9fxf6(0x173) + hitboxName + _0xac9fxf6(0x12a));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0x0, 0x0, 0xff], _0xac9fxfa);
                    Cheat[_0x2e1b[49]]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f2) + predicthc[_0x2e1b[341]]() + _0x2e1b[223] + _0xac9fxf9 + _0x2e1b[105] + _0xac9fxfb + _0xac9fxf6(0xc6) + _0xac9fxf8 + _0x2e1b[435] + exploit + _0x2e1b[436])
                };
                if (_0xac9fxfa == _0xac9fxf6(0x1a1)) {
                    Cheat[_0x2e1b[49]]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf6(0x172));
                    Cheat[_0x2e1b[49]]([0xff, 0xff, 0xff, 0xff], _0x2e1b[427] + shots[_0xac9fxf6(0x1b9)]() + _0x2e1b[429]);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f7) + Entity[_0xac9fxf6(0x139)](target) + _0xac9fxf6(0x173) + hitboxName + _0xac9fxf6(0x12a));
                    Cheat[_0x2e1b[49]]([0x0, 0x70, 0xff, 0xff], _0xac9fxfa);
                    Cheat[_0x2e1b[49]]([0x0, 0x70, 0xff, 0xff], _0x2e1b[435]);
                    Cheat[_0x2e1b[49]]([0x3a, 0xff, 0xff, 0xff], _0xac9fxf6(0x133));
                    Cheat[_0x2e1b[49]]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f2) + predicthc[_0xac9fxf6(0x1b9)]() + _0xac9fxf6(0x141) + _0xac9fxf9 + _0xac9fxf6(0xc6) + _0xac9fxfb + _0xac9fxf6(0xc6) + _0xac9fxf8 + _0x2e1b[435] + exploit + _0x2e1b[436])
                };
                if (_0xac9fxfa == _0xac9fxf6(0x1a8)) {
                    Cheat[_0xac9fxf6(0x8b)]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf6(0x172));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0x2e1b[427] + shots[_0xac9fxf6(0x1b9)]() + _0x2e1b[429]);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f7) + Entity[_0xac9fxf6(0x139)](target) + _0x2e1b[272] + hitboxName + _0xac9fxf6(0x12a));
                    Cheat[_0xac9fxf6(0x8b)]([0x0, 0x70, 0xff, 0xff], _0xac9fxfa);
                    Cheat[_0xac9fxf6(0x8b)]([0x3a, 0xff, 0xff, 0xff], _0xac9fxf6(0x133));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0x2e1b[396] + predicthc[_0xac9fxf6(0x1b9)]() + _0xac9fxf6(0x141) + _0xac9fxf9 + _0xac9fxf6(0xc6) + _0xac9fxfb + _0xac9fxf6(0xc6) + _0xac9fxf8 + _0x2e1b[435] + exploit + _0x2e1b[436])
                };
                if (_0xac9fxfa == _0xac9fxf6(0x1a1)) {
                    Cheat[_0xac9fxf6(0x8b)]([0x7f, 0xff, 0x0, 0xff], _0x2e1b[346]);
                    Cheat[_0x2e1b[49]]([0xff, 0x47, 0x63, 0xff], _0xac9fxf6(0x86));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xbc, 0xf8, 0xff], _0xac9fxf6(0xda) + jopadeath + _0x2e1b[438]);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0x47, 0x63, 0xff], _0xac9fxf6(0x112))
                };
                if (_0xac9fxfa == _0xac9fxf6(0x82)) {
                    Cheat[_0x2e1b[49]]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf6(0x1be));
                    Cheat[_0x2e1b[49]]([0xff, 0x47, 0x63, 0xff], _0xac9fxf6(0x1c5))
                };
                if (_0xac9fxfa == _0xac9fxf6(0x11c)) {
                    Cheat[_0xac9fxf6(0x8b)]([0xc7, 0xfa, 0x9c, 0xff], _0xac9fxf6(0x1be));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xcf, 0x89, 0xff], _0xac9fxf6(0x194))
                };
                if (_0xac9fxfa == _0xac9fxf6(0x1f5)) {
                    Cheat[_0x2e1b[49]]([0xf1, 0xff, 0x40, 0xff], _0xac9fxf6(0x1be));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0x47, 0x63, 0xff], _0xac9fxf6(0xe6))
                };
                logs[_0xac9fxf6(0xad)](_0x2e1b[427] + shots[_0x2e1b[341]]() + _0x2e1b[429] + _0xac9fxf6(0x1f7) + Entity[_0xac9fxf6(0x139)](target) + _0xac9fxf6(0x173) + hitboxName + _0xac9fxf6(0x12a) + _0xac9fxfa + _0xac9fxf6(0xeb) + predicthc[_0x2e1b[341]]() + _0x2e1b[439] + _0xac9fxf9 + _0xac9fxf6(0xc6) + _0xac9fxfb + _0xac9fxf6(0xc6) + _0xac9fxf8 + _0x2e1b[435] + exploit + _0x2e1b[440]);
                logsct[_0xac9fxf6(0xad)](Globals[_0xac9fxf6(0x7d)]());
                logsalpha[_0x2e1b[81]](0xff);
                if (shots == 0x63) {
                    shots = 0x0
                } else {
                    shots++
                }
            }
        }
    }
}

function debugpanel() {
    var _0xac9fxfd = _0x5d4113;
    if (Entity[_0xac9fxfd(0xc2)]() == null || !Entity[_0x2e1b[260]](Entity[_0xac9fxfd(0xc2)]())) {
        return
    };
    var _0xac9fxfe = Render[_0xac9fxfd(0xbe)](_0xac9fxfd(0xe9), 0xb, !![]);
    if (UI[_0xac9fxfd(0x1da)](debug_panel) == 0x2 && UI[_0xac9fxfd(0x1da)](active)) {
        var _0xac9fxfe = Render[_0x2e1b[98]](_0xac9fxfd(0xe9), 0xa, !![]);
        var _0xac9fxff = {
            'red': UI[_0xac9fxfd(0x12c)](color_1)[0x0],
            'green': UI[_0xac9fxfd(0x12c)](color_1)[0x1],
            'blue': UI[_0xac9fxfd(0x12c)](color_1)[0x2],
            'pulse': Math[_0xac9fxfd(0x1f9)](Math[_0xac9fxfd(0x81)](-3.14 + Globals[_0xac9fxfd(0x7d)]() * 1.555555555555555 % 6.28)) * 0xaa
        };
        var _0xac9fx100 = UI[_0x2e1b[373]](xpanel),
            _0xac9fx101 = UI[_0xac9fxfd(0x1da)](ypanel);
        var _0xac9fx102 = new Date();
        var _0xac9fx103 = _0xac9fx102[_0xac9fxfd(0x88)]();
        const _0xac9fx104 = Math[_0xac9fxfd(0x1f9)](Math[_0x2e1b[39]](-Math[_0x2e1b[22]] + Globals[_0xac9fxfd(0x7d)]() * (0x1 / 0.75) % (Math[_0x2e1b[22]] * 0x2))) * 0xff;
        const _0xac9fx105 = Math[_0xac9fxfd(0x1f9)](Math[_0x2e1b[39]](-Math[_0x2e1b[22]] + Globals[_0xac9fxfd(0x7d)]() * (0x1 / 0.75) % (Math[_0x2e1b[22]] * 0x2))) * 0x5f;
        const _0xac9fx106 = Math[_0xac9fxfd(0x1f9)](Math[_0xac9fxfd(0x81)](-Math[_0x2e1b[22]] + Globals[_0x2e1b[35]]() * (0x1 / 0.75) % (Math[_0x2e1b[22]] * 0x2))) * 0xff;
        var _0xac9fx107 = _0xac9fx102[_0xac9fxfd(0x153)]();
        var _0xac9fx108 = _0xac9fx102[_0x2e1b[441]]();
        var _0xac9fx109 = [0xb4, 0x28];
        var _0xac9fx10a = (_0xac9fx103 < 0xa ? _0x2e1b[423] + _0xac9fx103 : _0xac9fx103) + _0x2e1b[435] + (_0xac9fx107 < 0xa ? _0x2e1b[423] + _0xac9fx107 : _0xac9fx107) + _0x2e1b[435] + (_0xac9fx108 < 0xa ? _0x2e1b[423] + _0xac9fx108 : _0xac9fx108);
        Render[_0xac9fxfd(0x1bf)](_0xac9fx100, _0xac9fx101, 0xb4, 0x32, [0x14, 0x14, 0x14, 0x5f]);
        Render[_0x2e1b[347]](_0xac9fx100 + 0x1, _0xac9fx101 - 0x1, 0xb2, 0x1, [_0xac9fxff[_0xac9fxfd(0x1dc)], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0x2e1b[355]], _0xac9fx104]);
        Render[_0xac9fxfd(0xd0)](_0xac9fx100, _0xac9fx101 - 0x1, _0xac9fx100 - 0x1, _0xac9fx101 + 0x4, [_0xac9fxff[_0xac9fxfd(0x1dc)], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx104]);
        Render[_0xac9fxfd(0xd0)](_0xac9fx100 + 0xb3, _0xac9fx101 - 0x1, _0xac9fx100 + 0xb4, _0xac9fx101 + 0x4, [_0xac9fxff[_0x2e1b[375]], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx104]);
        Render[_0xac9fxfd(0xd0)](_0xac9fx100, _0xac9fx101 + 0x32, _0xac9fx100 - 0x1, _0xac9fx101 + 0x2c, [_0xac9fxff[_0xac9fxfd(0x1dc)], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx105]);
        Render[_0xac9fxfd(0x1bf)](_0xac9fx100 + 0x1, _0xac9fx101 + 0x32, 0xb2, 0x1, [_0xac9fxff[_0x2e1b[375]], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx105]);
        Render[_0xac9fxfd(0xd0)](_0xac9fx100 + 0xb3, _0xac9fx101 + 0x32, _0xac9fx100 + 0xb4, _0xac9fx101 + 0x2c, [_0xac9fxff[_0xac9fxfd(0x1dc)], _0xac9fxff[_0x2e1b[160]], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx105]);
        Render[_0x2e1b[442]](_0xac9fx100 - 0x1, _0xac9fx101 + 0x4, 0x1, 0x29, 0x0, [_0xac9fxff[_0x2e1b[375]], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx104], [_0xac9fxff[_0x2e1b[375]], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0x2e1b[355]], _0xac9fx105]);
        Render[_0x2e1b[442]](_0xac9fx100 + 0xb4, _0xac9fx101 + 0x4, 0x1, 0x29, 0x0, [_0xac9fxff[_0xac9fxfd(0x1dc)], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx104], [_0xac9fxff[_0xac9fxfd(0x1dc)], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0x2e1b[355]], _0xac9fx105]);
        Render[_0xac9fxfd(0xef)](_0xac9fx100 + 0x15 + 0x1, _0xac9fx101 + 0x3 + 0x1, 0x0, _0xac9fxfd(0x94), [0x0, 0x0, 0x0, 0xff], _0xac9fxfe);
        Render[_0x2e1b[6]](_0xac9fx100 + 0x3d + 0x1, _0xac9fx101 + 0x3 + 0x1, 0x0, _0xac9fxfd(0x131), [0x0, 0x0, 0x0, _0xac9fx106], _0xac9fxfe);
        Render[_0xac9fxfd(0xef)](_0xac9fx100 + 0x2d + 0x1, _0xac9fx101 + 0x12 + 0x1, 0x0, _0xac9fxfd(0xf2), [0x0, 0x0, 0x0, 0xff], _0xac9fxfe);
        Render[_0xac9fxfd(0xef)](_0xac9fx100 + 0x30 + 0x1, _0xac9fx101 + 0x21 + 0x1, 0x0, _0xac9fxfd(0x151) + _0xac9fx10a, [0x0, 0x0, 0x0, 0xff], _0xac9fxfe);
        Render[_0x2e1b[6]](_0xac9fx100 + 0x15, _0xac9fx101 + 0x3, 0x0, _0x2e1b[58], [0xff, 0xff, 0xff, 0xff], _0xac9fxfe);
        Render[_0xac9fxfd(0xef)](_0xac9fx100 + 0x3d, _0xac9fx101 + 0x3, 0x0, _0xac9fxfd(0x131), [_0xac9fxff[_0xac9fxfd(0x1dc)], _0xac9fxff[_0x2e1b[160]], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx106], _0xac9fxfe);
        Render[_0xac9fxfd(0xef)](_0xac9fx100 + 0x2d, _0xac9fx101 + 0x12, 0x0, _0xac9fxfd(0xf2), [0xff, 0xff, 0xff, 0xff], _0xac9fxfe);
        Render[_0xac9fxfd(0xef)](_0xac9fx100 + 0x30, _0xac9fx101 + 0x21, 0x0, _0x2e1b[238] + _0xac9fx10a, [0xff, 0xff, 0xff, 0xff], _0xac9fxfe);
        Drag(Input[_0xac9fxfd(0x1fa)](), _0xac9fx100, _0xac9fx101, _0xac9fx100 + _0xac9fx109[0x0], _0xac9fx101 + _0xac9fx109[0x0])
    }
}

function halflife() {
    var _0xac9fx10c = _0x5d4113;
    var _0xac9fx10d = Render[_0xac9fx10c(0x1c8)]();
    if (Entity[_0xac9fx10c(0xc2)]() == null || !Entity[_0xac9fx10c(0x167)](Entity[_0xac9fx10c(0xc2)]())) {
        return
    };
    if (UI[_0x2e1b[373]](debug_panel) == 0x1) {
        var _0xac9fx10e = Entity[_0xac9fx10c(0x15f)]();
        var _0xac9fx10f = UI[_0xac9fx10c(0x1da)]([_0x2e1b[274], _0xac9fx10c(0x159), _0xac9fx10c(0xf4), _0xac9fx10c(0x196), _0x2e1b[443]]);
        var _0xac9fx110 = Render[_0xac9fx10c(0xbe)](_0x2e1b[139], 0xa, !![]);
        Render[_0xac9fx10c(0xef)](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28 + 0x1, _0xac9fx10d[0x1] / 0x2 + 0x1, 0x0, _0x2e1b[444], [0x0, 0x0, 0x0, 0xff], _0xac9fx110);
        Render[_0xac9fx10c(0xef)](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28 + 0x1, _0xac9fx10d[0x1] / 0x2 + 0xd + 0x1, 0x0, _0x2e1b[156] + _0xac9fx10f + _0xac9fx10c(0x18d) + _0xac9fx10e + _0x2e1b[29], [0x0, 0x0, 0x0, 0xff], _0xac9fx110);
        Render[_0xac9fx10c(0xef)](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28 + 0x1, _0xac9fx10d[0x1] / 0x2 + 0x1a + 0x1, 0x0, _0xac9fx10c(0x9f) + state + _0x2e1b[29], [0x0, 0x0, 0x0, 0xff], _0xac9fx110);
        Render[_0xac9fx10c(0xef)](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28 + 0x1, _0xac9fx10d[0x1] / 0x2 + 0x27 + 0x1, 0x0, _0x2e1b[75], [0x0, 0x0, 0x0, 0xff], _0xac9fx110);
        0xb;
        Render[_0xac9fx10c(0xef)](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28, _0xac9fx10d[0x1] / 0x2, 0x0, _0x2e1b[444], [0xff, 0xff, 0xff, 0xff], _0xac9fx110);
        Render[_0xac9fx10c(0xef)](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28, _0xac9fx10d[0x1] / 0x2 + 0xd, 0x0, _0xac9fx10c(0xfc) + _0xac9fx10f + _0xac9fx10c(0x18d) + _0xac9fx10e + _0x2e1b[29], [0x9d, 0x98, 0xc5, 0xff], _0xac9fx110);
        Render[_0x2e1b[6]](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28, _0xac9fx10d[0x1] / 0x2 + 0x1a, 0x0, _0xac9fx10c(0x9f) + state + _0x2e1b[29], [0x93, 0xc0, 0x71, 0xff], _0xac9fx110);
        Render[_0xac9fx10c(0xef)](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28, _0xac9fx10d[0x1] / 0x2 + 0x27, 0x0, _0xac9fx10c(0xa7), [0xc0, 0x7d, 0x87, 0xff], _0xac9fx110)
    }
}

function infe() {
    var _0xac9fx112 = _0x5d4113;
    if (Entity[_0xac9fx112(0xc2)]() == null || !Entity[_0xac9fx112(0x167)](Entity[_0xac9fx112(0xc2)]())) {
        return
    };
    if (UI[_0xac9fx112(0x1da)](debug_panel) == 0x3) {
        const _0xac9fx113 = Math[_0xac9fx112(0x1f9)](Math[_0x2e1b[39]](Math[_0x2e1b[22]] * -0x1 + Globals[_0xac9fx112(0x7d)]() * 2.1 % (Math[_0x2e1b[22]] * 0x2))) * 0xff;
        var _0xac9fx114 = Render[_0xac9fx112(0xbe)](_0xac9fx112(0xe9), 0xa, !![]);
        textsize1 = Render[_0xac9fx112(0x117)](_0xac9fx112(0x131), _0xac9fx114)[0x0] + 0x1b;
        Render[_0x2e1b[6]](screen12[0x0] - screen12[0x0] + 0x14 + 0x1, screen12[0x1] / 0x2 - 0x28 + 0x1, 0x0, _0x2e1b[359], [0x0, 0x0, 0x0, 0xff], _0xac9fx114);
        Render[_0x2e1b[6]](screen12[0x0] - screen12[0x0] + textsize1, screen12[0x1] / 0x2 - 0x28 + 0x1, 0x0, _0x2e1b[208], [0x0, 0x0, 0x0, 0xff], _0xac9fx114);
        Render[_0x2e1b[6]](screen12[0x0] - screen12[0x0] + 0x72 + 0x1, screen12[0x1] / 0x2 - 0x28 + 0x1, 0x0, _0xac9fx112(0x144), [0x0, 0x0, 0x0, 0xff], _0xac9fx114);
        Render[_0xac9fx112(0xef)](screen12[0x0] - screen12[0x0] + 0xac + 0x1, screen12[0x1] / 0x2 - 0x28 + 0x1, 0x0, _0xac9fx112(0x96), [0x0, 0x0, 0x0, _0xac9fx113], _0xac9fx114);
        Render[_0xac9fx112(0xef)](screen12[0x0] - screen12[0x0] + 0x14, screen12[0x1] / 0x2 - 0x28, 0x0, _0xac9fx112(0x1cb), [0xff, 0xff, 0xff, 0xff], _0xac9fx114);
        Render[_0xac9fx112(0xef)](screen12[0x0] - screen12[0x0] + textsize1, screen12[0x1] / 0x2 - 0x28, 0x0, _0xac9fx112(0x131), [0xff, 0xff, 0xff, 0xff], _0xac9fx114);
        Render[_0x2e1b[6]](screen12[0x0] - screen12[0x0] + 0x72, screen12[0x1] / 0x2 - 0x28, 0x0, _0xac9fx112(0x144), [0xff, 0xff, 0xff, 0xff], _0xac9fx114);
        Render[_0x2e1b[6]](screen12[0x0] - screen12[0x0] + 0xac, screen12[0x1] / 0x2 - 0x28, 0x0, _0x2e1b[59], [0xff, 0xff, 0xff, _0xac9fx113], _0xac9fx114)
    }
}

function state() {
    var _0xac9fx116 = _0x5d4113;
    var _0xac9fx117 = Entity[_0xac9fx116(0xc2)]();
    var _0xac9fx118 = Entity[_0x2e1b[20]](Entity[_0xac9fx116(0xc2)](), _0x2e1b[119], _0xac9fx116(0xb1));
    var _0xac9fx119 = Math[_0x2e1b[336]](GetVelocity(_0xac9fx117))[_0xac9fx116(0x1b9)]();
    if (_0xac9fx118 == 0x100) {
        state = _0x2e1b[445]
    } else {
        if (_0xac9fx118 == 0x106) {
            state = _0x2e1b[446]
        } else {
            if (_0xac9fx118 == 0x107) {
                state = _0x2e1b[447]
            } else {
                if (_0xac9fx119 > 0x46) {
                    state = _0xac9fx116(0x13b)
                } else {
                    state = _0xac9fx116(0x1d6)
                }
            }
        }
    }
}

function statep() {
    var _0xac9fx11b = _0x5d4113;
    var _0xac9fx11c = Entity[_0xac9fx11b(0xc2)]();
    var _0xac9fx11d = Entity[_0xac9fx11b(0xa4)](Entity[_0xac9fx11b(0xc2)](), _0xac9fx11b(0xd5), _0xac9fx11b(0xb1));
    var _0xac9fx11e = Math[_0xac9fx11b(0x1b3)](GetVelocity(_0xac9fx11c))[_0xac9fx11b(0x1b9)]();
    if (_0xac9fx11d == 0x100) {
        statep = _0xac9fx11b(0x1f4);
        add_x = 0xc
    } else {
        if (_0xac9fx11d == 0x106) {
            statep = _0xac9fx11b(0x16e);
            add_x = 0x9
        } else {
            if (_0xac9fx11d == 0x107) {
                statep = _0x2e1b[251];
                add_x = 0x3
            } else {
                if (_0xac9fx11e > 0x46) {
                    statep = _0xac9fx11b(0x157);
                    add_x = 0x3
                } else {
                    statep = _0x2e1b[102];
                    add_x = 0x0
                }
            }
        }
    }
}

function statep1() {
    var _0xac9fx120 = _0x5d4113;
    var _0xac9fx121 = Entity[_0x2e1b[18]]();
    var _0xac9fx122 = Entity[_0xac9fx120(0xa4)](Entity[_0xac9fx120(0xc2)](), _0xac9fx120(0xd5), _0xac9fx120(0xb1));
    var _0xac9fx123 = Math[_0xac9fx120(0x1b3)](GetVelocity(_0xac9fx121))[_0xac9fx120(0x1b9)]();
    if (_0xac9fx122 == 0x100) {
        statep1 = _0xac9fx120(0x1f4);
        add_x1 = 0xa
    } else {
        if (_0xac9fx122 == 0x106) {
            statep1 = _0xac9fx120(0x16e);
            add_x1 = 0x7
        } else {
            if (_0xac9fx122 == 0x107) {
                statep1 = _0xac9fx120(0x15e)
            } else {
                if (_0xac9fx123 > 0x46) {
                    statep1 = _0x2e1b[339];
                    add_x1 = 0x3
                } else {
                    statep1 = _0xac9fx120(0xc3);
                    add_x1 = -0x2
                }
            }
        }
    }
}

function statep2() {
    var _0xac9fx125 = _0x5d4113;
    var _0xac9fx126 = Entity[_0xac9fx125(0xc2)]();
    var _0xac9fx127 = Entity[_0x2e1b[20]](Entity[_0xac9fx125(0xc2)](), _0xac9fx125(0xd5), _0xac9fx125(0xb1));
    var _0xac9fx128 = Math[_0x2e1b[336]](GetVelocity(_0xac9fx126))[_0xac9fx125(0x1b9)]();
    if (_0xac9fx127 == 0x100) {
        statep2 = _0xac9fx125(0x1f4);
        add_x2 = 0xe
    } else {
        if (_0xac9fx127 == 0x106) {
            statep2 = _0xac9fx125(0x16e);
            add_x2 = 0xb
        } else {
            if (_0xac9fx127 == 0x107) {
                statep2 = _0xac9fx125(0x15e);
                add_x2 = -0x2
            } else {
                if (_0xac9fx128 > 0x46) {
                    statep2 = _0xac9fx125(0x1b7);
                    add_x2 = 0x4
                } else {
                    statep2 = _0xac9fx125(0xc3);
                    add_x2 = 0x2
                }
            }
        }
    }
}

function statep3() {
    var _0xac9fx12a = _0x5d4113;
    var _0xac9fx12b = Entity[_0xac9fx12a(0xc2)]();
    var _0xac9fx12c = Entity[_0xac9fx12a(0xa4)](Entity[_0xac9fx12a(0xc2)](), _0xac9fx12a(0xd5), _0xac9fx12a(0xb1));
    var _0xac9fx12d = Math[_0x2e1b[336]](GetVelocity(_0xac9fx12b))[_0xac9fx12a(0x1b9)]();
    if (_0xac9fx12c == 0x100) {
        statep2 = _0xac9fx12a(0x1f4);
        add_x3 = 0xe
    } else {
        if (_0xac9fx12c == 0x106) {
            statep2 = _0xac9fx12a(0x16e);
            add_x3 = 0xb
        } else {
            if (_0xac9fx12c == 0x107) {
                statep2 = _0xac9fx12a(0x177)
            } else {
                if (_0xac9fx12d > 0x46) {
                    statep2 = _0xac9fx12a(0x157);
                    add_x3 = 0x6
                } else {
                    statep2 = _0xac9fx12a(0xc3);
                    add_x3 = 0x2
                }
            }
        }
    }
}
var add_y1 = 0x0;

