UE5 Asset Universal Character Customization System

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V5.0
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Трейлер / Trailer:

Технические детали / Technical Details:
Update logs
  • v0.1: Better deformations + support for 4.25
  • v0.2: 3 new morph targets + mohawk hairstyle + Anim Blueprint optimizations + 2 extra clothing slots + new decals
  • v0.3: Player character creation (runtime) + in-game presets changing + hair clipping masks + headgear + new clothing + tutorial map
  • v0.4: Code cleanup & player character creation improvements
  • v0.5: Fixed issue related to the BP_LightStage object that prevented packaging
  • v0.6: Added hair animation with character velocity. It's a cool effect at virtually no extra rendering cost.
  • v0.7: Added 2 medieval armor sets (total 6 meshes): upperbody, lowerbody and helmets with normal, rusted and golden texture sets.
  • v0.8: Added Eye Movement Controls + 4 simple expressions (Happy, Sad, Angry, Surprised) that can be easily called from Blueprints. Also added LODS.
  • v0.9: fixed UE5 cosmetic issues
  • v1.0: Significantly improved skinning and bone weights. Integrated to UE5 Mannequin, can now play all animations without any manual work required (just use your own UE5 animations and they'll work perfectly, as seen
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    . No retargeting required). Readapted all clothing parts. Redesigned medieval armors, including 3D modeling, UV mapping, texturing and skinning and cloth painting. Improved hair vertex movement algorithm. Fixed UE5 bugs.
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