V5.0.0 - V5.1.0 https://www.unrealengine.com/marketplace/en-US/product/mixamo-animation-retargeting-2 Трейлер / Trailer: Технические детали / Technical Details: • Editor plugin. • No third party code. • Supports all Mixamo skeletons. • Supports the classic UE4 Mannequin skeleton. • Supports the new UE5 Mannequin skeleton. • Supports the MetaHuman skeleton. • Automatic setup of Translation Retargeting options. • Automatic setup of IK Rig assets, including Full Body IK solvers (available also for run-time usage). • Automatic setup of IK Retarget assets, handling retargeting in both directions (from UE5 characters to Mixamo and vice versa). • Analytical computation of the exact Retarget Base Pose. Some bones preserve the original component space orientation to account for differences between Mixamo and UE Mannequin reference poses. • Addition of the Root bone to the Mixamo skeletons to enable support for Root Motion animations. • End results can be hand-tuned if needed (read more). • Animation Retargeting is done with the standard editor pipeline, using the IK Retargeter editor. • Conversion of Mixamo animations to UE5 root motion animations (both “normal” animation and “in-place” animation are needed for the computation - read more). Intended Platforms: Windows, Mac Platforms Tested: Windows, Mac V2.2.0 V5.0.0 Скрытое содержимое V2.2.0 V5.1.0 Скрытое содержимое