function mainvisual() {
    var _0xac9fx130 = _0x5d4113;
    if (Entity[_0xac9fx130(0xc2)]() == null || !Entity[_0xac9fx130(0x167)](Entity[_0xac9fx130(0xc2)]())) {
        return
    };
    if (UI[_0xac9fx130(0x1da)](active)) {
        var _0xac9fx131 = UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0x2e1b[231], _0x2e1b[89], _0xac9fx130(0x196), _0xac9fx130(0x110)]);
        var _0xac9fx132 = UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0xac9fx130(0x14a), _0xac9fx130(0xb5), _0x2e1b[307], _0xac9fx130(0x189)]);
        var _0xac9fx133 = UI[_0x2e1b[373]]([_0x2e1b[274], _0xac9fx130(0xf4), _0xac9fx130(0xf4), _0xac9fx130(0x196), _0x2e1b[394]]);
        var _0xac9fx134 = UI[_0x2e1b[373]]([_0xac9fx130(0x175), _0xac9fx130(0xf4), _0xac9fx130(0xf4), _0xac9fx130(0x196), _0xac9fx130(0x118)]);
        var _0xac9fx135 = UI[_0x2e1b[373]]([_0xac9fx130(0x175), _0xac9fx130(0x159), _0xac9fx130(0xab), _0xac9fx130(0xdf)]);
        var _0xac9fx136 = _0xac9fx135 && _0xac9fx132;
        var _0xac9fx137 = Render[_0xac9fx130(0xbe)](_0xac9fx130(0xe9), 0xa, !![]);
        var _0xac9fx138 = Render[_0x2e1b[98]](_0xac9fx130(0x104), 0xa, ![]);
        var _0xac9fx139 = Render[_0xac9fx130(0xbe)](_0xac9fx130(0xa1), 0xd, ![]);
        var _0xac9fx13a = Entity[_0xac9fx130(0xa4)](Entity[_0xac9fx130(0xc2)](), _0xac9fx130(0xbb), _0xac9fx130(0x146));
        health = getPlayerHealth(Entity[_0xac9fx130(0xc2)]());
        animation = animation + ((_0xac9fx13a ? 0x100 : 0x0) - animation) * 0.07;
        animation1 = animation1 + ((_0xac9fx132 ? 0x100 : 0x0) - animation1) * 0.08;
        animation2 = animation2 + ((health < 0x5c ? 0x100 : 0x0) - animation2) * 0.08;
        var _0xac9fx13b = Cheat[_0x2e1b[196]]();
        var _0xac9fx13c = Render[_0x2e1b[356]]()[0x0];
        var _0xac9fx13d = Render[_0xac9fx130(0x1c8)]()[0x1];
        var _0xac9fx13e = UI[_0xac9fx130(0x12c)](color_picker)[0x0];
        var _0xac9fx13f = UI[_0xac9fx130(0x12c)](color_picker)[0x1];
        var _0xac9fx140 = UI[_0xac9fx130(0x12c)](color_picker)[0x2];
        var _0xac9fx141 = Math[_0xac9fx130(0x1f9)](Math[_0xac9fx130(0x81)](Math[_0x2e1b[22]] * -0x1 + Globals[_0xac9fx130(0x7d)]() * 2.1 % (Math[_0x2e1b[22]] * 0x2))) * 0xff;
        var _0xac9fx142 = UI[_0xac9fx130(0x1da)]([_0x2e1b[274], _0xac9fx130(0x159), _0xac9fx130(0xf4), _0xac9fx130(0x196), _0x2e1b[443]]);
        if (_0xac9fx13b == _0x2e1b[257]) {
            build = _0xac9fx130(0xd7)
        };
        dt_color = [0x0, 0x0, 0x0, 0x0];
        if (_0xac9fx132) {
            dt_color = [0xff * (0x1 - Exploit[_0xac9fx130(0xed)]()), 0xff * Exploit[_0xac9fx130(0xed)](), 0x0, 0xff]
        };
        getactive_modes1 = UI[_0xac9fx130(0x1da)](active_modes);
        if (UI[_0x2e1b[373]](active_modes) == 0x0) {
            if (UI[_0xac9fx130(0x1da)](active_arrows)) {
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 - 0x36, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[448], _0xac9fx142 ? [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff] : [0xff, 0xff, 0xff, 0xff], _0xac9fx139);
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 + 0x32, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[449], _0xac9fx142 ? [0xff, 0xff, 0xff, 0xff] : [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff], _0xac9fx139)
            };
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x1d + 0x28 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x15, 0x0, _0xac9fx130(0xcc), [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x13 + 0x1a + 0x28 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x15, 0x0, build, [0xff, 0xff, 0xff, _0xac9fx141], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x14 + add_x + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x1e, 0x0, statep, [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x5 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x27, 0x0, _0xac9fx132 ? _0x2e1b[450] : _0x2e1b[29], dt_color, _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x1d + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x27 + 0x9 * (animation1 / 0xfe), 0x0, _0xac9fx130(0x13e), _0xac9fx133 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x6 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x27 + 0x9 * (animation1 / 0xfe), 0x0, _0x2e1b[451], _0xac9fx131 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 + 0x7 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x27 + 0x9 * (animation1 / 0xfe), 0x0, _0x2e1b[452], _0xac9fx135 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 + 0x14 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x27 + 0x9 * (animation1 / 0xfe), 0x0, _0x2e1b[453], _0xac9fx134 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138)
        };
        if (UI[_0x2e1b[373]](active_modes) == 0x1) {
            screen_size = Global[_0xac9fx130(0x1c8)]();
            x = screen_size[0x0];
            y = screen_size[0x1];
            add_y = 0x0;
            t = Render[_0xac9fx130(0xbe)](_0xac9fx130(0x8d), 0xa, !![]);
            t1 = Render[_0x2e1b[98]](_0xac9fx130(0x8d), 0x8, !![]);
            fd1 = UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0x2e1b[246], _0xac9fx130(0xf4), _0xac9fx130(0x196), _0x2e1b[158]]);
            mdmg1 = UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0xac9fx130(0xf4), _0x2e1b[149], _0xac9fx130(0x196), _0xac9fx130(0x84)]);
            dt1 = UI[_0x2e1b[373]]([_0xac9fx130(0x175), _0xac9fx130(0x14a), _0xac9fx130(0xb5), _0xac9fx130(0x196), _0xac9fx130(0x189)]);
            hs1 = UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0x2e1b[231], _0xac9fx130(0xb5), _0x2e1b[307], _0xac9fx130(0x110)]);
            baim1 = UI[_0xac9fx130(0x1da)]([_0x2e1b[274], _0xac9fx130(0xf4), _0xac9fx130(0xf4), _0xac9fx130(0x196), _0xac9fx130(0x1f0)]);
            safe1 = UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0x2e1b[149], _0x2e1b[149], _0xac9fx130(0x196), _0x2e1b[184]]);
            freestand1 = UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0xac9fx130(0x159), _0xac9fx130(0xab), _0x2e1b[129]]);
            var _0xac9fx143 = _0xac9fx130(0xc8);
            var _0xac9fx144 = [0xd2, 0x69, 0x1e, 0xff];
            if (UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0xac9fx130(0x159), _0xac9fx130(0xf4), _0xac9fx130(0x196), _0xac9fx130(0x1b1)])) {
                _0xac9fx143 = _0xac9fx130(0x123);
                _0xac9fx144 = [0xdd, 0xa0, 0xdd, 0xff]
            };
            if (UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0xac9fx130(0x159), _0x2e1b[149], _0xac9fx130(0x196), _0xac9fx130(0x1df)])) {
                _0xac9fx143 = _0xac9fx130(0x123);
                _0xac9fx144 = [0xdd, 0xa0, 0xdd, 0xff]
            };
            enemies = Entity[_0xac9fx130(0x15f)]();
            for (i = 0x0; i < enemies[_0xac9fx130(0x1b5)]; i++) {
                if (Entity[_0xac9fx130(0x167)](enemies[i]) && Entity[_0x2e1b[133]](enemies[i])) {
                    _0xac9fx144 = [0x0, 0x80, 0x0, 0xff]
                }
            };
            add_y = 0xf;
            if (Entity[_0x2e1b[260]](Entity[_0x2e1b[18]]())) {
                if (dt1 && freestand1) {
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 - 0xc + 0x6 + add_y, 0x0, _0xac9fx130(0x162), [0x0, 0x0, 0x0, 0xb4], t1);
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 - 0xc + 0x5 + add_y, 0x0, _0xac9fx130(0x162), [0xff, 0xff, 0xff, 0xff], t1)
                };
                Render[_0x2e1b[6]](screen_size[0x0] / 0x2 - 0x13 + 0x28, screen_size[0x1] / 0x2 + 0x5 + add_y, 0x0, _0xac9fx143, [0x0, 0x0, 0x0, 0xb4], t);
                Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x5 + add_y, 0x0, _0xac9fx143, _0xac9fx144, t);
                if (!UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0xac9fx130(0x159), _0xac9fx130(0xab), _0xac9fx130(0x14b)])) {
                    add_y = add_y + 0xb;
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x6 + add_y, 0x0, _0xac9fx130(0x1f6), [0x0, 0x0, 0x0, 0xb4], t);
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x5 + add_y, 0x0, _0xac9fx130(0x1f6), [0x9c, 0x27, 0x27, 0xff], t)
                } else {
                    add_y = add_y + 0xb;
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x6 + add_y, 0x0, _0xac9fx130(0x1d3), [0x0, 0x0, 0x0, 0xb4], t);
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x5 + add_y, 0x0, _0x2e1b[367], [0xdd, 0xa0, 0xdd, 0xff], t)
                };
                if (fd1 && dt1) {
                    add_y = add_y + 0xb;
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x6 + add_y, 0x0, _0x2e1b[450], [0x0, 0x0, 0x0, 0xb4], t);
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x5 + add_y, 0x0, _0x2e1b[450], [0xff, 0x0, 0x0, 0xff], t)
                } else {
                    if (dt1) {
                        add_y = add_y + 0xb;
                        Render[_0x2e1b[6]](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x6 + add_y, 0x0, _0x2e1b[450], [0x0, 0x0, 0x0, 0xb4], t);
                        Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x5 + add_y, 0x0, _0x2e1b[450], Exploit[_0xac9fx130(0xed)]() == 0x1 ? [0x0, 0xff, 0x0, 0xff] : [0xff, 0x0, 0x0, 0xff], t)
                    }
                };
                if (hs1) {
                    add_y = add_y + 0xb;
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x6 + add_y, 0x0, _0x2e1b[454], [0x0, 0x0, 0x0, 0xb4], t);
                    Render[_0x2e1b[6]](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x5 + add_y, 0x0, _0x2e1b[454], [0x41, 0x69, 0xe1, 0xff], t)
                }
            };
            if (UI[_0xac9fx130(0x1da)](active_arrows)) {
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 - 0x32, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[455], _0xac9fx142 ? [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff] : [0xff, 0xff, 0xff, 0xff], _0xac9fx137);
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 + 0x2e, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[456], _0xac9fx142 ? [0xff, 0xff, 0xff, 0xff] : [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff], _0xac9fx137)
            }
        };
        if (UI[_0x2e1b[373]](active_modes) == 0x2) {
            if (UI[_0xac9fx130(0x1da)](active_arrows)) {
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 - 0x36, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[448], _0xac9fx142 ? [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff] : [0xff, 0xff, 0xff, 0xff], _0xac9fx139);
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 + 0x32, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[449], _0xac9fx142 ? [0xff, 0xff, 0xff, 0xff] : [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff], _0xac9fx139)
            };
            var _0xac9fx145 = 0x0;
            health = getPlayerHealth(Entity[_0x2e1b[18]]());
            var _0xac9fx146 = _0xac9fx130(0x198);
            if (health < 0x33) {
                _0xac9fx146 = _0x2e1b[457], _0xac9fx145 = 0x6
            };
            var _0xac9fx147 = Render[_0xac9fx130(0x117)](_0xac9fx130(0x198), _0xac9fx138)[0x0] - 0x13;
            RenderStringOutline(_0xac9fx13c / 0x2 - 0xe - _0xac9fx145, _0xac9fx13d / 0x2 + 0x16, 0x0, health < 0x5c ? _0xac9fx146 : _0x2e1b[29], [0xff, 0xff, 0xff, _0xac9fx141], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x12 + add_x1, _0xac9fx13d / 0x2 + 0x16 + _0xac9fx147 * (animation2 / 0xfe), 0x0, statep1, [0xff, 0xff, 0xff, 0xff], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x11, _0xac9fx13d / 0x2 + 0x20 + _0xac9fx147 * (animation2 / 0xfe), 0x0, _0x2e1b[111], [0xff, 0xff, 0xff, 0xff], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x18, _0xac9fx13d / 0x2 + 0x2a + _0xac9fx147 * (animation2 / 0xfe), 0x0, _0x2e1b[450], _0xac9fx132 ? dt_color : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 + 0x3, _0xac9fx13d / 0x2 + 0x2a + _0xac9fx147 * (animation2 / 0xfe), 0x0, _0x2e1b[458], _0xac9fx133 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0xb, _0xac9fx13d / 0x2 + 0x2a + _0xac9fx147 * (animation2 / 0xfe), 0x0, _0x2e1b[459], _0xac9fx131 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 + 0x11, _0xac9fx13d / 0x2 + 0x2a + _0xac9fx147 * (animation2 / 0xfe), 0x0, _0x2e1b[453], _0xac9fx134 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138)
        };
        if (UI[_0xac9fx130(0x1da)](active_modes) == 0x3) {
            var _0xac9fx148 = Render[_0xac9fx130(0xbe)](_0xac9fx130(0x1eb), 0x9, !![]);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0xd + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x12, 0x0, _0x2e1b[460] + build + _0x2e1b[460], [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, _0xac9fx141], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x16 + add_x2 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x27, 0x0, statep2, [0xff, 0xff, 0xff, 0xff], _0xac9fx138);
            Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 - 0x14 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x1c, 0x0, _0xac9fx130(0xcb), [0x0, 0x0, 0x0, 0xff], _0xac9fx148);
            Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 - 0x14 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x1b, 0x0, _0xac9fx130(0x1af), _0xac9fx142 ? [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff] : [0xff, 0xff, 0xff, 0xff], _0xac9fx148);
            Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 - 0x5 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x1b, 0x0, _0xac9fx130(0x12e), _0xac9fx142 ? [0xff, 0xff, 0xff, 0xff] : [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff], _0xac9fx148);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x6 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x31, 0x0, _0x2e1b[450], dt_color, _0xac9fx138);
            if (_0xac9fx131 && _0xac9fx132) {
                add_y1 = 0xa;
                RenderStringOutline(_0xac9fx13c / 0x2 - 0x6 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x30 + add_y1, 0x0, _0x2e1b[451], [0xff, 0xff, 0xff, 0xff], _0xac9fx138)
            };
            if (_0xac9fx131 && !_0xac9fx132) {
                RenderStringOutline(_0xac9fx13c / 0x2 - 0x6 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x31, 0x0, _0x2e1b[451], [0xff, 0xff, 0xff, 0xff], _0xac9fx138)
            }
        };
        if (UI[_0xac9fx130(0x1da)](active_modes) == 0x4) {
            if (UI[_0x2e1b[373]](active_arrows)) {
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 - 0x36, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[448], _0xac9fx142 ? [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff] : [0xff, 0xff, 0xff, 0xff], _0xac9fx139);
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 + 0x32, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[449], _0xac9fx142 ? [0xff, 0xff, 0xff, 0xff] : [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff], _0xac9fx139)
            };
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x1d + 0x28 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x15, 0x0, _0xac9fx130(0xcc), [0xff, 0xff, 0xff, 0xff], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x19 + add_x3 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x1e, 0x0, _0x2e1b[461] + statep, [0xfa, 0x80, 0x72, 0xff], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x13 + 0x1a + 0x28 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x15, 0x0, build, [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, _0xac9fx141], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x5 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x27, 0x0, _0xac9fx132 ? _0x2e1b[450] : _0x2e1b[29], dt_color, _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x3 - 0x9 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x26 + 0x9 * (animation1 / 0xfe), 0x0, _0x2e1b[453], _0xac9fx134 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x3 - 0x17 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x26 + 0x9 * (animation1 / 0xfe), 0x0, _0x2e1b[458], _0xac9fx133 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x3 + 0x5 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x26 + 0x9 * (animation1 / 0xfe), 0x0, _0x2e1b[452], _0xac9fx135 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x3 + 0x13 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x26 + 0x9 * (animation1 / 0xfe), 0x0, _0x2e1b[462], _0xac9fx136 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138)
        }
    }
}

function onRender() {
    var _0xac9fx14a = _0x5d4113;
    var _0xac9fx14b = parseInt(Globals[_0x2e1b[35]]() * 0x2);
    if (_0xac9fx14b != lasttime) {
        if (!UI[_0xac9fx14a(0x1da)](clantag && !UI[_0xac9fx14a(0x1da)](misc))) {
            Local[_0xac9fx14a(0x15c)](_0x2e1b[29])
        };
        if (UI[_0x2e1b[373]](clantag) && UI[_0x2e1b[373]](misc)) {
            switch (_0xac9fx14b % 0x14) {
            case 0x0: {
                Local[_0xac9fx14a(0x15c)](_0x2e1b[29]);
                break
            };
            case 0x1: {
                Local[_0xac9fx14a(0x15c)](_0x2e1b[463]);
                break
            };
            case 0x2: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x13f));
                break
            };
            case 0x3: {
                Local[_0x2e1b[249]](_0xac9fx14a(0xe7));
                break
            };
            case 0x4: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x108));
                break
            };
            case 0x5: {
                Local[_0xac9fx14a(0x15c)](_0x2e1b[370]);
                break
            };
            case 0x6: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x1ae));
                break
            };
            case 0x7: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x11a));
                break
            };
            case 0x8: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x80));
                break
            };
            case 0x9: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x80));
                break
            };
            case 0xa: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x11a));
                break
            };
            case 0xb: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x1ae));
                break
            };
            case 0xc: {
                Local[_0x2e1b[249]](_0xac9fx14a(0x9b));
                break
            };
            case 0xd: {
                Local[_0x2e1b[249]](_0xac9fx14a(0x1d7));
                break
            };
            case 0xe: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x108));
                break
            };
            case 0xf: {
                Local[_0xac9fx14a(0x15c)](_0x2e1b[137]);
                break
            };
            case 0x10: {
                Local[_0x2e1b[249]](_0xac9fx14a(0x13f));
                break
            };
            case 0x11: {
                Local[_0xac9fx14a(0x15c)](_0x2e1b[463]);
                break
            };
            case 0x12: {
                Local[_0xac9fx14a(0x15c)](_0x2e1b[464]);
                break
            };
            case 0x13: {
                Local[_0x2e1b[249]](_0x2e1b[465]);
                break
            }
            }
        }
    };
    lasttime = _0xac9fx14b
}

function get_damage() {
    var _0xac9fx14d = _0x5d4113;
    var _0xac9fx14e = getWeaponName() == undefined ? _0x2e1b[149] : getWeaponName();
    var _0xac9fx14f = Render[_0xac9fx14d(0xbe)](_0x2e1b[150], 0x9, !![]);
    var _0xac9fx150 = screen[0x0] / 0x2 + 0x14;
    var _0xac9fx151 = screen[0x1] / 0x2 + -0x28;
    if (Entity[_0xac9fx14d(0xc2)]() == null || !Entity[_0xac9fx14d(0x167)](Entity[_0x2e1b[18]]())) {
        return
    };
    if (UI[_0xac9fx14d(0x1da)](dmg_ind) && UI[_0xac9fx14d(0x1da)](misc)) {
        if (UI[_0xac9fx14d(0x1da)]([_0xac9fx14d(0x175), _0xac9fx14d(0xf4), _0xac9fx14d(0x196), _0xac9fx14d(0x84)])) {
            Render[_0x2e1b[6]](_0xac9fx150 + 0x1, _0xac9fx151 + 0x1, 0x0, UI[_0xac9fx14d(0x1da)]([_0xac9fx14d(0x175), _0xac9fx14d(0x183), _0xac9fx14e, _0xac9fx14d(0x7c)])[_0xac9fx14d(0x1b9)](), [0x0, 0x0, 0x0, 0x78], _0xac9fx14f);
            Render[_0x2e1b[6]](_0xac9fx150, _0xac9fx151, 0x0, UI[_0xac9fx14d(0x1da)]([_0xac9fx14d(0x175), _0xac9fx14d(0x183), _0xac9fx14e, _0x2e1b[34]])[_0xac9fx14d(0x1b9)](), [0xff, 0xff, 0xff, 0xff], _0xac9fx14f);
            Render[_0xac9fx14d(0xef)](_0xac9fx150 - 0x1d + 0x1, _0xac9fx151 + 0x1, 0x0, _0x2e1b[423], [0x0, 0x0, 0x0, 0x78], _0xac9fx14f);
            Render[_0xac9fx14d(0xef)](_0xac9fx150 - 0x1d, _0xac9fx151, 0x0, _0x2e1b[423], [0xff, 0xff, 0xff, 0xff], _0xac9fx14f)
        } else {
            Render[_0xac9fx14d(0xef)](_0xac9fx150 + 0x1, _0xac9fx151 + 0x1, 0x0, UI[_0xac9fx14d(0x1da)]([_0xac9fx14d(0x175), _0xac9fx14d(0x148), _0xac9fx14e, _0xac9fx14d(0x150)])[_0xac9fx14d(0x1b9)](), [0x0, 0x0, 0x0, 0x78], _0xac9fx14f);
            Render[_0xac9fx14d(0xef)](_0xac9fx150, _0xac9fx151, 0x0, UI[_0xac9fx14d(0x1da)]([_0xac9fx14d(0x175), _0xac9fx14d(0x148), _0xac9fx14e, _0xac9fx14d(0x150)])[_0xac9fx14d(0x1b9)](), [0xff, 0xff, 0xff, 0xff], _0xac9fx14f);
            Render[_0xac9fx14d(0xef)](_0xac9fx150 - 0x1d + 0x1, _0xac9fx151 + 0x1, 0x0, _0x2e1b[423], [0x0, 0x0, 0x0, 0x78], _0xac9fx14f);
            Render[_0x2e1b[6]](_0xac9fx150 - 0x1d, _0xac9fx151, 0x0, _0x2e1b[423], [0xff, 0xff, 0xff, 0xff], _0xac9fx14f)
        }
    }
}

function dormant_aim() {
    var _0xac9fx153 = _0x5d4113;
    if (UI[_0xac9fx153(0x1da)](dormantaim)) {
        enemies = Entity[_0xac9fx153(0x15f)]();
        for (i = 0x0; i < enemies[_0xac9fx153(0x1b5)]; i++) {
            if (Entity[_0x2e1b[260]](enemies[i]) && Entity[_0xac9fx153(0xe3)](enemies[i])) {
                var _0xac9fx154 = Entity[_0xac9fx153(0x1f1)](Entity[_0x2e1b[18]](), 0x0);
                var _0xac9fx155 = Entity[_0xac9fx153(0x106)](enemies[i]);
                _0xac9fx155[0x2] = _0xac9fx155[0x2] + 0x26;
                var _0xac9fx156 = Trace[_0xac9fx153(0x158)](Entity[_0x2e1b[18]](), enemies[i], _0xac9fx154, _0xac9fx155);
                if (_0xac9fx156[0x1] > 0x0) {
                    var _0xac9fx157 = deg(_0xac9fx154, _0xac9fx155);
                    var _0xac9fx158 = _0xac9fx157[0x0];
                    var _0xac9fx159 = _0xac9fx157[0x1];
                    if (Local[_0x2e1b[466]]() < 0.01) {
                        UserCMD[_0xac9fx153(0x134)]([_0xac9fx159, _0xac9fx158, 0x0], !![]);
                        UserCMD[_0xac9fx153(0xe8)](UserCMD[_0x2e1b[467]] | 0x1)
                    }
                }
            }
        }
    }
}

function can_shift_shot(_0xac9fx15b) {
    var _0xac9fx15c = _0x5d4113;
    var _0xac9fx15d = Entity[_0xac9fx15c(0xc2)]();
    var _0xac9fx15e = Entity[_0x2e1b[26]](_0xac9fx15d);
    if (_0xac9fx15d == null || _0xac9fx15e == null) {
        return ![]
    };
    var _0xac9fx15f = Entity[_0xac9fx15c(0xa4)](_0xac9fx15d, _0x2e1b[95], _0xac9fx15c(0xcd));
    var _0xac9fx160 = Globals[_0xac9fx15c(0x8f)]() * (_0xac9fx15f - _0xac9fx15b);
    if (_0xac9fx160 < Entity[_0xac9fx15c(0xa4)](_0xac9fx15d, _0xac9fx15c(0xbb), _0xac9fx15c(0xae))) {
        return ![]
    };
    if (_0xac9fx160 < Entity[_0xac9fx15c(0xa4)](_0xac9fx15e, _0xac9fx15c(0x163), _0xac9fx15c(0x145))) {
        return ![]
    };
    return !![]
}

function reducedtrecharge() {
    var _0xac9fx162 = _0x5d4113;
    if (UI[_0xac9fx162(0x1da)](dt_imp)) {
        Exploit[_0xac9fx162(0xc5)](0x11);
        Exploit[_0xac9fx162(0x85)](0x11);
        Exploit[_0xac9fx162(0x1b2)](0x0)
    };
    Exploit[(Exploit[_0xac9fx162(0xed)]() != 0x1 ? _0xac9fx162(0x9a) : _0xac9fx162(0x1c4)) + _0xac9fx162(0x182)]();
    if (UI[_0xac9fx162(0x1da)](dt_imp) && can_shift_shot(0x7) && Exploit[_0xac9fx162(0xed)]() != 0x1) {
        Exploit[_0x2e1b[468]]();
        Exploit[_0xac9fx162(0x182)]()
    }
}

function unloadcustomrecharge() {
    var _0xac9fx164 = _0x5d4113;
    Exploit[_0xac9fx164(0x1e6)]()
}

function draw_status(_0xac9fx166, _0xac9fx167) {
    var _0xac9fx168 = _0x5d4113;
    if (UI[_0xac9fx168(0x1da)](r8dmg) && UI[_0xac9fx168(0x1da)](misc)) {
        if (!Entity[_0xac9fx168(0x1c9)](_0xac9fx166) || !Entity[_0xac9fx168(0x167)](_0xac9fx166) || Entity[_0xac9fx168(0xe3)](_0xac9fx166)) {
            return
        };
        const _0xac9fx169 = Entity[_0xac9fx168(0x1d0)](_0xac9fx166);
        if (_0xac9fx169[0x1] == null) {
            return
        };
        x_center = _0xac9fx169[0x1] / 0x2 + _0xac9fx169[0x3] / 0x2;
        font = Render[_0xac9fx168(0xbe)](_0xac9fx168(0x104), 0x9, ![]);
        if (_0xac9fx167 == 0x1) {} else {
            Render[_0x2e1b[6]](x_center + 0.5, _0xac9fx169[0x2] - 0x1d + 0.5, 0x1, _0xac9fx168(0x1ac), [0x0, 0x0, 0x0, 0x82], font);
            Render[_0xac9fx168(0xef)](x_center + 0.5, _0xac9fx169[0x2] - 0x1d + 0.5, 0x1, _0xac9fx168(0x1ac), [0x32, 0xcd, 0x32, 0xff], font)
        }
    }
}

function paint() {
    var _0xac9fx16b = _0x5d4113;
    if (UI[_0xac9fx16b(0x1da)](r8dmg && misc)) {
        const _0xac9fx16c = Entity[_0x2e1b[18]]();
        if (_0xac9fx16c == null || !Entity[_0xac9fx16b(0x167)](_0xac9fx16c)) {
            return
        };
        const _0xac9fx16d = Entity[_0xac9fx16b(0x15f)]();
        for (i in _0xac9fx16d) {
            const _0xac9fx16e = _0xac9fx16d[i];
            if (Entity[_0x2e1b[260]](_0xac9fx16e) && !Entity[_0xac9fx16b(0xe3)](_0xac9fx16e) && _0xac9fx16e != null && _0xac9fx16e != _0xac9fx16c) {
                const _0xac9fx16f = Entity[_0xac9fx16b(0x1f1)](_0xac9fx16e, 0xd);
                const _0xac9fx170 = Entity[_0xac9fx16b(0x1f1)](_0xac9fx16c, 0x3);
                const _0xac9fx171 = Render[_0xac9fx16b(0x19a)](_0xac9fx16f);
                const _0xac9fx172 = Render[_0xac9fx16b(0x19a)](_0xac9fx170);
                const _0xac9fx173 = check_revolver_distance(_0xac9fx16c, _0xac9fx16e);
                const _0xac9fx174 = check_revolver_distance(_0xac9fx16e, _0xac9fx16c);
                if (_0xac9fx173 != 0x0 && _0xac9fx173 != null) {
                    draw_status(_0xac9fx16e, _0xac9fx173)
                };
                if (_0xac9fx174 != 0x0 && _0xac9fx174 != null) {
                    if (_0xac9fx171[0x0] != null && _0xac9fx172[0x0] != null && _0xac9fx171[0x1] != null && _0xac9fx172[0x2] != null) {
                        Render[_0x2e1b[115]](_0xac9fx171[0x0], _0xac9fx171[0x1], _0xac9fx172[0x0], _0xac9fx172[0x1], [0xff, 0x0, 0x0, 0xff])
                    }
                }
            }
        }
    }
}

function freestandaa() {
    var _0xac9fx176 = _0x5d4113;
    if (UI[_0xac9fx176(0x1da)]([_0xac9fx176(0x175), _0x2e1b[149], _0xac9fx176(0xf4), _0xac9fx176(0x196), _0x2e1b[405]])) {
        UI[_0x2e1b[277]]([_0x2e1b[274], _0xac9fx176(0x159), _0xac9fx176(0xab), _0xac9fx176(0xdf)], 0x1)
    } else {
        UI[_0xac9fx176(0x178)]([_0xac9fx176(0x175), _0xac9fx176(0x159), _0xac9fx176(0xab), _0xac9fx176(0xdf)], 0x0)
    }
}

