UE5 Asset Stylescape HD: Multi-Biome Kit

Пользователь
Статус
Оффлайн
Регистрация
14 Апр 2022
Сообщения
202
Реакции[?]
195
Поинты[?]
107K
1663380372768.png1663380354957.png1663380363295.png

V5.0
Пожалуйста, авторизуйтесь для просмотра ссылки.

Трейлер / Trailer:

Технические детали / Technical Details:

Latest Version: v1.0
UE5 Update 7/8/22:
Impostors are now back to high quality, RVT has improved quality.

Features:
LANDSCAPE AUTO MATERIAL

  • Paintable layers: Grass, Grass Dry, Forest, Alpine, Alpine Snow, Tropical, Desert, Dirt, Sand, Wet Sand, Puddles, Remove Grass
  • Auto Slope Layers: Cliff Slope, Desert Cliff, Snow Cliff, Sub-Cliff Slopes
  • Noise Masks and Falloff Control for Slope Layers
  • Micro & Macro LOD Layer Tiling, Procedural Tiling
  • PBR Controls with Roughness, Height, AO Masks
  • Global Controls: Distance, Specular, Heightfield Power
  • Supports: Edit Layers, Landmass, RVT, and Virtual Heightfield
  • Procedural GrassTypes for all layers
  • Distant Landscape Fresnel Glow
EXTRA MATERIALS
  • Underwater Fog & Distortion
  • Sky HDRI
  • Cloud Shadows
MESHES
  • 152 Foliage
  • 62 Cliffs/Rocks
  • 5 Background Mountain Islands
MISC
  • Water Actor Blueprint w/ scaling & material controls
  • Ground foliage distance "growing" effect

Number of Unique Meshes: 224
Collision: Yes: Custom, Auto
Vertex Count: 8 - 19,000
LODs: Yes: Custom, Auto, Impostors
Number of Materials and Material Instances: 25 Masters, 152 Instances
Number of Textures: 359
Texture Resolutions: 32, 512, 1024, 2048, 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Visit our
Пожалуйста, авторизуйтесь для просмотра ссылки.
!
Important/Additional Notes: SSHD uses Epic plugins that are vital to it's operation, enable Landmass and Water plugins, enable Virtual texture and anisotropic filtering in project settings.

 
Последнее редактирование модератором:
Сверху Снизу