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V5.0
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Трейлер / Trailer:
Технические детали / Technical Details:
Main Features:
- Layers (group of segments and settings allowing multiple meshes attached to the same spline)
- Collisions (enabling collisions on spline mesh is possible but very inefficient but you can create a separate layer to handle collisions with invisible static meshes in an efficient way)
- Offsets (location, rotation, scale)
- Twist (curve the meshes to create chains, screws, etc...)
- Overrides Segments (use different settings for specific segments of the spline)
- Imperfections (add randomness with ranged offsets)
- Branches (splines into other splines)
- Physics (with UE5 only)
- Blocking volumes (easy way to create a chain of blocking volumes)
- Gaps (interval between each mesh)
- Mesh distribution modes (by mesh length, by segment count, Per spline points, hybrid)
You can add multiple meshes into the same layer to generate randomness, each segment of the spline will select a mesh randomly from the list of meshes.
Vertex painting is possible.
Module: "SplineMeshEditor" [Runtime]
Documentation included: Tooltips +
Пожалуйста, авторизуйтесь для просмотра ссылки.
Demo level included in the content folder of the plugin
V1.2 V5.0
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