function presets1323() {
    var _0xac9fx178 = _0x5d4113;
    if (UI[_0x2e1b[373]](presets)) {
        if (UI[_0xac9fx178(0x1da)](anti_aim) && UI[_0x2e1b[373]](drop_preset) == 0x0) {
            if (GetVelocity(Entity[_0xac9fx178(0xc2)]()) > 0x78) {
                switch ((Globals[_0xac9fx178(0x7d)]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0x2e1b[214]](0x1);
                    AntiAim[_0xac9fx178(0xa8)](0x2d);
                    AntiAim[_0x2e1b[106]](-0x3c);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0x2e1b[214]](0x1);
                    AntiAim[_0xac9fx178(0xa8)](-0x2d);
                    AntiAim[_0xac9fx178(0xc7)](0x3c);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break
                }
            };
            if (Entity[_0xac9fx178(0xa4)](Entity[_0xac9fx178(0xc2)](), _0xac9fx178(0xd5), _0x2e1b[120])) {
                switch ((Globals[_0xac9fx178(0x7d)]() * 0x186a0)[_0x2e1b[57]](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0x2e1b[214]](0x1);
                    AntiAim[_0xac9fx178(0xa8)](0x1e);
                    AntiAim[_0xac9fx178(0xc7)](-0x3c);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](-0x16);
                    AntiAim[_0xac9fx178(0xc7)](0x3c);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break
                }
            };
            if (UI[_0x2e1b[373]]([_0x2e1b[274], _0xac9fx178(0x159), _0xac9fx178(0xf4), _0xac9fx178(0x196), _0xac9fx178(0x1bb)])) {
                switch ((Globals[_0x2e1b[35]]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0x2e1b[76]](0x2d);
                    AntiAim[_0xac9fx178(0xc7)](-0x3c);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](-0x2d);
                    AntiAim[_0xac9fx178(0xc7)](0x3c);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break
                }
            };
            if (Entity[_0xac9fx178(0xa4)](Entity[_0x2e1b[18]](), _0xac9fx178(0xd5), _0xac9fx178(0x193)) > 0.5) {
                switch ((Globals[_0x2e1b[35]]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](0x23);
                    AntiAim[_0xac9fx178(0xc7)](-0x1e);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](-0x1e);
                    AntiAim[_0xac9fx178(0xc7)](0x1e);
                    AntiAim[_0x2e1b[296]](0x0);
                    break
                }
            };
            if (GetVelocity(Entity[_0xac9fx178(0xc2)]()) < 0x3) {
                switch ((Globals[_0xac9fx178(0x7d)]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](0x0);
                    AntiAim[_0xac9fx178(0xc7)](0xf);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0x2e1b[214]](0x1);
                    AntiAim[_0xac9fx178(0xa8)](0x0);
                    AntiAim[_0xac9fx178(0xc7)](0xa);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break
                }
            }
        };
        if (UI[_0xac9fx178(0x1da)](anti_aim) && UI[_0xac9fx178(0x1da)](drop_preset) == 0x1) {
            switch ((Globals[_0x2e1b[35]]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
            case 0x0:
                AntiAim[_0xac9fx178(0x137)](0x1);
                AntiAim[_0xac9fx178(0xa8)](0x21);
                AntiAim[_0x2e1b[106]](-0x3c);
                AntiAim[_0xac9fx178(0x18b)](0x0);
                break;
            case 0x1:
                AntiAim[_0x2e1b[214]](0x1);
                AntiAim[_0xac9fx178(0xa8)](-0x21);
                AntiAim[_0xac9fx178(0xc7)](0x3c);
                AntiAim[_0xac9fx178(0x18b)](0x0);
                break
            }
        };
        if (UI[_0xac9fx178(0x1da)](anti_aim) && UI[_0x2e1b[373]](drop_preset) == 0x2) {
            if (GetVelocity(Entity[_0xac9fx178(0xc2)]()) > 0x78) {
                switch ((Globals[_0x2e1b[35]]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0x2e1b[214]](0x1);
                    AntiAim[_0x2e1b[76]](0x26);
                    AntiAim[_0x2e1b[106]](-0x3c);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0x2e1b[76]](-0x26);
                    AntiAim[_0x2e1b[106]](0x3c);
                    AntiAim[_0x2e1b[296]](0x0);
                    break
                }
            };
            if (Entity[_0xac9fx178(0xa4)](Entity[_0xac9fx178(0xc2)](), _0xac9fx178(0xd5), _0xac9fx178(0xd6))) {
                switch ((Globals[_0xac9fx178(0x7d)]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0x2e1b[76]](0xf);
                    AntiAim[_0xac9fx178(0xc7)](-0x1e);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0x2e1b[214]](0x1);
                    AntiAim[_0x2e1b[76]](-0xf);
                    AntiAim[_0xac9fx178(0xc7)](0x1e);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break
                }
            };
            if (UI[_0xac9fx178(0x1da)]([_0xac9fx178(0x175), _0xac9fx178(0x159), _0xac9fx178(0xf4), _0xac9fx178(0x196), _0xac9fx178(0x1bb)])) {
                switch ((Globals[_0xac9fx178(0x7d)]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](0xf);
                    AntiAim[_0xac9fx178(0xc7)](-0x18);
                    AntiAim[_0x2e1b[296]](0x0);
                    break;
                case 0x1:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](-0xf);
                    AntiAim[_0x2e1b[106]](0x18);
                    AntiAim[_0x2e1b[296]](0x0);
                    break
                }
            };
            if (Entity[_0xac9fx178(0xa4)](Entity[_0xac9fx178(0xc2)](), _0xac9fx178(0xd5), _0xac9fx178(0x193)) > 0.5) {
                switch ((Globals[_0x2e1b[35]]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0x2e1b[76]](0x23);
                    AntiAim[_0x2e1b[106]](-0x1e);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](-0x1e);
                    AntiAim[_0xac9fx178(0xc7)](0x1e);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break
                }
            };
            if (GetVelocity(Entity[_0x2e1b[18]]()) < 0x3) {
                switch ((Globals[_0xac9fx178(0x7d)]() * 0x186a0)[_0x2e1b[57]](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0x2e1b[76]](0x0);
                    AntiAim[_0xac9fx178(0xc7)](0x8);
                    AntiAim[_0x2e1b[296]](0x0);
                    break;
                case 0x1:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0x2e1b[76]](0x0);
                    AntiAim[_0xac9fx178(0xc7)](0x8);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break
                }
            };
            if (UI[_0xac9fx178(0x1da)](key_freestand)) {
                AntiAim[_0x2e1b[214]](0x1);
                AntiAim[_0xac9fx178(0xa8)](0x0);
                AntiAim[_0x2e1b[106]](0x3c);
                AntiAim[_0xac9fx178(0x18b)](0x0)
            }
        }
    } else {
        AntiAim[_0xac9fx178(0x137)](0x0)
    }
}
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x16d), _0x2e1b[469]);

function uirep() {
    var _0xac9fx17a = _0x5d4113;
    var _0xac9fx17b = UI[_0xac9fx17a(0x1da)](ms_dropdown);
    if (UI[_0xac9fx17a(0x1da)](active)) {
        UI[_0xac9fx17a(0x89)](ms_dropdown, 0x1);
        UI[_0xac9fx17a(0x89)](active_modes, 0x1);
        UI[_0xac9fx17a(0x89)](hitlogs, 0x1);
        UI[_0xac9fx17a(0x89)](debug_panel, 0x1);
        UI[_0xac9fx17a(0x89)](color_1, 0x1);
        UI[_0x2e1b[47]](active_arrows, 0x1);
        UI[_0xac9fx17a(0x89)](color_picker, 0x1)
    } else {
        UI[_0xac9fx17a(0x89)](ms_dropdown, 0x0);
        UI[_0xac9fx17a(0x89)](active_modes, 0x0);
        UI[_0xac9fx17a(0x89)](hitlogs, 0x0);
        UI[_0xac9fx17a(0x89)](debug_panel, 0x0);
        UI[_0xac9fx17a(0x89)](color_1, 0x0);
        UI[_0xac9fx17a(0x89)](active_arrows, 0x0);
        UI[_0xac9fx17a(0x89)](color_picker, 0x0)
    };
    if (getDropdownValue(_0xac9fx17b, 0x0)) {
        UI[_0xac9fx17a(0x89)](ms_color, 0x1)
    } else {
        if (getDropdownValue(_0xac9fx17b, 0x1)) {
            UI[_0xac9fx17a(0x89)](ms_color, 0x1)
        } else {
            UI[_0x2e1b[47]](ms_color, 0x0)
        }
    };
    if (UI[_0xac9fx17a(0x1da)](debug_panel) && UI[_0xac9fx17a(0x1da)](active)) {
        UI[_0xac9fx17a(0x89)](xpanel, 0x0);
        UI[_0x2e1b[47]](ypanel, 0x0);
        UI[_0xac9fx17a(0x89)](color_1, 0x1)
    } else {
        UI[_0xac9fx17a(0x89)](color_1, 0x0)
    };
    if (UI[_0xac9fx17a(0x1da)](rage_check)) {
        UI[_0x2e1b[47]](dt_imp, 0x1)
    } else {
        UI[_0xac9fx17a(0x89)](dt_imp, 0x0)
    };
    if (UI[_0x2e1b[373]](anti_aim)) {
        UI[_0xac9fx17a(0x89)](presets, 0x1)
    } else {
        UI[_0xac9fx17a(0x89)](presets, 0x0)
    };
    if (UI[_0xac9fx17a(0x1da)](presets) && UI[_0x2e1b[373]](anti_aim)) {
        UI[_0xac9fx17a(0x89)](drop_preset, 0x1)
    } else {
        UI[_0xac9fx17a(0x89)](drop_preset, 0x0)
    };
    if (UI[_0xac9fx17a(0x1da)](misc)) {
        UI[_0x2e1b[47]](dmg_ind, 0x1);
        UI[_0xac9fx17a(0x89)](clantag, 0x1);
        UI[_0x2e1b[47]](r8dmg, 0x1)
    } else {
        UI[_0xac9fx17a(0x89)](dmg_ind, 0x0);
        UI[_0xac9fx17a(0x89)](clantag, 0x0);
        UI[_0x2e1b[47]](r8dmg, 0x0)
    }
}

function on_unload() {
    var _0xac9fx17d = _0x5d4113;
    AntiAim[_0xac9fx17d(0x137)](0x0);
    UI[_0xac9fx17d(0x178)]([_0xac9fx17d(0x175), _0xac9fx17d(0x159), _0xac9fx17d(0x90)], 0x0)
}
DataFile[_0x5d4113(0x9e)](database_name + _0x5d4113(0xd3), database_name, JSON[_0x5d4113(0x109)]({
    'watermark': {
        'nickname': _0x2e1b[29],
        'beta_status': betas[_0x5d4113(0xcf)](Cheat[_0x5d4113(0x125)]()) > -0x1 ? !![] : ![],
        'gc_state': !![],
        'style': create_integer(0x4, 0x5, 0x4, 0x4),
        'suffix': null
    }
}));
var script_db = JSON[_0x5d4113(0x174)](DataFile[_0x2e1b[470]](database_name + _0x2e1b[117], database_name));
var get_bar_color = function () {
    var _0xac9fx180 = UI[_0x2e1b[203]](ms_color);
    return [_0xac9fx180[0x0], _0xac9fx180[0x1], _0xac9fx180[0x2], UI[_0x2e1b[203]](ms_color)[0x3]]
};
var ms_classes = {
    'position': {
        'offset': 0x0,
        'g_paint_handler': function () {
            var _0xac9fx182 = _0x5d4113;
            this[_0xac9fx182(0x197)] = 0x0
        }
    },
    'watermark': {
        'cstyle': [_0x5d4113(0x80)],
        'width': 0x0,
        'has_beta': function () {
            var _0xac9fx183 = _0x5d4113;
            return betas[_0x2e1b[114]](Cheat[_0xac9fx183(0x125)]()) > -0x1
        },
        'get_name': function () {
            var _0xac9fx184 = _0x5d4113;
            return Cheat[_0xac9fx184(0x125)]()
        },
        'get_gc_state': function () {
            return !![]
        },
        'g_paint_handler': function () {
            var _0xac9fx185 = _0x5d4113;
            var _0xac9fx186 = UI[_0x2e1b[373]](ms_dropdown);
            if (!getDropdownValue(_0xac9fx186, 0x1)) {
                return 0x0
            };
            if (getDropdownValue(_0xac9fx186, 0x1)) {
                ms_classes[_0xac9fx185(0x111)][_0xac9fx185(0x197)]++
            };
            var _0xac9fx187 = Render[_0xac9fx185(0xbe)](_0xac9fx185(0xf5), 0xa, !![]);
            var _0xac9fx188 = get_bar_color()[0x0];
            var _0xac9fx189 = get_bar_color()[0x1];
            var _0xac9fx18a = get_bar_color()[0x2];
            var _0xac9fx18b = get_bar_color()[0x3];
            var _0xac9fx18c = script_db[_0xac9fx185(0x16c)] || {};
            var _0xac9fx18d = _0xac9fx18c[_0x2e1b[224]][_0xac9fx185(0x1b5)] == 0x0 ? Cheat[_0xac9fx185(0x125)]() : _0xac9fx18c[_0xac9fx185(0x143)][_0xac9fx185(0x1b9)]();
            var _0xac9fx18e = ((_0xac9fx18c[_0x2e1b[140]] == null ? ![] : !![]) ? _0xac9fx18c[_0xac9fx185(0xea)][_0xac9fx185(0x1b9)]() : _0x2e1b[29])[_0xac9fx185(0x13d)](_0xac9fx185(0xb7), _0x2e1b[29]);
            if (_0xac9fx18c[_0x2e1b[471]] && this[_0xac9fx185(0x187)]() && (!_0xac9fx18e || _0xac9fx18e[_0xac9fx185(0x1b5)] < 0x1)) {
                _0xac9fx18e = _0xac9fx185(0xb7)
            };
            var _0xac9fx18f = new Date();
            _0xac9fx18f = _0xac9fx18f[_0xac9fx185(0x1e3)]()[_0xac9fx185(0x1c1)](0x0, 0x8);
            var _0xac9fx190 = _0xac9fx185(0x105)[_0xac9fx185(0x1de)](_0xac9fx18f);
            var _0xac9fx191 = _0xac9fx185(0x105)[_0xac9fx185(0x1de)](_0xac9fx190);
            var _0xac9fx192 = !_0xac9fx18c[_0xac9fx185(0xc0)] || this[_0x2e1b[472]]();
            var _0xac9fx193 = !_0xac9fx192 ? _0xac9fx185(0x1f8) : _0x2e1b[29];
            var _0xac9fx194 = _0xac9fx18d[_0xac9fx185(0x1b5)] > 0x0 ? _0xac9fx18d : this[_0x2e1b[473]]();
            var _0xac9fx195 = _0xac9fx185(0x1b0)[_0xac9fx185(0x1de)](_0xac9fx185(0x80) || this[_0xac9fx185(0x98)][0x0], _0xac9fx18e[_0xac9fx185(0x1b5)] > 0x0 && _0xac9fx185(0x114)[_0xac9fx185(0x1de)](_0xac9fx18e) || _0x2e1b[29]);
            var _0xac9fx196 = _0xac9fx185(0x191)[_0xac9fx185(0x1de)](_0xac9fx193, _0xac9fx195, _0xac9fx194, _0xac9fx191);
            if (World[_0xac9fx185(0x1ec)]()) {
                var _0xac9fx197 = Math[_0xac9fx185(0x12d)](Entity[_0xac9fx185(0xa4)](Entity[_0xac9fx185(0xc2)](), _0xac9fx185(0x169), _0xac9fx185(0x97)));
                var _0xac9fx198 = _0xac9fx197 > 0x5 ? _0xac9fx185(0xb0)[_0xac9fx185(0x1de)](_0xac9fx197) : _0x2e1b[29];
                _0xac9fx196 = _0x2e1b[474][_0xac9fx185(0x1de)](_0xac9fx193, _0xac9fx195, _0xac9fx194, _0xac9fx198, _0xac9fx191)
            };
            var _0xac9fx199 = 0x12;
            this[_0xac9fx185(0x19f)] = lerp(this[_0x2e1b[316]], Render[_0xac9fx185(0x117)](_0xac9fx196, _0xac9fx187)[0x0] + 0x8, Globals[_0xac9fx185(0xaa)]() * 0xc);
            var _0xac9fx19a = this[_0xac9fx185(0x19f)];
            var _0xac9fx19b = Render[_0xac9fx185(0x1c8)]()[0x0];
            var _0xac9fx19c = 0xa + 0x19 * 0x0;
            _0xac9fx19b = _0xac9fx19b - _0xac9fx19a - 0xa;
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x1, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b - 0x1, _0xac9fx19c + 0x2, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x3, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x4, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x5, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x6, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x7, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b - 0x1, _0xac9fx19c + 0x8, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x9, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0xa, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0xb, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0xc, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0xd, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b - 0x1, _0xac9fx19c + 0xe, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0xf, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x10, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b - 0x1, _0xac9fx19c + 0x11, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b - 0x1, _0xac9fx19c + 0x12, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x1, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x2, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x3, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x4, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x5, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x6, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x7, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x8, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x9, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0xa, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0xb, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0xc, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0xd, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0xe, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0xf, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x10, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x11, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x12, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x1bf)](_0xac9fx19b, _0xac9fx19c, _0xac9fx19a, 0x2, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x1bf)](_0xac9fx19b, _0xac9fx19c + 0x2, _0xac9fx19a, _0xac9fx199, [0x11, 0x11, 0x11, _0xac9fx18b]);
            Render[_0x2e1b[6]](_0xac9fx19b + 0x4, _0xac9fx19c + 0x3, 0x0, _0xac9fx196, [0xff, 0xff, 0xff, 0xff], _0xac9fx187)
        }
    },
    'keybinds': {
        'dragging': new Array(0x0, 0x0, 0x0),
        'kb': new Array(),
        'm_alpha': 0x0,
        'width': 0x0,
        'm_contents': [{
            'reference': [_0x5d4113(0x175), _0x5d4113(0x14a), _0x5d4113(0xb5), _0x2e1b[307], _0x2e1b[294]],
            'custom_name': _0x2e1b[29],
            'mode': _0x2e1b[29],
            'alpha': 0x0
        }, {
            'reference': [_0x5d4113(0x175), _0x5d4113(0x14a), _0x5d4113(0xb5), _0x5d4113(0x196), _0x5d4113(0x110)],
            'custom_name': _0x5d4113(0x17b),
            'mode': _0x2e1b[29],
            'alpha': 0x0
        }, {
            'reference': [_0x5d4113(0x175), _0x5d4113(0xf4), _0x5d4113(0xf4), _0x5d4113(0x196), _0x5d4113(0x84)],
            'custom_name': _0x2e1b[29],
            'mode': _0x2e1b[29],
            'alpha': 0x0
        }, {
            'reference': [_0x5d4113(0x175), _0x5d4113(0xf4), _0x2e1b[149], _0x5d4113(0x196), _0x5d4113(0x1f0)],
            'custom_name': _0x2e1b[29],
            'mode': _0x2e1b[29],
            'alpha': 0x0
        }, {
            'reference': [_0x5d4113(0x175), _0x2e1b[246], _0x5d4113(0xf4), _0x5d4113(0x196), _0x5d4113(0xfe)],
            'custom_name': _0x5d4113(0x1e0),
            'mode': _0x2e1b[29],
            'alpha': 0x0
        }, {
            'reference': [_0x5d4113(0x16a), _0x2e1b[89], _0x2e1b[89], _0x5d4113(0x196), _0x2e1b[475]],
            'custom_name': _0x5d4113(0x1e2),
            'mode': _0x2e1b[29],
            'alpha': 0x0
        }, {
            'reference': [_0x5d4113(0x175), _0x2e1b[246], _0x5d4113(0xf4), _0x5d4113(0x196), _0x5d4113(0x1bb)],
            'custom_name': _0x5d4113(0x1ab),
            'mode': _0x2e1b[29],
            'alpha': 0x0
        }],
        'get_state': {
            'Hold': _0x5d4113(0x1c6),
            'Toggle': _0x5d4113(0x156),
            'Always': _0x5d4113(0x17c)
        },
        'g_paint_handler': function () {
            var _0xac9fx19d = _0x5d4113;
            var _0xac9fx19e = UI[_0xac9fx19d(0x1da)](ms_dropdown);
            if (!getDropdownValue(_0xac9fx19e, 0x0)) {
                return
            };
            var _0xac9fx19f = Render[_0xac9fx19d(0xbe)](_0xac9fx19d(0xf5), 0xa, !![]);
            var _0xac9fx1a0 = 0x8 * Globals[_0xac9fx19d(0xaa)]();
            var _0xac9fx1a1 = ![];
            var _0xac9fx1a2 = 0x42;
            for (var _0xac9fx1a3 = 0x0; _0xac9fx1a3 < this[_0xac9fx19d(0x101)][_0xac9fx19d(0x1b5)]; _0xac9fx1a3++) {
                if (UI[_0x2e1b[373]](this[_0x2e1b[161]][_0xac9fx1a3][_0xac9fx19d(0x14e)])) {
                    var _0xac9fx1a4 = this[_0xac9fx19d(0x101)][_0xac9fx1a3][_0x2e1b[235]][this[_0xac9fx19d(0x101)][_0xac9fx1a3][_0xac9fx19d(0x14e)][_0xac9fx19d(0x1b5)] - 0x1];
                    if (!text_is_empty(this[_0xac9fx19d(0x101)][_0xac9fx1a3][_0xac9fx19d(0x1a2)])) {
                        _0xac9fx1a4 = this[_0xac9fx19d(0x101)][_0xac9fx1a3][_0xac9fx19d(0x1a2)]
                    };
                    if (Render[_0x2e1b[183]](_0xac9fx1a4, _0xac9fx19f)[0x0] > _0xac9fx1a2) {
                        _0xac9fx1a2 = Render[_0x2e1b[183]](_0xac9fx1a4, _0xac9fx19f)[0x0]
                    }
                }
            };
            var _0xac9fx1a5 = _0xac9fx19d(0x119);
            var _0xac9fx1a6 = UI[_0x2e1b[373]](keys_x);
            var _0xac9fx1a7 = UI[_0xac9fx19d(0x1da)](keys_y);
            var _0xac9fx1a8 = get_bar_color()[0x0];
            var _0xac9fx1a9 = get_bar_color()[0x1];
            var _0xac9fx1aa = get_bar_color()[0x2];
            var _0xac9fx1ab = get_bar_color()[0x3];
            var _0xac9fx1ac = 0x17;
            this[_0xac9fx19d(0x19f)] = lerp(this[_0x2e1b[316]], 0x4b + _0xac9fx1a2, Globals[_0xac9fx19d(0xaa)]() * 0xc);
            var _0xac9fx1ad = this[_0x2e1b[316]];
            var _0xac9fx1ae = 0x32;
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x1, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x2, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x3, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x4, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x5, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x6, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x7, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x8, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x9, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0xa, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0xb, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x1, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x2, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x3, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x4, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x5, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x6, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x7, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x8, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x9, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xa, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xb, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0xac9fx19d(0x1bf)](_0xac9fx1a6, _0xac9fx1a7, _0xac9fx1ad, 0x2, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0xc, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0xd, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0xe, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0xf, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x10, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x11, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x12, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x1, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x2, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x3, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x4, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x5, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x6, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x7, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x8, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x9, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xa, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xb, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xc, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xd, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xe, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xf, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x10, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
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};
Global[_0x5d4113(0x1c2)](_0x2e1b[101], _0x5d4113(0xc1));
Global[_0x5d4113(0x1c2)](_0x5d4113(0x1d8), _0x5d4113(0x1d8));
Global[_0x5d4113(0x1c2)](_0x2e1b[477], _0x5d4113(0x7b));
Global[_0x2e1b[350]](_0x2e1b[293], _0x5d4113(0x1a9));
Global[_0x5d4113(0x1c2)](_0x2e1b[293], _0x2e1b[478]);
Cheat[_0x2e1b[350]](_0x2e1b[293], _0x5d4113(0xbc));
Cheat[_0x5d4113(0x1c2)](_0x2e1b[293], _0x5d4113(0x165));
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x188), _0x5d4113(0x19b));
Cheat[_0x2e1b[350]](_0x5d4113(0x188), _0x5d4113(0x1cf));
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x188), _0x5d4113(0xbf));
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x188), _0x5d4113(0xf0));
Cheat[_0x2e1b[350]](_0x5d4113(0x188), _0x5d4113(0x17d));
Cheat[_0x5d4113(0x1c2)](_0x2e1b[293], _0x2e1b[479]);
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x188), _0x5d4113(0x17a));
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x188), _0x5d4113(0x1ea));
Cheat[_0x2e1b[350]](_0x5d4113(0x188), _0x5d4113(0x1e5));
Cheat[_0x2e1b[350]](_0x5d4113(0x16d), _0x5d4113(0xc9));
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x16d), _0x5d4113(0xd2));
Cheat[_0x2e1b[350]](_0x5d4113(0x17e), _0x2e1b[480]);
Cheat[_0x2e1b[350]](_0x5d4113(0x188), _0x5d4113(0x7e));
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x16d), _0x5d4113(0x130));
Cheat[_0x5d4113(0x1c2)](_0x2e1b[293], _0x5d4113(0xdc));
Cheat[_0x5d4113(0x1c2)](_0x2e1b[283], _0x5d4113(0x1a0));
var callbacks = {
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        ms_classes[_0xac9fx1b4(0x111)][_0xac9fx1b4(0x1d1)]();
        ms_classes[_0x2e1b[265]][_0xac9fx1b4(0x1d1)]();
        ms_classes[_0xac9fx1b4(0x1aa)][_0xac9fx1b4(0x1d1)]()
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};
Cheat[_0x5d4113(0x1c2)](_0x2e1b[293], _0x5d4113(0x1cd));
Cheat[_0x5d4113(0x8b)]([0xe1, 0xe1, 0xe1, 0xff], _0x5d4113(0xe5));
Cheat[_0x5d4113(0x8b)]([0xc0, 0xbb, 0xff, 0xff], _0x5d4113(0x190) + Cheat[_0x5d4113(0x125)]() + _0x2e1b[432]);
Cheat[_0x5d4113(0x8b)]([0x9a, 0x9c, 0xff, 0xff], _0x5d4113(0x1d9));
Cheat[_0x5d4113(0x8b)]([0x9a, 0x9c, 0xff, 0xff], _0x5d4113(0xc4))
 
