Surface is a wrapper for dx9vgui ( surface ) render
если бы там был isurface там бы не было анти обсvgui ( surface ) render
i was using this but its not 1:1D3DXCreateFontA( device, 12, 0u, 400u, 1u, false, RUSSIAN_CHARSET, OUT_RASTER_PRECIS, CLEARTYPE_NATURAL_QUALITY, DEFAULT_PITCH, "Verdana", ... );
enjoy
send a ss of dx9 cleartypei was using this but its not 1:1
skeet:send a ss of dx9 cleartype
try drawing two copies of textskeet:
dx9 cleartype:
you can see the left side of T
wow bro thats really smarttry drawing two copies of text
the second one should be one pixel to the left and more transparent
Please don't fill yougame's database with your junk, thank you sir.try drawing two copies of text
the second one should be one pixel to the left and more transparent
Even gideon had a better solution than rendering every single pixel twice, used in fonts.wow bro thats really smart
as if im gona render the same shit twice for everything
:brainz:
Im not tryna make another gideon project
so please if yall just gona come up with ghetto solutions, dont even bother to reply...
thankzzzzzzz
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