Эксперт
Статус
Оффлайн
Регистрация
19 Дек 2018
Сообщения
2,956
Реакции[?]
492
Поинты[?]
1K
щит паста в которой даже нет защиты.
p beta list
Посмотреть вложение 206943
pasted hitlogs
Посмотреть вложение 206944
skyline paste
Посмотреть вложение 206945
и дохуища другой пасты
JavaScript:
var _0x2e1b = ["apply", ");", "log", "table", "length", "__proto__", "String", "Glock", "P228", "AK47", "GALIL", "M249", "M3", "UMP45", "MP7", "P250", "Revolver", "USP", "GetLocalPlayer", "m_iItemDefinitionIndex", "GetProp", "sqrt", "PI", "atan2", "sin", "m_vecVelocity[0]", "GetWeapon", "GetName", "r8 revolver", "", "prototype", "call", "slice", "hitlog", "Minimum damage (on key)", "Curtime", "paint", "cos", "viscord.js", "abs", "death", "AddSliderInt", "Damage override", "OverrideShift", "[Shot missed due to death despite the server ", "[1] Half-Life", "getHours", "SetEnabled", "warn", "PrintColor", "info", "tahoma.ttf", "SetColor", "TickInterval", "Yaw offset", "stomach", "MP9", "toFixed", "viscord             technology", "[beta]", "m_iPing", "cstyle", "[4] Ataraxia.lua", "Enable", "viscord", "random", "rizen123", "SetKey", "> player info: state - ", "userid", "viscord\\Acta Symbols W95 Arrows.ttf", "GetInt", "m_alpha", "left leg", "[3] XO-YAW v2", "> anti brute info: hurt - head (6): body(3)", "SetFakeOffset", "Adaptive jitter", "Frametime", "Directions", "AWP", "push", "m_flNextAttack", "LIVE", " | delay: {0}ms", "m_fFlags", "[2] Ideal Yaw", "Sawed off", "Tank AA", "Keys", "[2] XO-YAW", "premium", " for ", "Config", "Tec-9", "CCSPlayer", "debugpanel", "dmg_health", "GetFont", "statep1", "gc_state", "ragebot_fire", "STANDING", " Last update time:Yesterday \x0A", "OverrideMaxProcessTicks", ") (", "SetRealOffset", "IDEAL YAW", "dormant_aim", "error", "Viscord", "VISCORD", "m_nTickBase", "%%) sp: ", "indexOf", "Line", "reducedtrecharge", ".data", "trim", "CBasePlayer", "m_hGroundEntity", "BETA", "GetEntityFromUserID", "constructor", "having ", "health", "uirep", "y-position", "Damage indicator", "Auto direction", "left arm", "blassed", "CZ-75", "IsDormant", "splice", " Welcome to ", "[Shot missed due to unexpected failure in cheat prediction performance]\x0A", "visc", "SetButtons", "verdana.ttf", "suffix", " (hitchance: ", "Increase DT charge", "GetCharge", "SG552", "statep2", "AddColorPicker", "build: version 3.3", "resolver", "General", "Verdana.ttf", "viscord\\Lucida Console.ttf", "SCAR20", "inferno", " remaining) aimed=", "dead", "> anti aim info: side - ", "m_iArmor", "Fake duck", "XM1014", "green", "m_contents", "Tickcount", "spread", "viscord\\Smallest_Pixel_7.ttf", "{0}", "GetRenderOrigin", "max", "visco", "stringify", "get_state", "Print", "generic", "P90", "target_index", "dragging", "Hide shots", "position", " to process our shot.]\x0A", "weapon", " [{0}]", "mode", "Clantag", "TextSize", "Force safe point", "keybindings", "viscord.j", "return (function() ", "spread:", "min", "AddHotkey", ") LC=", "Naded ", "Nova", "FAKE YAW", "[viscord] Visual", "GetUsername", "[3] Chernobyl.lua", "Burned ", "CWeaponBaseItem", "AUG", " due to ", "alpha", "GetColor", "floor", "cord", "AddDropdown", "freestandaa", "anti aim", "SG550", "[Unregister Shot]", "SetViewAngles", "[viscord] Ragebot Improvements", "NOWREEX1337", "SetOverride", "chest", "exception", "running", "FilledCircle", "replace", "BAIM", "vis", "x-position", "%% | safety= ", "nickname", "technology", "m_flNextPrimaryAttack", "m_bIsScoped", "[viscord] Misc", "Target", "Hit logging", "Exploits", "At targets", "MP5", "safepoint", "reference", "AddMultiDropdown", "Minimum damage", "time: ", "Dormant Aimbot", "getMinutes", "attacker", "Jitter", "[toggled]", "RUNNING", "Bullet", "Anti Aim", "Debug panel color", "Negev", "SetClanTag", "M4A1-S", "DUCKING", "GetEnemies", "Latency", "undefined", "Jmekeria cu magnetu", "CBaseCombatWeapon", "viera6661", "halflife", "hitbox", "IsAlive", "P2000", "CPlayerResource", "Misc.", "Five Seven", "watermark", "CreateMove", "CAIR", "Mac10", "{}.constructor(\"return this\")( )", "hitgroup", "[viscord] ", "\'s ", "parse", "Rage", "head", "CROUCHING", "SetValue", "[4] EXSCORD.lua", "mainvisual", "On shot anti-aim", "[enabled]", "statep3", "Unload", "IsKeyPressed", "right leg", "m_iHealth", "Recharge", "Overrides", "Enable presets", "bind", "Keybinds window position x", "has_beta", "Draw", "Double tap", "SCAR17", "SetLBYOffset", "[viscord] Anti Aim", " (1,0,0); target: ", "Deagle", "G3SG1", "viscord.js - ", "{0}{1} | {2} | {3}", "Dualies", "m_flDuckAmount", "[Shot missed because problem of the rage autowall]\x0A", "FAMAS", "Key assignment", "offset", "LETHAL", "] [", "WorldToScreen", "infe", "Debug windows", "IsMenuOpen", "Keybinds", "width", "on_unload", "Server Side", "custom_name", "SG556", " bought [", "SUBTAB_MGR", "AddSubTab", "Indicators color", "Server Side:", "onDraw", "keybinds", "Slow motion", "DMG+", "safezonex", "viscord.", "Vis", "{0}{1}", "Left direction", "OverrideTolerance", "round", "AddCheckbox", " | tickrate: ", "MOVING", "SSG08", "toString", ") (delay: ", "Slow walk", "shift", "neck", "(Server)", "FilledRect", "GetHotkeyState", "substring", "RegisterCallback", "[viscord] AA Improvements", "Disable", "[Shot missed due to death because your cheat or ping didn\'t have time to transmit information to the server]\x0A", "[holding]", "blue", "GetScreenSize", "IsValid", "[viscord] Rage", "- viscord", "console", "callbacks.g_paint_handler", " TC=", "statep", "GetRenderBox", "g_paint_handler", "GetString", "DYNAMIC", "safezoney", "standing", "viscor", "item_purchase", " Current build: 1.2 \x0A", "GetValue", "CCSPlayerResource", "red", "trace", "format", "Right direction", "Duck peek assist", "GetFloat", "Quick peek assist", "toTimeString", "onRender", "EnableRecharge", "PP-Bizon", "right arm", "M4A4", "get_damage", "verdanab.ttf", "GetServerString", "Indicators type", "Anti aim presets", "TMP", "Force body aim", "GetHitboxPosition", ", (hitchance: ", "MAG7", "AIR", "prediction error", "DEFAULT", "Missed ", "     ", "GetCursorPosition", "hitchance", "Freestand Anti-Aim", "[viscord] Indicators", "Watermark", "Solus Global color", "Keybinds window position y", "Debug panel style", "None", "[1] Modern", "Desync arrows", "Revolver DMG indicator", "body", "Tickrate", "exploit", "Hit ", "T", "B", "H", "1", "0", "hegrenade", "knife", "Knifed ", "[", "/", "] ", "(", " (", "\x0A", "]\x0A", "]", ":", ")\x0A", " [accuracy]", "ms", "% | safety= ", ")", "getSeconds", "GradientRect", "AA direction inverter", "viscord.js - version 1.0.1 ", "air", "air + crouch", "crouch", "w", "x", "DT", "OS", "FS", "SP", "AA", "<", ">", "2xLETHAL", "BA", "HS", "|", "+", "QP", "vi", "v", " ", "GetInaccuracy", "GetButtons", "DisableRecharge", "presets1323", "GetKey", "beta_status", "get_gc_state", "get_name", "{0}{1} | {2}{3} | {4}", "Auto peek", "kb", "player_hurt", "removelogs", "state", "unloadcustomrecharge"];
var _0x5d4113 = _0x4799;
var _0x5dcebb = (function () {
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});
_0x5d0aa8();
var RenderStringOutline = function (_0xac9fx13, _0xac9fx14, _0xac9fx15, _0xac9fx16, _0xac9fx17, _0xac9fx18) {
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    Render[_0x2e1b[6]](_0xac9fx13, _0xac9fx14, _0xac9fx15, _0xac9fx16, _0xac9fx17, _0xac9fx18)
};
var RenderString1 = function (_0xac9fx1b, _0xac9fx1c, _0xac9fx1d, _0xac9fx1e, _0xac9fx1f, _0xac9fx20) {
    var _0xac9fx21 = _0x4799;
    Render[_0xac9fx21(0xef)](_0xac9fx1b, _0xac9fx1c + 0x1, _0xac9fx1d, _0xac9fx1e, [0x0, 0x0, 0x0, 0xff], _0xac9fx20);
    Render[_0x2e1b[6]](_0xac9fx1b, _0xac9fx1c, _0xac9fx1d, _0xac9fx1e, _0xac9fx1f, _0xac9fx20)
};
var csgo_weapons = {
    '1': _0x5d4113(0x18e),
    '262145': _0x5d4113(0x18e),
    '2': _0x5d4113(0x192),
    '3': _0x5d4113(0x16b),
    '4': _0x2e1b[7],
    '5': _0x2e1b[8],
    '6': _0x5d4113(0xd1),
    '7': _0x2e1b[9],
    '8': _0x5d4113(0x129),
    '9': _0x5d4113(0xac),
    '10': _0x5d4113(0x195),
    '11': _0x5d4113(0x18f),
    '12': _0x2e1b[10],
    '13': _0x5d4113(0xf7),
    '14': _0x2e1b[11],
    '15': _0x2e1b[12],
    '16': _0x5d4113(0x1e9),
    '17': _0x5d4113(0x16f),
    '18': _0x5d4113(0x14c),
    '19': _0x5d4113(0x10d),
    '20': _0x5d4113(0x1b8),
    '21': _0x5d4113(0x132),
    '22': _0x5d4113(0xee),
    '23': _0x5d4113(0x1ef),
    '24': _0x2e1b[13],
    '25': _0x5d4113(0xff),
    '26': _0x5d4113(0x1e7),
    '27': _0x5d4113(0x1f3),
    '28': _0x5d4113(0x15b),
    '29': _0x5d4113(0xb3),
    '30': _0x5d4113(0xba),
    '32': _0x5d4113(0x168),
    '33': _0x2e1b[14],
    '34': _0x5d4113(0x92),
    '35': _0x5d4113(0x121),
    '36': _0x2e1b[15],
    '37': _0x5d4113(0x18a),
    '38': _0x5d4113(0xf8),
    '39': _0x5d4113(0x1a3),
    '40': _0x5d4113(0x1b8),
    '60': _0x5d4113(0x15d),
    '63': _0x5d4113(0xe2),
    '64': _0x5d4113(0x95),
    '262208': _0x2e1b[16],
    '262205': _0x2e1b[17]
};

function getWeaponName() {
    var _0xac9fx24 = _0x5d4113;
    var _0xac9fx25 = Entity[_0x2e1b[20]](Entity[_0xac9fx24(0x122)](Entity[_0x2e1b[18]]()), _0xac9fx24(0x128), _0x2e1b[19]);
    return csgo_weapons[_0xac9fx25]
}

function getPlayerHealth(_0xac9fx27) {
    var _0xac9fx28 = _0x5d4113;
    return Entity[_0x2e1b[20]](_0xac9fx27, _0xac9fx28(0x169), _0xac9fx28(0x181))
}

function GetVelocity(_0xac9fx2a) {
    var _0xac9fx2b = _0x5d4113;
    var _0xac9fx2c = Entity[_0xac9fx2b(0xa4)](_0xac9fx2a, _0xac9fx2b(0xd5), _0xac9fx2b(0x142));
    return Math[_0x2e1b[21]](_0xac9fx2c[0x0] * _0xac9fx2c[0x0] + _0xac9fx2c[0x1] * _0xac9fx2c[0x1])
}
const vectorDistance = function (_0xac9fx2e, _0xac9fx2f) {
    var _0xac9fx30 = _0x5d4113;
    dx = _0xac9fx2e[0x0] - _0xac9fx2f[0x0];
    dy = _0xac9fx2e[0x1] - _0xac9fx2f[0x1];
    dz = _0xac9fx2e[0x2] - _0xac9fx2f[0x2];
    return Math[_0xac9fx30(0x81)](Math[_0xac9fx30(0x1e4)](dx * dx + dy * dy + dz * dz))
};

function dtr(_0xac9fx32) {
    return _0xac9fx32 * Math[_0x2e1b[22]] / 0xb4
}

function rtd(_0xac9fx34) {
    return _0xac9fx34 * 0xb4 / Math[_0x2e1b[22]]
}

function deg(_0xac9fx36, _0xac9fx37) {
    var _0xac9fx38 = _0x5d4113;
    x = _0xac9fx37[0x0] - _0xac9fx36[0x0];
    z = _0xac9fx37[0x1] - _0xac9fx36[0x1];
    y = _0xac9fx36[0x2] - _0xac9fx37[0x2];
    return [rtd(Math[_0x2e1b[23]](z, x)), rtd(Math[_0x2e1b[23]](y, Math[_0xac9fx38(0x1e4)](x * x + z * z)))]
}

function deg2rad(_0xac9fx3a) {
    return _0xac9fx3a * Math[_0x2e1b[22]] / 0xb4
}

function angle_to_vec(_0xac9fx3c, _0xac9fx3d) {
    var _0xac9fx3e = _0x5d4113;
    var _0xac9fx3f = deg2rad(_0xac9fx3c);
    var _0xac9fx40 = deg2rad(_0xac9fx3d);
    var _0xac9fx41 = Math[_0x2e1b[24]](_0xac9fx3f);
    var _0xac9fx42 = Math[_0xac9fx3e(0x7f)](_0xac9fx3f);
    var _0xac9fx43 = Math[_0x2e1b[24]](_0xac9fx40);
    var _0xac9fx44 = Math[_0xac9fx3e(0x7f)](_0xac9fx40);
    return [_0xac9fx42 * _0xac9fx44, _0xac9fx42 * _0xac9fx43, -_0xac9fx41]
}

function trace(_0xac9fx46, _0xac9fx47) {
    var _0xac9fx48 = _0x5d4113;
    var _0xac9fx49 = angle_to_vec(_0xac9fx47[0x0], _0xac9fx47[0x1]);
    var _0xac9fx4a = Entity[_0xac9fx48(0x106)](_0xac9fx46);
    _0xac9fx4a[0x2] += 0x32;
    var _0xac9fx4b = [_0xac9fx4a[0x0] + _0xac9fx49[0x0] * 0x2000, _0xac9fx4a[0x1] + _0xac9fx49[0x1] * 0x2000, _0xac9fx4a[0x2] + _0xac9fx49[0x2] * 0x2000];
    var _0xac9fx4c = Trace[_0xac9fx48(0xd0)](_0xac9fx46, _0xac9fx4a, _0xac9fx4b);
    if (_0xac9fx4c[0x1] == 0x1) {
        return
    };
    _0xac9fx4b = [_0xac9fx4a[0x0] + _0xac9fx49[0x0] * _0xac9fx4c[0x1] * 0x2000, _0xac9fx4a[0x1] + _0xac9fx49[0x1] * _0xac9fx4c[0x1] * 0x2000, _0xac9fx4a[0x2] + _0xac9fx49[0x2] * _0xac9fx4c[0x1] * 0x2000];
    var _0xac9fx4d = Math[_0xac9fx48(0x1e4)]((_0xac9fx4a[0x0] - _0xac9fx4b[0x0]) * (_0xac9fx4a[0x0] - _0xac9fx4b[0x0]) + (_0xac9fx4a[0x1] - _0xac9fx4b[0x1]) * (_0xac9fx4a[0x1] - _0xac9fx4b[0x1]) + (_0xac9fx4a[0x2] - _0xac9fx4b[0x2]) * (_0xac9fx4a[0x2] - _0xac9fx4b[0x2]));
    _0xac9fx4a = Render[_0xac9fx48(0x19a)](_0xac9fx4a);
    _0xac9fx4b = Render[_0xac9fx48(0x19a)](_0xac9fx4b);
    if (_0xac9fx4b[0x2] != 0x1 || _0xac9fx4a[0x2] != 0x1) {
        return
    };
    return _0xac9fx4d
}

function RandomInt(_0xac9fx4f, _0xac9fx50) {
    var _0xac9fx51 = _0x5d4113;
    return Math[_0xac9fx51(0x12d)](Math[_0xac9fx51(0x9c)]() * (_0xac9fx50 - _0xac9fx4f)) + _0xac9fx4f
}

function clamp(_0xac9fx53, _0xac9fx54, _0xac9fx55) {
    return _0xac9fx53 <= _0xac9fx54 ? _0xac9fx54 : _0xac9fx53 >= _0xac9fx55 ? _0xac9fx55 : _0xac9fx53
}

function getVelocity() {
    var _0xac9fx57 = _0x5d4113;
    var _0xac9fx58 = Entity[_0xac9fx57(0xa4)](Entity[_0xac9fx57(0xc2)](), _0xac9fx57(0xd5), _0x2e1b[25]);
    var _0xac9fx59 = Math[_0xac9fx57(0x1e4)](_0xac9fx58[0x0] * _0xac9fx58[0x0] + _0xac9fx58[0x1] * _0xac9fx58[0x1]);
    return _0xac9fx59
}

function check_revolver_distance(_0xac9fx5b, _0xac9fx5c) {
    var _0xac9fx5d = _0x5d4113;
    if (_0xac9fx5b == null || _0xac9fx5c == null) {
        return
    };
    const _0xac9fx5e = Entity[_0x2e1b[26]](_0xac9fx5b);
    if (_0xac9fx5e == null) {
        return
    };
    const _0xac9fx5f = Entity[_0xac9fx5d(0x106)](_0xac9fx5b);
    const _0xac9fx60 = Entity[_0xac9fx5d(0x106)](_0xac9fx5c);
    const _0xac9fx61 = vectorDistance(_0xac9fx5f, _0xac9fx60);
    const _0xac9fx62 = Entity[_0xac9fx5d(0xa4)](_0xac9fx5c, _0xac9fx5d(0x1db), _0xac9fx5d(0xfd)) == 0x0;
    if (Entity[_0x2e1b[27]](_0xac9fx5e) != _0x2e1b[28] || !_0xac9fx62) {
        return 0x0
    };
    if (_0xac9fx61 < 0x249 && _0xac9fx61 > 0x1ff) {
        return 0x1
    } else {
        if (_0xac9fx61 < 0x1ff) {
            return 0x2
        } else {
            return 0x0
        }
    }
}
var input_mouse_on_object = function (_0xac9fx64, _0xac9fx65, _0xac9fx66, _0xac9fx67) {
    var _0xac9fx68 = _0x5d4113;
    var _0xac9fx69 = Input[_0xac9fx68(0x1fa)]();
    if (_0xac9fx69[0x0] > _0xac9fx64 && _0xac9fx69[0x0] < _0xac9fx64 + _0xac9fx66 && _0xac9fx69[0x1] > _0xac9fx65 && _0xac9fx69[0x1] < _0xac9fx65 + _0xac9fx67) {
        return !![]
    };
    return ![]
};
var create_integer = function (_0xac9fx6b, _0xac9fx6c, _0xac9fx6d, _0xac9fx6e) {
    return {
        'min': _0xac9fx6b,
        'max': _0xac9fx6c,
        'init_val': _0xac9fx6d,
        'scale': _0xac9fx6e,
        'value': _0xac9fx6d
    }
};
var lerp = function (_0xac9fx70, _0xac9fx71, _0xac9fx72) {
    return _0xac9fx70 + (_0xac9fx71 - _0xac9fx70) * _0xac9fx72
};
var get_screen_size = function () {
    var _0xac9fx74 = _0x5d4113;
    var _0xac9fx75 = Render[_0xac9fx74(0x1c8)]();
    var _0xac9fx75 = [_0xac9fx75[0x0] - _0xac9fx75[0x0] * Convar[_0xac9fx74(0x1e1)](_0xac9fx74(0x1ad)), _0xac9fx75[0x1] * Convar[_0xac9fx74(0x1e1)](_0xac9fx74(0x1d5))];
    return _0xac9fx75
};
var text_is_empty = function (_0xac9fx77) {
    var _0xac9fx78 = _0x5d4113;
    if (_0xac9fx77[_0xac9fx78(0xd4)]() == _0x2e1b[29]) {
        return !![]
    };
    return ![]
};
if (!String[_0x5d4113(0x1d4)][_0x5d4113(0x1de)]) {
    String[_0x2e1b[30]][_0x5d4113(0x1de)] = function () {
        var _0xac9fx79 = _0x5d4113;
        var _0xac9fx7a = arguments;
        return this[_0xac9fx79(0x13d)](/{(\d+)}/g, function (_0xac9fx7b, _0xac9fx7c) {
            var _0xac9fx7d = _0xac9fx79;
            return typeof _0xac9fx7a[_0xac9fx7c] != _0xac9fx7d(0x161) ? _0xac9fx7a[_0xac9fx7c] : _0xac9fx7b
        })
    }
};
if (!String[_0x5d4113(0x1de)]) {
    String[_0x5d4113(0x1de)] = function (_0xac9fx7e) {
        var _0xac9fx7f = _0x5d4113;
        var _0xac9fx80 = Array[_0xac9fx7f(0x1d4)][_0x2e1b[32]][_0x2e1b[31]](arguments, 0x1);
        return _0xac9fx7e[_0xac9fx7f(0x13d)](/{(\d+)}/g, function (_0xac9fx81, _0xac9fx82) {
            var _0xac9fx83 = _0xac9fx7f;
            return typeof _0xac9fx80[_0xac9fx82] != _0xac9fx83(0x161) ? _0xac9fx80[_0xac9fx82] : _0xac9fx81
        })
    }
};

function getDropdownValue(_0xac9fx85, _0xac9fx86) {
    var _0xac9fx87 = 0x1 << _0xac9fx86;
    return _0xac9fx85 & _0xac9fx87 ? !![] : ![]
}
var animation = 0x0;
var animation1 = 0x0;
var animation2 = 0x0;
var add_x = 0x0;
var add_x1 = 0x0;
var add_x2 = 0x0;
var add_x3 = 0x0;
var build = _0x2e1b[29];
var loop1 = !![];
var shots = 0x0;
var predicthc = 0x0;
var safety1 = 0x0;
var hitboxName = _0x2e1b[29];

function _0x5465() {
    var _0xac9fx96 = [_0x2e1b[33], _0x2e1b[34], _0x2e1b[35], _0x2e1b[36], _0x2e1b[37], _0x2e1b[38], _0x2e1b[39], _0x2e1b[40], _0x2e1b[41], _0x2e1b[42], _0x2e1b[43], _0x2e1b[44], _0x2e1b[45], _0x2e1b[46], _0x2e1b[47], _0x2e1b[48], _0x2e1b[49], _0x2e1b[50], _0x2e1b[51], _0x2e1b[52], _0x2e1b[53], _0x2e1b[54], _0x2e1b[55], _0x2e1b[56], _0x2e1b[57], _0x2e1b[58], _0x2e1b[16], _0x2e1b[59], _0x2e1b[60], _0x2e1b[61], _0x2e1b[62], _0x2e1b[63], _0x2e1b[64], _0x2e1b[65], _0x2e1b[66], _0x2e1b[67], _0x2e1b[68], _0x2e1b[69], _0x2e1b[70], _0x2e1b[71], _0x2e1b[72], _0x2e1b[20], _0x2e1b[73], _0x2e1b[74], _0x2e1b[75], _0x2e1b[76], _0x2e1b[77], _0x2e1b[78], _0x2e1b[79], _0x2e1b[80], _0x2e1b[81], _0x2e1b[82], _0x2e1b[83], _0x2e1b[84], _0x2e1b[85], _0x2e1b[86], _0x2e1b[87], _0x2e1b[88], _0x2e1b[89], _0x2e1b[90], _0x2e1b[91], _0x2e1b[92], _0x2e1b[93], _0x2e1b[94], _0x2e1b[95], _0x2e1b[96], _0x2e1b[97], _0x2e1b[98], _0x2e1b[99], _0x2e1b[100], _0x2e1b[101], _0x2e1b[18], _0x2e1b[102], _0x2e1b[103], _0x2e1b[104], _0x2e1b[105], _0x2e1b[106], _0x2e1b[107], _0x2e1b[108], _0x2e1b[109], _0x2e1b[110], _0x2e1b[111], _0x2e1b[112], _0x2e1b[113], _0x2e1b[114], _0x2e1b[115], _0x2e1b[17], _0x2e1b[116], _0x2e1b[117], _0x2e1b[118], _0x2e1b[119], _0x2e1b[120], _0x2e1b[121], _0x2e1b[122], _0x2e1b[123], _0x2e1b[124], _0x2e1b[125], _0x2e1b[126], _0x2e1b[127], _0x2e1b[128], _0x2e1b[129], _0x2e1b[130], _0x2e1b[131], _0x2e1b[132], _0x2e1b[133], _0x2e1b[134], _0x2e1b[135], _0x2e1b[136], _0x2e1b[137], _0x2e1b[138], _0x2e1b[139], _0x2e1b[140], _0x2e1b[141], _0x2e1b[142], _0x2e1b[143], _0x2e1b[144], _0x2e1b[6], _0x2e1b[145], _0x2e1b[146], _0x2e1b[147], _0x2e1b[148], _0x2e1b[149], _0x2e1b[150], _0x2e1b[151], _0x2e1b[10], _0x2e1b[152], _0x2e1b[153], _0x2e1b[154], _0x2e1b[155], _0x2e1b[156], _0x2e1b[157], _0x2e1b[158], _0x2e1b[159], _0x2e1b[160], _0x2e1b[161], _0x2e1b[162], _0x2e1b[163], _0x2e1b[164], _0x2e1b[165], _0x2e1b[166], _0x2e1b[167], _0x2e1b[168], _0x2e1b[169], _0x2e1b[170], _0x2e1b[171], _0x2e1b[172], _0x2e1b[173], _0x2e1b[174], _0x2e1b[175], _0x2e1b[176], _0x2e1b[177], _0x2e1b[178], _0x2e1b[179], _0x2e1b[180], _0x2e1b[181], _0x2e1b[182], _0x2e1b[183], _0x2e1b[184], _0x2e1b[185], _0x2e1b[186], _0x2e1b[187], _0x2e1b[188], _0x2e1b[189], _0x2e1b[190], _0x2e1b[191], _0x2e1b[192], _0x2e1b[193], _0x2e1b[26], _0x2e1b[194], _0x2e1b[195], _0x2e1b[196], _0x2e1b[197], _0x2e1b[198], _0x2e1b[199], _0x2e1b[200], _0x2e1b[201], _0x2e1b[202], _0x2e1b[203], _0x2e1b[204], _0x2e1b[205], _0x2e1b[206], _0x2e1b[207], _0x2e1b[208], _0x2e1b[209], _0x2e1b[210], _0x2e1b[211], _0x2e1b[212], _0x2e1b[213], _0x2e1b[214], _0x2e1b[215], _0x2e1b[27], _0x2e1b[216], _0x2e1b[217], _0x2e1b[218], _0x2e1b[219], _0x2e1b[220], _0x2e1b[221], _0x2e1b[222], _0x2e1b[223], _0x2e1b[25], _0x2e1b[224], _0x2e1b[225], _0x2e1b[226], _0x2e1b[227], _0x2e1b[228], _0x2e1b[229], _0x2e1b[230], _0x2e1b[231], _0x2e1b[232], _0x2e1b[233], _0x2e1b[234], _0x2e1b[235], _0x2e1b[236], _0x2e1b[237], _0x2e1b[238], _0x2e1b[239], _0x2e1b[240], _0x2e1b[241], _0x2e1b[242], _0x2e1b[243], _0x2e1b[244], _0x2e1b[245], _0x2e1b[246], _0x2e1b[247], _0x2e1b[248], _0x2e1b[249], _0x2e1b[250], _0x2e1b[251], _0x2e1b[252], _0x2e1b[253], _0x2e1b[254], _0x2e1b[255], _0x2e1b[256], _0x2e1b[257], _0x2e1b[258], _0x2e1b[259], _0x2e1b[260], _0x2e1b[261], _0x2e1b[262], _0x2e1b[263], _0x2e1b[264], _0x2e1b[265], _0x2e1b[266], _0x2e1b[267], _0x2e1b[268], _0x2e1b[269], _0x2e1b[270], _0x2e1b[271], _0x2e1b[272], _0x2e1b[273], _0x2e1b[274], _0x2e1b[275], _0x2e1b[276], _0x2e1b[277], _0x2e1b[278], _0x2e1b[279], _0x2e1b[280], _0x2e1b[281], _0x2e1b[282], _0x2e1b[283], _0x2e1b[284], _0x2e1b[285], _0x2e1b[286], _0x2e1b[287], _0x2e1b[288], _0x2e1b[289], _0x2e1b[290], _0x2e1b[291], _0x2e1b[292], _0x2e1b[293], _0x2e1b[294], _0x2e1b[295], _0x2e1b[296], _0x2e1b[297], _0x2e1b[298], _0x2e1b[299], _0x2e1b[300], _0x2e1b[301], _0x2e1b[302], _0x2e1b[303], _0x2e1b[304], _0x2e1b[305], _0x2e1b[306], _0x2e1b[307], _0x2e1b[308], _0x2e1b[309], _0x2e1b[310], _0x2e1b[311], _0x2e1b[312], _0x2e1b[313], _0x2e1b[314], _0x2e1b[315], _0x2e1b[316], _0x2e1b[317], _0x2e1b[318], _0x2e1b[319], _0x2e1b[320], _0x2e1b[321], _0x2e1b[322], _0x2e1b[323], _0x2e1b[324], _0x2e1b[325], _0x2e1b[326], _0x2e1b[327], _0x2e1b[328], _0x2e1b[329], _0x2e1b[330], _0x2e1b[331], _0x2e1b[332], _0x2e1b[333], _0x2e1b[334], _0x2e1b[335], _0x2e1b[336], _0x2e1b[337], _0x2e1b[4], _0x2e1b[338], _0x2e1b[339], _0x2e1b[340], _0x2e1b[341], _0x2e1b[342], _0x2e1b[343], _0x2e1b[344], _0x2e1b[345], _0x2e1b[346], _0x2e1b[347], _0x2e1b[348], _0x2e1b[349], _0x2e1b[350], _0x2e1b[351], _0x2e1b[352], _0x2e1b[353], _0x2e1b[354], _0x2e1b[355], _0x2e1b[356], _0x2e1b[357], _0x2e1b[358], _0x2e1b[359], _0x2e1b[360], _0x2e1b[361], _0x2e1b[362], _0x2e1b[363], _0x2e1b[364], _0x2e1b[365], _0x2e1b[366], _0x2e1b[367], _0x2e1b[30], _0x2e1b[368], _0x2e1b[369], _0x2e1b[370], _0x2e1b[371], _0x2e1b[372], _0x2e1b[373], _0x2e1b[374], _0x2e1b[375], _0x2e1b[376], _0x2e1b[377], _0x2e1b[378], _0x2e1b[379], _0x2e1b[380], _0x2e1b[381], _0x2e1b[382], _0x2e1b[21], _0x2e1b[383], _0x2e1b[384], _0x2e1b[385], _0x2e1b[386], _0x2e1b[387], _0x2e1b[388], _0x2e1b[389], _0x2e1b[390], _0x2e1b[391], _0x2e1b[392], _0x2e1b[393], _0x2e1b[394], _0x2e1b[395], _0x2e1b[396], _0x2e1b[397], _0x2e1b[398], _0x2e1b[399], _0x2e1b[400], _0x2e1b[401], _0x2e1b[402], _0x2e1b[24], _0x2e1b[403], _0x2e1b[404]];
    _0x5465 = function () {
        return _0xac9fx96
    };
    return _0x5465()
}
var choked1 = 0x0;
var exploit = 0x0;
var logs = [];
var logsct = [];
var logsalpha = [];
var nlogs = [];
var lasttime = 0x0;
var screen = Render[_0x2e1b[356]]();
var fontalpha = 0x0;
var screen12 = Render[_0x5d4113(0x1c8)]();
var inverter = {
    'get': function () {
        return IsInverted
    }
};
var database_name = _0x5d4113(0x9b);
var betas = [
_0x5d4113(0x164),
_0x5d4113(0x136),
_0x5d4113(0x9d),
_0x5d4113(0xe1)

];
if (betas[_0x5d4113(0xcf)](Cheat[_0x5d4113(0x125)]()) > -0x1) {
    build = _0x5d4113(0xaf)
} else {
    build = _0x5d4113(0xaf)
};
var m_hotkeys = new Array();
var m_hotkeys_update = !![];
var m_hotkeys_create;
UI[_0x2e1b[323]]([_0x5d4113(0xb9), _0x5d4113(0x1a5)], _0x5d4113(0x1ca));
UI[_0x5d4113(0x1a6)]([_0x5d4113(0xb9), _0x2e1b[322]], _0x2e1b[297]);
UI[_0x5d4113(0x1a6)]([_0x5d4113(0xb9), _0x5d4113(0x1a5)], _0x2e1b[195]);
UI[_0x5d4113(0x1a6)]([_0x5d4113(0xb9), _0x5d4113(0x1a5)], _0x5d4113(0x147));
var rage_path = [_0x5d4113(0xb9), _0x5d4113(0x1ca), _0x5d4113(0x1ca)];
var anti_aim_path = [_0x5d4113(0xb9), _0x2e1b[297], _0x5d4113(0x18c)];

function _0x4799(_0xac9fxaa, _0xac9fxab) {
    var _0x5d0aa8 = _0x5465();
    _0x4799 = function (_0x5dcebb, _0xac9fxac) {
        _0x5dcebb = _0x5dcebb - 0x7b;
        var _0xac9fxad = _0x5d0aa8[_0x5dcebb];
        return _0xac9fxad
    };
    return _0x4799(_0xac9fxaa, _0xac9fxab)
}
var visual_path = [_0x5d4113(0xb9), _0x5d4113(0x124), _0x5d4113(0x124)];
var misc_path = [_0x5d4113(0xb9), _0x2e1b[228], _0x5d4113(0x147)];
var dormantaim = UI[_0x5d4113(0x11e)]([_0x2e1b[274], _0x5d4113(0xf4), _0x5d4113(0xf4), _0x2e1b[307]], _0x5d4113(0x152), _0x5d4113(0x152));
var key_freestand = UI[_0x5d4113(0x11e)]([_0x5d4113(0x175), _0x2e1b[149], _0x5d4113(0xf4), _0x5d4113(0x196)], _0x2e1b[405], _0x2e1b[405]);
var rage_check = UI[_0x5d4113(0x1b4)](rage_path, _0x5d4113(0x135));
var dt_imp = UI[_0x5d4113(0x1b4)](rage_path, _0x5d4113(0xec));
var anti_aim = UI[_0x5d4113(0x1b4)](anti_aim_path, _0x5d4113(0x1c3));
var presets = UI[_0x5d4113(0x1b4)](anti_aim_path, _0x5d4113(0x184));
var drop_preset = UI[_0x2e1b[206]](anti_aim_path, _0x5d4113(0x1ee), [_0x5d4113(0xb4), _0x5d4113(0xa9), _0x5d4113(0x155)], 0x0);
var active = UI[_0x5d4113(0x1b4)](visual_path, _0x2e1b[406]);
var ms_dropdown = UI[_0x5d4113(0x14f)](visual_path, _0x5d4113(0x19c), [_0x5d4113(0x19e), _0x2e1b[407]], 0x0);
var ms_color = UI[_0x5d4113(0xf1)](visual_path, _0x2e1b[408]);
UI[_0x5d4113(0x8e)](ms_color, [0x8e, 0xa5, 0xe5, 0x55]);
var keys_x = UI[_0x2e1b[41]](visual_path, _0x5d4113(0x186), 0x0, 0x2710);
UI[_0x5d4113(0x178)](keys_x, get_screen_size()[0x0] / 1.385);
UI[_0x5d4113(0x89)](keys_x, 0x0);
var keys_y = UI[_0x2e1b[41]](visual_path, _0x2e1b[409], 0x0, 0x2710);
UI[_0x2e1b[277]](keys_y, get_screen_size()[0x1] / 2.5);
UI[_0x5d4113(0x89)](keys_y, 0x0);
var hitlogs = UI[_0x5d4113(0x1b4)](visual_path, _0x5d4113(0x149));
var debug_panel = UI[_0x5d4113(0x12f)](visual_path, _0x2e1b[410], [_0x2e1b[411], _0x5d4113(0x87), _0x5d4113(0xb6), _0x5d4113(0xa6)], 0x0);
var color_1 = UI[_0x5d4113(0xf1)](visual_path, _0x5d4113(0x15a));
var xpanel = UI[_0x5d4113(0x83)](visual_path, _0x5d4113(0x140), 0x0, Render[_0x5d4113(0x1c8)]()[0x0]);
UI[_0x5d4113(0x89)](xpanel, 0x0);
var ypanel = UI[_0x2e1b[41]](visual_path, _0x5d4113(0xdd), 0x0, Render[_0x5d4113(0x1c8)]()[0x1]);
UI[_0x2e1b[47]](ypanel, 0x0);
var active_modes = UI[_0x5d4113(0x12f)](visual_path, _0x5d4113(0x1ed), [_0x2e1b[412], _0x5d4113(0xb2), _0x5d4113(0x126), _0x5d4113(0x99), _0x5d4113(0x179)], 0x0);
var active_arrows = UI[_0x2e1b[337]](visual_path, _0x2e1b[413]);
var color_picker = UI[_0x5d4113(0xf1)](visual_path, _0x5d4113(0x1a7));
var misc = UI[_0x5d4113(0x1b4)](misc_path, _0x5d4113(0x147));
var dmg_ind = UI[_0x2e1b[337]](misc_path, _0x5d4113(0xde));
var clantag = UI[_0x5d4113(0x1b4)](misc_path, _0x5d4113(0x116));
var r8dmg = UI[_0x5d4113(0x1b4)](misc_path, _0x2e1b[414]);
var CursorBox = function (_0xac9fxc9, _0xac9fxca, _0xac9fxcb, _0xac9fxcc, _0xac9fxcd) {
    return _0xac9fxc9[0x0] > _0xac9fxca && _0xac9fxc9[0x1] > _0xac9fxcb && _0xac9fxc9[0x0] < _0xac9fxcc && _0xac9fxc9[0x1] < _0xac9fxcd
};
var data = new Object();
var cache = [0x0, 0x0];
var drg = 0x0;
var anim = 0x0;

function Drag(_0xac9fxd3, _0xac9fxd4, _0xac9fxd5, _0xac9fxd6, _0xac9fxd7) {
    var _0xac9fxd8 = _0x5d4113;
    if (Input[_0xac9fxd8(0x17f)](0x1)) {
        if (CursorBox(_0xac9fxd3, _0xac9fxd4, _0xac9fxd5, _0xac9fxd6, _0xac9fxd7) && drg == 0x0) {
            cache[0x0] = _0xac9fxd4 - _0xac9fxd3[0x0];
            cache[0x1] = _0xac9fxd5 - _0xac9fxd3[0x1];
            drg = 0x1
        }
    };
    if (!Input[_0xac9fxd8(0x17f)](0x1)) {
        drg = 0x0
    };
    if (UI[_0xac9fxd8(0x19d)]() > 0x0 && drg == 0x1) {
        UI[_0xac9fxd8(0x178)](xpanel, _0xac9fxd3[0x0] + cache[0x0]);
        UI[_0x2e1b[277]](ypanel, _0xac9fxd3[0x1] + cache[0x1])
    }
}
hitboxes = [_0x5d4113(0x10c), _0x5d4113(0x176), _0x5d4113(0x138), _0x5d4113(0x91), _0x2e1b[130], _0x5d4113(0x1e8), _0x5d4113(0xa5), _0x2e1b[285], _0x5d4113(0x1bd)];

function getHitboxName(_0xac9fxda) {
    var _0xac9fxdb = _0x5d4113;
    switch (_0xac9fxda) {
    case 0x0:
        hitboxName = _0xac9fxdb(0x176);
        break;
    case 0x1:
        hitboxName = _0xac9fxdb(0x176);
        break;
    case 0x2:
        hitboxName = _0xac9fxdb(0x91);
        break;
    case 0x3:
        hitboxName = _0xac9fxdb(0x91);
        break;
    case 0x4:
        hitboxName = _0xac9fxdb(0x91);
        break;
    case 0x5:
        hitboxName = _0x2e1b[215];
        break;
    case 0x6:
        hitboxName = _0xac9fxdb(0x138);
        break;
    case 0x7:
        hitboxName = _0xac9fxdb(0xa5);
        break;
    case 0x8:
        hitboxName = _0xac9fxdb(0x180);
        break;
    case 0x9:
        hitboxName = _0xac9fxdb(0xa5);
        break;
    case 0xa:
        hitboxName = _0xac9fxdb(0x180);
        break;
    case 0xb:
        hitboxName = _0xac9fxdb(0xa5);
        break;
    case 0xc:
        hitboxName = _0x2e1b[285];
        break;
    case 0xd:
        hitboxName = _0x2e1b[130];
        break;
    case 0xe:
        hitboxName = _0x2e1b[386];
        break;
    case 0xf:
        hitboxName = _0xac9fxdb(0xe0);
        break;
    case 0x10:
        hitboxName = _0xac9fxdb(0xe0);
        break;
    case 0x11:
        hitboxName = _0xac9fxdb(0x1e8);
        break;
    case 0x12:
        hitboxName = _0x2e1b[386];
        break;
    default:
        hitboxName = _0x2e1b[415]
    };
    return hitboxName
}

function HitgroupName(_0xac9fxdd) {
    return hitboxes[_0xac9fxdd] || _0x2e1b[415]
}
var target = -0x1;
var shots_fired = 0x0;
var hits = 0x0;
var lastUpdate = 0x0;
var logged = ![];
var myPing = Math[_0x5d4113(0x12d)](Local[_0x5d4113(0x160)]() * 0x3e8 / 1.5);
var tickrate = Globals[_0x2e1b[416]]();
var jopadeath = Math[_0x5d4113(0x12d)](Local[_0x2e1b[253]]() * 0x3e8 / 2.5);

function ragebot_fire() {
    var _0xac9fxe7 = _0x5d4113;
    predicthc = Event[_0xac9fxe7(0xa2)](_0xac9fxe7(0x1fb));
    safety1 = Event[_0xac9fxe7(0xa2)](_0xac9fxe7(0x14d));
    hitboxName = getHitboxName(Event[_0xac9fxe7(0xa2)](_0xac9fxe7(0x166)));
    exploit = (Event[_0x2e1b[71]](_0x2e1b[417]) + 0x1)[_0xac9fxe7(0x1b9)]();
    target = Event[_0xac9fxe7(0xa2)](_0xac9fxe7(0x10e));
    shots_fired++;
    logged = ![];
    lastUpdate = Globals[_0xac9fxe7(0x7d)]()
}

function hitlog() {
    var _0xac9fxe9 = _0x5d4113;
    var _0xac9fxea = Entity[_0xac9fxe9(0xd8)](Event[_0x2e1b[71]](_0xac9fxe9(0xa0)));
    var _0xac9fxeb = Entity[_0xac9fxe9(0xd8)](Event[_0xac9fxe9(0xa2)](_0xac9fxe9(0x154)));
    var _0xac9fxec = Math[_0xac9fxe9(0x1b3)](Math[_0x2e1b[65]](0x2, 0x258) * 0x546);
    var _0xac9fxed = Math[_0xac9fxe9(0x1b3)](Math[_0xac9fxe9(0x9c)](0x2, 0x258) * 0x384);
    if (_0xac9fxeb == Entity[_0xac9fxe9(0xc2)]() && _0xac9fxea == target) {
        hits++
    };
    var _0xac9fxee = _0x2e1b[418];
    me = Entity[_0x2e1b[18]]();
    hitbox = Event[_0xac9fxe9(0xa2)](_0xac9fxe9(0x171));
    target_damage = Event[_0xac9fxe9(0xa2)](_0xac9fxe9(0xbd));
    target_health = Event[_0xac9fxe9(0xa2)](_0xac9fxe9(0xdb));
    victim = Event[_0x2e1b[71]](_0x2e1b[69]);
    _0xac9fxeb = Event[_0xac9fxe9(0xa2)](_0x2e1b[241]);
    weapon = Event[_0xac9fxe9(0x1d2)](_0x2e1b[179]);
    victimIndex = Entity[_0xac9fxe9(0xd8)](victim);
    attackerIndex = Entity[_0xac9fxe9(0xd8)](_0xac9fxeb);
    name = Entity[_0xac9fxe9(0x139)](victimIndex);
    var _0xac9fxef = Globals[_0xac9fxe9(0x102)]() % 0x11;
    var _0xac9fxf0 = _0x2e1b[29];
    if (exploit == 0x2) {
        _0xac9fxf0 += _0x2e1b[419]
    };
    _0xac9fxf0 += _0x2e1b[420];
    if (hitbox == 0x1) {
        _0xac9fxf0 += _0x2e1b[421]
    };
    if (safety1 == 0x1) {
        safety1 = _0x2e1b[422]
    } else {
        safety1 = _0x2e1b[423]
    };
    if (weapon == _0x2e1b[424]) {
        _0xac9fxee = _0xac9fxe9(0x120)
    } else {
        if (weapon == _0xac9fxe9(0xf9)) {
            _0xac9fxee = _0xac9fxe9(0x127)
        } else {
            if (weapon == _0x2e1b[425]) {
                _0xac9fxee = _0x2e1b[426]
            }
        }
    };
    if (me == attackerIndex && me != victimIndex) {
        0x1;
        Cheat[_0xac9fxe9(0x8b)]([0x7f, 0xff, 0x0, 0xff], _0x2e1b[271]);
        if (_0xac9fxee == _0x2e1b[418]) {
            Cheat[_0xac9fxe9(0x10b)](_0x2e1b[427] + shots[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0x199) + _0xac9fxed + _0x2e1b[428] + _0xac9fxec + _0x2e1b[429] + _0xac9fxee + name + _0xac9fxe9(0x173) + HitgroupName(hitbox) + _0xac9fxe9(0xb8) + target_damage[_0xac9fxe9(0x1b9)]() + _0x2e1b[430] + target_damage[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0xc6) + target_health[_0x2e1b[341]]() + _0xac9fxe9(0xfa) + hitboxName + _0x2e1b[430] + predicthc[_0x2e1b[341]]() + _0xac9fxe9(0xce) + safety1 + _0x2e1b[431] + _0xac9fxf0 + _0xac9fxe9(0x11f) + exploit + _0x2e1b[362] + _0xac9fxef + _0x2e1b[432]);
            logs[_0x2e1b[81]](_0x2e1b[427] + shots[_0x2e1b[341]]() + _0x2e1b[310] + _0xac9fxed + _0x2e1b[428] + _0xac9fxec + _0x2e1b[429] + _0xac9fxee + name + _0xac9fxe9(0x173) + HitgroupName(hitbox) + _0xac9fxe9(0xb8) + target_damage[_0xac9fxe9(0x1b9)]() + _0x2e1b[430] + target_damage[_0x2e1b[341]]() + _0xac9fxe9(0xc6) + target_health[_0xac9fxe9(0x1b9)]() + _0x2e1b[154] + hitboxName + _0x2e1b[430] + predicthc[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0xce) + safety1 + _0x2e1b[431] + _0xac9fxf0 + _0xac9fxe9(0x11f) + exploit + _0xac9fxe9(0x1ce) + _0xac9fxef + _0x2e1b[432])
        } else {
            Cheat[_0xac9fxe9(0x10b)](_0x2e1b[427] + shots[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0x199) + _0xac9fxed + _0x2e1b[428] + _0xac9fxec + _0x2e1b[429] + _0xac9fxee + name + _0x2e1b[272] + HitgroupName(hitbox) + _0x2e1b[92] + target_damage[_0xac9fxe9(0x1b9)]() + _0x2e1b[430] + target_damage[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0xc6) + target_health[_0xac9fxe9(0x1b9)]() + _0x2e1b[154] + hitboxName + _0x2e1b[430] + predicthc[_0x2e1b[341]]() + _0xac9fxe9(0xce) + safety1 + _0x2e1b[431] + _0xac9fxf0 + _0xac9fxe9(0x11f) + exploit + _0xac9fxe9(0x1ce) + _0xac9fxef + _0x2e1b[432]);
            logs[_0x2e1b[81]](_0x2e1b[427] + shots[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0x199) + _0xac9fxed + _0x2e1b[428] + _0xac9fxec + _0x2e1b[429] + _0xac9fxee + name + _0xac9fxe9(0x173) + HitgroupName(hitbox) + _0x2e1b[92] + target_damage[_0xac9fxe9(0x1b9)]() + _0x2e1b[430] + target_damage[_0x2e1b[341]]() + _0xac9fxe9(0xc6) + target_health[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0xfa) + hitboxName + _0x2e1b[430] + predicthc[_0xac9fxe9(0x1b9)]() + _0xac9fxe9(0xce) + safety1 + _0x2e1b[431] + _0xac9fxf0 + _0xac9fxe9(0x11f) + exploit + _0xac9fxe9(0x1ce) + _0xac9fxef + _0x2e1b[432])
        };
        logsct[_0xac9fxe9(0xad)](Globals[_0xac9fxe9(0x7d)]());
        logsalpha[_0x2e1b[81]](0xff)
    };
    if (shots == 0x63) {
        shots = 0x0
    } else {
        shots++
    }
}

function removelogs() {
    var _0xac9fxf2 = _0x5d4113;
    if (logs[_0xac9fxf2(0x1b5)] > 0x6) {
        logs[_0x2e1b[344]]();
        logsct[_0xac9fxf2(0x1bc)]();
        logsalpha[_0xac9fxf2(0x1bc)]()
    };
    if (logsct[0x0] + 6.5 < Globals[_0xac9fxf2(0x7d)]()) {
        logsalpha[0x0] -= Globals[_0xac9fxf2(0xaa)]() * 0x258;
        if (logsalpha[0x0] < 0x0) {
            logs[_0xac9fxf2(0x1bc)]();
            logsct[_0xac9fxf2(0x1bc)]();
            logsalpha[_0x2e1b[344]]()
        }
    }
}

function item_purchase() {
    var _0xac9fxf4 = _0x5d4113;
    Cheat[_0x2e1b[49]]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf4(0x172));
    Cheat[_0x2e1b[171]](Entity[_0x2e1b[27]](Entity[_0x2e1b[122]](Event[_0xac9fxf4(0xa2)](_0xac9fxf4(0xa0)))) + _0xac9fxf4(0x1a4) + Event[_0x2e1b[366]](_0xac9fxf4(0x113)) + _0x2e1b[433]);
    logs[_0x2e1b[81]](Entity[_0x2e1b[27]](Entity[_0x2e1b[122]](Event[_0xac9fxf4(0xa2)](_0xac9fxf4(0xa0)))) + _0xac9fxf4(0x1a4) + Event[_0xac9fxf4(0x1d2)](_0xac9fxf4(0x113)) + _0x2e1b[434]);
    logsct[_0xac9fxf4(0xad)](Globals[_0xac9fxf4(0x7d)]());
    logsalpha[_0x2e1b[81]](0xff)
}

function onDraw() {
    var _0xac9fxf6 = _0x5d4113;
    if (!World[_0xac9fxf6(0x1ec)]()) {
        return
    };
    if (UI[_0x2e1b[373]](active && hitlogs)) {
        var _0xac9fxf7 = Render[_0xac9fxf6(0xbe)](_0xac9fxf6(0xf6), 0xa, ![]);
        for (i = 0x0; i < logs[_0xac9fxf6(0x1b5)]; i++) {
            Render[_0xac9fxf6(0xef)](0x3 + 0x1, 0x3 + 0xd * i + 0x1, 0x0, logs[i], [0x0, 0x0, 0x0, logsalpha[i]], _0xac9fxf7);
            Render[_0xac9fxf6(0xef)](0x3, 0x3 + 0xd * i, 0x0, logs[i], [0xff, 0xff, 0xff, logsalpha[i]], _0xac9fxf7)
        };
        if (shots_fired > hits && Globals[_0xac9fxf6(0x7d)]() - lastUpdate > 0.17) {
            if (Globals[_0xac9fxf6(0x7d)]() - lastUpdate > 0x1) {
                shots_fired = 0x0;
                hits = 0x0
            };
            if (!logged) {
                var _0xac9fxf8 = Globals[_0xac9fxf6(0x102)]() % 0x10;
                logged = !![];
                var _0xac9fxf9 = _0x2e1b[422];
                var _0xac9fxfa = _0xac9fxf6(0xf3);
                if (safety1 == 0x0) {
                    _0xac9fxf9 = _0x2e1b[423]
                };
                if (Entity[_0xac9fxf6(0x167)](target) == ![]) {
                    _0xac9fxfa = _0xac9fxf6(0x82)
                } else {
                    if (Entity[_0xac9fxf6(0x167)](Entity[_0x2e1b[18]]()) == ![]) {
                        _0xac9fxfa = _0xac9fxf6(0xfb)
                    } else {
                        if (safety1 == !![] && predicthc < 0x5c) {
                            _0xac9fxfa = _0xac9fxf6(0x103)
                        } else {
                            if (safety1 == !![] && predicthc == 0x5d) {
                                _0xac9fxfa = _0xac9fxf6(0x11c)
                            } else {
                                if (safety1 == !![] && predicthc == 0x5e) {
                                    _0xac9fxfa = _0xac9fxf6(0x11c)
                                } else {
                                    if (safety1 == !![] && predicthc == 0x5f) {
                                        _0xac9fxfa = _0xac9fxf6(0x11c)
                                    } else {
                                        if (safety1 == !![] && predicthc == 0x60) {
                                            _0xac9fxfa = _0xac9fxf6(0x11c)
                                        } else {
                                            if (safety1 == !![] && predicthc > 0x61) {
                                                _0xac9fxfa = _0xac9fxf6(0x1f5)
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                };
                var _0xac9fxfb = _0x2e1b[29];
                if (exploit == 0x2) {
                    _0xac9fxfb += _0x2e1b[419]
                };
                _0xac9fxfb += _0x2e1b[420];
                if (_0xac9fxfa == _0xac9fxf6(0x1a1)) {
                    Cheat[_0xac9fxf6(0x8b)]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf6(0x172));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0x2e1b[427] + shots[_0xac9fxf6(0x1b9)]() + _0x2e1b[429]);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f7) + Entity[_0xac9fxf6(0x139)](target) + _0xac9fxf6(0x173) + hitboxName + _0xac9fxf6(0x12a));
                    Cheat[_0x2e1b[49]]([0x25, 0xff, 0x28, 0xff], _0xac9fxfa);
                    Cheat[_0x2e1b[49]]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0xeb) + predicthc[_0xac9fxf6(0x1b9)]() + _0xac9fxf6(0x141) + _0xac9fxf9 + _0xac9fxf6(0xc6) + _0xac9fxfb + _0xac9fxf6(0xc6) + _0xac9fxf8 + _0x2e1b[435] + exploit + _0xac9fxf6(0x1ba) + Math[_0xac9fxf6(0x1b3)](Entity[_0xac9fxf6(0xa4)](Entity[_0xac9fxf6(0xc2)](), _0x2e1b[262], _0xac9fxf6(0x97)))[_0xac9fxf6(0x1b9)]() + _0xac9fxf6(0x1b6) + tickrate + _0x2e1b[436])
                };
                if (_0xac9fxfa == _0x2e1b[318]) {
                    Cheat[_0xac9fxf6(0x8b)]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf6(0x172));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0x2e1b[427] + shots[_0x2e1b[341]]() + _0x2e1b[429]);
                    Cheat[_0x2e1b[49]]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f7) + Entity[_0xac9fxf6(0x139)](target) + _0xac9fxf6(0x173) + hitboxName + _0xac9fxf6(0x12a));
                    Cheat[_0xac9fxf6(0x8b)]([0x25, 0xff, 0x28, 0xff], _0xac9fxfa);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0x2e1b[141] + predicthc[_0xac9fxf6(0x1b9)]() + _0xac9fxf6(0x141) + _0xac9fxf9 + _0xac9fxf6(0xc6) + _0xac9fxfb + _0xac9fxf6(0xc6) + _0xac9fxf8 + _0x2e1b[435] + exploit + _0x2e1b[342] + Math[_0xac9fxf6(0x1b3)](Entity[_0x2e1b[20]](Entity[_0xac9fxf6(0xc2)](), _0xac9fxf6(0x169), _0xac9fxf6(0x97)))[_0xac9fxf6(0x1b9)]() + _0xac9fxf6(0x1b6) + tickrate + _0x2e1b[436])
                };
                if (_0xac9fxfa == _0xac9fxf6(0x1f5)) {
                    Cheat[_0xac9fxf6(0x8b)]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf6(0x172));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0x2e1b[427] + shots[_0xac9fxf6(0x1b9)]() + _0x2e1b[429]);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f7) + Entity[_0xac9fxf6(0x139)](target) + _0xac9fxf6(0x173) + hitboxName + _0xac9fxf6(0x12a));
                    Cheat[_0x2e1b[49]]([0xf1, 0xff, 0x40, 0xff], _0xac9fxfa);
                    Cheat[_0xac9fxf6(0x8b)]([0x7e, 0xff, 0x63, 0xff], _0x2e1b[437]);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f2) + predicthc[_0xac9fxf6(0x1b9)]() + _0xac9fxf6(0x141) + _0xac9fxf9 + _0xac9fxf6(0xc6) + _0xac9fxfb + _0xac9fxf6(0xc6) + _0xac9fxf8 + _0x2e1b[435] + exploit + _0x2e1b[436])
                };
                if (_0xac9fxfa == _0xac9fxf6(0x1a1)) {
                    Cheat[_0xac9fxf6(0x8b)]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf6(0x172));
                    Cheat[_0x2e1b[49]]([0xff, 0xff, 0xff, 0xff], _0x2e1b[427] + shots[_0x2e1b[341]]() + _0x2e1b[429]);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f7) + Entity[_0x2e1b[27]](target) + _0xac9fxf6(0x173) + hitboxName + _0xac9fxf6(0x12a));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0x0, 0x0, 0xff], _0xac9fxfa);
                    Cheat[_0x2e1b[49]]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f2) + predicthc[_0x2e1b[341]]() + _0x2e1b[223] + _0xac9fxf9 + _0x2e1b[105] + _0xac9fxfb + _0xac9fxf6(0xc6) + _0xac9fxf8 + _0x2e1b[435] + exploit + _0x2e1b[436])
                };
                if (_0xac9fxfa == _0xac9fxf6(0x1a1)) {
                    Cheat[_0x2e1b[49]]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf6(0x172));
                    Cheat[_0x2e1b[49]]([0xff, 0xff, 0xff, 0xff], _0x2e1b[427] + shots[_0xac9fxf6(0x1b9)]() + _0x2e1b[429]);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f7) + Entity[_0xac9fxf6(0x139)](target) + _0xac9fxf6(0x173) + hitboxName + _0xac9fxf6(0x12a));
                    Cheat[_0x2e1b[49]]([0x0, 0x70, 0xff, 0xff], _0xac9fxfa);
                    Cheat[_0x2e1b[49]]([0x0, 0x70, 0xff, 0xff], _0x2e1b[435]);
                    Cheat[_0x2e1b[49]]([0x3a, 0xff, 0xff, 0xff], _0xac9fxf6(0x133));
                    Cheat[_0x2e1b[49]]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f2) + predicthc[_0xac9fxf6(0x1b9)]() + _0xac9fxf6(0x141) + _0xac9fxf9 + _0xac9fxf6(0xc6) + _0xac9fxfb + _0xac9fxf6(0xc6) + _0xac9fxf8 + _0x2e1b[435] + exploit + _0x2e1b[436])
                };
                if (_0xac9fxfa == _0xac9fxf6(0x1a8)) {
                    Cheat[_0xac9fxf6(0x8b)]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf6(0x172));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0x2e1b[427] + shots[_0xac9fxf6(0x1b9)]() + _0x2e1b[429]);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0xac9fxf6(0x1f7) + Entity[_0xac9fxf6(0x139)](target) + _0x2e1b[272] + hitboxName + _0xac9fxf6(0x12a));
                    Cheat[_0xac9fxf6(0x8b)]([0x0, 0x70, 0xff, 0xff], _0xac9fxfa);
                    Cheat[_0xac9fxf6(0x8b)]([0x3a, 0xff, 0xff, 0xff], _0xac9fxf6(0x133));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xff, 0xff, 0xff], _0x2e1b[396] + predicthc[_0xac9fxf6(0x1b9)]() + _0xac9fxf6(0x141) + _0xac9fxf9 + _0xac9fxf6(0xc6) + _0xac9fxfb + _0xac9fxf6(0xc6) + _0xac9fxf8 + _0x2e1b[435] + exploit + _0x2e1b[436])
                };
                if (_0xac9fxfa == _0xac9fxf6(0x1a1)) {
                    Cheat[_0xac9fxf6(0x8b)]([0x7f, 0xff, 0x0, 0xff], _0x2e1b[346]);
                    Cheat[_0x2e1b[49]]([0xff, 0x47, 0x63, 0xff], _0xac9fxf6(0x86));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xbc, 0xf8, 0xff], _0xac9fxf6(0xda) + jopadeath + _0x2e1b[438]);
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0x47, 0x63, 0xff], _0xac9fxf6(0x112))
                };
                if (_0xac9fxfa == _0xac9fxf6(0x82)) {
                    Cheat[_0x2e1b[49]]([0x7f, 0xff, 0x0, 0xff], _0xac9fxf6(0x1be));
                    Cheat[_0x2e1b[49]]([0xff, 0x47, 0x63, 0xff], _0xac9fxf6(0x1c5))
                };
                if (_0xac9fxfa == _0xac9fxf6(0x11c)) {
                    Cheat[_0xac9fxf6(0x8b)]([0xc7, 0xfa, 0x9c, 0xff], _0xac9fxf6(0x1be));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0xcf, 0x89, 0xff], _0xac9fxf6(0x194))
                };
                if (_0xac9fxfa == _0xac9fxf6(0x1f5)) {
                    Cheat[_0x2e1b[49]]([0xf1, 0xff, 0x40, 0xff], _0xac9fxf6(0x1be));
                    Cheat[_0xac9fxf6(0x8b)]([0xff, 0x47, 0x63, 0xff], _0xac9fxf6(0xe6))
                };
                logs[_0xac9fxf6(0xad)](_0x2e1b[427] + shots[_0x2e1b[341]]() + _0x2e1b[429] + _0xac9fxf6(0x1f7) + Entity[_0xac9fxf6(0x139)](target) + _0xac9fxf6(0x173) + hitboxName + _0xac9fxf6(0x12a) + _0xac9fxfa + _0xac9fxf6(0xeb) + predicthc[_0x2e1b[341]]() + _0x2e1b[439] + _0xac9fxf9 + _0xac9fxf6(0xc6) + _0xac9fxfb + _0xac9fxf6(0xc6) + _0xac9fxf8 + _0x2e1b[435] + exploit + _0x2e1b[440]);
                logsct[_0xac9fxf6(0xad)](Globals[_0xac9fxf6(0x7d)]());
                logsalpha[_0x2e1b[81]](0xff);
                if (shots == 0x63) {
                    shots = 0x0
                } else {
                    shots++
                }
            }
        }
    }
}

function debugpanel() {
    var _0xac9fxfd = _0x5d4113;
    if (Entity[_0xac9fxfd(0xc2)]() == null || !Entity[_0x2e1b[260]](Entity[_0xac9fxfd(0xc2)]())) {
        return
    };
    var _0xac9fxfe = Render[_0xac9fxfd(0xbe)](_0xac9fxfd(0xe9), 0xb, !![]);
    if (UI[_0xac9fxfd(0x1da)](debug_panel) == 0x2 && UI[_0xac9fxfd(0x1da)](active)) {
        var _0xac9fxfe = Render[_0x2e1b[98]](_0xac9fxfd(0xe9), 0xa, !![]);
        var _0xac9fxff = {
            'red': UI[_0xac9fxfd(0x12c)](color_1)[0x0],
            'green': UI[_0xac9fxfd(0x12c)](color_1)[0x1],
            'blue': UI[_0xac9fxfd(0x12c)](color_1)[0x2],
            'pulse': Math[_0xac9fxfd(0x1f9)](Math[_0xac9fxfd(0x81)](-3.14 + Globals[_0xac9fxfd(0x7d)]() * 1.555555555555555 % 6.28)) * 0xaa
        };
        var _0xac9fx100 = UI[_0x2e1b[373]](xpanel),
            _0xac9fx101 = UI[_0xac9fxfd(0x1da)](ypanel);
        var _0xac9fx102 = new Date();
        var _0xac9fx103 = _0xac9fx102[_0xac9fxfd(0x88)]();
        const _0xac9fx104 = Math[_0xac9fxfd(0x1f9)](Math[_0x2e1b[39]](-Math[_0x2e1b[22]] + Globals[_0xac9fxfd(0x7d)]() * (0x1 / 0.75) % (Math[_0x2e1b[22]] * 0x2))) * 0xff;
        const _0xac9fx105 = Math[_0xac9fxfd(0x1f9)](Math[_0x2e1b[39]](-Math[_0x2e1b[22]] + Globals[_0xac9fxfd(0x7d)]() * (0x1 / 0.75) % (Math[_0x2e1b[22]] * 0x2))) * 0x5f;
        const _0xac9fx106 = Math[_0xac9fxfd(0x1f9)](Math[_0xac9fxfd(0x81)](-Math[_0x2e1b[22]] + Globals[_0x2e1b[35]]() * (0x1 / 0.75) % (Math[_0x2e1b[22]] * 0x2))) * 0xff;
        var _0xac9fx107 = _0xac9fx102[_0xac9fxfd(0x153)]();
        var _0xac9fx108 = _0xac9fx102[_0x2e1b[441]]();
        var _0xac9fx109 = [0xb4, 0x28];
        var _0xac9fx10a = (_0xac9fx103 < 0xa ? _0x2e1b[423] + _0xac9fx103 : _0xac9fx103) + _0x2e1b[435] + (_0xac9fx107 < 0xa ? _0x2e1b[423] + _0xac9fx107 : _0xac9fx107) + _0x2e1b[435] + (_0xac9fx108 < 0xa ? _0x2e1b[423] + _0xac9fx108 : _0xac9fx108);
        Render[_0xac9fxfd(0x1bf)](_0xac9fx100, _0xac9fx101, 0xb4, 0x32, [0x14, 0x14, 0x14, 0x5f]);
        Render[_0x2e1b[347]](_0xac9fx100 + 0x1, _0xac9fx101 - 0x1, 0xb2, 0x1, [_0xac9fxff[_0xac9fxfd(0x1dc)], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0x2e1b[355]], _0xac9fx104]);
        Render[_0xac9fxfd(0xd0)](_0xac9fx100, _0xac9fx101 - 0x1, _0xac9fx100 - 0x1, _0xac9fx101 + 0x4, [_0xac9fxff[_0xac9fxfd(0x1dc)], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx104]);
        Render[_0xac9fxfd(0xd0)](_0xac9fx100 + 0xb3, _0xac9fx101 - 0x1, _0xac9fx100 + 0xb4, _0xac9fx101 + 0x4, [_0xac9fxff[_0x2e1b[375]], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx104]);
        Render[_0xac9fxfd(0xd0)](_0xac9fx100, _0xac9fx101 + 0x32, _0xac9fx100 - 0x1, _0xac9fx101 + 0x2c, [_0xac9fxff[_0xac9fxfd(0x1dc)], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx105]);
        Render[_0xac9fxfd(0x1bf)](_0xac9fx100 + 0x1, _0xac9fx101 + 0x32, 0xb2, 0x1, [_0xac9fxff[_0x2e1b[375]], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx105]);
        Render[_0xac9fxfd(0xd0)](_0xac9fx100 + 0xb3, _0xac9fx101 + 0x32, _0xac9fx100 + 0xb4, _0xac9fx101 + 0x2c, [_0xac9fxff[_0xac9fxfd(0x1dc)], _0xac9fxff[_0x2e1b[160]], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx105]);
        Render[_0x2e1b[442]](_0xac9fx100 - 0x1, _0xac9fx101 + 0x4, 0x1, 0x29, 0x0, [_0xac9fxff[_0x2e1b[375]], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx104], [_0xac9fxff[_0x2e1b[375]], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0x2e1b[355]], _0xac9fx105]);
        Render[_0x2e1b[442]](_0xac9fx100 + 0xb4, _0xac9fx101 + 0x4, 0x1, 0x29, 0x0, [_0xac9fxff[_0xac9fxfd(0x1dc)], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx104], [_0xac9fxff[_0xac9fxfd(0x1dc)], _0xac9fxff[_0xac9fxfd(0x100)], _0xac9fxff[_0x2e1b[355]], _0xac9fx105]);
        Render[_0xac9fxfd(0xef)](_0xac9fx100 + 0x15 + 0x1, _0xac9fx101 + 0x3 + 0x1, 0x0, _0xac9fxfd(0x94), [0x0, 0x0, 0x0, 0xff], _0xac9fxfe);
        Render[_0x2e1b[6]](_0xac9fx100 + 0x3d + 0x1, _0xac9fx101 + 0x3 + 0x1, 0x0, _0xac9fxfd(0x131), [0x0, 0x0, 0x0, _0xac9fx106], _0xac9fxfe);
        Render[_0xac9fxfd(0xef)](_0xac9fx100 + 0x2d + 0x1, _0xac9fx101 + 0x12 + 0x1, 0x0, _0xac9fxfd(0xf2), [0x0, 0x0, 0x0, 0xff], _0xac9fxfe);
        Render[_0xac9fxfd(0xef)](_0xac9fx100 + 0x30 + 0x1, _0xac9fx101 + 0x21 + 0x1, 0x0, _0xac9fxfd(0x151) + _0xac9fx10a, [0x0, 0x0, 0x0, 0xff], _0xac9fxfe);
        Render[_0x2e1b[6]](_0xac9fx100 + 0x15, _0xac9fx101 + 0x3, 0x0, _0x2e1b[58], [0xff, 0xff, 0xff, 0xff], _0xac9fxfe);
        Render[_0xac9fxfd(0xef)](_0xac9fx100 + 0x3d, _0xac9fx101 + 0x3, 0x0, _0xac9fxfd(0x131), [_0xac9fxff[_0xac9fxfd(0x1dc)], _0xac9fxff[_0x2e1b[160]], _0xac9fxff[_0xac9fxfd(0x1c7)], _0xac9fx106], _0xac9fxfe);
        Render[_0xac9fxfd(0xef)](_0xac9fx100 + 0x2d, _0xac9fx101 + 0x12, 0x0, _0xac9fxfd(0xf2), [0xff, 0xff, 0xff, 0xff], _0xac9fxfe);
        Render[_0xac9fxfd(0xef)](_0xac9fx100 + 0x30, _0xac9fx101 + 0x21, 0x0, _0x2e1b[238] + _0xac9fx10a, [0xff, 0xff, 0xff, 0xff], _0xac9fxfe);
        Drag(Input[_0xac9fxfd(0x1fa)](), _0xac9fx100, _0xac9fx101, _0xac9fx100 + _0xac9fx109[0x0], _0xac9fx101 + _0xac9fx109[0x0])
    }
}

function halflife() {
    var _0xac9fx10c = _0x5d4113;
    var _0xac9fx10d = Render[_0xac9fx10c(0x1c8)]();
    if (Entity[_0xac9fx10c(0xc2)]() == null || !Entity[_0xac9fx10c(0x167)](Entity[_0xac9fx10c(0xc2)]())) {
        return
    };
    if (UI[_0x2e1b[373]](debug_panel) == 0x1) {
        var _0xac9fx10e = Entity[_0xac9fx10c(0x15f)]();
        var _0xac9fx10f = UI[_0xac9fx10c(0x1da)]([_0x2e1b[274], _0xac9fx10c(0x159), _0xac9fx10c(0xf4), _0xac9fx10c(0x196), _0x2e1b[443]]);
        var _0xac9fx110 = Render[_0xac9fx10c(0xbe)](_0x2e1b[139], 0xa, !![]);
        Render[_0xac9fx10c(0xef)](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28 + 0x1, _0xac9fx10d[0x1] / 0x2 + 0x1, 0x0, _0x2e1b[444], [0x0, 0x0, 0x0, 0xff], _0xac9fx110);
        Render[_0xac9fx10c(0xef)](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28 + 0x1, _0xac9fx10d[0x1] / 0x2 + 0xd + 0x1, 0x0, _0x2e1b[156] + _0xac9fx10f + _0xac9fx10c(0x18d) + _0xac9fx10e + _0x2e1b[29], [0x0, 0x0, 0x0, 0xff], _0xac9fx110);
        Render[_0xac9fx10c(0xef)](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28 + 0x1, _0xac9fx10d[0x1] / 0x2 + 0x1a + 0x1, 0x0, _0xac9fx10c(0x9f) + state + _0x2e1b[29], [0x0, 0x0, 0x0, 0xff], _0xac9fx110);
        Render[_0xac9fx10c(0xef)](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28 + 0x1, _0xac9fx10d[0x1] / 0x2 + 0x27 + 0x1, 0x0, _0x2e1b[75], [0x0, 0x0, 0x0, 0xff], _0xac9fx110);
        0xb;
        Render[_0xac9fx10c(0xef)](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28, _0xac9fx10d[0x1] / 0x2, 0x0, _0x2e1b[444], [0xff, 0xff, 0xff, 0xff], _0xac9fx110);
        Render[_0xac9fx10c(0xef)](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28, _0xac9fx10d[0x1] / 0x2 + 0xd, 0x0, _0xac9fx10c(0xfc) + _0xac9fx10f + _0xac9fx10c(0x18d) + _0xac9fx10e + _0x2e1b[29], [0x9d, 0x98, 0xc5, 0xff], _0xac9fx110);
        Render[_0x2e1b[6]](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28, _0xac9fx10d[0x1] / 0x2 + 0x1a, 0x0, _0xac9fx10c(0x9f) + state + _0x2e1b[29], [0x93, 0xc0, 0x71, 0xff], _0xac9fx110);
        Render[_0xac9fx10c(0xef)](_0xac9fx10d[0x0] - _0xac9fx10d[0x0] + 0x28, _0xac9fx10d[0x1] / 0x2 + 0x27, 0x0, _0xac9fx10c(0xa7), [0xc0, 0x7d, 0x87, 0xff], _0xac9fx110)
    }
}

function infe() {
    var _0xac9fx112 = _0x5d4113;
    if (Entity[_0xac9fx112(0xc2)]() == null || !Entity[_0xac9fx112(0x167)](Entity[_0xac9fx112(0xc2)]())) {
        return
    };
    if (UI[_0xac9fx112(0x1da)](debug_panel) == 0x3) {
        const _0xac9fx113 = Math[_0xac9fx112(0x1f9)](Math[_0x2e1b[39]](Math[_0x2e1b[22]] * -0x1 + Globals[_0xac9fx112(0x7d)]() * 2.1 % (Math[_0x2e1b[22]] * 0x2))) * 0xff;
        var _0xac9fx114 = Render[_0xac9fx112(0xbe)](_0xac9fx112(0xe9), 0xa, !![]);
        textsize1 = Render[_0xac9fx112(0x117)](_0xac9fx112(0x131), _0xac9fx114)[0x0] + 0x1b;
        Render[_0x2e1b[6]](screen12[0x0] - screen12[0x0] + 0x14 + 0x1, screen12[0x1] / 0x2 - 0x28 + 0x1, 0x0, _0x2e1b[359], [0x0, 0x0, 0x0, 0xff], _0xac9fx114);
        Render[_0x2e1b[6]](screen12[0x0] - screen12[0x0] + textsize1, screen12[0x1] / 0x2 - 0x28 + 0x1, 0x0, _0x2e1b[208], [0x0, 0x0, 0x0, 0xff], _0xac9fx114);
        Render[_0x2e1b[6]](screen12[0x0] - screen12[0x0] + 0x72 + 0x1, screen12[0x1] / 0x2 - 0x28 + 0x1, 0x0, _0xac9fx112(0x144), [0x0, 0x0, 0x0, 0xff], _0xac9fx114);
        Render[_0xac9fx112(0xef)](screen12[0x0] - screen12[0x0] + 0xac + 0x1, screen12[0x1] / 0x2 - 0x28 + 0x1, 0x0, _0xac9fx112(0x96), [0x0, 0x0, 0x0, _0xac9fx113], _0xac9fx114);
        Render[_0xac9fx112(0xef)](screen12[0x0] - screen12[0x0] + 0x14, screen12[0x1] / 0x2 - 0x28, 0x0, _0xac9fx112(0x1cb), [0xff, 0xff, 0xff, 0xff], _0xac9fx114);
        Render[_0xac9fx112(0xef)](screen12[0x0] - screen12[0x0] + textsize1, screen12[0x1] / 0x2 - 0x28, 0x0, _0xac9fx112(0x131), [0xff, 0xff, 0xff, 0xff], _0xac9fx114);
        Render[_0x2e1b[6]](screen12[0x0] - screen12[0x0] + 0x72, screen12[0x1] / 0x2 - 0x28, 0x0, _0xac9fx112(0x144), [0xff, 0xff, 0xff, 0xff], _0xac9fx114);
        Render[_0x2e1b[6]](screen12[0x0] - screen12[0x0] + 0xac, screen12[0x1] / 0x2 - 0x28, 0x0, _0x2e1b[59], [0xff, 0xff, 0xff, _0xac9fx113], _0xac9fx114)
    }
}

function state() {
    var _0xac9fx116 = _0x5d4113;
    var _0xac9fx117 = Entity[_0xac9fx116(0xc2)]();
    var _0xac9fx118 = Entity[_0x2e1b[20]](Entity[_0xac9fx116(0xc2)](), _0x2e1b[119], _0xac9fx116(0xb1));
    var _0xac9fx119 = Math[_0x2e1b[336]](GetVelocity(_0xac9fx117))[_0xac9fx116(0x1b9)]();
    if (_0xac9fx118 == 0x100) {
        state = _0x2e1b[445]
    } else {
        if (_0xac9fx118 == 0x106) {
            state = _0x2e1b[446]
        } else {
            if (_0xac9fx118 == 0x107) {
                state = _0x2e1b[447]
            } else {
                if (_0xac9fx119 > 0x46) {
                    state = _0xac9fx116(0x13b)
                } else {
                    state = _0xac9fx116(0x1d6)
                }
            }
        }
    }
}

function statep() {
    var _0xac9fx11b = _0x5d4113;
    var _0xac9fx11c = Entity[_0xac9fx11b(0xc2)]();
    var _0xac9fx11d = Entity[_0xac9fx11b(0xa4)](Entity[_0xac9fx11b(0xc2)](), _0xac9fx11b(0xd5), _0xac9fx11b(0xb1));
    var _0xac9fx11e = Math[_0xac9fx11b(0x1b3)](GetVelocity(_0xac9fx11c))[_0xac9fx11b(0x1b9)]();
    if (_0xac9fx11d == 0x100) {
        statep = _0xac9fx11b(0x1f4);
        add_x = 0xc
    } else {
        if (_0xac9fx11d == 0x106) {
            statep = _0xac9fx11b(0x16e);
            add_x = 0x9
        } else {
            if (_0xac9fx11d == 0x107) {
                statep = _0x2e1b[251];
                add_x = 0x3
            } else {
                if (_0xac9fx11e > 0x46) {
                    statep = _0xac9fx11b(0x157);
                    add_x = 0x3
                } else {
                    statep = _0x2e1b[102];
                    add_x = 0x0
                }
            }
        }
    }
}

function statep1() {
    var _0xac9fx120 = _0x5d4113;
    var _0xac9fx121 = Entity[_0x2e1b[18]]();
    var _0xac9fx122 = Entity[_0xac9fx120(0xa4)](Entity[_0xac9fx120(0xc2)](), _0xac9fx120(0xd5), _0xac9fx120(0xb1));
    var _0xac9fx123 = Math[_0xac9fx120(0x1b3)](GetVelocity(_0xac9fx121))[_0xac9fx120(0x1b9)]();
    if (_0xac9fx122 == 0x100) {
        statep1 = _0xac9fx120(0x1f4);
        add_x1 = 0xa
    } else {
        if (_0xac9fx122 == 0x106) {
            statep1 = _0xac9fx120(0x16e);
            add_x1 = 0x7
        } else {
            if (_0xac9fx122 == 0x107) {
                statep1 = _0xac9fx120(0x15e)
            } else {
                if (_0xac9fx123 > 0x46) {
                    statep1 = _0x2e1b[339];
                    add_x1 = 0x3
                } else {
                    statep1 = _0xac9fx120(0xc3);
                    add_x1 = -0x2
                }
            }
        }
    }
}

function statep2() {
    var _0xac9fx125 = _0x5d4113;
    var _0xac9fx126 = Entity[_0xac9fx125(0xc2)]();
    var _0xac9fx127 = Entity[_0x2e1b[20]](Entity[_0xac9fx125(0xc2)](), _0xac9fx125(0xd5), _0xac9fx125(0xb1));
    var _0xac9fx128 = Math[_0x2e1b[336]](GetVelocity(_0xac9fx126))[_0xac9fx125(0x1b9)]();
    if (_0xac9fx127 == 0x100) {
        statep2 = _0xac9fx125(0x1f4);
        add_x2 = 0xe
    } else {
        if (_0xac9fx127 == 0x106) {
            statep2 = _0xac9fx125(0x16e);
            add_x2 = 0xb
        } else {
            if (_0xac9fx127 == 0x107) {
                statep2 = _0xac9fx125(0x15e);
                add_x2 = -0x2
            } else {
                if (_0xac9fx128 > 0x46) {
                    statep2 = _0xac9fx125(0x1b7);
                    add_x2 = 0x4
                } else {
                    statep2 = _0xac9fx125(0xc3);
                    add_x2 = 0x2
                }
            }
        }
    }
}

function statep3() {
    var _0xac9fx12a = _0x5d4113;
    var _0xac9fx12b = Entity[_0xac9fx12a(0xc2)]();
    var _0xac9fx12c = Entity[_0xac9fx12a(0xa4)](Entity[_0xac9fx12a(0xc2)](), _0xac9fx12a(0xd5), _0xac9fx12a(0xb1));
    var _0xac9fx12d = Math[_0x2e1b[336]](GetVelocity(_0xac9fx12b))[_0xac9fx12a(0x1b9)]();
    if (_0xac9fx12c == 0x100) {
        statep2 = _0xac9fx12a(0x1f4);
        add_x3 = 0xe
    } else {
        if (_0xac9fx12c == 0x106) {
            statep2 = _0xac9fx12a(0x16e);
            add_x3 = 0xb
        } else {
            if (_0xac9fx12c == 0x107) {
                statep2 = _0xac9fx12a(0x177)
            } else {
                if (_0xac9fx12d > 0x46) {
                    statep2 = _0xac9fx12a(0x157);
                    add_x3 = 0x6
                } else {
                    statep2 = _0xac9fx12a(0xc3);
                    add_x3 = 0x2
                }
            }
        }
    }
}
var add_y1 = 0x0;

function mainvisual() {
    var _0xac9fx130 = _0x5d4113;
    if (Entity[_0xac9fx130(0xc2)]() == null || !Entity[_0xac9fx130(0x167)](Entity[_0xac9fx130(0xc2)]())) {
        return
    };
    if (UI[_0xac9fx130(0x1da)](active)) {
        var _0xac9fx131 = UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0x2e1b[231], _0x2e1b[89], _0xac9fx130(0x196), _0xac9fx130(0x110)]);
        var _0xac9fx132 = UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0xac9fx130(0x14a), _0xac9fx130(0xb5), _0x2e1b[307], _0xac9fx130(0x189)]);
        var _0xac9fx133 = UI[_0x2e1b[373]]([_0x2e1b[274], _0xac9fx130(0xf4), _0xac9fx130(0xf4), _0xac9fx130(0x196), _0x2e1b[394]]);
        var _0xac9fx134 = UI[_0x2e1b[373]]([_0xac9fx130(0x175), _0xac9fx130(0xf4), _0xac9fx130(0xf4), _0xac9fx130(0x196), _0xac9fx130(0x118)]);
        var _0xac9fx135 = UI[_0x2e1b[373]]([_0xac9fx130(0x175), _0xac9fx130(0x159), _0xac9fx130(0xab), _0xac9fx130(0xdf)]);
        var _0xac9fx136 = _0xac9fx135 && _0xac9fx132;
        var _0xac9fx137 = Render[_0xac9fx130(0xbe)](_0xac9fx130(0xe9), 0xa, !![]);
        var _0xac9fx138 = Render[_0x2e1b[98]](_0xac9fx130(0x104), 0xa, ![]);
        var _0xac9fx139 = Render[_0xac9fx130(0xbe)](_0xac9fx130(0xa1), 0xd, ![]);
        var _0xac9fx13a = Entity[_0xac9fx130(0xa4)](Entity[_0xac9fx130(0xc2)](), _0xac9fx130(0xbb), _0xac9fx130(0x146));
        health = getPlayerHealth(Entity[_0xac9fx130(0xc2)]());
        animation = animation + ((_0xac9fx13a ? 0x100 : 0x0) - animation) * 0.07;
        animation1 = animation1 + ((_0xac9fx132 ? 0x100 : 0x0) - animation1) * 0.08;
        animation2 = animation2 + ((health < 0x5c ? 0x100 : 0x0) - animation2) * 0.08;
        var _0xac9fx13b = Cheat[_0x2e1b[196]]();
        var _0xac9fx13c = Render[_0x2e1b[356]]()[0x0];
        var _0xac9fx13d = Render[_0xac9fx130(0x1c8)]()[0x1];
        var _0xac9fx13e = UI[_0xac9fx130(0x12c)](color_picker)[0x0];
        var _0xac9fx13f = UI[_0xac9fx130(0x12c)](color_picker)[0x1];
        var _0xac9fx140 = UI[_0xac9fx130(0x12c)](color_picker)[0x2];
        var _0xac9fx141 = Math[_0xac9fx130(0x1f9)](Math[_0xac9fx130(0x81)](Math[_0x2e1b[22]] * -0x1 + Globals[_0xac9fx130(0x7d)]() * 2.1 % (Math[_0x2e1b[22]] * 0x2))) * 0xff;
        var _0xac9fx142 = UI[_0xac9fx130(0x1da)]([_0x2e1b[274], _0xac9fx130(0x159), _0xac9fx130(0xf4), _0xac9fx130(0x196), _0x2e1b[443]]);
        if (_0xac9fx13b == _0x2e1b[257]) {
            build = _0xac9fx130(0xd7)
        };
        dt_color = [0x0, 0x0, 0x0, 0x0];
        if (_0xac9fx132) {
            dt_color = [0xff * (0x1 - Exploit[_0xac9fx130(0xed)]()), 0xff * Exploit[_0xac9fx130(0xed)](), 0x0, 0xff]
        };
        getactive_modes1 = UI[_0xac9fx130(0x1da)](active_modes);
        if (UI[_0x2e1b[373]](active_modes) == 0x0) {
            if (UI[_0xac9fx130(0x1da)](active_arrows)) {
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 - 0x36, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[448], _0xac9fx142 ? [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff] : [0xff, 0xff, 0xff, 0xff], _0xac9fx139);
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 + 0x32, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[449], _0xac9fx142 ? [0xff, 0xff, 0xff, 0xff] : [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff], _0xac9fx139)
            };
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x1d + 0x28 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x15, 0x0, _0xac9fx130(0xcc), [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x13 + 0x1a + 0x28 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x15, 0x0, build, [0xff, 0xff, 0xff, _0xac9fx141], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x14 + add_x + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x1e, 0x0, statep, [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x5 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x27, 0x0, _0xac9fx132 ? _0x2e1b[450] : _0x2e1b[29], dt_color, _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x1d + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x27 + 0x9 * (animation1 / 0xfe), 0x0, _0xac9fx130(0x13e), _0xac9fx133 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x6 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x27 + 0x9 * (animation1 / 0xfe), 0x0, _0x2e1b[451], _0xac9fx131 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 + 0x7 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x27 + 0x9 * (animation1 / 0xfe), 0x0, _0x2e1b[452], _0xac9fx135 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 + 0x14 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x27 + 0x9 * (animation1 / 0xfe), 0x0, _0x2e1b[453], _0xac9fx134 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138)
        };
        if (UI[_0x2e1b[373]](active_modes) == 0x1) {
            screen_size = Global[_0xac9fx130(0x1c8)]();
            x = screen_size[0x0];
            y = screen_size[0x1];
            add_y = 0x0;
            t = Render[_0xac9fx130(0xbe)](_0xac9fx130(0x8d), 0xa, !![]);
            t1 = Render[_0x2e1b[98]](_0xac9fx130(0x8d), 0x8, !![]);
            fd1 = UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0x2e1b[246], _0xac9fx130(0xf4), _0xac9fx130(0x196), _0x2e1b[158]]);
            mdmg1 = UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0xac9fx130(0xf4), _0x2e1b[149], _0xac9fx130(0x196), _0xac9fx130(0x84)]);
            dt1 = UI[_0x2e1b[373]]([_0xac9fx130(0x175), _0xac9fx130(0x14a), _0xac9fx130(0xb5), _0xac9fx130(0x196), _0xac9fx130(0x189)]);
            hs1 = UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0x2e1b[231], _0xac9fx130(0xb5), _0x2e1b[307], _0xac9fx130(0x110)]);
            baim1 = UI[_0xac9fx130(0x1da)]([_0x2e1b[274], _0xac9fx130(0xf4), _0xac9fx130(0xf4), _0xac9fx130(0x196), _0xac9fx130(0x1f0)]);
            safe1 = UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0x2e1b[149], _0x2e1b[149], _0xac9fx130(0x196), _0x2e1b[184]]);
            freestand1 = UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0xac9fx130(0x159), _0xac9fx130(0xab), _0x2e1b[129]]);
            var _0xac9fx143 = _0xac9fx130(0xc8);
            var _0xac9fx144 = [0xd2, 0x69, 0x1e, 0xff];
            if (UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0xac9fx130(0x159), _0xac9fx130(0xf4), _0xac9fx130(0x196), _0xac9fx130(0x1b1)])) {
                _0xac9fx143 = _0xac9fx130(0x123);
                _0xac9fx144 = [0xdd, 0xa0, 0xdd, 0xff]
            };
            if (UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0xac9fx130(0x159), _0x2e1b[149], _0xac9fx130(0x196), _0xac9fx130(0x1df)])) {
                _0xac9fx143 = _0xac9fx130(0x123);
                _0xac9fx144 = [0xdd, 0xa0, 0xdd, 0xff]
            };
            enemies = Entity[_0xac9fx130(0x15f)]();
            for (i = 0x0; i < enemies[_0xac9fx130(0x1b5)]; i++) {
                if (Entity[_0xac9fx130(0x167)](enemies[i]) && Entity[_0x2e1b[133]](enemies[i])) {
                    _0xac9fx144 = [0x0, 0x80, 0x0, 0xff]
                }
            };
            add_y = 0xf;
            if (Entity[_0x2e1b[260]](Entity[_0x2e1b[18]]())) {
                if (dt1 && freestand1) {
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 - 0xc + 0x6 + add_y, 0x0, _0xac9fx130(0x162), [0x0, 0x0, 0x0, 0xb4], t1);
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 - 0xc + 0x5 + add_y, 0x0, _0xac9fx130(0x162), [0xff, 0xff, 0xff, 0xff], t1)
                };
                Render[_0x2e1b[6]](screen_size[0x0] / 0x2 - 0x13 + 0x28, screen_size[0x1] / 0x2 + 0x5 + add_y, 0x0, _0xac9fx143, [0x0, 0x0, 0x0, 0xb4], t);
                Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x5 + add_y, 0x0, _0xac9fx143, _0xac9fx144, t);
                if (!UI[_0xac9fx130(0x1da)]([_0xac9fx130(0x175), _0xac9fx130(0x159), _0xac9fx130(0xab), _0xac9fx130(0x14b)])) {
                    add_y = add_y + 0xb;
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x6 + add_y, 0x0, _0xac9fx130(0x1f6), [0x0, 0x0, 0x0, 0xb4], t);
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x5 + add_y, 0x0, _0xac9fx130(0x1f6), [0x9c, 0x27, 0x27, 0xff], t)
                } else {
                    add_y = add_y + 0xb;
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x6 + add_y, 0x0, _0xac9fx130(0x1d3), [0x0, 0x0, 0x0, 0xb4], t);
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x5 + add_y, 0x0, _0x2e1b[367], [0xdd, 0xa0, 0xdd, 0xff], t)
                };
                if (fd1 && dt1) {
                    add_y = add_y + 0xb;
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x6 + add_y, 0x0, _0x2e1b[450], [0x0, 0x0, 0x0, 0xb4], t);
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x5 + add_y, 0x0, _0x2e1b[450], [0xff, 0x0, 0x0, 0xff], t)
                } else {
                    if (dt1) {
                        add_y = add_y + 0xb;
                        Render[_0x2e1b[6]](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x6 + add_y, 0x0, _0x2e1b[450], [0x0, 0x0, 0x0, 0xb4], t);
                        Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x5 + add_y, 0x0, _0x2e1b[450], Exploit[_0xac9fx130(0xed)]() == 0x1 ? [0x0, 0xff, 0x0, 0xff] : [0xff, 0x0, 0x0, 0xff], t)
                    }
                };
                if (hs1) {
                    add_y = add_y + 0xb;
                    Render[_0xac9fx130(0xef)](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x6 + add_y, 0x0, _0x2e1b[454], [0x0, 0x0, 0x0, 0xb4], t);
                    Render[_0x2e1b[6]](screen_size[0x0] / 0x2 - 0x14 + 0x28, screen_size[0x1] / 0x2 + 0x5 + add_y, 0x0, _0x2e1b[454], [0x41, 0x69, 0xe1, 0xff], t)
                }
            };
            if (UI[_0xac9fx130(0x1da)](active_arrows)) {
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 - 0x32, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[455], _0xac9fx142 ? [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff] : [0xff, 0xff, 0xff, 0xff], _0xac9fx137);
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 + 0x2e, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[456], _0xac9fx142 ? [0xff, 0xff, 0xff, 0xff] : [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff], _0xac9fx137)
            }
        };
        if (UI[_0x2e1b[373]](active_modes) == 0x2) {
            if (UI[_0xac9fx130(0x1da)](active_arrows)) {
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 - 0x36, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[448], _0xac9fx142 ? [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff] : [0xff, 0xff, 0xff, 0xff], _0xac9fx139);
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 + 0x32, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[449], _0xac9fx142 ? [0xff, 0xff, 0xff, 0xff] : [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff], _0xac9fx139)
            };
            var _0xac9fx145 = 0x0;
            health = getPlayerHealth(Entity[_0x2e1b[18]]());
            var _0xac9fx146 = _0xac9fx130(0x198);
            if (health < 0x33) {
                _0xac9fx146 = _0x2e1b[457], _0xac9fx145 = 0x6
            };
            var _0xac9fx147 = Render[_0xac9fx130(0x117)](_0xac9fx130(0x198), _0xac9fx138)[0x0] - 0x13;
            RenderStringOutline(_0xac9fx13c / 0x2 - 0xe - _0xac9fx145, _0xac9fx13d / 0x2 + 0x16, 0x0, health < 0x5c ? _0xac9fx146 : _0x2e1b[29], [0xff, 0xff, 0xff, _0xac9fx141], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x12 + add_x1, _0xac9fx13d / 0x2 + 0x16 + _0xac9fx147 * (animation2 / 0xfe), 0x0, statep1, [0xff, 0xff, 0xff, 0xff], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x11, _0xac9fx13d / 0x2 + 0x20 + _0xac9fx147 * (animation2 / 0xfe), 0x0, _0x2e1b[111], [0xff, 0xff, 0xff, 0xff], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x18, _0xac9fx13d / 0x2 + 0x2a + _0xac9fx147 * (animation2 / 0xfe), 0x0, _0x2e1b[450], _0xac9fx132 ? dt_color : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 + 0x3, _0xac9fx13d / 0x2 + 0x2a + _0xac9fx147 * (animation2 / 0xfe), 0x0, _0x2e1b[458], _0xac9fx133 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0xb, _0xac9fx13d / 0x2 + 0x2a + _0xac9fx147 * (animation2 / 0xfe), 0x0, _0x2e1b[459], _0xac9fx131 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 + 0x11, _0xac9fx13d / 0x2 + 0x2a + _0xac9fx147 * (animation2 / 0xfe), 0x0, _0x2e1b[453], _0xac9fx134 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138)
        };
        if (UI[_0xac9fx130(0x1da)](active_modes) == 0x3) {
            var _0xac9fx148 = Render[_0xac9fx130(0xbe)](_0xac9fx130(0x1eb), 0x9, !![]);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0xd + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x12, 0x0, _0x2e1b[460] + build + _0x2e1b[460], [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, _0xac9fx141], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x16 + add_x2 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x27, 0x0, statep2, [0xff, 0xff, 0xff, 0xff], _0xac9fx138);
            Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 - 0x14 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x1c, 0x0, _0xac9fx130(0xcb), [0x0, 0x0, 0x0, 0xff], _0xac9fx148);
            Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 - 0x14 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x1b, 0x0, _0xac9fx130(0x1af), _0xac9fx142 ? [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff] : [0xff, 0xff, 0xff, 0xff], _0xac9fx148);
            Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 - 0x5 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x1b, 0x0, _0xac9fx130(0x12e), _0xac9fx142 ? [0xff, 0xff, 0xff, 0xff] : [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff], _0xac9fx148);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x6 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x31, 0x0, _0x2e1b[450], dt_color, _0xac9fx138);
            if (_0xac9fx131 && _0xac9fx132) {
                add_y1 = 0xa;
                RenderStringOutline(_0xac9fx13c / 0x2 - 0x6 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x30 + add_y1, 0x0, _0x2e1b[451], [0xff, 0xff, 0xff, 0xff], _0xac9fx138)
            };
            if (_0xac9fx131 && !_0xac9fx132) {
                RenderStringOutline(_0xac9fx13c / 0x2 - 0x6 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x31, 0x0, _0x2e1b[451], [0xff, 0xff, 0xff, 0xff], _0xac9fx138)
            }
        };
        if (UI[_0xac9fx130(0x1da)](active_modes) == 0x4) {
            if (UI[_0x2e1b[373]](active_arrows)) {
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 - 0x36, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[448], _0xac9fx142 ? [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff] : [0xff, 0xff, 0xff, 0xff], _0xac9fx139);
                Render[_0xac9fx130(0xef)](_0xac9fx13c / 0x2 + 0x32, _0xac9fx13d / 0x2 - 0x4, 0x0, _0x2e1b[449], _0xac9fx142 ? [0xff, 0xff, 0xff, 0xff] : [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, 0xff], _0xac9fx139)
            };
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x1d + 0x28 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x15, 0x0, _0xac9fx130(0xcc), [0xff, 0xff, 0xff, 0xff], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x19 + add_x3 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x1e, 0x0, _0x2e1b[461] + statep, [0xfa, 0x80, 0x72, 0xff], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x13 + 0x1a + 0x28 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x15, 0x0, build, [_0xac9fx13e, _0xac9fx13f, _0xac9fx140, _0xac9fx141], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x5 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x27, 0x0, _0xac9fx132 ? _0x2e1b[450] : _0x2e1b[29], dt_color, _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x3 - 0x9 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x26 + 0x9 * (animation1 / 0xfe), 0x0, _0x2e1b[453], _0xac9fx134 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x3 - 0x17 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x26 + 0x9 * (animation1 / 0xfe), 0x0, _0x2e1b[458], _0xac9fx133 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x3 + 0x5 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x26 + 0x9 * (animation1 / 0xfe), 0x0, _0x2e1b[452], _0xac9fx135 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138);
            RenderStringOutline(_0xac9fx13c / 0x2 - 0x3 + 0x13 + 0x27 * (animation / 0xfe), _0xac9fx13d / 0x2 + 0x26 + 0x9 * (animation1 / 0xfe), 0x0, _0x2e1b[462], _0xac9fx136 ? [0xff, 0xff, 0xff, 0xff] : [0xc0, 0xc0, 0xc0, 0x82], _0xac9fx138)
        }
    }
}

function onRender() {
    var _0xac9fx14a = _0x5d4113;
    var _0xac9fx14b = parseInt(Globals[_0x2e1b[35]]() * 0x2);
    if (_0xac9fx14b != lasttime) {
        if (!UI[_0xac9fx14a(0x1da)](clantag && !UI[_0xac9fx14a(0x1da)](misc))) {
            Local[_0xac9fx14a(0x15c)](_0x2e1b[29])
        };
        if (UI[_0x2e1b[373]](clantag) && UI[_0x2e1b[373]](misc)) {
            switch (_0xac9fx14b % 0x14) {
            case 0x0: {
                Local[_0xac9fx14a(0x15c)](_0x2e1b[29]);
                break
            };
            case 0x1: {
                Local[_0xac9fx14a(0x15c)](_0x2e1b[463]);
                break
            };
            case 0x2: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x13f));
                break
            };
            case 0x3: {
                Local[_0x2e1b[249]](_0xac9fx14a(0xe7));
                break
            };
            case 0x4: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x108));
                break
            };
            case 0x5: {
                Local[_0xac9fx14a(0x15c)](_0x2e1b[370]);
                break
            };
            case 0x6: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x1ae));
                break
            };
            case 0x7: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x11a));
                break
            };
            case 0x8: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x80));
                break
            };
            case 0x9: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x80));
                break
            };
            case 0xa: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x11a));
                break
            };
            case 0xb: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x1ae));
                break
            };
            case 0xc: {
                Local[_0x2e1b[249]](_0xac9fx14a(0x9b));
                break
            };
            case 0xd: {
                Local[_0x2e1b[249]](_0xac9fx14a(0x1d7));
                break
            };
            case 0xe: {
                Local[_0xac9fx14a(0x15c)](_0xac9fx14a(0x108));
                break
            };
            case 0xf: {
                Local[_0xac9fx14a(0x15c)](_0x2e1b[137]);
                break
            };
            case 0x10: {
                Local[_0x2e1b[249]](_0xac9fx14a(0x13f));
                break
            };
            case 0x11: {
                Local[_0xac9fx14a(0x15c)](_0x2e1b[463]);
                break
            };
            case 0x12: {
                Local[_0xac9fx14a(0x15c)](_0x2e1b[464]);
                break
            };
            case 0x13: {
                Local[_0x2e1b[249]](_0x2e1b[465]);
                break
            }
            }
        }
    };
    lasttime = _0xac9fx14b
}

function get_damage() {
    var _0xac9fx14d = _0x5d4113;
    var _0xac9fx14e = getWeaponName() == undefined ? _0x2e1b[149] : getWeaponName();
    var _0xac9fx14f = Render[_0xac9fx14d(0xbe)](_0x2e1b[150], 0x9, !![]);
    var _0xac9fx150 = screen[0x0] / 0x2 + 0x14;
    var _0xac9fx151 = screen[0x1] / 0x2 + -0x28;
    if (Entity[_0xac9fx14d(0xc2)]() == null || !Entity[_0xac9fx14d(0x167)](Entity[_0x2e1b[18]]())) {
        return
    };
    if (UI[_0xac9fx14d(0x1da)](dmg_ind) && UI[_0xac9fx14d(0x1da)](misc)) {
        if (UI[_0xac9fx14d(0x1da)]([_0xac9fx14d(0x175), _0xac9fx14d(0xf4), _0xac9fx14d(0x196), _0xac9fx14d(0x84)])) {
            Render[_0x2e1b[6]](_0xac9fx150 + 0x1, _0xac9fx151 + 0x1, 0x0, UI[_0xac9fx14d(0x1da)]([_0xac9fx14d(0x175), _0xac9fx14d(0x183), _0xac9fx14e, _0xac9fx14d(0x7c)])[_0xac9fx14d(0x1b9)](), [0x0, 0x0, 0x0, 0x78], _0xac9fx14f);
            Render[_0x2e1b[6]](_0xac9fx150, _0xac9fx151, 0x0, UI[_0xac9fx14d(0x1da)]([_0xac9fx14d(0x175), _0xac9fx14d(0x183), _0xac9fx14e, _0x2e1b[34]])[_0xac9fx14d(0x1b9)](), [0xff, 0xff, 0xff, 0xff], _0xac9fx14f);
            Render[_0xac9fx14d(0xef)](_0xac9fx150 - 0x1d + 0x1, _0xac9fx151 + 0x1, 0x0, _0x2e1b[423], [0x0, 0x0, 0x0, 0x78], _0xac9fx14f);
            Render[_0xac9fx14d(0xef)](_0xac9fx150 - 0x1d, _0xac9fx151, 0x0, _0x2e1b[423], [0xff, 0xff, 0xff, 0xff], _0xac9fx14f)
        } else {
            Render[_0xac9fx14d(0xef)](_0xac9fx150 + 0x1, _0xac9fx151 + 0x1, 0x0, UI[_0xac9fx14d(0x1da)]([_0xac9fx14d(0x175), _0xac9fx14d(0x148), _0xac9fx14e, _0xac9fx14d(0x150)])[_0xac9fx14d(0x1b9)](), [0x0, 0x0, 0x0, 0x78], _0xac9fx14f);
            Render[_0xac9fx14d(0xef)](_0xac9fx150, _0xac9fx151, 0x0, UI[_0xac9fx14d(0x1da)]([_0xac9fx14d(0x175), _0xac9fx14d(0x148), _0xac9fx14e, _0xac9fx14d(0x150)])[_0xac9fx14d(0x1b9)](), [0xff, 0xff, 0xff, 0xff], _0xac9fx14f);
            Render[_0xac9fx14d(0xef)](_0xac9fx150 - 0x1d + 0x1, _0xac9fx151 + 0x1, 0x0, _0x2e1b[423], [0x0, 0x0, 0x0, 0x78], _0xac9fx14f);
            Render[_0x2e1b[6]](_0xac9fx150 - 0x1d, _0xac9fx151, 0x0, _0x2e1b[423], [0xff, 0xff, 0xff, 0xff], _0xac9fx14f)
        }
    }
}

function dormant_aim() {
    var _0xac9fx153 = _0x5d4113;
    if (UI[_0xac9fx153(0x1da)](dormantaim)) {
        enemies = Entity[_0xac9fx153(0x15f)]();
        for (i = 0x0; i < enemies[_0xac9fx153(0x1b5)]; i++) {
            if (Entity[_0x2e1b[260]](enemies[i]) && Entity[_0xac9fx153(0xe3)](enemies[i])) {
                var _0xac9fx154 = Entity[_0xac9fx153(0x1f1)](Entity[_0x2e1b[18]](), 0x0);
                var _0xac9fx155 = Entity[_0xac9fx153(0x106)](enemies[i]);
                _0xac9fx155[0x2] = _0xac9fx155[0x2] + 0x26;
                var _0xac9fx156 = Trace[_0xac9fx153(0x158)](Entity[_0x2e1b[18]](), enemies[i], _0xac9fx154, _0xac9fx155);
                if (_0xac9fx156[0x1] > 0x0) {
                    var _0xac9fx157 = deg(_0xac9fx154, _0xac9fx155);
                    var _0xac9fx158 = _0xac9fx157[0x0];
                    var _0xac9fx159 = _0xac9fx157[0x1];
                    if (Local[_0x2e1b[466]]() < 0.01) {
                        UserCMD[_0xac9fx153(0x134)]([_0xac9fx159, _0xac9fx158, 0x0], !![]);
                        UserCMD[_0xac9fx153(0xe8)](UserCMD[_0x2e1b[467]] | 0x1)
                    }
                }
            }
        }
    }
}

function can_shift_shot(_0xac9fx15b) {
    var _0xac9fx15c = _0x5d4113;
    var _0xac9fx15d = Entity[_0xac9fx15c(0xc2)]();
    var _0xac9fx15e = Entity[_0x2e1b[26]](_0xac9fx15d);
    if (_0xac9fx15d == null || _0xac9fx15e == null) {
        return ![]
    };
    var _0xac9fx15f = Entity[_0xac9fx15c(0xa4)](_0xac9fx15d, _0x2e1b[95], _0xac9fx15c(0xcd));
    var _0xac9fx160 = Globals[_0xac9fx15c(0x8f)]() * (_0xac9fx15f - _0xac9fx15b);
    if (_0xac9fx160 < Entity[_0xac9fx15c(0xa4)](_0xac9fx15d, _0xac9fx15c(0xbb), _0xac9fx15c(0xae))) {
        return ![]
    };
    if (_0xac9fx160 < Entity[_0xac9fx15c(0xa4)](_0xac9fx15e, _0xac9fx15c(0x163), _0xac9fx15c(0x145))) {
        return ![]
    };
    return !![]
}

function reducedtrecharge() {
    var _0xac9fx162 = _0x5d4113;
    if (UI[_0xac9fx162(0x1da)](dt_imp)) {
        Exploit[_0xac9fx162(0xc5)](0x11);
        Exploit[_0xac9fx162(0x85)](0x11);
        Exploit[_0xac9fx162(0x1b2)](0x0)
    };
    Exploit[(Exploit[_0xac9fx162(0xed)]() != 0x1 ? _0xac9fx162(0x9a) : _0xac9fx162(0x1c4)) + _0xac9fx162(0x182)]();
    if (UI[_0xac9fx162(0x1da)](dt_imp) && can_shift_shot(0x7) && Exploit[_0xac9fx162(0xed)]() != 0x1) {
        Exploit[_0x2e1b[468]]();
        Exploit[_0xac9fx162(0x182)]()
    }
}

function unloadcustomrecharge() {
    var _0xac9fx164 = _0x5d4113;
    Exploit[_0xac9fx164(0x1e6)]()
}

function draw_status(_0xac9fx166, _0xac9fx167) {
    var _0xac9fx168 = _0x5d4113;
    if (UI[_0xac9fx168(0x1da)](r8dmg) && UI[_0xac9fx168(0x1da)](misc)) {
        if (!Entity[_0xac9fx168(0x1c9)](_0xac9fx166) || !Entity[_0xac9fx168(0x167)](_0xac9fx166) || Entity[_0xac9fx168(0xe3)](_0xac9fx166)) {
            return
        };
        const _0xac9fx169 = Entity[_0xac9fx168(0x1d0)](_0xac9fx166);
        if (_0xac9fx169[0x1] == null) {
            return
        };
        x_center = _0xac9fx169[0x1] / 0x2 + _0xac9fx169[0x3] / 0x2;
        font = Render[_0xac9fx168(0xbe)](_0xac9fx168(0x104), 0x9, ![]);
        if (_0xac9fx167 == 0x1) {} else {
            Render[_0x2e1b[6]](x_center + 0.5, _0xac9fx169[0x2] - 0x1d + 0.5, 0x1, _0xac9fx168(0x1ac), [0x0, 0x0, 0x0, 0x82], font);
            Render[_0xac9fx168(0xef)](x_center + 0.5, _0xac9fx169[0x2] - 0x1d + 0.5, 0x1, _0xac9fx168(0x1ac), [0x32, 0xcd, 0x32, 0xff], font)
        }
    }
}

function paint() {
    var _0xac9fx16b = _0x5d4113;
    if (UI[_0xac9fx16b(0x1da)](r8dmg && misc)) {
        const _0xac9fx16c = Entity[_0x2e1b[18]]();
        if (_0xac9fx16c == null || !Entity[_0xac9fx16b(0x167)](_0xac9fx16c)) {
            return
        };
        const _0xac9fx16d = Entity[_0xac9fx16b(0x15f)]();
        for (i in _0xac9fx16d) {
            const _0xac9fx16e = _0xac9fx16d[i];
            if (Entity[_0x2e1b[260]](_0xac9fx16e) && !Entity[_0xac9fx16b(0xe3)](_0xac9fx16e) && _0xac9fx16e != null && _0xac9fx16e != _0xac9fx16c) {
                const _0xac9fx16f = Entity[_0xac9fx16b(0x1f1)](_0xac9fx16e, 0xd);
                const _0xac9fx170 = Entity[_0xac9fx16b(0x1f1)](_0xac9fx16c, 0x3);
                const _0xac9fx171 = Render[_0xac9fx16b(0x19a)](_0xac9fx16f);
                const _0xac9fx172 = Render[_0xac9fx16b(0x19a)](_0xac9fx170);
                const _0xac9fx173 = check_revolver_distance(_0xac9fx16c, _0xac9fx16e);
                const _0xac9fx174 = check_revolver_distance(_0xac9fx16e, _0xac9fx16c);
                if (_0xac9fx173 != 0x0 && _0xac9fx173 != null) {
                    draw_status(_0xac9fx16e, _0xac9fx173)
                };
                if (_0xac9fx174 != 0x0 && _0xac9fx174 != null) {
                    if (_0xac9fx171[0x0] != null && _0xac9fx172[0x0] != null && _0xac9fx171[0x1] != null && _0xac9fx172[0x2] != null) {
                        Render[_0x2e1b[115]](_0xac9fx171[0x0], _0xac9fx171[0x1], _0xac9fx172[0x0], _0xac9fx172[0x1], [0xff, 0x0, 0x0, 0xff])
                    }
                }
            }
        }
    }
}

function freestandaa() {
    var _0xac9fx176 = _0x5d4113;
    if (UI[_0xac9fx176(0x1da)]([_0xac9fx176(0x175), _0x2e1b[149], _0xac9fx176(0xf4), _0xac9fx176(0x196), _0x2e1b[405]])) {
        UI[_0x2e1b[277]]([_0x2e1b[274], _0xac9fx176(0x159), _0xac9fx176(0xab), _0xac9fx176(0xdf)], 0x1)
    } else {
        UI[_0xac9fx176(0x178)]([_0xac9fx176(0x175), _0xac9fx176(0x159), _0xac9fx176(0xab), _0xac9fx176(0xdf)], 0x0)
    }
}

function presets1323() {
    var _0xac9fx178 = _0x5d4113;
    if (UI[_0x2e1b[373]](presets)) {
        if (UI[_0xac9fx178(0x1da)](anti_aim) && UI[_0x2e1b[373]](drop_preset) == 0x0) {
            if (GetVelocity(Entity[_0xac9fx178(0xc2)]()) > 0x78) {
                switch ((Globals[_0xac9fx178(0x7d)]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0x2e1b[214]](0x1);
                    AntiAim[_0xac9fx178(0xa8)](0x2d);
                    AntiAim[_0x2e1b[106]](-0x3c);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0x2e1b[214]](0x1);
                    AntiAim[_0xac9fx178(0xa8)](-0x2d);
                    AntiAim[_0xac9fx178(0xc7)](0x3c);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break
                }
            };
            if (Entity[_0xac9fx178(0xa4)](Entity[_0xac9fx178(0xc2)](), _0xac9fx178(0xd5), _0x2e1b[120])) {
                switch ((Globals[_0xac9fx178(0x7d)]() * 0x186a0)[_0x2e1b[57]](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0x2e1b[214]](0x1);
                    AntiAim[_0xac9fx178(0xa8)](0x1e);
                    AntiAim[_0xac9fx178(0xc7)](-0x3c);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](-0x16);
                    AntiAim[_0xac9fx178(0xc7)](0x3c);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break
                }
            };
            if (UI[_0x2e1b[373]]([_0x2e1b[274], _0xac9fx178(0x159), _0xac9fx178(0xf4), _0xac9fx178(0x196), _0xac9fx178(0x1bb)])) {
                switch ((Globals[_0x2e1b[35]]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0x2e1b[76]](0x2d);
                    AntiAim[_0xac9fx178(0xc7)](-0x3c);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](-0x2d);
                    AntiAim[_0xac9fx178(0xc7)](0x3c);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break
                }
            };
            if (Entity[_0xac9fx178(0xa4)](Entity[_0x2e1b[18]](), _0xac9fx178(0xd5), _0xac9fx178(0x193)) > 0.5) {
                switch ((Globals[_0x2e1b[35]]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](0x23);
                    AntiAim[_0xac9fx178(0xc7)](-0x1e);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](-0x1e);
                    AntiAim[_0xac9fx178(0xc7)](0x1e);
                    AntiAim[_0x2e1b[296]](0x0);
                    break
                }
            };
            if (GetVelocity(Entity[_0xac9fx178(0xc2)]()) < 0x3) {
                switch ((Globals[_0xac9fx178(0x7d)]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](0x0);
                    AntiAim[_0xac9fx178(0xc7)](0xf);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0x2e1b[214]](0x1);
                    AntiAim[_0xac9fx178(0xa8)](0x0);
                    AntiAim[_0xac9fx178(0xc7)](0xa);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break
                }
            }
        };
        if (UI[_0xac9fx178(0x1da)](anti_aim) && UI[_0xac9fx178(0x1da)](drop_preset) == 0x1) {
            switch ((Globals[_0x2e1b[35]]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
            case 0x0:
                AntiAim[_0xac9fx178(0x137)](0x1);
                AntiAim[_0xac9fx178(0xa8)](0x21);
                AntiAim[_0x2e1b[106]](-0x3c);
                AntiAim[_0xac9fx178(0x18b)](0x0);
                break;
            case 0x1:
                AntiAim[_0x2e1b[214]](0x1);
                AntiAim[_0xac9fx178(0xa8)](-0x21);
                AntiAim[_0xac9fx178(0xc7)](0x3c);
                AntiAim[_0xac9fx178(0x18b)](0x0);
                break
            }
        };
        if (UI[_0xac9fx178(0x1da)](anti_aim) && UI[_0x2e1b[373]](drop_preset) == 0x2) {
            if (GetVelocity(Entity[_0xac9fx178(0xc2)]()) > 0x78) {
                switch ((Globals[_0x2e1b[35]]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0x2e1b[214]](0x1);
                    AntiAim[_0x2e1b[76]](0x26);
                    AntiAim[_0x2e1b[106]](-0x3c);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0x2e1b[76]](-0x26);
                    AntiAim[_0x2e1b[106]](0x3c);
                    AntiAim[_0x2e1b[296]](0x0);
                    break
                }
            };
            if (Entity[_0xac9fx178(0xa4)](Entity[_0xac9fx178(0xc2)](), _0xac9fx178(0xd5), _0xac9fx178(0xd6))) {
                switch ((Globals[_0xac9fx178(0x7d)]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0x2e1b[76]](0xf);
                    AntiAim[_0xac9fx178(0xc7)](-0x1e);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0x2e1b[214]](0x1);
                    AntiAim[_0x2e1b[76]](-0xf);
                    AntiAim[_0xac9fx178(0xc7)](0x1e);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break
                }
            };
            if (UI[_0xac9fx178(0x1da)]([_0xac9fx178(0x175), _0xac9fx178(0x159), _0xac9fx178(0xf4), _0xac9fx178(0x196), _0xac9fx178(0x1bb)])) {
                switch ((Globals[_0xac9fx178(0x7d)]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](0xf);
                    AntiAim[_0xac9fx178(0xc7)](-0x18);
                    AntiAim[_0x2e1b[296]](0x0);
                    break;
                case 0x1:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](-0xf);
                    AntiAim[_0x2e1b[106]](0x18);
                    AntiAim[_0x2e1b[296]](0x0);
                    break
                }
            };
            if (Entity[_0xac9fx178(0xa4)](Entity[_0xac9fx178(0xc2)](), _0xac9fx178(0xd5), _0xac9fx178(0x193)) > 0.5) {
                switch ((Globals[_0x2e1b[35]]() * 0x186a0)[_0xac9fx178(0x93)](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0x2e1b[76]](0x23);
                    AntiAim[_0x2e1b[106]](-0x1e);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break;
                case 0x1:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0xac9fx178(0xa8)](-0x1e);
                    AntiAim[_0xac9fx178(0xc7)](0x1e);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break
                }
            };
            if (GetVelocity(Entity[_0x2e1b[18]]()) < 0x3) {
                switch ((Globals[_0xac9fx178(0x7d)]() * 0x186a0)[_0x2e1b[57]](0x0) % 0x2) {
                case 0x0:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0x2e1b[76]](0x0);
                    AntiAim[_0xac9fx178(0xc7)](0x8);
                    AntiAim[_0x2e1b[296]](0x0);
                    break;
                case 0x1:
                    AntiAim[_0xac9fx178(0x137)](0x1);
                    AntiAim[_0x2e1b[76]](0x0);
                    AntiAim[_0xac9fx178(0xc7)](0x8);
                    AntiAim[_0xac9fx178(0x18b)](0x0);
                    break
                }
            };
            if (UI[_0xac9fx178(0x1da)](key_freestand)) {
                AntiAim[_0x2e1b[214]](0x1);
                AntiAim[_0xac9fx178(0xa8)](0x0);
                AntiAim[_0x2e1b[106]](0x3c);
                AntiAim[_0xac9fx178(0x18b)](0x0)
            }
        }
    } else {
        AntiAim[_0xac9fx178(0x137)](0x0)
    }
}
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x16d), _0x2e1b[469]);

function uirep() {
    var _0xac9fx17a = _0x5d4113;
    var _0xac9fx17b = UI[_0xac9fx17a(0x1da)](ms_dropdown);
    if (UI[_0xac9fx17a(0x1da)](active)) {
        UI[_0xac9fx17a(0x89)](ms_dropdown, 0x1);
        UI[_0xac9fx17a(0x89)](active_modes, 0x1);
        UI[_0xac9fx17a(0x89)](hitlogs, 0x1);
        UI[_0xac9fx17a(0x89)](debug_panel, 0x1);
        UI[_0xac9fx17a(0x89)](color_1, 0x1);
        UI[_0x2e1b[47]](active_arrows, 0x1);
        UI[_0xac9fx17a(0x89)](color_picker, 0x1)
    } else {
        UI[_0xac9fx17a(0x89)](ms_dropdown, 0x0);
        UI[_0xac9fx17a(0x89)](active_modes, 0x0);
        UI[_0xac9fx17a(0x89)](hitlogs, 0x0);
        UI[_0xac9fx17a(0x89)](debug_panel, 0x0);
        UI[_0xac9fx17a(0x89)](color_1, 0x0);
        UI[_0xac9fx17a(0x89)](active_arrows, 0x0);
        UI[_0xac9fx17a(0x89)](color_picker, 0x0)
    };
    if (getDropdownValue(_0xac9fx17b, 0x0)) {
        UI[_0xac9fx17a(0x89)](ms_color, 0x1)
    } else {
        if (getDropdownValue(_0xac9fx17b, 0x1)) {
            UI[_0xac9fx17a(0x89)](ms_color, 0x1)
        } else {
            UI[_0x2e1b[47]](ms_color, 0x0)
        }
    };
    if (UI[_0xac9fx17a(0x1da)](debug_panel) && UI[_0xac9fx17a(0x1da)](active)) {
        UI[_0xac9fx17a(0x89)](xpanel, 0x0);
        UI[_0x2e1b[47]](ypanel, 0x0);
        UI[_0xac9fx17a(0x89)](color_1, 0x1)
    } else {
        UI[_0xac9fx17a(0x89)](color_1, 0x0)
    };
    if (UI[_0xac9fx17a(0x1da)](rage_check)) {
        UI[_0x2e1b[47]](dt_imp, 0x1)
    } else {
        UI[_0xac9fx17a(0x89)](dt_imp, 0x0)
    };
    if (UI[_0x2e1b[373]](anti_aim)) {
        UI[_0xac9fx17a(0x89)](presets, 0x1)
    } else {
        UI[_0xac9fx17a(0x89)](presets, 0x0)
    };
    if (UI[_0xac9fx17a(0x1da)](presets) && UI[_0x2e1b[373]](anti_aim)) {
        UI[_0xac9fx17a(0x89)](drop_preset, 0x1)
    } else {
        UI[_0xac9fx17a(0x89)](drop_preset, 0x0)
    };
    if (UI[_0xac9fx17a(0x1da)](misc)) {
        UI[_0x2e1b[47]](dmg_ind, 0x1);
        UI[_0xac9fx17a(0x89)](clantag, 0x1);
        UI[_0x2e1b[47]](r8dmg, 0x1)
    } else {
        UI[_0xac9fx17a(0x89)](dmg_ind, 0x0);
        UI[_0xac9fx17a(0x89)](clantag, 0x0);
        UI[_0x2e1b[47]](r8dmg, 0x0)
    }
}

function on_unload() {
    var _0xac9fx17d = _0x5d4113;
    AntiAim[_0xac9fx17d(0x137)](0x0);
    UI[_0xac9fx17d(0x178)]([_0xac9fx17d(0x175), _0xac9fx17d(0x159), _0xac9fx17d(0x90)], 0x0)
}
DataFile[_0x5d4113(0x9e)](database_name + _0x5d4113(0xd3), database_name, JSON[_0x5d4113(0x109)]({
    'watermark': {
        'nickname': _0x2e1b[29],
        'beta_status': betas[_0x5d4113(0xcf)](Cheat[_0x5d4113(0x125)]()) > -0x1 ? !![] : ![],
        'gc_state': !![],
        'style': create_integer(0x4, 0x5, 0x4, 0x4),
        'suffix': null
    }
}));
var script_db = JSON[_0x5d4113(0x174)](DataFile[_0x2e1b[470]](database_name + _0x2e1b[117], database_name));
var get_bar_color = function () {
    var _0xac9fx180 = UI[_0x2e1b[203]](ms_color);
    return [_0xac9fx180[0x0], _0xac9fx180[0x1], _0xac9fx180[0x2], UI[_0x2e1b[203]](ms_color)[0x3]]
};
var ms_classes = {
    'position': {
        'offset': 0x0,
        'g_paint_handler': function () {
            var _0xac9fx182 = _0x5d4113;
            this[_0xac9fx182(0x197)] = 0x0
        }
    },
    'watermark': {
        'cstyle': [_0x5d4113(0x80)],
        'width': 0x0,
        'has_beta': function () {
            var _0xac9fx183 = _0x5d4113;
            return betas[_0x2e1b[114]](Cheat[_0xac9fx183(0x125)]()) > -0x1
        },
        'get_name': function () {
            var _0xac9fx184 = _0x5d4113;
            return Cheat[_0xac9fx184(0x125)]()
        },
        'get_gc_state': function () {
            return !![]
        },
        'g_paint_handler': function () {
            var _0xac9fx185 = _0x5d4113;
            var _0xac9fx186 = UI[_0x2e1b[373]](ms_dropdown);
            if (!getDropdownValue(_0xac9fx186, 0x1)) {
                return 0x0
            };
            if (getDropdownValue(_0xac9fx186, 0x1)) {
                ms_classes[_0xac9fx185(0x111)][_0xac9fx185(0x197)]++
            };
            var _0xac9fx187 = Render[_0xac9fx185(0xbe)](_0xac9fx185(0xf5), 0xa, !![]);
            var _0xac9fx188 = get_bar_color()[0x0];
            var _0xac9fx189 = get_bar_color()[0x1];
            var _0xac9fx18a = get_bar_color()[0x2];
            var _0xac9fx18b = get_bar_color()[0x3];
            var _0xac9fx18c = script_db[_0xac9fx185(0x16c)] || {};
            var _0xac9fx18d = _0xac9fx18c[_0x2e1b[224]][_0xac9fx185(0x1b5)] == 0x0 ? Cheat[_0xac9fx185(0x125)]() : _0xac9fx18c[_0xac9fx185(0x143)][_0xac9fx185(0x1b9)]();
            var _0xac9fx18e = ((_0xac9fx18c[_0x2e1b[140]] == null ? ![] : !![]) ? _0xac9fx18c[_0xac9fx185(0xea)][_0xac9fx185(0x1b9)]() : _0x2e1b[29])[_0xac9fx185(0x13d)](_0xac9fx185(0xb7), _0x2e1b[29]);
            if (_0xac9fx18c[_0x2e1b[471]] && this[_0xac9fx185(0x187)]() && (!_0xac9fx18e || _0xac9fx18e[_0xac9fx185(0x1b5)] < 0x1)) {
                _0xac9fx18e = _0xac9fx185(0xb7)
            };
            var _0xac9fx18f = new Date();
            _0xac9fx18f = _0xac9fx18f[_0xac9fx185(0x1e3)]()[_0xac9fx185(0x1c1)](0x0, 0x8);
            var _0xac9fx190 = _0xac9fx185(0x105)[_0xac9fx185(0x1de)](_0xac9fx18f);
            var _0xac9fx191 = _0xac9fx185(0x105)[_0xac9fx185(0x1de)](_0xac9fx190);
            var _0xac9fx192 = !_0xac9fx18c[_0xac9fx185(0xc0)] || this[_0x2e1b[472]]();
            var _0xac9fx193 = !_0xac9fx192 ? _0xac9fx185(0x1f8) : _0x2e1b[29];
            var _0xac9fx194 = _0xac9fx18d[_0xac9fx185(0x1b5)] > 0x0 ? _0xac9fx18d : this[_0x2e1b[473]]();
            var _0xac9fx195 = _0xac9fx185(0x1b0)[_0xac9fx185(0x1de)](_0xac9fx185(0x80) || this[_0xac9fx185(0x98)][0x0], _0xac9fx18e[_0xac9fx185(0x1b5)] > 0x0 && _0xac9fx185(0x114)[_0xac9fx185(0x1de)](_0xac9fx18e) || _0x2e1b[29]);
            var _0xac9fx196 = _0xac9fx185(0x191)[_0xac9fx185(0x1de)](_0xac9fx193, _0xac9fx195, _0xac9fx194, _0xac9fx191);
            if (World[_0xac9fx185(0x1ec)]()) {
                var _0xac9fx197 = Math[_0xac9fx185(0x12d)](Entity[_0xac9fx185(0xa4)](Entity[_0xac9fx185(0xc2)](), _0xac9fx185(0x169), _0xac9fx185(0x97)));
                var _0xac9fx198 = _0xac9fx197 > 0x5 ? _0xac9fx185(0xb0)[_0xac9fx185(0x1de)](_0xac9fx197) : _0x2e1b[29];
                _0xac9fx196 = _0x2e1b[474][_0xac9fx185(0x1de)](_0xac9fx193, _0xac9fx195, _0xac9fx194, _0xac9fx198, _0xac9fx191)
            };
            var _0xac9fx199 = 0x12;
            this[_0xac9fx185(0x19f)] = lerp(this[_0x2e1b[316]], Render[_0xac9fx185(0x117)](_0xac9fx196, _0xac9fx187)[0x0] + 0x8, Globals[_0xac9fx185(0xaa)]() * 0xc);
            var _0xac9fx19a = this[_0xac9fx185(0x19f)];
            var _0xac9fx19b = Render[_0xac9fx185(0x1c8)]()[0x0];
            var _0xac9fx19c = 0xa + 0x19 * 0x0;
            _0xac9fx19b = _0xac9fx19b - _0xac9fx19a - 0xa;
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x1, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b - 0x1, _0xac9fx19c + 0x2, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x3, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x4, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x5, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x6, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x7, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b - 0x1, _0xac9fx19c + 0x8, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x9, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0xa, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0xb, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0xc, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0xd, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b - 0x1, _0xac9fx19c + 0xe, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0xf, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b - 0x1, _0xac9fx19c + 0x10, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b - 0x1, _0xac9fx19c + 0x11, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b - 0x1, _0xac9fx19c + 0x12, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x1, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x2, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x3, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x4, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x5, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x6, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x7, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x8, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x9, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0xa, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0xb, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0xc, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0xd, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0x2e1b[218]](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0xe, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0xf, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x10, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x11, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x13c)](_0xac9fx19b + _0xac9fx19a, _0xac9fx19c + 0x12, 0x1, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x1bf)](_0xac9fx19b, _0xac9fx19c, _0xac9fx19a, 0x2, [_0xac9fx188, _0xac9fx189, _0xac9fx18a, 0xff]);
            Render[_0xac9fx185(0x1bf)](_0xac9fx19b, _0xac9fx19c + 0x2, _0xac9fx19a, _0xac9fx199, [0x11, 0x11, 0x11, _0xac9fx18b]);
            Render[_0x2e1b[6]](_0xac9fx19b + 0x4, _0xac9fx19c + 0x3, 0x0, _0xac9fx196, [0xff, 0xff, 0xff, 0xff], _0xac9fx187)
        }
    },
    'keybinds': {
        'dragging': new Array(0x0, 0x0, 0x0),
        'kb': new Array(),
        'm_alpha': 0x0,
        'width': 0x0,
        'm_contents': [{
            'reference': [_0x5d4113(0x175), _0x5d4113(0x14a), _0x5d4113(0xb5), _0x2e1b[307], _0x2e1b[294]],
            'custom_name': _0x2e1b[29],
            'mode': _0x2e1b[29],
            'alpha': 0x0
        }, {
            'reference': [_0x5d4113(0x175), _0x5d4113(0x14a), _0x5d4113(0xb5), _0x5d4113(0x196), _0x5d4113(0x110)],
            'custom_name': _0x5d4113(0x17b),
            'mode': _0x2e1b[29],
            'alpha': 0x0
        }, {
            'reference': [_0x5d4113(0x175), _0x5d4113(0xf4), _0x5d4113(0xf4), _0x5d4113(0x196), _0x5d4113(0x84)],
            'custom_name': _0x2e1b[29],
            'mode': _0x2e1b[29],
            'alpha': 0x0
        }, {
            'reference': [_0x5d4113(0x175), _0x5d4113(0xf4), _0x2e1b[149], _0x5d4113(0x196), _0x5d4113(0x1f0)],
            'custom_name': _0x2e1b[29],
            'mode': _0x2e1b[29],
            'alpha': 0x0
        }, {
            'reference': [_0x5d4113(0x175), _0x2e1b[246], _0x5d4113(0xf4), _0x5d4113(0x196), _0x5d4113(0xfe)],
            'custom_name': _0x5d4113(0x1e0),
            'mode': _0x2e1b[29],
            'alpha': 0x0
        }, {
            'reference': [_0x5d4113(0x16a), _0x2e1b[89], _0x2e1b[89], _0x5d4113(0x196), _0x2e1b[475]],
            'custom_name': _0x5d4113(0x1e2),
            'mode': _0x2e1b[29],
            'alpha': 0x0
        }, {
            'reference': [_0x5d4113(0x175), _0x2e1b[246], _0x5d4113(0xf4), _0x5d4113(0x196), _0x5d4113(0x1bb)],
            'custom_name': _0x5d4113(0x1ab),
            'mode': _0x2e1b[29],
            'alpha': 0x0
        }],
        'get_state': {
            'Hold': _0x5d4113(0x1c6),
            'Toggle': _0x5d4113(0x156),
            'Always': _0x5d4113(0x17c)
        },
        'g_paint_handler': function () {
            var _0xac9fx19d = _0x5d4113;
            var _0xac9fx19e = UI[_0xac9fx19d(0x1da)](ms_dropdown);
            if (!getDropdownValue(_0xac9fx19e, 0x0)) {
                return
            };
            var _0xac9fx19f = Render[_0xac9fx19d(0xbe)](_0xac9fx19d(0xf5), 0xa, !![]);
            var _0xac9fx1a0 = 0x8 * Globals[_0xac9fx19d(0xaa)]();
            var _0xac9fx1a1 = ![];
            var _0xac9fx1a2 = 0x42;
            for (var _0xac9fx1a3 = 0x0; _0xac9fx1a3 < this[_0xac9fx19d(0x101)][_0xac9fx19d(0x1b5)]; _0xac9fx1a3++) {
                if (UI[_0x2e1b[373]](this[_0x2e1b[161]][_0xac9fx1a3][_0xac9fx19d(0x14e)])) {
                    var _0xac9fx1a4 = this[_0xac9fx19d(0x101)][_0xac9fx1a3][_0x2e1b[235]][this[_0xac9fx19d(0x101)][_0xac9fx1a3][_0xac9fx19d(0x14e)][_0xac9fx19d(0x1b5)] - 0x1];
                    if (!text_is_empty(this[_0xac9fx19d(0x101)][_0xac9fx1a3][_0xac9fx19d(0x1a2)])) {
                        _0xac9fx1a4 = this[_0xac9fx19d(0x101)][_0xac9fx1a3][_0xac9fx19d(0x1a2)]
                    };
                    if (Render[_0x2e1b[183]](_0xac9fx1a4, _0xac9fx19f)[0x0] > _0xac9fx1a2) {
                        _0xac9fx1a2 = Render[_0x2e1b[183]](_0xac9fx1a4, _0xac9fx19f)[0x0]
                    }
                }
            };
            var _0xac9fx1a5 = _0xac9fx19d(0x119);
            var _0xac9fx1a6 = UI[_0x2e1b[373]](keys_x);
            var _0xac9fx1a7 = UI[_0xac9fx19d(0x1da)](keys_y);
            var _0xac9fx1a8 = get_bar_color()[0x0];
            var _0xac9fx1a9 = get_bar_color()[0x1];
            var _0xac9fx1aa = get_bar_color()[0x2];
            var _0xac9fx1ab = get_bar_color()[0x3];
            var _0xac9fx1ac = 0x17;
            this[_0xac9fx19d(0x19f)] = lerp(this[_0x2e1b[316]], 0x4b + _0xac9fx1a2, Globals[_0xac9fx19d(0xaa)]() * 0xc);
            var _0xac9fx1ad = this[_0x2e1b[316]];
            var _0xac9fx1ae = 0x32;
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x1, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x2, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x3, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x4, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x5, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x6, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x7, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x8, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x9, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0xa, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0xb, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x1, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x2, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x3, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x4, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x5, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x6, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x7, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x8, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x9, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xa, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xb, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0xac9fx19d(0x1bf)](_0xac9fx1a6, _0xac9fx1a7, _0xac9fx1ad, 0x2, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0xc, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0xd, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0xe, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0xf, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x10, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x11, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 - 0x1, _0xac9fx1a7 + 0x12, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x1, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x2, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x3, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x4, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x5, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x6, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x7, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x8, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x9, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xa, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xb, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xc, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xd, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xe, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0xf, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0x2e1b[72]] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x10, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0x2e1b[218]](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x11, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x13c)](_0xac9fx1a6 + _0xac9fx1ad, _0xac9fx1a7 + 0x12, 0x1, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x1bf)](_0xac9fx1a6, _0xac9fx1a7, _0xac9fx1ad, 0x2, [_0xac9fx1a8, _0xac9fx1a9, _0xac9fx1aa, this[_0xac9fx19d(0xa3)] * 0xff]);
            Render[_0xac9fx19d(0x1bf)](_0xac9fx1a6, _0xac9fx1a7 + 0x2, _0xac9fx1ad, 0x12, [0x11, 0x11, 0x11, this[_0xac9fx19d(0xa3)] * _0xac9fx1ab]);
            Render[_0xac9fx19d(0xef)](_0xac9fx1a6 - Render[_0xac9fx19d(0x117)](_0xac9fx1a5, _0xac9fx19f)[0x0] / 0x2 + _0xac9fx1ad / 0x2, _0xac9fx1a7 + 0x4, 0x0, _0xac9fx1a5, [0xff, 0xff, 0xff, this[_0xac9fx19d(0xa3)] * 0xff], _0xac9fx19f);
            for (var _0xac9fx1a3 = 0x0; _0xac9fx1a3 < this[_0xac9fx19d(0x101)][_0x2e1b[4]]; _0xac9fx1a3++) {
                var _0xac9fx1af = this[_0xac9fx19d(0x101)][_0xac9fx1a3];
                _0xac9fx1af[_0xac9fx19d(0x115)] = UI[_0xac9fx19d(0x1c0)](_0xac9fx1af[_0x2e1b[235]]);
                var _0xac9fx1b0 = this[_0xac9fx19d(0x10a)][_0xac9fx1af[_0xac9fx19d(0x115)]];
                var _0xac9fx1a4 = _0xac9fx1af[_0xac9fx19d(0x14e)][_0xac9fx1af[_0x2e1b[235]][_0xac9fx19d(0x1b5)] - 0x1];
                if (!text_is_empty(_0xac9fx1af[_0xac9fx19d(0x1a2)])) {
                    _0xac9fx1a4 = _0xac9fx1af[_0x2e1b[319]]
                };
                if (_0xac9fx1b0 == undefined) {
                    _0xac9fx1b0 = _0xac9fx19d(0x17c)
                };
                _0xac9fx1af[_0xac9fx19d(0x12b)] = lerp(_0xac9fx1af[_0x2e1b[202]], UI[_0x2e1b[373]](_0xac9fx1af[_0x2e1b[235]]) ? 0x1 : 0x0, _0xac9fx1a0);
                if (UI[_0x2e1b[373]](_0xac9fx1af[_0xac9fx19d(0x14e)])) {
                    if (this[_0x2e1b[476]][_0xac9fx19d(0xcf)](_0xac9fx1a4) == -0x1) {
                        this[_0x2e1b[476]][_0xac9fx19d(0xad)](_0xac9fx1a4)
                    }
                } else {
                    this[_0x2e1b[476]][_0xac9fx19d(0xe4)](_0xac9fx1a3)
                };
                Render[_0xac9fx19d(0xef)](_0xac9fx1a6 + 0x5, _0xac9fx1a7 + _0xac9fx1ac, 0x0, _0xac9fx1a4, [0xff, 0xff, 0xff, _0xac9fx1af[_0xac9fx19d(0x12b)] * this[_0xac9fx19d(0xa3)] * 0xff], _0xac9fx19f);
                Render[_0x2e1b[6]](_0xac9fx1a6 + _0xac9fx1ad - Render[_0x2e1b[183]](_0xac9fx1b0, _0xac9fx19f)[0x0] - 0x5, _0xac9fx1a7 + _0xac9fx1ac, 0x0, _0xac9fx1b0, [0xff, 0xff, 0xff, _0xac9fx1af[_0xac9fx19d(0x12b)] * this[_0xac9fx19d(0xa3)] * 0xff], _0xac9fx19f);
                _0xac9fx1ac = _0xac9fx1ac + 0xf * _0xac9fx1af[_0xac9fx19d(0x12b)]
            };
            var _0xac9fx1b1 = Input[_0xac9fx19d(0x1fa)]();
            if (input_mouse_on_object(_0xac9fx1a6, _0xac9fx1a7, _0xac9fx1ad, 0x12)) {
                if (Input[_0x2e1b[284]](0x1) && this[_0x2e1b[175]][0x0] == 0x0) {
                    this[_0xac9fx19d(0x10f)][0x0] = 0x1;
                    this[_0xac9fx19d(0x10f)][0x1] = UI[_0x2e1b[373]](keys_x) - _0xac9fx1b1[0x0];
                    this[_0xac9fx19d(0x10f)][0x2] = UI[_0xac9fx19d(0x1da)](keys_y) - _0xac9fx1b1[0x1]
                }
            };
            if (!Input[_0xac9fx19d(0x17f)](0x1)) {
                this[_0xac9fx19d(0x10f)][0x0] = 0x0
            };
            if (this[_0xac9fx19d(0x10f)][0x0] == 0x1 && UI[_0x2e1b[314]]()) {
                var _0xac9fx1b2 = Math[_0xac9fx19d(0x107)](0x0, Math[_0xac9fx19d(0x11d)](Render[_0xac9fx19d(0x1c8)]()[0x0] - _0xac9fx1ad, _0xac9fx1b1[0x0] + this[_0xac9fx19d(0x10f)][0x1]));
                var _0xac9fx1a8 = Math[_0xac9fx19d(0x107)](0x0, Math[_0xac9fx19d(0x11d)](Render[_0xac9fx19d(0x1c8)]()[0x1] - 0x12, _0xac9fx1b1[0x1] + this[_0xac9fx19d(0x10f)][0x2]));
                UI[_0xac9fx19d(0x178)](keys_x, _0xac9fx1b2);
                UI[_0xac9fx19d(0x178)](keys_y, _0xac9fx1a8)
            };
            this[_0x2e1b[72]] = lerp(this[_0xac9fx19d(0xa3)], this[_0x2e1b[476]][_0x2e1b[4]] > 0x0 || UI[_0xac9fx19d(0x19d)]() ? 0x1 : 0x0, _0xac9fx1a0)
        }
    }
};
Global[_0x5d4113(0x1c2)](_0x2e1b[101], _0x5d4113(0xc1));
Global[_0x5d4113(0x1c2)](_0x5d4113(0x1d8), _0x5d4113(0x1d8));
Global[_0x5d4113(0x1c2)](_0x2e1b[477], _0x5d4113(0x7b));
Global[_0x2e1b[350]](_0x2e1b[293], _0x5d4113(0x1a9));
Global[_0x5d4113(0x1c2)](_0x2e1b[293], _0x2e1b[478]);
Cheat[_0x2e1b[350]](_0x2e1b[293], _0x5d4113(0xbc));
Cheat[_0x5d4113(0x1c2)](_0x2e1b[293], _0x5d4113(0x165));
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x188), _0x5d4113(0x19b));
Cheat[_0x2e1b[350]](_0x5d4113(0x188), _0x5d4113(0x1cf));
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x188), _0x5d4113(0xbf));
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x188), _0x5d4113(0xf0));
Cheat[_0x2e1b[350]](_0x5d4113(0x188), _0x5d4113(0x17d));
Cheat[_0x5d4113(0x1c2)](_0x2e1b[293], _0x2e1b[479]);
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x188), _0x5d4113(0x17a));
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x188), _0x5d4113(0x1ea));
Cheat[_0x2e1b[350]](_0x5d4113(0x188), _0x5d4113(0x1e5));
Cheat[_0x2e1b[350]](_0x5d4113(0x16d), _0x5d4113(0xc9));
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x16d), _0x5d4113(0xd2));
Cheat[_0x2e1b[350]](_0x5d4113(0x17e), _0x2e1b[480]);
Cheat[_0x2e1b[350]](_0x5d4113(0x188), _0x5d4113(0x7e));
Cheat[_0x5d4113(0x1c2)](_0x5d4113(0x16d), _0x5d4113(0x130));
Cheat[_0x5d4113(0x1c2)](_0x2e1b[293], _0x5d4113(0xdc));
Cheat[_0x5d4113(0x1c2)](_0x2e1b[283], _0x5d4113(0x1a0));
var callbacks = {
    'g_paint_handler': function () {
        var _0xac9fx1b4 = _0x5d4113;
        ms_classes[_0xac9fx1b4(0x111)][_0xac9fx1b4(0x1d1)]();
        ms_classes[_0x2e1b[265]][_0xac9fx1b4(0x1d1)]();
        ms_classes[_0xac9fx1b4(0x1aa)][_0xac9fx1b4(0x1d1)]()
    }
};
Cheat[_0x5d4113(0x1c2)](_0x2e1b[293], _0x5d4113(0x1cd));
Cheat[_0x5d4113(0x8b)]([0xe1, 0xe1, 0xe1, 0xff], _0x5d4113(0xe5));
Cheat[_0x5d4113(0x8b)]([0xc0, 0xbb, 0xff, 0xff], _0x5d4113(0x190) + Cheat[_0x5d4113(0x125)]() + _0x2e1b[432]);
Cheat[_0x5d4113(0x8b)]([0x9a, 0x9c, 0xff, 0xff], _0x5d4113(0x1d9));
Cheat[_0x5d4113(0x8b)]([0x9a, 0x9c, 0xff, 0xff], _0x5d4113(0xc4))
так там же можно бай линк ......................., а это вообще 1654721323363.png
 
🪐 saturn solutions
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челик при мне скрипт писал, не такая уж и паста, индики он точно могу сказать сам писал в дискорде WeaWea 2.5
 
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